Ankush Gupta 0001

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15ranked-venue papers
2as first author
8since 2021 · last 2024
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 15 · 2 first-author · 8 since 2021Graphics, computer vision, multimedia, augmented reality and games · 10 · 2 first-author · 6 since 2021
YearPublicationVenuePosition
2024 BootsTAP: Bootstrapped Training for Tracking-Any-Point
Carl Doersch, Pauline Luc, Yi Yang 0007, Dilara Gokay, Skanda Koppula, Ankush Gupta 0001, Joseph Heyward, Ignacio Rocco, Ross Goroshin, João Carreira 0001, Andrew Zisserman
ACCV (2)6
2023 TAPIR: Tracking Any Point with per-frame Initialization and temporal Refinement
abstract
We present a novel model for Tracking Any Point (TAP) that effectively tracks any queried point on any physical surface throughout a video sequence. Our approach employs two stages: (1) a matching stage, which independently locates a suitable candidate point match for the query point on every other frame, and (2) a refinement stage, which updates both the trajectory and query features based on local correlations. The resulting model surpasses all baseline methods by a significant margin on the TAP-Vid benchmark, as demonstrated by an approximate 20% absolute average Jaccard (AJ) improvement on DAVIS. Our model facilitates fast inference on long and high-resolution video sequences. On a modern GPU, our implementation has the capacity to track points faster than real-time. Given the high-quality trajectories extracted from a large dataset, we demonstrate a proof-of-concept diffusion model which generates trajectories from static images, enabling plausible animations. Visualizations, source code, and pretrained models can be found at https://deepmind-tapir.github.io.
Carl Doersch, Yi Yang 0007, Mel Vecerík, Dilara Gokay, Ankush Gupta 0001, Yusuf Aytar, João Carreira 0001, Andrew Zisserman
ICCV5
2023 SuS-X: Training-Free Name-Only Transfer of Vision-Language Models
abstract
Contrastive Language-Image Pre-training (CLIP) has emerged as a simple yet effective way to train large-scale vision-language models. CLIP demonstrates impressive zero-shot classification and retrieval performance on diverse downstream tasks. However, to leverage its full potential, fine-tuning still appears to be necessary. Fine-tuning the entire CLIP model can be resource-intensive and unstable. Moreover, recent methods that aim to circumvent this need for fine-tuning still require access to images from the target task distribution. In this paper, we pursue a different approach and explore the regime of training-free "name-only transfer" in which the only knowledge we possess about the downstream task comprises the names of downstream target categories. We propose a novel method, SuS-X, consisting of two key building blocks— "SuS" and "TIP-X", that requires neither intensive fine-tuning nor costly labelled data. SuS-X achieves state-of-the-art (SoTA) zero-shot classification results on 19 benchmark datasets. We further show the utility of TIP-X in the training-free few-shot setting, where we again achieve SoTA results over strong training-free baselines. Code is available at https://github.com/vishaal27/SuS-X.
Vishaal Udandarao, Ankush Gupta 0001, Samuel Albanie
ICCV2
2023 Helping Hands: An Object-Aware Ego-Centric Video Recognition Model
abstract
We introduce an object-aware decoder for improving the performance of spatio-temporal representations on egocentric videos. The key idea is to enhance object-awareness during training by tasking the model to predict hand positions, object positions, and the semantic label of the objects using paired captions when available. At inference time the model only requires RGB frames as inputs, and is able to track and ground objects (although it has not been trained explicitly for this).We demonstrate the performance of the object-aware representations learnt by our model, by: (i) evaluating it for strong transfer, i.e. through zero-shot testing, on a number of downstream video-text retrieval and classification benchmarks; and (ii) by using the representations learned as input for long-term video understanding tasks (e.g. Episodic Memory in Ego4D). In all cases the performance improves over the state of the art—even compared to networks trained with far larger batch sizes. We also show that by using noisy image-level detection as pseudo-labels in training, the model learns to provide better bounding boxes using video consistency, as well as grounding the words in the associated text descriptions.Overall, we show that the model can act as a drop-in replacement for an ego-centric video model to improve performance through visual-text grounding1.
Ankush Gupta 0001, Andrew Zisserman
ICCV2
2023 Perception Test: A Diagnostic Benchmark for Multimodal Video Models
abstract
We propose a novel multimodal video benchmark - the Perception Test - to evaluate the perception and reasoning skills of pre-trained multimodal models (e.g. Flamingo, BEiT-3, or GPT-4). Compared to existing benchmarks that focus on computational tasks (e.g. classification, detection or tracking), the Perception Test focuses on skills (Memory, Abstraction, Physics, Semantics) and types of reasoning (descriptive, explanatory, predictive, counterfactual) across video, audio, and text modalities, to provide a comprehensive and efficient evaluation tool. The benchmark probes pre-trained models for their transfer capabilities, in a zero-shot / few-shot or limited finetuning regime. For these purposes, the Perception Test introduces 11.6k real-world videos, 23s average length, designed to show perceptually interesting situations, filmed by around 100 participants worldwide. The videos are densely annotated with six types of labels (multiple-choice and grounded video question-answers, object and point tracks, temporal action and sound segments), enabling both language and non-language evaluations. The fine-tuning and validation splits of the benchmark are publicly available (CC-BY license), in addition to a challenge server with a held-out test split. Human baseline results compared to state-of-the-art video QA models show a significant gap in performance (91.4% vs 45.8%), suggesting that there is significant room for improvement in multimodal video understanding.Dataset, baselines code, and challenge server are available at https://github.com/deepmind/perception_test
Viorica Patraucean, Lucas Smaira, Ankush Gupta 0001, Adrià Recasens, Larisa Markeeva, Dylan Banarse, Skanda Koppula, Joseph Heyward, Mateusz Malinowski, Yi Yang 0007, Carl Doersch, Tatiana Matejovicova, Yury Sulsky, Antoine Miech, Alexandre Fréchette, Hanna Klimczak, Raphael Koster, Junlin Zhang, Stephanie Winkler, Yusuf Aytar, Simon Osindero, Dima Damen, Andrew Zisserman, João Carreira 0001
NeurIPS3
2022 Is an Object-Centric Video Representation Beneficial for Transfer?
Ankush Gupta 0001, Andrew Zisserman
ACCV (4)2
2022 TAP-Vid: A Benchmark for Tracking Any Point in a Video
abstract
Generic motion understanding from video involves not only tracking objects, but also perceiving how their surfaces deform and move. This information is useful to make inferences about 3D shape, physical properties and object interactions. While the problem of tracking arbitrary physical points on surfaces over longer video clips has received some attention, no dataset or benchmark for evaluation existed, until now. In this paper, we first formalize the problem, naming it tracking any point (TAP). We introduce a companion benchmark,TAP-Vid, which is composed of both real-world videos with accurate human annotations of point tracks, and synthetic videos with perfect ground-truth point tracks. Central to the construction of our benchmark is a novel semi-automatic crowdsourced pipeline which uses optical flow estimates to compensate for easier, short-term motion like camera shake, allowing annotators to focus on harder sections of the video. We validate our pipeline on synthetic data and propose a simple end-to-end point tracking model, TAP-Net, showing that it outperforms all prior methods on our benchmark when trained on synthetic data.
Carl Doersch, Ankush Gupta 0001, Larisa Markeeva, Adrià Recasens, Lucas Smaira, Yusuf Aytar, João Carreira 0001, Andrew Zisserman, Yi Yang 0007
NeurIPS2
2021 Temporal Query Networks for Fine-Grained Video Understanding
abstract
Our objective in this work is fine-grained classification of actions in untrimmed videos, where the actions may be temporally extended or may span only a few frames of the video. We cast this into a query-response mechanism, where each query addresses a particular question, and has its own response label set.We make the following four contributions: (i) We propose a new model—a Temporal Query Network—which enables the query-response functionality, and a structural understanding of fine-grained actions. It attends to relevant segments for each query with a temporal attention mechanism, and can be trained using only the labels for each query. (ii) We propose a new way—stochastic feature bank update—to train a network on videos of various lengths with the dense sampling required to respond to fine-grained queries. (iii) we compare the TQN to other architectures and text supervision methods, and analyze their pros and cons. Finally, (iv) we evaluate the method extensively on the FineGym and Diving48 bench-marks for fine-grained action classification and surpass the state-of-the-art using only RGB features. Project page: https://www.robots.ox.ac.uk/~vgg/research/tqn/.
Ankush Gupta 0001, Andrew Zisserman
CVPR2
2020 Self-Supervised Learning of Interpretable Keypoints From Unlabelled Videos
abstract
We propose a new method for recognizing the pose of objects from a single image that for learning uses only unlabelled videos and a weak empirical prior on the object poses. Video frames differ primarily in the pose of the objects they contain, so our method distils the pose information by analyzing the differences between frames. The distillation uses a new dual representation of the geometry of objects as a set of 2D keypoints, and as a pictorial representation, i.e. a skeleton image. This has three benefits: (1) it provides a tight 'geometric bottleneck' which disentangles pose from appearance, (2) it can leverage powerful image-to-image translation networks to map between photometry and geometry, and (3) it allows to incorporate empirical pose priors in the learning process. The pose priors are obtained from unpaired data, such as from a different dataset or modality such as mocap, such that no annotated image is ever used in learning the pose recognition network. In standard benchmarks for pose recognition for humans and faces, our method achieves state-of-the-art performance among methods that do not require any labelled images for training. Project page: http://www.robots.ox.ac.uk/~vgg/research/unsupervised_pose/.
Tomas Jakab, Ankush Gupta 0001, Hakan Bilen, Andrea Vedaldi
CVPR2
2020 Adaptive Text Recognition Through Visual Matching
Ankush Gupta 0001, Andrew Zisserman
ECCV (16)2
2020 CrossTransformers: spatially-aware few-shot transfer
abstract
Given new tasks with very little data---such as new classes in a classification problem or a domain shift in the input---performance of modern vision systems degrades remarkably quickly. In this work, we illustrate how the neural network representations which underpin modern vision systems are subject to supervision collapse, whereby they lose any information that is not necessary for performing the training task, including information that may be necessary for transfer to new tasks or domains. We then propose two methods to mitigate this problem. First, we employ self-supervised learning to encourage general-purpose features that transfer better. Second, we propose a novel Transformer based neural network architecture called CrossTransformers, which can take a small number of labeled images and an unlabeled query, find coarse spatial correspondence between the query and the labeled images, and then infer class membership by computing distances between spatially-corresponding features. The result is a classifier that is more robust to task and domain shift, which we demonstrate via state-of-the-art performance on Meta-Dataset, a recent dataset for evaluating transfer from ImageNet to many other vision datasets.
Carl Doersch, Ankush Gupta 0001, Andrew Zisserman
NeurIPS2
2019 Unsupervised Learning of Object Keypoints for Perception and Control
abstract
The study of object representations in computer vision has primarily focused on developing representations that are useful for image classification, object detection, or semantic segmentation as downstream tasks. In this work we aim to learn object representations that are useful for control and reinforcement learning (RL). To this end, we introduce Transporter, a neural network architecture for discovering concise geometric object representations in terms of keypoints or image-space coordinates. Our method learns from raw video frames in a fully unsupervised manner, by transporting learnt image features between video frames using a keypoint bottleneck. The discovered keypoints track objects and object parts across long time-horizons more accurately than recent similar methods. Furthermore, consistent long-term tracking enables two notable results in control domains -- (1) using the keypoint co-ordinates and corresponding image features as inputs enables highly sample-efficient reinforcement learning; (2) learning to explore by controlling keypoint locations drastically reduces the search space, enabling deep exploration (leading to states unreachable through random action exploration) without any extrinsic rewards.
Tejas D. Kulkarni, Ankush Gupta 0001, Catalin Ionescu, Sebastian Borgeaud, Malcolm Reynolds, Andrew Zisserman, Volodymyr Mnih
NeurIPS2
2018 Inductive Visual Localisation: Factorised Training for Superior Generalisation
Ankush Gupta 0001, Andrea Vedaldi, Andrew Zisserman
BMVC1
2018 Unsupervised Learning of Object Landmarks through Conditional Image Generation
abstract
We propose a method for learning landmark detectors for visual objects (such as the eyes and the nose in a face) without any manual supervision. We cast this as the problem of generating images that combine the appearance of the object as seen in a first example image with the geometry of the object as seen in a second example image, where the two examples differ by a viewpoint change and/or an object deformation. In order to factorize appearance and geometry, we introduce a tight bottleneck in the geometry-extraction process that selects and distils geometry-related features. Compared to standard image generation problems, which often use generative adversarial networks, our generation task is conditioned on both appearance and geometry and thus is significantly less ambiguous, to the point that adopting a simple perceptual loss formulation is sufficient. We demonstrate that our approach can learn object landmarks from synthetic image deformations or videos, all without manual supervision, while outperforming state-of-the-art unsupervised landmark detectors. We further show that our method is applicable to a large variety of datasets - faces, people, 3D objects, and digits - without any modifications.
Tomas Jakab, Ankush Gupta 0001, Hakan Bilen, Andrea Vedaldi
NeurIPS2
2016 Synthetic Data for Text Localisation in Natural Images
abstract
In this paper we introduce a new method for text detection in natural images. The method comprises two contributions: First, a fast and scalable engine to generate synthetic images of text in clutter. This engine overlays synthetic text to existing background images in a natural way, accounting for the local 3D scene geometry. Second, we use the synthetic images to train a Fully-Convolutional Regression Network (FCRN) which efficiently performs text detection and bounding-box regression at all locations and multiple scales in an image. We discuss the relation of FCRN to the recently-introduced YOLO detector, as well as other end-to-end object detection systems based on deep learning. The resulting detection network significantly out performs current methods for text detection in natural images, achieving an F-measure of 84.2% on the standard ICDAR 2013 benchmark. Furthermore, it can process 15 images per second on a GPU.
Ankush Gupta 0001, Andrea Vedaldi, Andrew Zisserman
CVPR1