Demo Data from VLDB 2026 / reviewers in the wild / expert
John Sullivan
dblp:49/3191
· DBLP profile ↗
4ranked-venue papers
0as first author
0since 2021 · last 2004
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 2Graphics, computer vision, multimedia, augmented reality and games · 2Theory of computation · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Computer animation and physical simulation · 100% | |
| Theoretical computer science
1 paper |
Computational geometry · 100% | |
| Artificial intelligence
1 paper |
Knowledge representation and reasoning · 100% |
Topics — the 2 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computational geometry › geometric modeling and processing
mesh processing |
0.0 | 1 | 2001 | Dynamic skin triangulation · SODA 2001 |
Knowledge, reasoning and agents › Knowledge representation and reasoning › rule learning
inductive learning |
0.0 | 1 | 1988 | Simulation-Assisted Inductive Learning · AAAI 1988 |
Methods — techniques the papers use, named apart from their topics
dynamic triangulation · 0.1simulation · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2004 | An agent-based hydrogen vehicle/infrastructure modelabstractAn agent-based model is presented of the transition of a personal transportation system based on conventional fuels to one based on an alternative fuel, such as hydrogen, requiring a new support infrastructure. The model allows two types of agents, vehicle owners and hydrogen fuel suppliers, to interact on a grid of roads representing a metropolitan region, and shows how their initial placement on the grid can lead either to successful or to unsuccessful transitions. Craig Stephan, John Sullivan |
IEEE Congress on Evolutionary Computation | 2 |
| 2001 | Dynamic skin triangulation
Ho-Lun Cheng, Tamal K. Dey, Herbert Edelsbrunner, John Sullivan |
SODA | 4 |
| 2001 | Dynamic Skin Triangulation
Ho-Lun Cheng, Tamal K. Dey, Herbert Edelsbrunner, John Sullivan |
Discret. Comput. Geom. | 4 |
| 1988 | Simulation-Assisted Inductive Learning
Bruce G. Buchanan, John Sullivan, Tze-Pin Cheng, Scott H. Clearwater |
AAAI | 2 |