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John Sullivan

dblp:49/3191 · DBLP profile ↗
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4ranked-venue papers
0as first author
0since 2021 · last 2004
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2Graphics, computer vision, multimedia, augmented reality and games · 2Theory of computation · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Computer animation and physical simulation · 100%
Theoretical computer science
1 paper
Computational geometry · 100%
Artificial intelligence
1 paper
Knowledge representation and reasoning · 100%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computational geometry › geometric modeling and processing
mesh processing
0.012001
Dynamic skin triangulation · SODA 2001
Knowledge, reasoning and agents › Knowledge representation and reasoning › rule learning
inductive learning
0.011988
Simulation-Assisted Inductive Learning · AAAI 1988

Methods — techniques the papers use, named apart from their topics

dynamic triangulation · 0.1simulation · 0.0
YearPublicationVenuePosition
2004 An agent-based hydrogen vehicle/infrastructure model
abstract
An agent-based model is presented of the transition of a personal transportation system based on conventional fuels to one based on an alternative fuel, such as hydrogen, requiring a new support infrastructure. The model allows two types of agents, vehicle owners and hydrogen fuel suppliers, to interact on a grid of roads representing a metropolitan region, and shows how their initial placement on the grid can lead either to successful or to unsuccessful transitions.
Craig Stephan, John Sullivan
IEEE Congress on Evolutionary Computation2
2001 Dynamic skin triangulation
Ho-Lun Cheng, Tamal K. Dey, Herbert Edelsbrunner, John Sullivan
SODA4
2001 Dynamic Skin Triangulation
Ho-Lun Cheng, Tamal K. Dey, Herbert Edelsbrunner, John Sullivan
Discret. Comput. Geom.4
1988 Simulation-Assisted Inductive Learning
Bruce G. Buchanan, John Sullivan, Tze-Pin Cheng, Scott H. Clearwater
AAAI2