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Laurent Daudet

dblp:48/6945 · DBLP profile ↗
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52ranked-venue papers
4as first author
3since 2021 · last 2023
0000-0001-5811-1078ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 31 · 2 first-author · 1 since 2021Artificial intelligence and machine learning · 18 · 2 first-authorSystems, architecture and hardware · 2 · 2 since 2021Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
16 papers
Audio and music processing · 85% Computational photography and imaging · 8% Image and video processing · 6%
Theoretical computer science
1 paper
Mathematical optimization · 100%

Topics — the 30 heaviest of 31, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Audio and music processing
room acoustics
0.632015
Late Reverberation Synthesis: From Radiance Transfer to Feedback Delay Networks · IEEE ACM Trans. Audio Speech Lang. Process. 2015
Low Frequency Interpolation of Room Impulse Responses Using Compressed Sensing · IEEE ACM Trans. Audio Speech Lang. Process. 2014
Room Reverberation Reconstruction: Interpolation of the Early Part Using Compressed Sensing · IEEE Trans. Speech Audio Process. 2013
Audio and music processing › spatial audio
sound field control
0.412020
Optimizing Source and Sensor Placement for Sound Field Control: An Overview · IEEE ACM Trans. Audio Speech Lang. Process. 2020
Computational photography and imaging
phase retrieval
0.412019
Don't take it lightly: Phasing optical random projections with unknown operators · NeurIPS 2019
Mathematical optimization
euclidean distance geometry
0.412019
Don't take it lightly: Phasing optical random projections with unknown operators · NeurIPS 2019
Audio and music processing › room acoustics
room impulse response interpolation
0.422014
Low Frequency Interpolation of Room Impulse Responses Using Compressed Sensing · IEEE ACM Trans. Audio Speech Lang. Process. 2014
Room Reverberation Reconstruction: Interpolation of the Early Part Using Compressed Sensing · IEEE Trans. Speech Audio Process. 2013
Audio and music processing
music information retrieval
0.342010
Audio Signal Representations for Indexing in the Transform Domain · IEEE Trans. Speech Audio Process. 2010
Instrument-Specific Harmonic Atoms for Mid-Level Music Representation · IEEE Trans. Speech Audio Process. 2008
Automatic Piano Transcription Using Frequency and Time-Domain Information · IEEE Trans. Speech Audio Process. 2006
Audio and music processing
audio coding
0.242010
Union of MDCT Bases for Audio Coding · IEEE Trans. Speech Audio Process. 2008
Sparse and structured decompositions of signals with the molecular matching pursuit · IEEE Trans. Speech Audio Process. 2006
MDCT analysis of sinusoids: exact results and applications to coding artifacts reduction · IEEE Trans. Speech Audio Process. 2004
Audio and music processing › acoustic simulation
acoustic radiance transfer
0.212015
Late Reverberation Synthesis: From Radiance Transfer to Feedback Delay Networks · IEEE ACM Trans. Audio Speech Lang. Process. 2015
Audio and music processing › audio effects › artificial reverberation
feedback delay network
0.212015
Late Reverberation Synthesis: From Radiance Transfer to Feedback Delay Networks · IEEE ACM Trans. Audio Speech Lang. Process. 2015
Audio and music processing
source separation
0.222013
Informed Source Separation Using Iterative Reconstruction · IEEE Trans. Speech Audio Process. 2013
Sparse Representations in Audio and Music: From Coding to Source Separation · Proc. IEEE 2010
Audio and music processing › source separation
informed source separation
0.212013
Informed Source Separation Using Iterative Reconstruction · IEEE Trans. Speech Audio Process. 2013
Image and video processing › sparse representation
matching pursuit
0.122008
Dark Energy in Sparse Atomic Estimations · IEEE Trans. Speech Audio Process. 2008
Sparse and structured decompositions of signals with the molecular matching pursuit · IEEE Trans. Speech Audio Process. 2006
Image and video processing
sparse representation
0.122008
Dark Energy in Sparse Atomic Estimations · IEEE Trans. Speech Audio Process. 2008
Sparse and structured decompositions of signals with the molecular matching pursuit · IEEE Trans. Speech Audio Process. 2006
Emerging computing paradigms
optical computing
0.112019
Don't take it lightly: Phasing optical random projections with unknown operators · NeurIPS 2019
Audio and music processing › music information retrieval
beat tracking
0.112010
Audio Signal Representations for Indexing in the Transform Domain · IEEE Trans. Speech Audio Process. 2010
Audio and music processing › music transcription
chord recognition
0.112010
Audio Signal Representations for Indexing in the Transform Domain · IEEE Trans. Speech Audio Process. 2010
Audio and music processing › music information retrieval
music genre classification
0.112010
Audio Signal Representations for Indexing in the Transform Domain · IEEE Trans. Speech Audio Process. 2010
Audio and music processing
microphone array processing
0.122014
Low Frequency Interpolation of Room Impulse Responses Using Compressed Sensing · IEEE ACM Trans. Audio Speech Lang. Process. 2014
Room Reverberation Reconstruction: Interpolation of the Early Part Using Compressed Sensing · IEEE Trans. Speech Audio Process. 2013
Audio and music processing
spatial audio
0.122014
Low Frequency Interpolation of Room Impulse Responses Using Compressed Sensing · IEEE ACM Trans. Audio Speech Lang. Process. 2014
Room Reverberation Reconstruction: Interpolation of the Early Part Using Compressed Sensing · IEEE Trans. Speech Audio Process. 2013
Audio and music processing › acoustic signal processing › audio signal reconstruction › audio restoration
audio denoising
0.112008
Sparse Linear Regression With Structured Priors and Application to Denoising of Musical Audio · IEEE Trans. Speech Audio Process. 2008
Audio and music processing › music information retrieval
musical instrument recognition
0.112008
Instrument-Specific Harmonic Atoms for Mid-Level Music Representation · IEEE Trans. Speech Audio Process. 2008
Audio and music processing › music transcription
multipitch estimation
0.112006
Automatic Piano Transcription Using Frequency and Time-Domain Information · IEEE Trans. Speech Audio Process. 2006
Audio and music processing
music transcription
0.112006
Automatic Piano Transcription Using Frequency and Time-Domain Information · IEEE Trans. Speech Audio Process. 2006
Audio and music processing › music transcription
piano transcription
0.112006
Automatic Piano Transcription Using Frequency and Time-Domain Information · IEEE Trans. Speech Audio Process. 2006
Audio and music processing › music analysis
onset detection
0.112005
A Tutorial on Onset Detection in Music Signals · IEEE Trans. Speech Audio Process. 2005
Audio and music processing
audio analysis
0.012004
MDCT analysis of sinusoids: exact results and applications to coding artifacts reduction · IEEE Trans. Speech Audio Process. 2004
Audio and music processing › audio coding
modified discrete cosine transform
0.012004
MDCT analysis of sinusoids: exact results and applications to coding artifacts reduction · IEEE Trans. Speech Audio Process. 2004
Audio and music processing
time-frequency analysis
0.012004
MDCT analysis of sinusoids: exact results and applications to coding artifacts reduction · IEEE Trans. Speech Audio Process. 2004
Audio and music processing › audio analysis
audio decomposition
0.012006
Sparse and structured decompositions of signals with the molecular matching pursuit · IEEE Trans. Speech Audio Process. 2006
Audio and music processing › music information retrieval
music indexing
0.012005
A Tutorial on Onset Detection in Music Signals · IEEE Trans. Speech Audio Process. 2005

Methods — techniques the papers use, named apart from their topics

phase retrieval · 1.1euclidean distance geometry · 1.1numerical simulation · 0.4sparse recovery · 0.4compressed sensing · 0.4matching pursuit · 0.3feedback delay networks · 0.2acoustic radiance transfer method · 0.2modified discrete cosine transform · 0.2modal analysis · 0.2
YearPublicationVenuePosition
2023 Signal Processing with Optical Quadratic Random Sketches
abstract
Random data sketching (or projection) is now a classical technique enabling, for instance, approximate numerical linear algebra and machine learning algorithms with reduced computational complexity and memory. In this context, the possibility of performing data processing (such as pattern detection or classification) directly in the sketched domain without accessing the original data was previously achieved for linear random sketching methods and compressive sensing. In this work, we show how to estimate simple signal processing tasks (such as deducing local variations in a image) directly using random quadratic projections achieved by an optical processing unit. The same approach allows for naive data classification methods directly operated in the sketched domain. We report several experiments confirming the power of our approach.
Rémi Delogne, Vincent Schellekens, Laurent Daudet, Laurent Jacques
ICASSP3
2021 LightOn Optical Processing Unit : Scaling-up AI and HPC with a Non von Neumann co-processor
abstract
Beyond pure Von Neumann processing Scalability of AI / HPC models is limited by the Von Neumann bottleneck for accessing massive amounts of memory, driving up power consumption.
Charles Brossollet, Alessandro Cappelli, Igor Carron, Charidimos Chaintoutis, Amélie Chatelain, Laurent Daudet, Sylvain Gigan, Daniel Hesslow, Florent Krzakala, Julien Launay, Safa Mokaadi, Fabien Moreau, Kilian Müller, Ruben Ohana, Gustave Pariente, Iacopo Poli, Giuseppe Luca Tommasone
HCS6
2021 Photonic co-processors in HPC: Using LightOn OPUs for Randomized Numerical Linear Algebra
abstract
Exact computation of linear algebra operations is challenging or even impossible at extreme scale By leveraging randomization we can get approximate results at reduced computational cost Lighton OPU: The first commercially available photonic Co-Processor
Daniel Hesslow, Alessandro Cappelli, Igor Carron, Laurent Daudet, Raphaël Lafargue, Kilian Müller, Ruben Ohana, Gustave Pariente, Iacopo Poli
HCS4
2020 Fast Optical System Identification by Numerical Interferometry
abstract
We propose a numerical interferometry method for identification of optical multiply-scattering systems when only intensity can be measured. Our method simplifies the calibration of optical transmission matrices from a quadratic to a linear inverse problem by first recovering the phase of the measurements. We show that by carefully designing the probing signals, measurement phase retrieval amounts to a distance geometry problem-a multilateration-in the complex plane. Since multilateration can be formulated as a small linear system which is the same for entire rows of the transmission matrix, the phases can be retrieved very efficiently. To speed up the subsequent estimation of transmission matrices, we design calibration signals so as to take advantage of the fast Fourier transform, achieving a numerical complexity almost linear in the number of transmission matrix entries. We run experiments on real optical hardware and use the numerically computed transmission matrix to recover an unseen image behind a scattering medium. Where the previous state-of-the-art method reports hours to compute the transmission matrix on a GPU, our method takes only a few minutes on a CPU.
Sidharth Gupta, Rémi Gribonval, Laurent Daudet, Ivan Dokmanic
ICASSP3
2020 Kernel Computations from Large-Scale Random Features Obtained by Optical Processing Units
abstract
Approximating kernel functions with random features (RFs) has been a successful application of random projections for nonparametric estimation. However, performing random projections presents computational challenges for large-scale problems. Recently, a new optical hardware called Optical Processing Unit (OPU) has been developed for fast and energy-efficient computation of large-scale RFs in the analog domain. More specifically, the OPU performs the multiplication of input vectors by a large random matrix with complexvalued i.i.d. Gaussian entries, followed by the application of an element-wise squared absolute value operation - this last nonlinearity being intrinsic to the sensing process. In this paper, we show that this operation results in a dot-product kernel that has connections to the polynomial kernel, and we extend this computation to arbitrary powers of the feature map. Experiments demonstrate that the OPU kernel and its RF approximation achieve competitive performance in applications using kernel ridge regression and transfer learning for image classification. Crucially, thanks to the use of the OPU, these results are obtained with time and energy savings.
Ruben Ohana, Jonas Wacker, Jonathan Dong, Sébastien Marmin, Florent Krzakala, Maurizio Filippone, Laurent Daudet
ICASSP7
2020 Optimizing Source and Sensor Placement for Sound Field Control: An Overview
abstract
In order to control an acoustic field inside a target region, it is important to choose suitable positions of secondary sources (loudspeakers) and sensors (control points/microphones). This article provides an overview of state-of-the-art source and sensor placement methods in sound field control. Although the placement of both sources and sensors greatly affects control accuracy and filter stability, their joint optimization has not been thoroughly investigated in the acoustics literature. In this context, we reformulate five general source and/or sensor placement methods that can be applied for sound field control. We compare the performance of these methods through extensive numerical simulations in both narrowband and broadband scenarios.
Shoichi Koyama, Gilles Chardon, Laurent Daudet
IEEE ACM Trans. Audio Speech Lang. Process.3
2019 Don't take it lightly: Phasing optical random projections with unknown operators
abstract
In this paper we tackle the problem of recovering the phase of complex linear measurements when only magnitude information is available and we control the input. We are motivated by the recent development of dedicated optics-based hardware for rapid random projections which leverages the propagation of light in random media. A signal of interest $\mathbf{\xi} \in \mathbb{R}^N$ is mixed by a random scattering medium to compute the projection $\mathbf{y} = \mathbf{A} \mathbf{\xi}$, with $\mathbf{A} \in \mathbb{C}^{M \times N}$ being a realization of a standard complex Gaussian iid random matrix. Such optics-based matrix multiplications can be much faster and energy-efficient than their CPU or GPU counterparts, yet two difficulties must be resolved: only the intensity ${|\mathbf{y}|}^2$ can be recorded by the camera, and the transmission matrix $\mathbf{A}$ is unknown. We show that even without knowing $\mathbf{A}$, we can recover the unknown phase of $\mathbf{y}$ for some equivalent transmission matrix with the same distribution as $\mathbf{A}$. Our method is based on two observations: first, conjugating or changing the phase of any row of $\mathbf{A}$ does not change its distribution; and second, since we control the input we can interfere $\mathbf{\xi}$ with arbitrary reference signals. We show how to leverage these observations to cast the measurement phase retrieval problem as a Euclidean distance geometry problem. We demonstrate appealing properties of the proposed algorithm in both numerical simulations and real hardware experiments. Not only does our algorithm accurately recover the missing phase, but it mitigates the effects of quantization and the sensitivity threshold, thus improving the measured magnitudes.
Sidharth Gupta, Rémi Gribonval, Laurent Daudet, Ivan Dokmanic
NeurIPS3
2018 Joint Source and Sensor Placement for Sound Field Control Based on Empirical Interpolation Method
abstract
This study proposes a principled method to jointly determine the placement of acoustic sources (loudspeakers) and sensors (control points/microphones) in sound field control. The goal of this setup is to efficiently produce a sound field using multiple loudspeakers, approximately matching a target sound field over a region of interest. Therefore, the loudspeaker and control-point placement problem can be seen as the problem of finding interpolating functions (associated with individual loudspeaker sound fields) and sampling points (corresponding to control points or microphones) to approximate the target sound field in the given domain. We here solve this problem using the empirical interpolation method, originally developed for the numerical analysis of partial differential equations. The proposed method enables a joint determination of loudspeaker and control-point placement, from a large set of candidate locations, independently of the desired sound field. Numerical simulation results indicate that accurate and stable sound field control can be achieved by the proposed method, with significantly better results than with random and regular placements.
Shoichi Koyama, Gilles Chardon, Laurent Daudet
ICASSP3
2016 From acoustic room reconstruction to slam
abstract
Recent works on reconstruction of room geometry from echoes assume that the geometry of the sensor array is known. In this paper, we show that such an assumption is not essential; echoes provide sufficient clues to reconstruct the room's and the array's geometries jointly, even from a single acoustic event. Rather than focusing on the combinatorial problem of matching the walls and the recorded echoes, we provide algorithms for solving the joint estimation problem in practical cases when this matching is known and the number of microphones is small. We then explore intriguing connections between this problem and simultaneous localization and mapping (SLAM), and show that SLAM can be solved by the same methods. Finally, we demonstrate how effective the proposed methods are by numerical simulations and experiments with real measured room impulse responses.
Ivan Dokmanic, Laurent Daudet, Martin Vetterli
ICASSP2
2016 Experimental validation of TOA-based methods for microphones array positions calibration
abstract
This study is an experimental validation of a new closed-form method for automatic array position calibration, based on time of arrival (TOA) measurements between sources and sensors. An experiment with a large array composed of 121 microphones and a dozen of sources has been set up. We first show that, when considering the whole array, this calibration method gives results on par with a reference state-of-the-art acoustic method. We then show experimentally that the new method provides significantly better results when the number of sources and microphones decreases, confirming numerical simulations. We conclude the paper with a discussion on methodological issues for array position calibration.
Trung-Kien Le 0002, Nobutaka Ono, Thibault Nowakowski, Laurent Daudet, Julien de Rosny
ICASSP4
2016 Membrane shape and boundary conditions estimation using eigenmode decomposition
abstract
This paper investigates the problem of estimating the shape or the boundary impedance of a vibrating membrane from acoustic measurements in a limited sub-domain of the membrane. In acoustics, polygonal room shapes are usually estimated through room impulse response measurements. Impedance values of materials are, in turn, often calculated from the measurement of the acoustic reflection coefficients at the boundaries. In this work, we develop an alternative frequency-domain method to estimate the shape of a convex membrane with generalized Robin boundary conditions, from the measurement of its eigenmodes on a small portion of its surface. Reciprocally, we show that the same model allows to estimate the membrane borders' impedances when its shape is known.
Thibault Nowakowski, Nancy Bertin, Rémi Gribonval, Julien de Rosny, Laurent Daudet
ICASSP5
2016 Intensity-only optical compressive imaging using a multiply scattering material and a double phase retrieval approach
abstract
In this paper, the problem of compressive imaging is addressed using natural randomization by means of a multiply scattering medium. To utilize the medium in this way, its corresponding transmission matrix must be estimated. For calibration purposes, we use a digital micromirror device (DMD) as a simple, cheap, and high-resolution binary intensity modulator. We propose a phase retrieval algorithm which is well adapted to intensity-only measurements on the camera, and to the input binary intensity patterns, both to estimate the complex transmission matrix as well as image reconstruction. We demonstrate promising experimental results for the proposed double phase retrieval algorithm using the MNIST dataset of handwritten digits as example images.
Boshra Rajaei, Eric W. Tramel, Sylvain Gigan, Florent Krzakala, Laurent Daudet
ICASSP5
2016 Random projections through multiple optical scattering: Approximating Kernels at the speed of light
abstract
Random projections have proven extremely useful in many signal processing and machine learning applications. However, they often require either to store a very large random matrix, or to use a different, structured matrix to reduce the computational and memory costs. Here, we overcome this difficulty by proposing an analog, optical device, that performs the random projections literally at the speed of light without having to store any matrix in memory. This is achieved using the physical properties of multiple coherent scattering of coherent light in random media. We use this device on a simple task of classification with a kernel machine, and we show that, on the MNIST database, the experimental results closely match the theoretical performance of the corresponding kernel. This framework can help make kernel methods practical for applications that have large training sets and/or require real-time prediction. We discuss possible extensions of the method in terms of a class of kernels, speed, memory consumption and different problems.
Alaa Saade, Francesco Caltagirone, Igor Carron, Laurent Daudet, Angélique Dremeau, Sylvain Gigan, Florent Krzakala
ICASSP4
2016 Fast Phase Retrieval for High Dimensions: A Block-Based Approach
abstract
This paper addresses fundamental scaling issues that hinder phase retrieval (PR) in high dimensions. We show that, if the measurement matrix can be put into a generalized block-diagonal form, a large PR problem can be solved on separate blocks, at the cost of a few extra global measurements to merge the partial results. We illustrate this principle using two distinct PR methods, and discuss different design trade-offs. Experimental results indicate that this block-based PR framework can reduce computational cost and memory requirements by several orders of magnitude.
Boshra Rajaei, Sylvain Gigan, Florent Krzakala, Laurent Daudet
IEEE Signal Process. Lett.4
2015 Microphone array position calibration in the frequency domain using a single unknown source
abstract
We study the problem of microphone array localization in a strongly reverberant room, where time of arrivals (TOA) or time difference of arrivals (TDOA) cannot always be measured precisely. Instead, we use frequency-domain measurements to calibrate the array position, based on the modes of the room, excited by a wide-band single source, that can be unknown. By using the fact that each measured mode can be decomposed as a sum of model-based polynomials, we build a cost function whose minimum indicates the positions of the microphones. A simple Block Coordinate Descent algorithm can be used to minimize this cost function. Numerical results indicate that this algorithm converges to the right solution, and therefore that using frequency measurements for position calibration is a valid concept for dense arrays, as an alternative to time-domain methods in reverberant domains.
Thibault Nowakowski, Laurent Daudet, Julien de Rosny
ICASSP2
2015 Late Reverberation Synthesis: From Radiance Transfer to Feedback Delay Networks
abstract
In room acoustic modeling, feedback delay networks (FDN) are known to efficiently model late reverberation due to their capacity to generate exponentially decaying dense impulses. However, this method relies on a careful tuning of the different synthesis parameters, either estimated from a pre-recorded impulse response from the real acoustic scene, or set manually from experience. In this paper, we present a new method, which still inherits the efficiency of the FDN structure, but aims at linking the parameters of the FDN directly to the geometry setting. This relation is achieved by studying the sound energy exchange between each delay line using the acoustic radiance transfer method (RTM). Experimental results show that the late reverberation modeled by this method is in good agreement with the virtual geometry setting.
Hequn Bai, Gaël Richard, Laurent Daudet
IEEE ACM Trans. Audio Speech Lang. Process.3
2014 A novel cepstral representation for timbre modeling of sound sources in polyphonic mixtures
abstract
We propose a novel cepstral representation called the uniform discrete cepstrum (UDC) to represent the timbre of sound sources in a sound mixture. Different from ordinary cepstrum and MFCC which have to be calculated from the full magnitude spectrum of a source after source separation, UDC can be calculated directly from isolated spectral points that are likely to belong to the source in the mixture spectrum (e.g., non-overlapping harmonics of a harmonic source). Existing cepstral representations that have this property are discrete cepstrum and regularized discrete cepstrum, however, compared to the proposed UDC, they are not as effective and are more complex to compute. The key advantage of UDC is that it uses a more natural and locally adaptive regularizer to prevent it from overfitting the isolated spectral points. We derive the mathematical relations between these cepstral representations, and compare their timbre modeling performances in the task of instrument recognition in polyphonic audio mixtures. We show that UDC and its mel-scale variant MUDC significantly outperform all the other representations.
Zhiyao Duan, Bryan Pardo, Laurent Daudet
ICASSP3
2014 Compressed sensing with unknown sensor permutation
abstract
Compressed sensing is the ability to retrieve a sparse vector from a set of linear measurements. The task gets more difficult when the sensing process is not perfectly known. We address such a problem in the case where the sensors have been permuted, i.e., the order of the measurements is unknown. We propose a branch-and-bound algorithm that converges to the solution. The experimental study shows that our approach always retrieves the unknown permutation, while a simple convex relaxation strategy almost always fails. In terms of its time complexity, we show that the proposed algorithm converges quickly with respect to the combinatorial nature of the problem.
Valentin Emiya, Antoine Bonnefoy, Laurent Daudet, Rémi Gribonval
ICASSP3
2014 A general framework for dictionary based audio fingerprinting
abstract
Fingerprint-based Audio recognition system must address concurrent objectives. Indeed, fingerprints must be both robust to distortions and discriminative while their dimension must remain to allow fast comparison. This paper proposes to restate these objectives as a penalized sparse representation problem. On top of this dictionary-based approach, we propose a structured sparsity model in the form of a probabilistic distribution for the sparse support. A practical suboptimal greedy algorithm is then presented and evaluated on robustness and recognition tasks. We show that some existing methods can be seen as particular cases of this algorithm and that the general framework allows to reach other points of a Pareto-like continuum.
Manuel Moussallam, Laurent Daudet
ICASSP2
2014 Blind Denoising with Random Greedy Pursuits
abstract
Denoising methods require some assumptions about the signal of interest and the noise. While most denoising procedures require some knowledge about the noise level, which may be unknown in practice, here we assume that the signal expansion in a given dictionary has a distribution that is more heavy-tailed than the noise. We show how this hypothesis leads to a stopping criterion for greedy pursuit algorithms which is independent from the noise level. Inspired by the success of ensemble methods in machine learning, we propose a strategy to reduce the variance of greedy estimates by averaging pursuits obtained from randomly subsampled dictionaries. We call this denoising procedure Blind Random Pursuit Denoising (BIRD). We offer a generalization to multidimensional signals, with a structured sparse model (S-BIRD). The relevance of this approach is demonstrated on synthetic and experimental MEG signals where, without any parameter tuning, BIRD outperforms state-of-the-art algorithms even when they are informed by the noise level. Code is available to reproduce all experiments.
Manuel Moussallam, Alexandre Gramfort, Laurent Daudet, Gaël Richard
IEEE Signal Process. Lett.3
2014 Low Frequency Interpolation of Room Impulse Responses Using Compressed Sensing
abstract
Measuring the Room Impulse Responses within a finite 3D spatial domain can require a very large number of measurements with standard uniform sampling. In this paper, we show that, at low frequencies, this sampling can be done with significantly less measurements, using some modal properties of the room. At a given temporal frequency, a plane wave approximation of the acoustic field leads to a sparse approximation, and therefore a compressed sensing framework can be used for its acquisition. This paper describes three different sparse models that can be constructed, and the corresponding estimation algorithms: two models that exploit the structured sparsity of the soundfield, with projections of the modes onto plane waves sharing the same wavenumber, and one that computes a sparse decomposition on a dictionary of independent plane waves with time / space variable separation. These models are compared numerically and experimentally, with an array of 120 microphones irregularly placed within a 2 ×2 ×2 m volume inside a room, with an approximate uniform distribution. One of the most challenging part is the design of estimation algorithms whose computational complexity remains tractable.
Rémi Mignot, Gilles Chardon, Laurent Daudet
IEEE ACM Trans. Audio Speech Lang. Process.3
2013 Does inharmonicity improve an NMF-based piano transcription model?
abstract
This paper investigates how precise a model should be for a robust model-based NMF analysis of piano recordings. While inharmonicity is an essential feature of piano tones from a perceptual point of view, its explicit inclusion in sound models is not straightforward and may even damage the quality of the analysis. Here, we assess the quality of the analysis with a transcription task, and compare three different models for the spectra of the dictionary: one strictly harmonic, one following the theoretical inharmonicity law, and one with relaxed inharmonicity constraints. Experimental results show that both inharmonic models can indeed significantly enhance the results, but only in the case when a good initialization is provided.
François Rigaud, Antoine Falaize, Bertrand David 0002, Laurent Daudet
ICASSP4
2013 Room Reverberation Reconstruction: Interpolation of the Early Part Using Compressed Sensing
abstract
This paper deals with the interpolation of the Room Impulse Responses (RIRs) within a whole volume, from as few measurements as possible, and without the knowledge of the geometry of the room. We focus on the early reflections of the RIRs, that have the key property of being sparse in the time domain: this can be exploited in a framework of model-based Compressed Sensing. Starting from a set of RIRs randomly sampled in the spatial domain of interest by a 3D microphone array, we propose a modified Matching Pursuit algorithm to estimate the position of a small set of virtual sources. Then, the reconstruction of the RIRs at interpolated positions is performed using a projection onto a basis of monopoles, which correspond to the estimated virtual sources. An extension of the proposed algorithm allows the interpolation of the positions of both source and receiver, using the acquisition of four different source positions. This approach is validated both by numerical examples, and by experimental measurements using a 3D array with up to 120 microphones.
Rémi Mignot, Laurent Daudet, François Ollivier
IEEE Trans. Speech Audio Process.2
2013 Informed Source Separation Using Iterative Reconstruction
abstract
This paper presents a technique for Informed Source Separation (ISS) of a single channel mixture, based on the Multiple Input Spectrogram Inversion (MISI) phase estimation method. The reconstruction of the source signals is iterative, alternating between a time-frequency consistency enforcement and a re-mixing constraint. A dual resolution technique is also proposed, for sharper transients reconstruction. The two algorithms are compared to a state-of-the-art Wiener-based ISS technique, on a database of fourteen monophonic mixtures, with standard source separation objective measures. Experimental results show that the proposed algorithms outperform both this reference technique and the oracle Wiener filter by up to 3 dB in distortion, at the cost of a significantly heavier computation.
Nicolas Sturmel, Laurent Daudet
IEEE Trans. Speech Audio Process.2
2012 Dynamic strategy for window splitting, parameters estimation and interpolation in spatial parametric audio coders
abstract
In most parametric stereo audio coders, sets of spatial parameters are extracted from the audio channels in a time-frequency domain. In order to reduce the amount of data, the parameters plane is highly down-sampled, and transmitted together with a mono downmix. Then, in the decoding process, it is necessary to interpolate the upmix matrix computed from these parameters. Usually, this is done in the same way for each portion of signal, regardless of its nature. In this article, we propose a dynamic strategy of window splitting, estimation of the parameters and interpolation of the upmix matrix based on transient detection in the audio signal. Subjective tests show an improvement when applied to the new stereo parametric tool from MPEG USAC.
Julien Capobianco, Grégory Pallone, Laurent Daudet
ICASSP3
2012 Narrowband source localization in an unknown reverberant environment usingwavefield sparse decomposition
abstract
We propose a method for narrowband localization of sources in an unknown reverberant field. A sparse model for the wavefield is introduced, derived from the physical equations. We compare two localization algorithms that take advantage on the structured sparsity naturally present into the model: a greedy iterative scheme, and an ℓ1minimization method. Both methods are validated in 2D on numerical simulations, and on experimental data with a chaotic-shaped plate. These results, robust with respect to the specific sampling of the field and to noise, show that this approach may be an interesting alternative to traditional approaches of source localization, when a large number of narrowband sensors are deployed.
Gilles Chardon, Laurent Daudet
ICASSP2
2012 Structured Bayesian Orthogonal Matching Pursuit
abstract
Taking advantage of the structures inherent in many sparse decompositions constitutes a promising research axis. In this paper, we address this problem from a Bayesian point of view. We exploit a Boltzmann machine, allowing to take a large variety of structures into account, and focus on the resolution of a joint maximum a posteriori problem. The proposed algorithm, called Structured Bayesian Orthogonal Matching Pursuit (SBOMP), is a structured extension of the Bayesian Orthogonal Matching Pursuit algorithm (BOMP) introduced in our previous work [1]. In numerical tests involving a recovery problem, SBOMP is shown to have good performance over a wide range of sparsity levels while keeping a reasonable computational complexity.
Angélique Dremeau, Cédric Herzet, Laurent Daudet
ICASSP3
2012 Blind calibration for compressed sensing by convex optimization
abstract
We consider the problem of calibrating a compressed sensing measurement system under the assumption that the decalibration consists in unknown gains on each measure. We focus on blind calibration, using measures performed on a few unknown (but sparse) signals. A naive formulation of this blind calibration problem, using ℓ1minimization, is reminiscent of blind source separation and dictionary learning, which are known to be highly non-convex and riddled with local minima. In the considered context, we show that in fact this formulation can be exactly expressed as a convex optimization problem, and can be solved using off-the-shelf algorithms. Numerical simulations demonstrate the effectiveness of the approach even for highly uncalibrated measures, when a sufficient number of (unknown, but sparse) calibrating signals is provided. We observe that the success/failure of the approach seems to obey sharp phase transitions.
Rémi Gribonval, Gilles Chardon, Laurent Daudet
ICASSP3
2012 Random time-frequency subdictionary design for sparse representations with greedy algorithms
abstract
Sparse signal approximation can be used to design efficient low bit-rate coding schemes. It heavily relies on the ability to design appropriate dictionaries and corresponding decomposition algorithms. The size of the dictionary, and therefore its resolution, is a key parameter that handles the tradeoff between sparsity and tractability. This work proposes the use of a non adaptive random sequence of subdictionaries in a greedy decomposition process, thus browsing a larger dictionary space in a probabilistic fashion with no additional projection cost nor parameter estimation. This technique leads to very sparse decompositions, at a controlled computational complexity. Experimental evaluation is provided as proof of concept for low bit rate compression of audio signals.
Manuel Moussallam, Laurent Daudet, Gaël Richard
ICASSP2
2012 Iterative phase reconstruction of wiener filtered signals
abstract
This paper deals with phase estimation in the framework of underdetermined blind source separation, using an estimated spectrogram of the source and its associated Wiener filter. By thresholding the Wiener mask, two domains are defined on the spectrogram : a confidence domain where the phase is kept as the phase of the mixture, and its complement where the phase is updated with a projection similar to the widely-used Griffin and Lim technique. We show that with this simple technique, the choice of parameters results in a simple trade-off between distortion and interference. Experiments show that this technique brings significant improvements over the classical Wiener filter, while being much faster than other iterative methods.
Nicolas Sturmel, Laurent Daudet
ICASSP2
2012 Matching Pursuits with random sequential subdictionaries
Manuel Moussallam, Laurent Daudet, Gaël Richard
Signal Process.2
2011 Audio Signal Representations for Factorization in the Sparse Domain
abstract
In this paper, a new class of audio representations is introduced, together with a corresponding fast decomposition algorithm. The main feature of these representations is that they are both sparse and approximately shift-invariant, which allows similarity search in a sparse domain. The common sparse support of detected similar patterns is then used to factorize their representations. The potential of this method for simultaneous structural analysis and compressing tasks is illustrated by preliminary experiments on simple musical data.
Manuel Moussallam, Laurent Daudet, Gaël Richard
ICASSP2
2011 Recursive nearest neighbor search in a sparse and multiscale domain for comparing audio signals
Bob L. T. Sturm, Laurent Daudet
Signal Process.2
2010 Structured and incoherent parametric dictionary design
abstract
A new dictionary selection approach for sparse coding, called parametric dictionary design, has recently been introduced. The aim is to choose a dictionary from a class of admissible dictionaries which can be presented parametrically. The designed dictionary satisfies a constraint, here the incoherence property, which can help conventional sparse coding methods to find sparser solutions in average. In this paper, an extra constraint will be applied on the parametric dictionaries to find a structured dictionary. Various structures can be imposed on dictionaries to promote a correlation between the atoms. We intentionally choose a structure to implement the dictionary using a set of filter banks. This indeed helps to implement the dictionary-signal multiplications more efficiently. The price we pay for the extra structure is that the designed dictionary is not as incoherent as unstructured parametric designed dictionaries.
Mehrdad Yaghoobi, Laurent Daudet, Mike E. Davies 0001
ICASSP2
2010 Sparse Representations in Audio and Music: From Coding to Source Separation
abstract
Sparse representations have proved a powerful tool in the analysis and processing of audio signals and already lie at the heart of popular coding standards such as MP3 and Dolby AAC. In this paper we give an overview of a number of current and emerging applications of sparse representations in areas from audio coding, audio enhancement and music transcription to blind source separation solutions that can solve the “cocktail party problem.” In each case we will show how the prior assumption that the audio signals are approximately sparse in some time-frequency representation allows us to address the associated signal processing task.
Mark D. Plumbley, Thomas Blumensath, Laurent Daudet, Rémi Gribonval, Mike E. Davies 0001
Proc. IEEE3
2010 Pattern recognition of non-speech audio
Jean-Julien Aucouturier, Laurent Daudet
Pattern Recognit. Lett.2
2010 Incorporating scale information with cepstral features: Experiments on musical instrument recognition
Marcela Morvidone, Bob L. T. Sturm, Laurent Daudet
Pattern Recognit. Lett.3
2010 Editorial for the Special Issue on Signal Models and Representations of Musical and Environmental Sounds
abstract
The 23 papers in this special issue focus on signal models and representations of musical and environmental sounds.
Bertrand David 0001, Masataka Goto, Laurent Daudet, Paris Smaragdis
IEEE Trans. Speech Audio Process.3
2010 Audio Signal Representations for Indexing in the Transform Domain
abstract
Indexing audio signals directly in the transform domain can potentially save a significant amount of computation when working on a large database of signals stored in a lossy compression format, without having to fully decode the signals. Here, we show that the representations used in standard transform-based audio codecs (e.g., MDCT for AAC, or hybrid PQF/MDCT for MP3) have a sufficient time resolution for some rhythmic features, but a poor frequency resolution, which prevents their use in tonality-related applications. Alternatively, a recently developed audio codec based on a sparse multi-scale MDCT transform has a good resolution both for time- and frequency-domain features. We show that this new audio codec allows efficient transform-domain audio indexing for three different applications, namely beat tracking, chord recognition, and musical genre classification. We compare results obtained with this new audio codec and the two standard MP3 and AAC codecs, in terms of performance and computation time.
Emmanuel Ravelli, Gaël Richard, Laurent Daudet
IEEE Trans. Speech Audio Process.3
2008 Sparse Linear Regression With Structured Priors and Application to Denoising of Musical Audio
abstract
We describe in this paper an audio denoising technique based on sparse linear regression with structured priors. The noisy signal is decomposed as a linear combination of atoms belonging to two modified discrete cosine transform (MDCT) bases, plus a residual part containing the noise. One MDCT basis has a long time resolution, and thus high frequency resolution, and is aimed at modeling tonal parts of the signal, while the other MDCT basis has short time resolution and is aimed at modeling transient parts (such as attacks of notes). The problem is formulated within a Bayesian setting. Conditional upon an indicator variable which is either 0 or 1, one expansion coefficient is set to zero or given a hierarchical prior. Structured priors are employed for the indicator variables; using two types of Markov chains, persistency along the time axis is favored for expansion coefficients of the tonal layer, while persistency along the frequency axis is favored for the expansion coefficients of the transient layer. Inference about the denoised signal and model parameters is performed using a Gibbs sampler, a standard Markov chain Monte Carlo (MCMC) sampling technique. We present results for denoising of a short glockenspiel excerpt and a long polyphonic music excerpt. Our approach is compared with unstructured sparse regression and with structured sparse regression in a single resolution MDCT basis (no transient layer). The results show that better denoising is obtained, both from signal-to-noise ratio measurements and from subjective criteria, when both a transient and tonal layer are used, in conjunction with our proposed structured prior framework.
Cédric Févotte, Bruno Torrésani, Laurent Daudet, Simon J. Godsill
IEEE Trans. Speech Audio Process.3
2008 Instrument-Specific Harmonic Atoms for Mid-Level Music Representation
abstract
Several studies have pointed out the need for accurate mid-level representations of music signals for information retrieval and signal processing purposes. In this paper, we propose a new mid-level representation based on the decomposition of a signal into a small number of sound atoms or molecules bearing explicit musical instrument labels. Each atom is a sum of windowed harmonic sinusoidal partials whose relative amplitudes are specific to one instrument, and each molecule consists of several atoms from the same instrument spanning successive time windows. We design efficient algorithms to extract the most prominent atoms or molecules and investigate several applications of this representation, including polyphonic instrument recognition and music visualization.
Pierre Leveau, Emmanuel Vincent 0001, Gaël Richard, Laurent Daudet
IEEE Trans. Speech Audio Process.4
2008 Union of MDCT Bases for Audio Coding
abstract
This paper investigates the use of sparse overcomplete decompositions for audio coding. Audio signals are decomposed over a redundant union of modified discrete cosine transform (MDCT) bases having eight different scales. This approach produces a sparser decomposition than the traditional MDCT-based orthogonal transform and allows better coding efficiency at low bitrates. Contrary to state-of-the-art low bitrate coders, which are based on pure parametric or hybrid representations, our approach is able to provide transparency. Moreover, we use a bitplane encoding approach, which provides a fine-grain scalable coder that can seamlessly operate from very low bitrates up to transparency. Objective evaluation, as well as listening tests, show that the performance of our coder is significantly better than a state-of-the-art transform coder at very low bitrates and has similar performance at high bitrates. We provide a link to test soundfiles and source code to allow better evaluation and reproducibility of the results.
Emmanuel Ravelli, Gaël Richard, Laurent Daudet
IEEE Trans. Speech Audio Process.3
2008 Dark Energy in Sparse Atomic Estimations
abstract
Sparse overcomplete methods, such as matching pursuit, attempt to find an efficient estimation of a signal using terms (atoms) selected from an overcomplete dictionary. In some cases, atoms can be selected that have energy in regions of the signal that have no energy. Other atoms are then used to destructively interfere with these terms in order to preserve the original waveform. Because some terms may even ldquodisappearrdquo in the reconstruction, we refer to the destructive and constructive interference between the atoms of a sparse atomic estimation as ldquodark energy.rdquo In this paper, we formally define dark energy for matching pursuit, explore its properties, and present empirical results for decompositions of audio signals. This paper demonstrates that dark energy is a useful measure of the interference between the terms of a sparse atomic estimation and might provide information for the decomposition process.
Bob L. T. Sturm, John J. Shynk, Laurent Daudet, Curtis Roads
IEEE Trans. Speech Audio Process.3
2007 Embedded Polar Quantization
abstract
Embedded polar quantization can be useful for progressive transmission of circularly symmetric data, e.g., for fine-grain scalable coding of parametric audio. Sets of constrained-resolution embedded quantizers are built recursively by successive refinement processes, that are detailed for strict polar quantization and unrestricted polar quantization. The quadratic error minimization problem is solved using equations similar to those of Max, and the refinement algorithm can, in the unrestricted case, be simplified using a high-rate approximation. For Gaussian data, comparisons with reference non-embedded quantizers show that the embedding property comes at an often negligible cost in terms of rate-distortion performance.
Emmanuel Ravelli, Laurent Daudet
IEEE Signal Process. Lett.2
2006 Sparse Regression with Structured Priors: Application to Audio Denoising
abstract
International audience
Cédric Févotte, Laurent Daudet, Simon J. Godsill, Bruno Torrésani
ICASSP (3)2
2006 Sparse audio representations using the MCLT
Mike E. Davies 0001, Laurent Daudet
Signal Process.2
2006 Automatic Piano Transcription Using Frequency and Time-Domain Information
abstract
The aim of this paper is to propose solutions to some problems that arise in automatic polyphonic transcription of recorded piano music. First, we propose a method that groups spectral information in the frequency-domain and uses a rule-based framework to deal with the known problems of polyphony and harmonicity. Then, we present a novel method for multipitch-estimation that uses both frequency and time-domain information. It assumes signal segments to be the linearly weighted sum of waveforms in a database of individual piano notes. We propose a solution to the problem of generating those waveforms, by using the frequency-domain approach. We show that accurate time-domain transcription can be achieved given an adequate estimation of the database. This suggests an alternative to common frequency-domain approaches that does not require any prior training on a separate database of isolated notes
Juan Pablo Bello, Laurent Daudet, Mark B. Sandler
IEEE Trans. Speech Audio Process.2
2006 Sparse and structured decompositions of signals with the molecular matching pursuit
abstract
This paper describes the Molecular Matching Pursuit (MMP), an extension of the popular Matching Pursuit (MP) algorithm for the decomposition of signals. The MMP is a practical solution which introduces the notion of structures within the framework of sparse overcomplete representations; these structures are based on the local dependency of significant time-frequency or time-scale atoms. We show that this algorithm is well adapted to the representation of real signals such as percussive audio signals. This is at the cost of a slight sub-optimality in terms of the rate of convergence for the approximation error, but the benefits are numerous, most notably a significant reduction in the computational cost, which facilitates the processing of long signals. Results show that this algorithm is very promising for high-quality adaptive coding of audio signals
Laurent Daudet
IEEE Trans. Speech Audio Process.1
2005 A Tutorial on Onset Detection in Music Signals
abstract
Note onset detection and localization is useful in a number of analysis and indexing techniques for musical signals. The usual way to detect onsets is to look for "transient" regions in the signal, a notion that leads to many definitions: a sudden burst of energy, a change in the short-time spectrum of the signal or in the statistical properties, etc. The goal of this paper is to review, categorize, and compare some of the most commonly used techniques for onset detection, and to present possible enhancements. We discuss methods based on the use of explicitly predefined signal features: the signal's amplitude envelope, spectral magnitudes and phases, time-frequency representations; and methods based on probabilistic signal models: model-based change point detection, surprise signals, etc. Using a choice of test cases, we provide some guidelines for choosing the appropriate method for a given application.
Juan Pablo Bello, Laurent Daudet, Samer A. Abdallah, Chris Duxbury, Mike E. Davies 0001, Mark B. Sandler
IEEE Trans. Speech Audio Process.2
2004 MDCT analysis of sinusoids: exact results and applications to coding artifacts reduction
abstract
Although widely used in many coding applications, the Modified Discrete Cosine Transform (MDCT) has the drawback of being sensitive to time shifts. With the popular choice of a sine window, we show that it is possible to compute an explicit formulation of this time dependency. Starting from the exact MDCT of a pure sine and a simple interpretation in terms of combined modulations, we propose a regularization method that computes a "pseudo-spectrum" for the set of MDCT coefficients. This pseudo-spectrum is shown to provide, at a low computational cost, a good approximation of the local spectrum of the signal, with an improved behavior with respect to frequency and phase than the classical MDCT spectrum, ie. the absolute value of the coefficients. Amongst other applications, this procedure can be used to reduce some of the artifacts that appear in MDCT-based audio coders at low bit-rates.
Laurent Daudet, Mark B. Sandler
IEEE Trans. Speech Audio Process.1
2002 Hybrid representations for audiophonic signal encoding
Laurent Daudet, Bruno Torrésani
Signal Process.1
1999 An hybrid audio coder for very low bit rate with two-level psychoacoustic modeling
abstract
We present a novel way of implementing an audio coder aimed at good sound quality for very low bit-rates. The signal is first decomposed into a tonal part, transients and a stochastic part. The corresponding coefficients are quantized according to a psychoacoustic model, encoded with arithmetic coding and bit-packed. Some perceptually important high-level psychoacoustic attributes are also encoded, and used by the decoder in a post-processing unit.
Laurent Daudet, Bruno Torrésani, Philippe Guillemain, Richard Kronland-Martinet
MMSP1