Yue Zhao 0006

dblp:48/76-6 · DBLP profile ↗
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19ranked-venue papers
10as first author
10since 2021 · last 2025
0000-0003-2753-5921ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 18 · 9 first-author · 10 since 2021Graphics, computer vision, multimedia, augmented reality and games · 13 · 6 first-author · 6 since 2021
YearPublicationVenuePosition
2025 One-Minute Video Generation with Test-Time Training
abstract
Transformers today still struggle to generate one-minute videos because self-attention layers are inefficient for long context. Alternatives such as Mamba layers struggle to produce coherent scenes because their hidden states are small and less expressive. We experiment with Test-Time Training (TTT) layers, whose hidden states themselves can be neural networks, therefore larger and more expressive. Adding TTT layers into a pre-trained Transformer enables it to generate one-minute videos from text storyboards. We curate a dataset based on Tom and Jerry cartoons as a proof-of-concept benchmark. Compared to baselines such as Mamba 2, Gated DeltaNet, and sliding-window attention layers, TTT layers generate much more coherent videos that tell complete stories, leading by 34 Elo points in a human evaluation of 100 videos per method. Although promising, our results are still limited in physical realism, and the efficiency of our implementation can be further improved.Sample videos, code and annotations are available at: https://test-time-training.github.io/video-dit
Karan Dalal, Daniel Koceja, Yue Zhao 0006, Shihao Han, Ka Chun Cheung, Jan Kautz, Yejin Choi 0001, Yu Sun 0020, Xiaolong Wang 0004
CVPR4
2025 Image and Video Tokenization with Binary Spherical Quantization
abstract
We propose a new transformer-based image and video tokenizer with Binary Spherical Quantization (BSQ). BSQ projects the high-dimensional visual embedding to a lower-dimensional hypersphere and then applies binary quantization. BSQ is (1) parameter-efficient without an explicit codebook, (2) scalable to arbitrary token dimensions, and (3) compact: compressing visual data by up to 100× with minimal distortion. Our tokenizer uses a transformer encoder and decoder with simple block-wise causal masking to support variable-length videos as input. The resulting BSQ-ViT achieves state-of-the-art visual reconstruction quality on image and video reconstruction benchmarks with 2.4× throughput compared to the best prior methods. Furthermore, by learning an autoregressive prior for adaptive arithmetic coding, BSQ-ViT achieves comparable visual compression results with commonly used compression standards, e.g. JPEG2000/WebP for images and H.264/H.265 for videos. BSQ-ViT also enables masked language models to achieve competitive image synthesis quality to GAN and diffusion approaches.
Yue Zhao 0006, Yuanjun Xiong, Philipp Krähenbühl
ICLR1
2025 Distilling Structural Representations into Protein Sequence Models
abstract
Protein language (or sequence) models, like the popular ESM2, are now widely used tools for extracting evolution-based protein representations and have achieved significant success on core downstream biological tasks. A major open problem is how to obtain representations that best capture both the sequence evolutionary history and the atomic structural properties of proteins in general. We introduce **I**mplicit **S**equence **M**odel, a sequence-only input model with structurally-enriched representations that outperforms state-of-the-art sequence models on several well-studied benchmarks including mutation stability assessment and structure prediction. Our key innovations are a microenvironment-based Autoencoder for generating structure tokens and a self-supervised training objective that distills these tokens into ESM2's pre-trained model. Notably, we make ISM's structure-enriched weights easily accessible for any application using the ESM2 framework.
Jeffrey Ouyang-Zhang, Chengyue Gong, Yue Zhao 0006, Philipp Krähenbühl, Adam R. Klivans, Daniel Jesus Diaz
ICLR3
2024 Distilling Vision-Language Models on Millions of Videos
abstract
The recent advance in vision-language models is largely attributed to the abundance of image-text data. We aim to replicate this success for video-language models, but there simply is not enough human-curated video-text data available. We thus resort to fine-tuning a video-language model from a strong image-language baseline with syn-thesized instructional data. The resulting video model by video-instruction-tuning (VIIT) is then used to auto-label millions of videos to generate high-quality captions. We show the adapted video-language model performs well on a wide range of video-language benchmarks. For instance, it surpasses the best prior result on open-ended NExT-QA by 2.8%. Besides, our model generates detailed descriptions for previously unseen videos, which provide better textual supervision than existing methods. Experiments show that a video-language dual-encoder model contrastively trained on these auto-generated captions is 3.8% better than the strongest baseline that also leverages vision-language models. Our best model outperforms state-of-the-art methods on MSR-VTT zero-shot text-to-video retrieval by 6%. As a side product, we generate the largest video capation dataset to date.
Yue Zhao 0006, Long Zhao 0003, Xingyi Zhou, Chun-Te Chu, Florian Schroff, Hartwig Adam, Ting Liu 0005, Boqing Gong, Philipp Krähenbühl, Liangzhe Yuan
CVPR1
2024 Bayesian Diffusion Models for 3D Shape Reconstruction
abstract
We present Bayesian Diffusion Models (BDM), a prediction algorithm that performs effective Bayesian inference by tightly coupling the top-down (prior) information with the bottom-up (data-driven) procedure via joint diffusion processes. We show the effectiveness of BDM on the 3D shape reconstruction task. Compared to prototypical deep learning data-driven approaches trained on paired (super-vised) data-labels (e.g. image-point clouds) datasets, our BDM brings in rich prior information from standalone labels (e.g. point clouds) to improve the bottom-up 3D re-construction. As opposed to the standard Bayesian frame-works where explicit prior and likelihood are required for the inference, BDM performs seamless information fusion via coupled diffusion processes with learned gradient computation networks. The specialty of our BDM lies in its capability to engage the active and effective information exchange and fusion of the top-down and bottom-up processes where each itself is a diffusion process. We demon-strate state-of-the-art results on both synthetic and real-world benchmarks for 3D shape reconstruction. Project link: https://mlpc-ucsd.github.iolBDM
Haiyang Xu 0002, Xiang Zhang 0015, Yue Zhao 0006, Yilin Wang 0025, Zhuowen Tu
CVPR5
2024 VideoPrism: A Foundational Visual Encoder for Video Understanding
abstract
We introduce VideoPrism, a general-purpose video encoder that tackles diverse video understanding tasks with a single frozen model. We pretrain VideoPrism on a heterogeneous corpus containing 36M high-quality video-caption pairs and 582M video clips with noisy parallel text (e.g., ASR transcripts). The pretraining approach improves upon masked autoencoding by global-local distillation of semantic video embeddings and a token shuffling scheme, enabling VideoPrism to focus primarily on the video modality while leveraging the invaluable text associated with videos. We extensively test VideoPrism on four broad groups of video understanding tasks, from web video question answering to CV for science, achieving state-of-the-art performance on 31 out of 33 video understanding benchmarks.
Long Zhao 0003, Nitesh Bharadwaj Gundavarapu, Liangzhe Yuan, Hao Zhou 0014, Shen Yan 0008, Jennifer J. Sun, Luke Friedman, Rui Qian 0003, Tobias Weyand, Yue Zhao 0006, Rachel Hornung, Florian Schroff, Ming-Hsuan Yang 0001, David A. Ross, Huisheng Wang, Hartwig Adam, Mikhail Sirotenko, Ting Liu 0005, Boqing Gong
ICML10
2024 Elodi: Ensemble Logit Difference Inhibition for Positive-Congruent Training
abstract
Negative flips are errors introduced in a classification system when a legacy model is updated. Existing methods to reduce the negative flip rate (NFR) either do so at the expense of overall accuracy by forcing a new model to imitate the old models, or use ensembles, which multiply inference cost prohibitively. We analyze the role of ensembles in reducing NFR and observe that they remove negative flips that are typically not close to the decision boundary, but often exhibit large deviations in the distance among their logits. Based on the observation, we present a method, called Ensemble Logit Difference Inhibition (ELODI), to train a classification system that achieves paragon performance in both error rate and NFR, at the inference cost of a single model. The method distills a homogeneous ensemble to a single student model which is used to update the classification system. ELODI also introduces a generalized distillation objective, Logit Difference Inhibition (LDI), which only penalizes the logit difference of a subset of classes with the highest logit values. On multiple image classification benchmarks, model updates with ELODI demonstrate superior accuracy retention and NFR reduction.
Yue Zhao 0006, Yantao Shen 0002, Yuanjun Xiong, Shuo Yang 0003, Wei Xia 0009, Zhuowen Tu, Bernt Schiele, Stefano Soatto
IEEE Trans. Pattern Anal. Mach. Intell.1
2023 Learning Video Representations from Large Language Models
abstract
We introduce LAVILA, a new approach to learning video-language representations by leveraging Large Language Models (LLMs). We repurpose pre-trained LLMs to be conditioned on visual input, and finetune them to create automatic video narrators. Our auto-generated narrations offer a number of advantages, including dense coverage of long videos, better temporal synchronization of the visual information and text, and much higher diversity of text. The video-language embedding learned contrastively with these narrations outperforms the previous state-of-the-art on multiple first-person and third-person video tasks, both in zero-shot and finetuned setups. Most notably, Lavilaobtains an absolute gain of 10.1% on EGTEA classification and 5.9% Epic-Kitchens-100 multi-instance retrieval benchmarks. Furthermore, LaVilatrained with only half the narrations from the Ego4D dataset outperforms models trained on the full set, and shows positive scaling behavior on increasing pre-training data and model size.
Yue Zhao 0006, Ishan Misra, Philipp Krähenbühl, Rohit Girdhar
CVPR1
2022 Revisiting Skeleton-based Action Recognition
abstract
Human skeleton, as a compact representation of human action, has received increasing attention in recent years. Many skeleton-based action recognition methods adopt GCNs to extract features on top of human skeletons. Despite the positive results shown in these attempts, GCN-based methods are subject to limitations in robustness, interoperability, and scalability. In this work, we propose PoseConv3D, a new approach to skeleton-based action recognition. PoseConv3D relies on a 3D heatmap volume instead of a graph sequence as the base representation of human skeletons. Compared to GCN-based methods, PoseConv3D is more effective in learning spatiotemporal features, more robust against pose estimation noises, and generalizes better in cross-dataset settings. Also, PoseConv3D can handle multiple-person scenarios without additional computation costs. The hierarchical features can be easily integrated with other modalities at early fusion stages, providing a great design space to boost the performance. PoseConv3D achieves the state-of-the-art on five of six standard skeleton-based action recognition benchmarks. Once fused with other modalities, it achieves the state-of-the-art on all eight multi-modality action recognition benchmarks. Code has been made available at: https://github.com/kennymckormick/pyskl.
Haodong Duan, Yue Zhao 0006, Kai Chen 0026, Dahua Lin, Bo Dai 0002
CVPR2
2022 Real-Time Online Video Detection with Temporal Smoothing Transformers
Yue Zhao 0006, Philipp Krähenbühl
ECCV (34)1
2020 Intra- and Inter-Action Understanding via Temporal Action Parsing
abstract
Current methods for action recognition primarily rely on deep convolutional networks to derive feature embeddings of visual and motion features. While these methods have demonstrated remarkable performance on standard benchmarks, we are still in need of a better understanding as to how the videos, in particular their internal structures, relate to high-level semantics, which may lead to benefits in multiple aspects, e.g. interpretable predictions and even new methods that can take the recognition performances to a next level. Towards this goal, we construct TAPOS, a new dataset developed on sport videos with manual annotations of sub-actions, and conduct a study on temporal action parsing on top. Our study shows that a sport activity usually consists of multiple sub-actions and that the awareness of such temporal structures is beneficial to action recognition. We also investigate a number of temporal parsing methods, and thereon devise an improved method that is capable of mining sub-actions from training data without knowing the labels of them. On the constructed TAPOS, the proposed method is shown to reveal intra-action information, i.e. how action instances are made of sub-actions, and inter-action information, i.e. one specific sub-action may commonly appear in various actions.
Dian Shao, Yue Zhao 0006, Bo Dai 0002, Dahua Lin
CVPR2
2020 FineGym: A Hierarchical Video Dataset for Fine-Grained Action Understanding
abstract
On public benchmarks, current action recognition techniques have achieved great success. However, when used in real-world applications, e.g. sport analysis, which requires the capability of parsing an activity into phases and differentiating between subtly different actions, their performances remain far from being satisfactory. To take action recognition to a new level, we develop FineGym, a new dataset built on top of gymnasium videos. Compared to existing action recognition datasets, FineGym is distinguished in richness, quality, and diversity. In particular, it provides temporal annotations at both action and sub-action levels with a three-level semantic hierarchy. For example, a “balance beam” activity will be annotated as a sequence of elementary sub-actions derived from five sets: “leap-jump-hop”, “beam-turns”, “flight-salto”, “flight-handspring”, and “dismount”, where the sub-action in each set will be further annotated with finely defined class labels. This new level of granularity presents significant challenges for action recognition, e.g. how to parse the temporal structures from a coherent action, and how to distinguish between subtly different action classes. We systematically investigates different methods on this dataset and obtains a number of interesting findings. We hope this dataset could advance research towards action understanding.
Dian Shao, Yue Zhao 0006, Bo Dai 0002, Dahua Lin
CVPR2
2020 Omni-Sourced Webly-Supervised Learning for Video Recognition
Haodong Duan, Yue Zhao 0006, Yuanjun Xiong, Wentao Liu 0002, Dahua Lin
ECCV (15)2
2020 Temporal Action Detection with Structured Segment Networks
Yue Zhao 0006, Yuanjun Xiong, Limin Wang 0002, Zhirong Wu, Xiaoou Tang, Dahua Lin
Int. J. Comput. Vis.1
2018 Recognize Actions by Disentangling Components of Dynamics
abstract
Despite the remarkable progress in action recognition over the past several years, existing methods remain limited in efficiency and effectiveness. The methods treating appearance and motion as separate streams are usually subject to the cost of optical flow computation, while those relying on 3D convolution on the original video frames often yield inferior performance in practice. In this paper, we propose a new ConvNet architecture for video representation learning, which can derive disentangled components of dynamics purely from raw video frames, without the need of optical flow estimation. Particularly, the learned representation comprises three components for representing static appearance, apparent motion, and appearance changes. We introduce 3D pooling, cost volume processing, and warped feature differences, respectively for extracting the three components above. These modules are incorporated as three branches in our unified network, which share the underlying features and are learned jointly in an end-to-end manner. On two large datasets, UCF101 [22] and Kinetics [16], our method obtained competitive performances with high efficiency, using only the RGB frame sequence as input.
Yue Zhao 0006, Yuanjun Xiong, Dahua Lin
CVPR1
2018 Find and Focus: Retrieve and Localize Video Events with Natural Language Queries
Dian Shao, Yue Zhao 0006, Qingqiu Huang, Yu Qiao 0001, Dahua Lin
ECCV (9)3
2018 Trajectory Convolution for Action Recognition
abstract
How to leverage the temporal dimension is a key question in video analysis. Recent works suggest an efficient approach to video feature learning, i.e., factorizing 3D convolutions into separate components respectively for spatial and temporal convolutions. The temporal convolution, however, comes with an implicit assumption – the feature maps across time steps are well aligned so that the features at the same locations can be aggregated. This assumption may be overly strong in practical applications, especially in action recognition where the motion serves as a crucial cue. In this work, we propose a new CNN architecture TrajectoryNet, which incorporates trajectory convolution, a new operation for integrating features along the temporal dimension, to replace the existing temporal convolution. This operation explicitly takes into account the changes in contents caused by deformation or motion, allowing the visual features to be aggregated along the the motion paths, trajectories. On two large-scale action recognition datasets, namely, Something-Something and Kinetics, the proposed network architecture achieves notable improvement over strong baselines.
Yue Zhao 0006, Yuanjun Xiong, Dahua Lin
NeurIPS1
2017 Recurrent convolutional neural network for speech processing
abstract
Different neural networks have exhibited excellent performance on various speech processing tasks, and they usually have specific advantages and disadvantages. We propose to use a recently developed deep learning model, recurrent convolutional neural network (RCNN), for speech processing, which inherits some merits of recurrent neural network (RNN) and convolutional neural network (CNN). The core module can be viewed as a convolutional layer embedded with an RNN, which enables the model to capture both temporal and frequency dependance in the spectrogram of the speech in an efficient way. The model is tested on speech corpus TIMIT for phoneme recognition and IEMOCAP for emotion recognition. Experimental results show that the model is competitive with previous methods in terms of accuracy and efficiency.
Yue Zhao 0006, Xingyu Jin
ICASSP1
2017 Temporal Action Detection with Structured Segment Networks
abstract
Detecting actions in untrimmed videos is an important yet challenging task. In this paper, we present the structured segment network (SSN), a novel framework which models the temporal structure of each action instance via a structured temporal pyramid. On top of the pyramid, we further introduce a decomposed discriminative model comprising two classifiers, respectively for classifying actions and determining completeness. This allows the framework to effectively distinguish positive proposals from background or incomplete ones, thus leading to both accurate recognition and localization. These components are integrated into a unified network that can be efficiently trained in an end-to-end fashion. Additionally, a simple yet effective temporal action proposal scheme, dubbed temporal actionness grouping (TAG) is devised to generate high quality action proposals. On two challenging benchmarks, THUMOS14 and ActivityNet, our method remarkably outperforms previous state-of-the-art methods, demonstrating superior accuracy and strong adaptivity in handling actions with various temporal structures.
Yue Zhao 0006, Yuanjun Xiong, Limin Wang 0002, Zhirong Wu, Xiaoou Tang, Dahua Lin
ICCV1