VLDB 2026 Research / reviewers in the wild / expert
Cheng Yang 0016
dblp:49/1457-16
· DBLP profile ↗
2ranked-venue papers
0as first author
2since 2021 · last 2024
0000-0002-9692-9564ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
2 papers |
Image and video processing · 41% Image and video coding · 41% Computational photography and imaging · 18% |
Topics — the 7 heaviest of 7, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Image and video processing
image restoration |
0.8 | 1 | 2024 | An End-to-End Real-World Camera Imaging Pipeline · ACM Multimedia 2024 |
Computational photography and imaging
image signal processing |
0.8 | 1 | 2024 | An End-to-End Real-World Camera Imaging Pipeline · ACM Multimedia 2024 |
Image and video coding
neural video representation |
0.8 | 1 | 2024 | QS-NeRV: Real-Time Quality-Scalable Decoding with Neural Representation for Videos · ACM Multimedia 2024 |
Image and video processing › image preprocessing
optical distortion correction |
0.8 | 1 | 2024 | An End-to-End Real-World Camera Imaging Pipeline · ACM Multimedia 2024 |
Image and video coding
scalable video coding |
0.8 | 1 | 2024 | QS-NeRV: Real-Time Quality-Scalable Decoding with Neural Representation for Videos · ACM Multimedia 2024 |
Image and video coding
image compression |
0.2 | 1 | 2024 | An End-to-End Real-World Camera Imaging Pipeline · ACM Multimedia 2024 |
Image and video processing
video frame interpolation |
0.2 | 1 | 2024 | QS-NeRV: Real-Time Quality-Scalable Decoding with Neural Representation for Videos · ACM Multimedia 2024 |
Methods — techniques the papers use, named apart from their topics
self-learning distribution mapping · 0.8overfitting · 0.8invertible network · 0.8end-to-end deep learning · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | QS-NeRV: Real-Time Quality-Scalable Decoding with Neural Representation for VideosabstractIn this paper, we propose a neural representation for videos that enables real-time quality-scalable decoding, called QS-NeRV. QS-NeRV comprises a Self-Learning Distribution Mapping Network (SDMN) and Extensible Enhancement Networks (EENs). Firstly, SDMN functions as the base layer (BL) for scalable video coding, focusing on encoding videos of lower quality. Within SDMN, we employ a methodology that minimizes the bitstream overhead to achieve efficient information exchange between the encoder and decoder instead of direct transmission. Specifically, we utilize an invertible network to map the multi-scale information obtained from the encoder to a specific distribution. Subsequently, during the decoding process, this information is recovered from a randomly sampled latent variable to assist the decoder in achieving improved reconstruction performance. Secondly, EENs serve as the enhancement layers (ELs) and are trained in an overfitting manner to obtain robust restoration capability. By integrating the fixed BL bitstream with the parameters of EEN as an extension pack, the decoder can produce higher-quality enhanced videos. Furthermore, the scalability of the method allows for adjusting the number of combined packs to accommodate diverse quality requirements. Experimental results demonstrate our proposed QS-NeRV outperforms the state-of-the-art real-time decoding INR-based methods on various datasets for video compression and interpolation tasks. Chang Wu 0001, Guancheng Quan, Gang He 0002, Yunsong Li 0001, Wenxin Yu 0001, Xianmeng Lin, Cheng Yang 0016 |
ACM Multimedia | 8 |
| 2024 | An End-to-End Real-World Camera Imaging Pipelineabstractpipeline still faces challenges including the lack of joint optimization in system components, computational redundancies, and optical distortions such as lens shading.In light of this, we propose an end-to-end camera imaging pipeline (RealCamNet) to enhance realworld camera imaging performance.Our methodology diverges from conventional, fragmented multi-stage image signal processing towards end-to-end architecture.This architecture facilitates joint optimization across the full pipeline and the restoration of coordinate-biased distortions.RealCamNet is designed for highquality conversion from RAW to RGB and compact image compression.Specifically, we deeply analyze coordinate-dependent optical distortions, e.g., vignetting and dark shading, and design a novel 2804 Kepeng Xu, Zijia Ma, Li Xu 0008, Gang He 0002, Yunsong Li 0001, Wenxin Yu 0001, Taichu Han, Cheng Yang 0016 |
ACM Multimedia | 8 |