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Wan-Sup Cho

dblp:49/1948 · DBLP profile ↗
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15ranked-venue papers
5as first author
0since 2021 · last 2020
0000-0002-4395-1979ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Software engineering, systems software and programming languages · 5 · 2 first-authorDatabases, data management, data science and information retrieval · 5 · 3 first-authorApplied, interdisciplinary, general and emerging computing · 3Systems, architecture and hardware · 2Artificial intelligence and machine learning · 1 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Interdisciplinary, comprehensive, and emerging computing
1 paper
Bioinformatics and computational biology · 100%
Computer graphics and multimedia
1 paper
Rendering · 50% Geometric modeling and processing · 50%

Topics — the 7 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Bioinformatics and computational biology › systems biology › metabolic network
genome-scale metabolic model
0.112009
WEbcoli: an interactive and asynchronous web application for in silico design and analysis of genome-scale E.coli model · Bioinform. 2009
Bioinformatics and computational biology › systems biology
metabolic modeling
0.112009
WEbcoli: an interactive and asynchronous web application for in silico design and analysis of genome-scale E.coli model · Bioinform. 2009
Rendering › ray tracing
acceleration structure
0.011995
Octree-R: An Adaptive Octree for Efficient Ray Tracing · IEEE Trans. Vis. Comput. Graph. 1995
Geometric modeling and processing › spatial data structures
octree
0.011995
Octree-R: An Adaptive Octree for Efficient Ray Tracing · IEEE Trans. Vis. Comput. Graph. 1995
Rendering
ray tracing
0.011995
Octree-R: An Adaptive Octree for Efficient Ray Tracing · IEEE Trans. Vis. Comput. Graph. 1995
Geometric modeling and processing › computational geometry
spatial subdivision
0.011995
Octree-R: An Adaptive Octree for Efficient Ray Tracing · IEEE Trans. Vis. Comput. Graph. 1995
Computational geometry
spatial data structures
0.011995
Octree-R: An Adaptive Octree for Efficient Ray Tracing · IEEE Trans. Vis. Comput. Graph. 1995

Methods — techniques the papers use, named apart from their topics

ray-object intersection testing · 0.0
YearPublicationVenuePosition
2020 KMLOD: linked open data service for Korean medical database
PhalPheaktra Chhaya, Chi-Hwan Choi, Kyung-Hee Lee, Wan-Sup Cho, Young-Sung Lee
J. Supercomput.4
2009 WEbcoli: an interactive and asynchronous web application for in silico design and analysis of genome-scale E.coli model
abstract
SUMMARY: WEbcoli is a WEb application for in silico designing, analyzing and engineering Escherichia coli metabolism. It is devised and implemented using advanced web technologies, thereby leading to enhanced usability and dynamic web accessibility. As a main feature, the WEbcoli system provides a user-friendly rich web interface, allowing users to virtually design and synthesize mutant strains derived from the genome-scale wild-type E.coli model and to customize pathways of interest through a graph editor. In addition, constraints-based flux analysis can be conducted for quantifying metabolic fluxes and charactering the physiological and metabolic states under various genetic and/or environmental conditions. AVAILABILITY: WEbcoli is freely accessible at http://webcoli.org. CONTACT: [email protected].
Tae-Sung Jung, Hock Chuan Yeo, Satty G. Reddy, Wan-Sup Cho, Dong-Yup Lee
Bioinform.4
2007 Estimating nested selectivity in object-oriented and object-relational databases
Wan-Sup Cho, Ki-Hyung Hong, Woong-Kee Loh
Inf. Softw. Technol.1
2006 SPDBS: An SBML-Based Biochemical Pathway Database System
Tae-Sung Jung, Kyoung-Ran Kim, Seung-Hyun Jung, Myung-Sang Ahn, Jong-Hak Lee, Wan-Sup Cho
ICIC (3)7
2005 HGBS: a hardware-oriented grid BLAST system
abstract
BLAST is one of the most widely used tools in bio informatics to find biologically similar sequences from the genome databases for a given query sequence. Although elaborate dynamic programming and heuristic search in the BLAST rapidly identify significant similar sequences, performance is still an important issue as the size of genome databases and sequences to be compared increases. We propose HGBS (hardware-oriented grid BLAST system) that significantly improves the BLAST performance by applying the grid computing technique. HGBS utilizes a PC-based grid environment constructed by a specialized hardware chip, not a grid middleware such as the Globus toolkit, to provide enhanced performance, good extensibility, and lower implementation cost. Performance analysis shows that there is a significant performance advantage in HGBS; for huge number of BLAST operations in 89-prokaryote genomes comparison, HGBS connecting 27 PCs needs just a week to complete the comparisons, but a single server system takes about 33 weeks.
Sang-Keun Oh, Kyung-Hee Lee, Dong-Hyun Roh, Wan-Sup Cho
CCGRID5
2004 An Efficient OLAP Query Processing Technique Using Measure Attribute Indexes
Tae-Sung Jung, Myung-Sang Ahn, Wan-Sup Cho
WISE3
2001 A tunable class hierarchy index for object-oriented databases using a multidimensional index structure
Jong-Hak Lee, Kyu-Young Whang, Wook-Shin Han, Wan-Sup Cho, Il-Yeol Song
Inf. Softw. Technol.4
2001 Corrigendum to "A tunable class hierarchy index for object-oriented databases using a multidimensional index structure"
Jong-Hak Lee, Kyu-Young Whang, Wook-Shin Han, Wan-Sup Cho, Il-Yeol Song
Inf. Softw. Technol.4
2000 Estimating Nested Selectivity in Object-Oriented Databases
abstract
A searc h condition in object-oriented queries consists of nested predicates, eac h of which is a predicate on a path expression.In this paper, w e present a new selectivit y estimation technique for nested predicates.Selectivity of a nested predicate, neste d selectivity, is de ned as the ratio of the number of quali ed objects of the starting class in the path expression to the total number of objects of the class.The new technique takes into account the eects of direct representation of manyto-many relationships.Many-to-many relationships frequently occur in object-oriented databases, but have n o t been properly handled in con ven tional selectivit yestimation techniques.F or many-to-many relationships, we generalize the block-hit function originally proposed by B. Yao allowing the cases where one object belongs to more than one block.The most signi cant advantage of our technique is that the accuracy of the estimation is far enhanced with only a small additional overhead.We present an ecient method for obtaining the statistical information that is needed for our estimation technique.We analyze the accuracy of our estimation technique and compare the result with those of conven tional ones.The experimental result shows there is a signi cant d eviation in the estimation obtained by c o n ven tional ones, con rming the advan tage of our technique.
Wan-Sup Cho, Wook-Shin Han, Kyu-Young Whang, Ki-Hyung Hong
CIKM1
2000 2D-CHI: A Tunable Two-Dimensional Class Hierarchy Index for Object-Oriented Databases
abstract
We present a tunable two-dimensional class hierarchy indexing technique (2D-CHI) for object-oriented databases. We use a two-dimensional file organization as the index structure. 2D-CHI deals with the problem of clustering objects in a two-dimensional domain space consisting of the key attribute domain and the class identifier domain. In conventional class indexing techniques using one-dimensional index structures such as the B/sup +/-tree, the clustering property is exclusively owned by one attribute. These indexing techniques do not efficiently handle the queries that address both the attribute keys and the class identifiers. 2D-CHI enhances query performance by adjusting the degree of clustering between the key value domain and the class identifier domain based on the precollected usage pattern. For performance evaluation, we first compare 2D-CHI with the conventional class indexing techniques using an analytic cost model based on the assumption of uniform object distribution, and then verify the cost model through experiments using the multilevel grid file as the two-dimensional index. We further perform experiments with nonuniform object distributions. Our experiments show that our proposed method does indeed build optimal class index structures regardless of query types and object distributions. We strongly believe that our paper significantly contributes to building a self-tunable database system by supporting automatically tunable index structure.
Jong-Hak Lee, Kyu-Young Whang, Wook-Shin Han, Wan-Sup Cho, Il-Yeol Song
COMPSAC4
1997 Query Optimization Techniques Utilizing Path Indexes in Object-Oriented Database Systems
Wan-Sup Cho, Seung-Sun Lee, Kyu-Young Whang, Yong-Ik Yoon 0002
DASFAA1
1996 A Join Algorithm Utilizing Multiple Path Indexes in Object-Oriented Database Systems
abstract
Although various types of path indexes-indexes on path expressions-have been proposed for efficient processing of object-oriented queries, conventional join algorithms do not effectively utilize them. We propose a new join algorithm called OID join algorithm that effectively utilizes (multiple) path indexes in object-oriented databases. When (multiple) path indexes are available for a query, the OID join algorithm may reduce the query evaluation cost significantly by taking full advantage of the path indexes. We present a cost analysis for the OID join algorithm and compare it with those of conventional ones.
Wan-Sup Cho, Seung-Sun Lee, Yong-Ik Yoon 0002, Kyu-Young Whang
ICECCS1
1996 A New Method for Estimating the Number of Objects Satisfying an Object-Oriented Query Involving Partial Participation of Classes
Wan-Sup Cho, Chong-Mok Park, Kyu-Young Whang, Sang Hyuk Son
Inf. Syst.1
1995 A New Algorithm for Processing Joins Using the Multilevel Grid File
Sang-Wook Kim, Wan-Sup Cho, Min-Jae Lee 0002, Kyu-Young Whang
DASFAA2
1995 Octree-R: An Adaptive Octree for Efficient Ray Tracing
abstract
Ray tracing requires many ray-object intersection tests. A way of reducing the number of ray-object intersection tests is to subdivide the space occupied by objects into many nonoverlapping subregions, called voxels, and to construct an octree for the subdivided space. We propose the Octree-R, an octree-variant data structure for efficient ray tracing. The algorithm for constructing the Octree-R first estimates the number of ray-object intersection tests. Then, it partitions the space along the plane that minimizes the estimated number of ray-object intersection tests. We present the results of experiments for verifying the effectiveness of the Octree-R. In the experiment, the Octree-R provides a 4% to 47% performance gain over the conventional octree. The result shows the more skewed the object distribution (as is typical for real data), the more performance gain the Octree-R achieves.
Kyu-Young Whang, Ju-Won Song, Ji-Woong Chang, Ji-Yun Kim, Wan-Sup Cho, Chong-Mok Park, Il-Yeol Song
IEEE Trans. Vis. Comput. Graph.5