Pierre-Louis Bernard

dblp:47/10995 · DBLP profile ↗
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5ranked-venue papers
0as first author
4since 2021 · last 2025
0000-0002-0023-4531ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Software engineering, systems software and programming languages · 3 · 3 since 2021Artificial intelligence and machine learning · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1
YearPublicationVenuePosition
2025 GUing: A Mobile GUI Search Engine using a Vision-Language Model
abstract
Graphical User Interfaces (GUIs) are central to app development projects. App developers may use the GUIs of other apps as a means of requirements refinement and rapid prototyping or as a source of inspiration for designing and improving their own apps. Recent research has thus suggested retrieving relevant GUI designs that match a certain text query from screenshot datasets acquired through crowdsourced or automated exploration of GUIs. However, such text-to-GUI retrieval approaches only leverage the textual information of the GUI elements, neglecting visual information such as icons or background images. In addition, retrieved screenshots are not steered by app developers and lack app features that require particular input data. To overcome these limitations, this article proposes GUing, a GUI search engine based on a vision-language model called GUIClip, which we trained specifically for the problem of designing app GUIs. For this, we first collected from Google Play app introduction images which display the most representative screenshots and are often captioned (i.e., labeled) by app vendors. Then, we developed an automated pipeline to classify, crop, and extract the captions from these images. This resulted in a large dataset which we share with this article: including 303k app screenshots, out of which 135k have captions. We used this dataset to train a novel vision-language model, which is, to the best of our knowledge, the first of its kind for GUI retrieval. We evaluated our approach on various datasets from related work and in a manual experiment. The results demonstrate that our model outperforms previous approaches in text-to-GUI retrieval achieving a Recall@10 of up to 0.69 and a HIT@10 of 0.91. We also explored the performance of GUIClip for other GUI tasks, including GUI classification and sketch-to-GUI retrieval with encouraging results.
Jialiang Wei, Anne-Lise Courbis, Thomas Lambolais, Binbin Xu 0002, Pierre-Louis Bernard, Gérard Dray, Walid Maalej
ACM Trans. Softw. Eng. Methodol.5
2024 Getting Inspiration for Feature Elicitation: App Store- vs. LLM-based Approach
abstract
Over the past decade, app store (AppStore)-inspired requirements elicitation has proven to be highly beneficial. Developers often explore competitors' apps to gather inspiration for new features. With the advance of Generative AI, recent studies have demonstrated the potential of large language model (LLM)-inspired requirements elicitation. LLMs can assist in this process by providing inspiration for new feature ideas. While both approaches are gaining popularity in practice, there is a lack of insight into their differences. We report on a comparative study between AppStore- and LLM-based approaches for refining features into sub-features. By manually analyzing 1,200 sub-features recommended from both approaches, we identified their benefits, challenges, and key differences. While both approaches recommend highly relevant sub-features with clear descriptions, LLMs seem more powerful particularly concerning novel unseen app scopes. Moreover, some recommended features are imaginary with unclear feasibility, which suggests the importance of a human-analyst in the elicitation loop.
Jialiang Wei, Anne-Lise Courbis, Thomas Lambolais, Binbin Xu 0002, Pierre-Louis Bernard, Gérard Dray, Walid Maalej
ASE5
2023 Zero-shot Bilingual App Reviews Mining with Large Language Models
abstract
App reviews from app stores are crucial for improving software requirements. A large number of valuable reviews are continually being posted, describing software problems and expected features. Effectively utilizing user reviews necessitates the extraction of relevant information, as well as their subsequent summarization. Due to the substantial volume of user reviews, manual analysis is arduous. Various approaches based on natural language processing (NLP) have been proposed for automatic user review mining. However, the majority of them requires a manually crafted dataset to train their models, which limits their usage in real-world scenarios. In this work, we propose Mini-BAR, a tool that integrates large language models (LLMs) to perform zero-shot mining of user reviews in both English and French. Specifically, Mini-BAR is designed to (i) classify the user reviews, (ii) cluster similar reviews together, (iii) generate an abstractive summary for each cluster and (iv) rank the user review clusters. To evaluate the performance of Mini-BAR, we created a dataset containing 6,000 English and 6,000 French annotated user reviews and conducted extensive experiments. Preliminary results demonstrate the effectiveness and efficiency of Mini-BAR in requirement engineering by analyzing bilingual app reviews.
Jialiang Wei, Anne-Lise Courbis, Thomas Lambolais, Binbin Xu 0002, Pierre-Louis Bernard, Gérard Dray
ICTAI5
2023 Boosting GUI Prototyping with Diffusion Models
abstract
GUI (graphical user interface) prototyping is a widely-used technique in requirements engineering for gathering and refining requirements, reducing development risks and increasing stakeholder engagement. However, GUI prototyping can be a time-consuming and costly process. In recent years, deep learning models such as Stable Diffusion have emerged as a powerful text-to-image tool capable of generating detailed images based on text prompts. In this paper, we propose UI-Diffuser, an approach that leverages Stable Diffusion to generate mobile UIs through simple textual descriptions and UI components. Preliminary results show that UI-Diffuser provides an efficient and cost-effective way to generate mobile GUI designs while reducing the need for extensive prototyping efforts. This approach has the potential to significantly improve the speed and efficiency of GUI prototyping in requirements engineering.
Jialiang Wei, Anne-Lise Courbis, Thomas Lambolais, Binbin Xu 0002, Pierre-Louis Bernard, Gérard Dray
RE5
2011 Transition from Persistent to Anti-Persistent Correlations in Postural Sway Indicates Velocity-Based Control
abstract
The displacement of the center-of-pressure (COP) during quiet stance has often been accounted for by the control of COP position dynamics. In this paper, we discuss the conclusions drawn from previous analyses of COP dynamics using fractal-related methods. On the basis of some methodological clarification and the analysis of experimental data using stabilogram diffusion analysis, detrended fluctuation analysis, and an improved version of spectral analysis, we show that COP velocity is typically bounded between upper and lower limits. We argue that the hypothesis of an intermittent velocity-based control of posture is more relevant than position-based control. A simple model for COP velocity dynamics, based on a bounded correlated random walk, reproduces the main statistical signatures evidenced in the experimental series. The implications of these results are discussed.
Didier Delignières, Kjerstin Torre, Pierre-Louis Bernard
PLoS Comput. Biol.3