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Yuanfei Wang

dblp:47/10626 · DBLP profile ↗
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9ranked-venue papers
4as first author
7since 2021 · last 2026
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 3 first-author · 5 since 2021Systems, architecture and hardware · 1 · 1 first-authorComputer networks · 1Databases, data management, data science and information retrieval · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021Theory of computation · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
6 papers
Reinforcement learning · 42% Robot manipulation · 27% Multi-agent systems · 16%
Databases, data mining, and information retrieval
1 paper
Data integration and cleaning · 50% Knowledge graphs · 50%

Topics — the 12 heaviest of 15, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot manipulation › grasping
articulated object manipulation
1.722025
AdaManip: Adaptive Articulated Object Manipulation Environments and Policy Learning · ICLR 2025
Adaptive Articulated Object Manipulation on the Fly with Foundation Model Reasoning and Part Grounding · ICCV 2025
Knowledge, reasoning and agents › Multi-agent systems
human-agent interaction
1.012026
Communication-Efficient Desire Alignment for Proactive Embodied Human-Agent Interaction · ACL (1) 2026
Robotics › Robot manipulation
affordance learning
0.912025
Adaptive Articulated Object Manipulation on the Fly with Foundation Model Reasoning and Part Grounding · ICCV 2025
Machine learning › Reinforcement learning
imitation learning
0.912025
AdaManip: Adaptive Articulated Object Manipulation Environments and Policy Learning · ICLR 2025
Machine learning › Reinforcement learning › imitation learning › learning from observation
visual imitation learning
0.912025
AdaManip: Adaptive Articulated Object Manipulation Environments and Policy Learning · ICLR 2025
Machine learning › Reinforcement learning
multi-agent reinforcement learning
0.812024
Fast Peer Adaptation with Context-aware Exploration · ICML 2024
Knowledge, reasoning and agents › Multi-agent systems
multi-agent collaboration
0.612022
ToM2C: Target-oriented Multi-agent Communication and Cooperation with Theory of Mind · ICLR 2022
Machine learning › Reinforcement learning › multi-agent reinforcement learning
multi-agent communication
0.612022
ToM2C: Target-oriented Multi-agent Communication and Cooperation with Theory of Mind · ICLR 2022
Knowledge, reasoning and agents › Knowledge representation and reasoning
theory of mind
0.612022
ToM2C: Target-oriented Multi-agent Communication and Cooperation with Theory of Mind · ICLR 2022
Natural language and speech › Information extraction and text analysis
open information extraction
0.512021
Joint Open Knowledge Base Canonicalization and Linking · SIGMOD Conference 2021
Data integration and cleaning
knowledge base canonicalization
0.512021
Joint Open Knowledge Base Canonicalization and Linking · SIGMOD Conference 2021
Knowledge graphs
knowledge base linking
0.512021
Joint Open Knowledge Base Canonicalization and Linking · SIGMOD Conference 2021

Methods — techniques the papers use, named apart from their topics

desire alignment · 2.0communication-efficient learning · 2.0primitive skill · 0.9part grounding · 0.9imitation learning · 0.9foundation model · 0.9demonstration collection · 0.93d visual diffusion · 0.9peer identification reward · 0.8context-aware policy · 0.8factor graph model · 0.5
YearPublicationVenuePosition
2026 Communication-Efficient Desire Alignment for Proactive Embodied Human-Agent Interaction
abstract
Yuanfei Wang, Xinju Huang, Fangwei Zhong, Yaodong Yang, Yizhou Wang, Yuanpei Chen, Hao Dong. Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). 2026.
Yuanfei Wang, Xinju Huang, Fangwei Zhong, Yaodong Yang 0001, Yizhou Wang 0001, Yuanpei Chen, Hao Dong 0003
ACL (1)1
2026 On the complexity of data debugging for classifiers trained with stochastic gradient descent
Yuanfei Wang, Dongjing Miao
Theor. Comput. Sci.3
2025 Adaptive Articulated Object Manipulation on the Fly with Foundation Model Reasoning and Part Grounding
abstract
Articulated objects pose diverse manipulation challenges for robots. Since their internal structures are not directly observable, robots must adaptively explore and refine actions to generate successful manipulation trajectories. While existing works have attempted cross-category generalization in adaptive articulated object manipulation, two major challenges persist: (1) the geometric diversity of real-world articulated objects complicates visual perception and understanding, and (2) variations in object functions and mechanisms hinder the development of a unified adaptive manipulation strategy. To address these challenges, we propose AdaRPG, a novel framework that leverages foundation models to extract object parts, which exhibit greater local geometric similarity than entire objects, thereby enhancing visual affordance generalization for functional primitive skills. To support this, we construct a part-level affordance annotation dataset to train the affordance model. Additionally, AdaRPG utilizes the common knowledge embedded in foundation models to reason about complex mechanisms and generate high-level control codes that invoke primitive skill functions based on part affordance inference. Simulation and real-world experiments demonstrate AdaRPG's strong generalization ability across novel articulated object categories.
Yuanfei Wang, Ruihai Wu, Kunqi Xu, Yu Li 0022, Liuyu Xiang, Hao Dong 0003, Zhaofeng He 0001
ICCV2
2025 AdaManip: Adaptive Articulated Object Manipulation Environments and Policy Learning
abstract
Articulated object manipulation is a critical capability for robots to perform various tasks in real-world scenarios. Composed of multiple parts connected by joints, articulated objects are endowed with diverse functional mechanisms through complex relative motions. For example, a safe consists of a door, a handle, and a lock, where the door can only be opened when the latch is unlocked. The internal structure, such as the state of a lock or joint angle constraints, cannot be directly observed from visual observation. Consequently, successful manipulation of these objects requires adaptive adjustment based on trial and error rather than a one-time visual inference. However, previous datasets and simulation environments for articulated objects have primarily focused on simple manipulation mechanisms where the complete manipulation process can be inferred from the object's appearance. To enhance the diversity and complexity of adaptive manipulation mechanisms, we build a novel articulated object manipulation environment and equip it with 9 categories of objects. Based on the environment and objects, we further propose an adaptive demonstration collection and 3D visual diffusion-based imitation learning pipeline that learns the adaptive manipulation policy. The effectiveness of our designs and proposed method is validated through both simulation and real-world experiments.
Yuanfei Wang, Ruihai Wu, Yu Li 0022, Yan Shen 0035, Mingdong Wu, Zhaofeng He 0001, Yizhou Wang 0001, Hao Dong 0003
ICLR1
2024 Fast Peer Adaptation with Context-aware Exploration
abstract
Fast adapting to unknown peers (partners or opponents) with different strategies is a key challenge in multi-agent games. To do so, it is crucial for the agent to probe and identify the peer’s strategy efficiently, as this is the prerequisite for carrying out the best response in adaptation. However, exploring the strategies of unknown peers is difficult, especially when the games are partially observable and have a long horizon. In this paper, we propose a peer identification reward, which rewards the learning agent based on how well it can identify the behavior pattern of the peer over the historical context, such as the observation over multiple episodes. This reward motivates the agent to learn a context-aware policy for effective exploration and fast adaptation, i.e., to actively seek and collect informative feedback from peers when uncertain about their policies and to exploit the context to perform the best response when confident. We evaluate our method on diverse testbeds that involve competitive (Kuhn Poker), cooperative (PO-Overcooked), or mixed (Predator-Prey-W) games with peer agents. We demonstrate that our method induces more active exploration behavior, achieving faster adaptation and better outcomes than existing methods.
Yuanfei Wang, Fangwei Zhong, Song-Chun Zhu, Yizhou Wang 0001
ICML2
2022 ToM2C: Target-oriented Multi-agent Communication and Cooperation with Theory of Mind
Yuanfei Wang, Fangwei Zhong, Yizhou Wang 0001
ICLR1
2021 Joint Open Knowledge Base Canonicalization and Linking
abstract
Open Information Extraction (OIE) methods extract a large number of OIE triples (noun phrase, relation phrase, noun phrase) from text, which compose large Open Knowledge Bases (OKBs). However, noun phrases (NPs) and relation phrases (RPs) in OKBs are not canonicalized and often appear in different paraphrased textual variants, which leads to redundant and ambiguous facts. To address this problem, there are two related tasks: OKB canonicalization (i.e., convert NPs and RPs to canonicalized form) and OKB linking (i.e., link NPs and RPs with their corresponding entities and relations in a curated Knowledge Base (e.g., DBPedia). These two tasks are tightly coupled, and one task can benefit significantly from the other. However, they have been studied in isolation so far. In this paper, we explore the task of joint OKB canonicalization and linking for the first time, and propose a novel framework JOCL based on factor graph model to make them reinforce each other. JOCL is flexible enough to combine different signals from both tasks, and able to extend to fit any new signals. A thorough experimental study over two large scale OIE triple data sets shows that our framework outperforms all the baseline methods for the task of OKB canonicalization (OKB linking) in terms of average F1 (accuracy).
Yinan Liu 0001, Wei Shen 0004, Yuanfei Wang, Jianyong Wang 0001, Zhenglu Yang, Xiaojie Yuan
SIGMOD Conference3
2020 Energy-Aware Cooperative Offloading Framework for Inter-dependent and Delay-sensitive Tasks
abstract
Computation offloading is one of the main use-cases of the Multi-access Edge Computing (MEC) paradigm which can help to save the battery life of the resource-poor mobile devices by transferring the computation-intensive tasks to the resource-rich edge cloud servers. However, the ever-increasing internet traffic can negate this benefit due to possible failures of the MEC servers. On the other hand, the growth of computation capabilities of end devices as the result of recent developments of Central Processing Units (CPUs), can help to enhance the MEC systems performance and broaden the concept of edge computing by using device to device communication (D2D). The majority of existing works on computation offloading assume the tasks are independent and can be executed in parallel; however, the dependency among tasks can introduce new problems. To investigate this issue, in this paper, we consider a basic three-node MEC system consists of a user node with sequentially-dependent tasks, a helper/relay node, and a MEC server located at the base station (BS). We formulate the offloading problem into an energy-efficiency minimization problem while satisfying the task-dependency and completion deadline requirements. The simulation results show the superior performance of our proposed method compared to the other approaches.
Mahshid Mehrabi, Shiwei Shen, Vincent Latzko, Yuanfei Wang, Frank H. P. Fitzek
GLOBECOM4
2019 A New Design Method for Solar Energy Harvesting System Based on Neural Network
abstract
This paper presents a new design method based on neural network and co-simulation of MATLAB/Simulink and Virtuoso for solar energy harvesting system to power IoT applications. With the help of this new design method, a solar energy harvesting system with MPPT is designed and fabricated in 0.18 μm CMOS technology. The proposed MPPT scheme was able to track the maximum power point successfully with average tracking errors of 0.30% (pre-simulation) and 0.42% (test). And the efficiency is about 72.9%~76.8% when the light intensity is changing from 5000 lux to 11000 lux. In summary, the proposed new design method has the advantages of high accuracy, controllability and operability.
Yuanfei Wang, Ping Luo 0005, Dingming Peng, Shaowei Zhen, Bo Zhang 0027
ISCAS1