VLDB 2026 Research / reviewers in the wild / expert
Mieko Nakamura
dblp:46/9408
· DBLP profile ↗
4ranked-venue papers
2as first author
3since 2021 · last 2025
0000-0001-8905-0925ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 4 · 2 first-author · 3 since 2021Human-computer interaction and ubiquitous computing · 4 · 2 first-author · 3 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | What Reality Do We Pursue as Designers and Facilitators?abstractThe study aims to highlight the issue of “reality” within the Simulation and Gaming (S&G) domain, which has been largely overlooked. The research community has struggled to connect game experiences to realities, especially from the perspectives of game designers and facilitators. Awareness of differing perceptions of reality has grown significantly, driven in part by the rapid spread of misinformation and conspiracy theories on social media. Consequently, the realities perceived by players may differ from those intended to be shared by game designers and facilitators. However, this awareness within the S&G community is insufficient. To address this, the authors explore the issue theoretically. First, the importance of increasing awareness is explained using various concrete examples. Second, the role of facilitators, who play an essential role in the S&G process, is explored. Third, insights are derived from foundational research in this field, offering various perspectives to address the issue. Lastly, the authors emphasize the need for actively discussing the issue of realities in the S&G community and reiterate the associated risks. Toshiko Kikkawa, Mieko Nakamura, Willy Christian Kriz |
ISAGA | 2 |
| 2024 | Crossing Borders by Revisiting Ethical Issues of Simulation and Gaming
Willy Christian Kriz, Mieko Nakamura, Toshiko Kikkawa |
ISAGA | 2 |
| 2021 | The Effects of Structured Instruction on Team Performance
Mieko Nakamura |
ISAGA | 1 |
| 2019 | Unpacking and Overconfidence in a Production Management Game
Mieko Nakamura |
ISAGA | 1 |