VLDB 2026 Research / reviewers in the wild / expert
Anirban Ghosh 0002
dblp:46/2078-2
· DBLP profile ↗
14ranked-venue papers
4as first author
7since 2021 · last 2026
0000-0003-0130-5968ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Theory of computation · 6 · 2 first-author · 3 since 2021Artificial intelligence and machine learning · 4 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 4 · 1 first-author · 4 since 2021Systems, architecture and hardware · 2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Constructing Doppelgängers of Greedy Geometric Spanners in PracticeabstractGreedy geometric spanners are considered to be the gold standard for their near-optimal guarantees in terms of sparsity and total weight. However, their inefficient construction poses significant challenges for large-scale geometric networks, especially for low values of stretch factors (< 2). We present Θ-Greedy, a simple and practical parallel algorithm engineered for constructing doppelgängers of greedy geometric spanners that empirically resemble the greedy spanners in key structural and performance metrics, including average degree, degree, and lightness. Unlike approximate greedy spanners, doppelgängers of greedy spanners are almost indistinguishable from the actual greedy spanners in practice. In our experiments, Θ-Greedy consistently produced greedy spanner doppelgängers across a broad range of synthetic and real-world datasets, offering the first practical alternative to the computationally intensive greedy spanners. Θ-Greedy can construct a 1.1-spanner on a 128K-element uniformly distributed point set in well under 5 minutes. In contrast, Bucketing, the most practical greedy spanner algorithm, takes around 3 hours. For million-sized point sets, Θ-Greedy can run to completion in a few hours, making it much faster than Bucketing, which takes days to finish. In extensive experiments on synthetic and real-world datasets, Θ-Greedy delivered speedups of up to 147x over Bucketing while preserving greedy-like sparsity and weight. For broader uses of the algorithm and reproducibility, we share our engineered C++ code. Anirban Ghosh 0002 |
SoCG | 1 |
| 2026 | TopoRec: Point Cloud Recognition Using Topological Data AnalysisabstractPoint cloud-based object/place recognition remains a problem of interest in applications such as autonomous driving, scene reconstruction, and localization. Extracting a meaningful global descriptor from a query point cloud that can be matched with the descriptors of the database point clouds is a challenging problem. Furthermore, when the query point cloud is noisy or has been transformed (e.g., rotated), it adds to the complexity. To this end, we propose a novel methodology, named TopoRec, which utilizes Topological Data Analysis (TDA) for extracting local descriptors from a point cloud, thereby eliminating the need for resource-intensive GPU-based machine learning training. More specifically, we used the ATOL vectorization method to generate vectors for point clouds. To test the quality of the proposed TopoRec technique, we have implemented it on multiple real-world (e.g., Oxford RobotCar, NCLT) and realistic (e.g., ShapeNet) point cloud datasets for large-scale place and object recognition, respectively. Unlike existing learning-based approaches such as PointNetVLAD and PCAN, our method does not require extensive training, making it easily adaptable to new environments. Despite this, it consistently outperforms both state-of-the-art learning-based and handcrafted baselines (e.g., M2DP, ScanContext) on standard benchmark datasets, demonstrating superior accuracy and strong generalization. Anirban Ghosh 0002, Iliya Kulbaka, Ian Dahlin, Ayan Dutta 0001 |
WACV | 1 |
| 2026 | Engineering an algorithm for constructing low-stretch geometric graphs with near-greedy average degrees
F. N. U. Shariful, Justin Weathers, Anirban Ghosh 0002, Giri Narasimhan |
Comput. Geom. | 3 |
| 2023 | Experiments with unit disk cover algorithms for covering massive pointsets
Rachel Friederich, Anirban Ghosh 0002, Matthew Graham, Brian Hicks, Ronald Shevchenko |
Comput. Geom. | 2 |
| 2022 | Visualizing WSPDs and Their Applications (Media Exposition)
Anirban Ghosh 0002, F. N. U. Shariful, David Wisnosky |
SoCG | 1 |
| 2022 | Sparse hop spanners for unit disk graphsabstractA unit disk graph G on a given set P of points in the plane is a geometric graph where an edge exists between two points p,q∈P if and only if |pq|≤1. A spanning subgraph G′ of G is a k-hop spanner if and only if for every edge pq∈G, there is a path between p,q in G′ with at most k edges. We obtain the following results for unit disk graphs in the plane. Every n-vertex unit disk graph has a 5-hop spanner with at most 5.5n edges. We analyze the family of spanners constructed by Biniaz (2020) and improve the upper bound on the number of edges from 9n to 5.5n. Using a new construction, we show that every n-vertex unit disk graph has a 3-hop spanner with at most 11n edges. Every n-vertex unit disk graph has a 2-hop spanner with O(nlogn) edges. This is the first nontrivial construction of 2-hop spanners. For every sufficiently large positive integer n, there exists a set P of n points on a circle, such that every plane hop spanner on P has hop stretch factor at least 4. Previously, no lower bound greater than 2 was known. For every finite point set on a circle, there exists a plane (i.e., crossing-free) 4-hop spanner. As such, this provides a tight bound for points on a circle. The maximum degree of k-hop spanners cannot be bounded from above by a function of k for any positive integer k. Adrian Dumitrescu, Anirban Ghosh 0002, Csaba D. Tóth |
Comput. Geom. | 2 |
| 2021 | An Interactive Tool for Experimenting with Bounded-Degree Plane Geometric Spanners (Media Exposition)abstractThe construction of bounded-degree plane geometric spanners has been a focus of interest in the field of geometric spanners for a long time. To date, several algorithms have been designed with various trade-offs in degree and stretch factor. Using JSXGraph, a state-of-the-art JavaScript library for geometry, we have implemented seven of these sophisticated algorithms so that they can be used for further research and teaching computational geometry. We believe that our interactive tool can be used by researchers from related fields to understand and apply the algorithms in their research. Our tool can be run in any modern browser. The tool will be permanently maintained by the second author at https://ghoshanirban.github.io/bounded-degree-plane-spanners/index.html Frederick Anderson, Anirban Ghosh 0002, Matthew Graham, Lucas Mougeot, David Wisnosky |
SoCG | 2 |
| 2020 | Efficient Communication in Large Multi-robot NetworksabstractTo achieve coordination in a multi-robot system, the robots typically resort to some form of communication among each other. In most of the multi-robot coordination frameworks, high-level coordination strategies are studied but `how' the ground-level communication takes place, is assumed to be taken care of by another program. In this paper, we study the communication routing problem for large multi-robot systems where the robots have limited communication ranges. The objective is to send a message from a robot to another in the network, routed through a low number of other robots. To this end, we propose a communication model between any pair of robots using peer-to-peer radio communication. Our proposed model is generic to any type of message and guarantees a low hop routing between any pair of robots in this network. These help the robots to exchange large messages (e.g., multi-spectral images) in a short amount of time. Results show that our proposed approach easily scales up to 1000 robots while drastically reducing the space complexity for maintaining the network information. Ayan Dutta 0001, Anirban Ghosh 0002, Stephen Sisley, O. Patrick Kreidl |
ICRA | 2 |
| 2020 | Sparse Hop Spanners for Unit Disk Graphs
Adrian Dumitrescu, Anirban Ghosh 0002, Csaba D. Tóth |
ISAAC | 2 |
| 2020 | Online unit covering in Euclidean space
Adrian Dumitrescu, Anirban Ghosh 0002, Csaba D. Tóth |
Theor. Comput. Sci. | 2 |
| 2019 | Multi-robot Informative Path Planning with Continuous Connectivity ConstraintsabstractWe consider the problem of information collection from a polygonal environment using a multi-robot system, subject to continuous connectivity constraints. In particular, the robots, having a common radius of communication range, must remain connected throughout the exploration maximizing the information collection. The information gained through the exploration of the terrain is wirelessly transmitted to a base station. The base station performs the centralized planning of informative paths for the robots based on the information collected by them and thereafter, the robots follow these paths. This paper formulates the problem of multi-robot informative path planning under continuous connectivity constraints as an integer program leveraging the ideas of bipartite graph matching and minimal node separators. Theoretical analysis of the proposed solution proves that the informative paths will be collision-free and will be free of both livelock and deadlock. Experimental results demonstrate the low computational requirements of our algorithm for planning the informative paths, taking only about 0.75 sec. for planning a joint set of collision-free informative locations for 10 robots. Ayan Dutta 0001, Anirban Ghosh 0002, O. Patrick Kreidl |
ICRA | 2 |
| 2018 | Online Unit Covering in Euclidean Space
Adrian Dumitrescu, Anirban Ghosh 0002, Csaba D. Tóth |
COCOA | 2 |
| 2018 | Exact and Approximate Map-Reduce Algorithms for Convex Hull
Anirban Ghosh 0002, Samuel Schwartz |
COCOA | 1 |
| 2017 | Cutting out polygon collections with a saw
Adrian Dumitrescu, Anirban Ghosh 0002, Masud Hasan |
Discret. Appl. Math. | 2 |