VLDB 2026 Research / reviewers in the wild / expert
Steven Ge
dblp:48/1731
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7ranked-venue papers
3as first author
3since 2021 · last 2025
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Systems, architecture and hardware · 3Theory of computation · 2 · 2 first-author · 2 since 2021Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Popularity on the roommate diversity problem
Steven Ge, Toshiya Itoh |
Theor. Comput. Sci. | 1 |
| 2023 | Popularity on the Roommate Diversity Problem
Steven Ge, Toshiya Itoh |
COCOA (1) | 1 |
| 2022 | Characterization of the Imbalance Problem on Complete Bipartite Graphs
Steven Ge, Toshiya Itoh |
TAMC | 1 |
| 2006 | Parallelization and performance characterization of protein 3D structure prediction of RosettaabstractThe prediction of protein 3D structure has become a hot research area in the post-genome era, through which people can understand a protein's function in health and disease, explore ways to control its actions and assist drug design. Many protein structure prediction approaches have been proposed in past decades. Among them, Rosetta is one of the best systems. However, the huge time complexity of Rosetta, e.g. a few days to predict a protein, limits its wide use in practice. To accelerate the prediction of protein 3D structure in Rosetta, this paper presents three different approaches, i.e., non-interactive, periodic interactive and asynchronous dynamic interactive scheme, to parallelize Rosetta. The asynchronous interactive scheme, with the adaptation of dynamic solution interaction, outperforms the other two, delivering much faster convergence speed and better solution quality. Detailed measurements and performance analysis also indicate that parallel Rosetta with asynchronous dynamic interactive scheme scales well Wenlong Li 0003, Tao Wang 0003, Eric Q. Li, David Baker 0001, Steven Ge, Yurong Chen 0001, Yimin Zhang 0002 |
IPDPS | 6 |
| 2006 | Implementation of H.264 encoder and decoder on personal computers
Yen-Kuang Chen, Eric Q. Li, Xiaosong Zhou, Steven Ge |
J. Vis. Commun. Image Represent. | 4 |
| 2004 | Parallelization of Bayesian Network based SNPs Pattern Analysis and Performance Characterization on SMP/HT
Justin J. Song, Eric Q. Li, Wei Hu 0002, Steven Ge, Chunrong Lai, Yimin Zhang 0002, Xuegong Zhang |
ICPADS | 4 |
| 2004 | Towards Efficient Multi-Level Threading of H.264 Encoder on Intel Hyper-Threading ArchitecturesabstractSummary form only given. Exploiting thread-level parallelism is a promising way to improve the performance of multimedia applications that are running on multithreading general-purpose processors. We describe the work in developing our threaded H.264 encoder. We parallelize the H.264 encoder using the OpenMP programming model, which allows us to leverage the advanced compiler technologies in the Intel/spl reg/ C++ compiler for Intel hyper-threading architectures. After we present our design considerations in the parallelization process, we describe two efficient methods for multilevel data partitioning, which can improve the performance of our multithreaded H.264 encoder. Furthermore, we exploit different options in the OpenMP programming. While one implementation that uses the task queuing model is slightly slower than the other implementation, it is easier to be read than the other one. The results have shown good speedups ranging from 3.74x to 4.53x over the well-optimized sequential code performance on a system of 4 Intel Xeon/spl trade/processors with hyper-threading technology. Yen-Kuang Chen, Xinmin Tian, Steven Ge, Milind Girkar |
IPDPS | 3 |