Deva Ramanan

dblp:49/488 · also Deva Kannan Ramanan · DBLP profile ↗
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198ranked-venue papers
15as first author
88since 2021 · last 2026
0009-0008-9180-8983ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 176 · 14 first-author · 77 since 2021Graphics, computer vision, multimedia, augmented reality and games · 139 · 10 first-author · 61 since 2021Systems, architecture and hardware · 5 · 4 since 2021Human-computer interaction and ubiquitous computing · 3Computer networks · 1 · 1 since 2021Security and privacy · 1
YearPublicationVenuePosition
2026 RadarSim: Simulating Single-Chip Radar Via Multimodal Neural Fields
abstract
Radars are an ideal complement to cameras: both are inexpensive, solid-state sensors, with cameras offering fine angular resolution, while radars provide metric depth and robustness under adverse weather. However, radar data is more difficult to interpret than camera images and varies significantly between sensors, necessitating increased reliance on simulation for prototyping sensors and processing pipelines. Recent work treating radar reconstruction as a novel view synthesis problem has shown great promise in reconstructing radar-relevant geometry and simulating lowlevel radar data. However, such methods are constrained by the low spatial resolution of the underlying radar. To address this, we propose a unified differentiable renderer, RadarSim, which leverages the high angular resolution of RGB cameras to generate Doppler radar range images from a camera-initialized neural field. Using a novel data set of calibrated radar camera recordings from a custom handheld rig, we demonstrate that RadarSim produces sharper geometry and Doppler range frames than radar-only reconstructions.
Chuhan Chen, Tianshu Huang, Akarsh Prabhakara, Chaithanya Kumar Mummadi, Zhongxiao Cong, Anthony Rowe 0001, Matthew O'Toole, Deva Ramanan
3DV8
2026 MapAnything: Universal Feed-Forward Metric 3D Reconstruction; map-anything.github.io
abstract
We introduce MapAnything, a unified transformer-based feed-forward model that ingests one or more images along with optional geometric inputs such as camera intrinsics, poses, depth, or partial reconstructions, and directly regresses the metric 3D scene geometry and cameras. MapAnything lever-ages a factored representation of multi-view scene geome-try, i.e., a collection of depth maps, local raymaps, camera poses, and a metric scale factor that effectively upgrades local reconstructions into a globally consistent metric frame. Standardizing the supervision and training across diverse datasets, along with flexible input augmentation, enables MapAnything to address a broad range of 3D vision tasks in a single feed-forward pass, including uncalibrated structure-from-motion, calibrated multi-view stereo, monocular depth estimation, camera localization, depth completion, and more. We provide extensive experimental analyses and model ab-lations demonstrating that MapAnything We provide extensive experimental analyses and model ab-lations demonstrating that MapAnything outperforms or matches specialist feed-forward models while offering more efficient joint training behavior, thus paving the way toward a universal 3D reconstruction backbone.
Nikhil Varma Keetha, Norman Müller, Johannes Schönberger, Lorenzo Porzi, Tobias Fischer 0004, Arno Knapitsch, Duncan Zauss, Ethan Weber, Nelson Antunes, Jonathon Luiten, Manuel Lopez-Antequera, Samuel Rota Bulò, Christian Richardt, Deva Ramanan, Sebastian A. Scherer, Peter Kontschieder
3DV15
2025 SMORE: Simultaneous Map and Object REconstruction
abstract
We present a method for dynamic surface reconstruction of large-scale urban scenes from LiDAR. Depth-based re-constructions tend to focus on small-scale objects or large-scale SLAM reconstructions that treat moving objects as outliers. We take a holistic perspective and optimize a compositional model of a dynamic scene that decomposes the world into rigidly-moving objects and the background. To achieve this, we take inspiration from recent novel view syn-thesis methods and frame the reconstruction problem as a global optimization over neural surfaces, ego poses, and object poses, which minimizes the error between composed spacetime surfaces and input LiDAR scans. In contrast to view synthesis methods, which typically minimize 2D errors with gradient descent, we minimize a 3D point-to-surface error by coordinate descent, which we decompose into reg-istration and surface reconstruction steps. Each step can be handled well by off-the-shelf methods without any re-training. We analyze the surface reconstruction step for rolling-shutter LiDARs, and show that deskewing operations common in continuous time SLAM can be applied to dynamic objects as well, improving results over prior art by an order of magnitude. Beyond pursuing dynamic reconstruction as a goal in and of itself, we propose that such a system can be used to auto-label partially annotated se-quences and produce ground truth annotation for hard-to-label problems such as depth completion and scene flow. Please refer https://anishmadan23.github.io/smore/ for more visual results.
Nathaniel Chodosh, Anish Madan, Simon Lucey, Deva Ramanan
3DV4
2025 DynOMo: Online Point Tracking by Dynamic Online Monocular Gaussian Reconstruction
abstract
Reconstructing scenes and tracking motion are two sides of the same coin. Tracking points allow for geometric reconstruction [13], while geometric reconstruction of (dynamic) scenes allows for 3D tracking of points over time [22], [36]. The latter was recently also exploited for 2D point tracking to overcome occlusion ambiguities by lifting tracking directly into 3D [35]. However, above approaches either require offline processing or multi-view camera setups both unrealistic for real-world applications like robot navigation or mixed reality. We target the challenge of online 2D and 3D point tracking from unposed monocular camera input introducing Dynamic Online Monocular Reconstruction (DynOMo). We leverage 3D Gaussian splatting to reconstruct dynamic scenes in an online fashion. Our approach extends 3D Gaussians to capture new content and object motions while estimating camera movements from a single RGB frame. DynOMo stands out by enabling emergence of point trajectories through robust image feature reconstruction and a novel similarity-enhanced regularization term, without requiring any correspondence-level supervision. It sets the first baseline for online point tracking with monocular unposed cameras, achieving performance on par with existing methods. We aim to inspire the community to advance online point tracking and reconstruction, expanding the applicability to diverse real-world scenarios.
Jenny Seidenschwarz, Qunjie Zhou, Bardienus Pieter Duisterhof, Deva Ramanan, Laura Leal-Taixé
3DV4
2025 DressRecon: Freeform 4D Human Reconstruction from Monocular Video
abstract
We present a method to reconstruct time-consistent human body models from monocular videos, focusing on extremely loose clothing or handheld object interactions. Prior work in human reconstruction is either limited to tight clothing with no object interactions, or requires calibrated multi- view captures or personalized template scans which are costly to collect at scale. Our key insight for high-quality yet flexible reconstruction is the careful combination of generic human priors about articulated body shape (learned from large-scale training data) with video-specific articulated “bag-of-bones” deformation (fit to a single video via test-time optimization). We accomplish this by learning a neural implicit model that disentangles body versus clothing deformations as separate motion model layers. To capture subtle geometry of clothing, we leverage image-based priors such as human body pose, surface normals, and optical flow during optimization. The resulting neural fields can be extracted into time-consistent meshes, or further optimized as explicit 3D Gaussians for high-fidelity interactive rendering. On datasets with highly challenging clothing deformations and object interactions, Dress-Recon yields higher-fidelity 3D reconstructions than prior art. Project page: https://jefftan969.github.io/dressrecon/
Jeff Tan, Donglai Xiang, Shubham Tulsiani, Deva Ramanan, Gengshan Yang
3DV4
2025 InstructPart: Task-Oriented Part Segmentation with Instruction Reasoning
abstract
Large multimodal foundation models, particularly in the domains of language and vision, have significantly advanced various tasks, including robotics, autonomous driving, information retrieval, and grounding. However, many of these models perceive objects as indivisible, overlooking the components that constitute them. Understanding these components and their associated affordances provides valuable insights into an object’s functionality, which is fundamental for performing a wide range of tasks. In this work, we introduce a novel real-world benchmark, InstructPart, comprising hand-labeled part segmentation annotations and task-oriented instructions to evaluate the performance of current models in understanding and executing part-level tasks within everyday contexts. Through our experiments, we demonstrate that task-oriented part segmentation remains a challenging problem, even for state-of-the-art Vision-Language Models (VLMs). In addition to our benchmark, we introduce a simple baseline that achieves a twofold performance improvement through fine-tuning with our dataset. With our dataset and benchmark, we aim to facilitate research on task-oriented part segmentation and enhance the applicability of VLMs across various domains, including robotics, virtual reality, information retrieval, and other related fields. Project website: https://zifuwan.github.io/InstructPart/.
Zifu Wan, Yaqi Xie 0001, Ce Zhang 0009, Zhiqiu Lin, Simon Stepputtis, Deva Ramanan, Katia P. Sycara
ACL (1)7
2025 Using Diffusion Priors for Video Amodal Segmentation
abstract
Object permanence in humans is a fundamental cue that helps in understanding persistence of objects, even when they are fully occluded in the scene. Present day methods in object segmentation do not account for this amodal nature of the world, and only work for segmentation of visible or modal objects. Few amodal methods exist; single-image segmentation methods cannot handle high-levels of occlusions which are better inferred using temporal information, and multi-frame methods have focused solely on segmenting rigid objects. To this end, we propose to tackle video amodal segmentation by formulating it as a conditional generation task, capitalizing on the foundational knowledge in video generative models. Our method is simple; we repurpose these models to condition on a sequence of modal mask frames of an object along with contextual pseudodepth maps, to learn which object boundary may be occluded and therefore, extended to hallucinate the complete extent of an object. This is followed by a content completion stage which is able to inpaint the occluded regions of an object. We benchmark our approach alongside a wide array of state-of-the-art methods on four datasets and show a dramatic improvement of upto 13% for amodal segmentation in an object’s occluded region.
Kaihua Chen, Deva Ramanan, Tarasha Khurana
CVPR2
2025 AerialMegaDepth: Learning Aerial-Ground Reconstruction and View Synthesis
abstract
We explore the task of geometric reconstruction of images captured from a mixture of ground and aerial views. Current state-of-the-art learning-based approaches fail to handle the extreme viewpoint variation between aerial-ground image pairs. Our hypothesis is that the lack of high-quality, co-registered aerial-ground datasets for training is a key reason for this failure. Such data is difficult to assemble precisely because it is difficult to reconstruct in a scalable way. To overcome this challenge, we propose a scalable framework combining pseudo-synthetic renderings from 3D city-wide meshes (e.g., Google Earth) with real, ground-level crowd-sourced images (e.g., MegaDepth [29]). The pseudo-synthetic data simulates a wide range of aerial viewpoints, while the real, crowd-sourced images help improve visual fidelity for ground-level images where mesh-based renderings lack sufficient detail, effectively bridging the domain gap between real images and pseudo-synthetic renderings. Using this hybrid dataset, we fine-tune several state-of-the-art algorithms and achieve significant improvements on real-world, zero-shot aerial-ground tasks. For example, we observe that baseline DUSt3R [64] localizes fewer than 5% of aerial-ground pairs within 5 degrees of camera rotation error, while fine-tuning with our data raises accuracy to nearly 56%, addressing a major failure point in handling large viewpoint changes. Beyond camera estimation and scene reconstruction, our dataset also improves performance on downstream tasks like novel-view synthesis in challenging aerial-ground scenarios, demonstrating the practical value of our approach in real-world applications.
Khiem Vuong, Anurag Ghosh, Deva Ramanan, Srinivasa G. Narasimhan, Shubham Tulsiani
CVPR3
2025 Reanimating Images using Neural Representations of Dynamic Stimuli
abstract
While computer vision models have made incredible strides in static image recognition, they still do not match human performance in tasks that require the understanding of complex, dynamic motion. This is notably true for real-world scenarios where embodied agents face complex and motion-rich environments. Our approach, BrainNRDS (Neural Representations of Dynamic Stimuli), leverages state-of-the-art video diffusion models to decouple static image representation from motion generation, enabling us to utilize fMRI brain activity for a deeper understanding of human responses to dynamic visual stimuli. Conversely, we also demonstrate that information about the brain’s representation of motion can enhance the prediction of optical flow in artificial systems. Our novel approach leads to four main findings: (1) Visual motion, represented as fine-grained, object-level resolution optical flow, can be decoded from brain activity generated by participants viewing video stimuli; (2) Video encoders outperform image-based models in predicting video-driven brain activity; (3) Brain-decoded motion signals enable realistic video reanimation based only on the initial frame of the video; and (4) We extend prior work to achieve full video decoding from video-driven brain activity. BrainNRDS advances our understanding of how the brain represents spatial and temporal information in dynamic visual scenes. Our findings demonstrate the potential of combining brain imaging with video diffusion models for developing more robust and biologically-inspired computer vision systems. We show additional decoding and encoding examples on this site: https://brain-nrds.github.io/.
Jacob Yeung, Andrew Luo 0001, Gabriel Sarch, Margaret M. Henderson, Deva Ramanan, Michael J. Tarr
CVPR5
2025 DiffusionSfM: Predicting Structure and Motion via Ray Origin and Endpoint Diffusion
abstract
Current Structure-from-Motion (SfM) methods typically follow a two-stage pipeline, combining learned or geometric pairwise reasoning with a subsequent global optimization step. In contrast, we propose a data-driven multi-view reasoning approach that directly infers 3D scene geometry and camera poses from multi-view images. Our framework, DiffusionSfM, parameterizes scene geometry and cameras as pixel-wise ray origins and endpoints in a global frame and employs a transformer-based denoising diffusion model to predict them from multi-view inputs. To address practical challenges in training diffusion models with missing data and unbounded scene coordinates, we introduce specialized mechanisms that ensure robust learning. We empirically validate DiffusionSfM on both synthetic and real datasets, demonstrating that it outperforms classical and learning-based approaches while naturally modeling uncertainty.
Qitao Zhao, Amy Lin, Jeff Tan, Jason Y. Zhang 0001, Deva Ramanan, Shubham Tulsiani
CVPR5
2025 Efficient Autoregressive Shape Generation Via Octree-Based Adaptive Tokenization
abstract
Many 3D generative models rely on variational autoencoders (VAEs) to learn compact shape representations. However, existing methods encode all shapes into a fixed-size token, disregarding the inherent variations in scale and complexity across 3D data. This leads to inefficient latent representations that can compromise downstream generation. We address this challenge by introducing Octree-based Adaptive Tokenization, a novel framework that adjusts the dimension of latent representations according to shape complexity. Our approach constructs an adaptive octree structure guided by a quadric-error-based subdivision criterion and allocates a shape latent vector to each octree cell using a query-based transformer. Building upon this tokenization, we develop an octree-based autoregressive generative model that effectively leverages these variable-sized representations in shape generation. Extensive experiments demonstrate that our approach reduces token counts by 50% compared to fixed-size methods while maintaining comparable visual quality. When using a similar token length, our method produces significantly higher-quality shapes. When incorporated with our downstream generative model, our method creates more detailed and diverse 3D content than existing approaches.
Kangle Deng, Hsueh-Ti Derek Liu, Xiaoxia Sun, Chong Shang, Kiran S. Bhat, Deva Ramanan, Jun-Yan Zhu, Maneesh Agrawala, Tinghui Zhou
ICCV7
2025 Towards Foundational Models for Single-Chip Radar
abstract
mmWave radars are compact, inexpensive, and durable sensors that are robust to occlusions and work regardless of environmental conditions, such as weather and darkness. However, this comes at the cost of poor angular resolution, especially for inexpensive single-chip radars, which are typically used in automotive and indoor sensing applications. Although many have proposed learning-based methods to mitigate this weakness, no standardized foundational models or large datasets for the mmWave radar have emerged, and practitioners have largely trained task-specific models from scratch using relatively small datasets. In this paper, we collect (to our knowledge) the largest available raw radar dataset with 1M samples (29 hours) and train a foundational model for 4D single-chip radar, which can predict 3D occupancy and semantic segmentation with quality that is typically only possible with much higher resolution sensors. We demonstrate that our Generalizable Radar Transformer (GRT) generalizes across diverse settings, can be fine-tuned for different tasks, and shows logarithmic data scaling of 20\% per $10\times$ data. We also run extensive ablations on common design decisions, and find that using raw radar data significantly outperforms widely-used lossy representations, equivalent to a $10\times$ increase in training data. Finally, we roughly estimate that $\approx$100M samples (3000 hours) of data are required to fully exploit the potential of GRT.
Tianshu Huang, Akarsh Prabhakara, Chuhan Chen, Jay Karhade, Deva Ramanan, Matthew O'Toole, Anthony Rowe 0001
ICCV5
2025 Enhancing Few-Shot Vision-Language Classification With Large Multimodal Model Features
Chancharik Mitra, Brandon Huang, Tianning Chai, Zhiqiu Lin, Assaf Arbelle, Rogério Feris, Leonid Karlinsky, Trevor Darrell, Deva Ramanan, Roei Herzig
ICCV9
2025 Generating Physically Stable and Buildable Brick Structures from Text
Ava Pun, Kangle Deng, Ruixuan Liu, Deva Ramanan, Changliu Liu, Jun-Yan Zhu
ICCV4
2025 ONLY: One-Layer Intervention Sufficiently Mitigates Hallucinations in Large Vision-Language Models
abstract
Recent Large Vision-Language Models (LVLMs) have introduced a new paradigm for understanding and reasoning about image input through textual responses. Although they have achieved remarkable performance across a range of multi-modal tasks, they face the persistent challenge of hallucination, which introduces practical weaknesses and raises concerns about their reliable deployment in real-world applications. Existing work has explored contrastive decoding approaches to mitigate this issue, where the output of the original LVLM is compared and contrasted with that of a perturbed version. However, these methods require two or more queries that slow down LVLM response generation, making them less suitable for real-time applications. To overcome this limitation, we propose ONLY, a training-free decoding approach that requires only a single query and a one-layer intervention during decoding, enabling efficient real-time deployment. Specifically, we enhance textual outputs by selectively amplifying crucial textual information using a text-to-visual entropy ratio for each token. Extensive experimental results demonstrate that our proposed ONLY consistently outperforms state-of-the-art methods across various benchmarks while requiring minimal implementation effort and computational cost. Code is available at https://github.com/zifuwan/ONLY.
Zifu Wan, Ce Zhang 0009, Silong Yong, Martin Q. Ma, Simon Stepputtis, Louis-Philippe Morency, Deva Ramanan, Katia P. Sycara, Yaqi Xie 0001
ICCV7
2025 MonoFusion: Sparse-View 4D Reconstruction via Monocular Fusion
abstract
We address the problem of dynamic scene reconstruction from sparse-view videos. Prior work often requires dense multi-view captures with hundreds of calibrated cameras (e.g. Panoptic Studio). Such multi-view setups are prohibitively expensive to build and cannot capture diverse scenes in-the-wild. In contrast, we aim to reconstruct dynamic human behaviors, such as repairing a bike or dancing, from a small set of sparse-view cameras with complete scene coverage (e.g. four equidistant inward-facing static cameras). We find that dense multi-view reconstruction methods struggle to adapt to this sparse-view setup due to limited overlap between viewpoints. To address these limitations, we carefully align independent monocular reconstructions of each camera to produce time- and view-consistent dynamic scene reconstructions. Extensive experiments on PanopticStudio and Ego-Exo4D demonstrate that our method achieves higher quality reconstructions than prior art, particularly when rendering novel views. Code, data, and data-processing scripts are available on https://github.com/Z1hanW/MonoFusion.
Jeff Tan, Tarasha Khurana, Neehar Peri, Deva Ramanan
ICCV5
2025 Self-Correcting Decoding with Generative Feedback for Mitigating Hallucinations in Large Vision-Language Models
abstract
While recent Large Vision-Language Models (LVLMs) have shown remarkable performance in multi-modal tasks, they are prone to generating hallucinatory text responses that do not align with the given visual input, which restricts their practical applicability in real-world scenarios. In this work, inspired by the observation that the text-to-image generation process is the inverse of image-conditioned response generation in LVLMs, we explore the potential of leveraging text-to-image generative models to assist in mitigating hallucinations in LVLMs. We discover that generative models can offer valuable self-feedback for mitigating hallucinations at both the response and token levels. Building on this insight, we introduce self-correcting Decoding with Generative Feedback (DeGF), a novel training-free algorithm that incorporates feedback from text-to-image generative models into the decoding process to effectively mitigate hallucinations in LVLMs. Specifically, DeGF generates an image from the initial response produced by LVLMs, which acts as an auxiliary visual reference and provides self-feedback to verify and correct the initial response through complementary or contrastive decoding. Extensive experimental results validate the effectiveness of our approach in mitigating diverse types of hallucinations, consistently surpassing state-of-the-art methods across six benchmarks. Code is available at https://github.com/zhangce01/DeGF.
Ce Zhang 0009, Zifu Wan, Zhehan Kan, Martin Q. Ma, Simon Stepputtis, Deva Ramanan, Ruslan Salakhutdinov, Louis-Philippe Morency, Katia P. Sycara, Yaqi Xie 0001
ICLR6
2025 Neural Eulerian Scene Flow Fields
abstract
We reframe scene flow as the task of estimating a continuous space-time ordinary differential equation (ODE) that describes motion for an entire observation sequence, represented with a neural prior. Our method, EulerFlow, optimizes this neural prior estimate against several multi-observation reconstruction objectives, enabling high quality scene flow estimation via self-supervision on real-world data. EulerFlow works out-of-the-box without tuning across multiple domains, including large-scale autonomous driving scenes and dynamic tabletop settings. Remarkably, EulerFlow produces high quality flow estimates on small, fast moving objects like birds and tennis balls, and exhibits emergent 3D point tracking behavior by solving its estimated ODE over long-time horizons. On the Argoverse 2 2024 Scene Flow Challenge, EulerFlow outperforms all prior art, surpassing the next-best unsupervised method by more than 2.5 times, and even exceeding the next-best supervised method by over 10%. See https://vedder.io/eulerflow for interactive visuals.
Kyle Vedder, Neehar Peri, Ishan Khatri, Eric Eaton, Mehmet Kemal Kocamaz, Zhiding Yu, Deva Ramanan, Joachim Pehserl
ICLR9
2025 BETTY Dataset: A Multi-Modal Dataset for Full-Stack Autonomy
abstract
We present the BETTY dataset, a large-scale, multi-modal dataset collected on several autonomous racing vehicles, targeting supervised and self-supervised state estimation, dynamics modeling, motion forecasting, perception, and more. Existing large-scale datasets, especially autonomous vehicle datasets, focus primarily on supervised perception, planning, and motion forecasting tasks. Our work enables multi-modal, data-driven methods by including all sensor inputs and the outputs from the software stack, along with semantic metadata and ground truth information. The dataset encompasses 4 years of data, currently comprising over 13 hours and 32 TB, collected on autonomous racing vehicle platforms. This data spans 6 diverse racing environments, including high-speed oval courses, for single and multi-agent algorithm evaluation in feature-sparse scenarios, as well as high-speed road courses with high longitudinal and lateral accelerations and tight, GPSdenied environments. It captures highly dynamic states, such as$63 \mathrm{m} / \mathrm{s}$crashes, loss of tire traction, and operation at the limit of stability. By offering a large breadth of cross-modal and dynamic data, the BETTY dataset enables the training and testing of full autonomy stack pipelines, pushing the performance of all algorithms to the limits. The current dataset is available at https://pitt-mit-iac.github.io/betty-dataset/.
Micah Nye, Ayoub Raji, Andrew Saba, Eidan Erlich, Robert Exley, Aragya Goyal, Alexander Matros, Ritesh Misra, Matthew Sivaprakasam, Marko Bertogna, Deva Ramanan, Sebastian A. Scherer
ICRA11
2025 Planning with Adaptive World Models for Autonomous Driving
abstract
Motion planning is crucial for safe navigation in complex urban environments. Historically, motion planners (MPs) have been evaluated with procedurally-generated simulators like CARLA. However, such synthetic benchmarks do not capture real-world multi-agent interactions. nuPlan, a recently released MP benchmark, addresses this limitation by augmenting real-world driving logs with closed-loop simulation logic, effectively turning the fixed dataset into a reactive simulator. We analyze the characteristics of nuPlan's recorded logs and find that each city has its own unique driving behaviors, suggesting that robust planners must adapt to different environments. We learn to model such unique behaviors with BehaviorNet, a graph convolutional neural network (GCNN) that predicts reactive agent behaviors using features derived from recently-observed agent histories; intuitively, some aggressive agents may tailgate lead vehicles, while others may not. To model such phenomena, BehaviorNet predicts the parameters of an agent's motion controller rather than directly predicting its spacetime trajectory (as most forecasters do). Finally, we present AdaptiveDriver, a model-predictive control (MPC) based planner that unrolls different world models conditioned on Behavior-Net's predictions. Our extensive experiments demonstrate that AdaptiveDriver achieves state-of-the-art results on the nuPlan closed-loop planning benchmark, improving over prior work by 2% on Test-14 Hard R-CLS, and generalizes even when evaluated on never-before-seen cities. project page
Arun Balajee Vasudevan, Neehar Peri, Deva Ramanan
ICRA4
2025 Reconstruct, Inpaint, Test-Time Finetune: Dynamic Novel-view Synthesis from Monocular Videos
abstract
We explore novel-view synthesis for dynamic scenes from monocular videos. Prior approaches rely on costly test-time optimization of 4D representations or do not preserve scene geometry when trained in a feed-forward manner. Our approach is based on three key insights: (1) covisible pixels (that are visible in both the input and target views) can be rendered by first reconstructing the dynamic 3D scene and rendering the reconstruction from the novel-views and (2) hidden pixels in novel views can be ``inpainted" with feed-forward 2D video diffusion models. Notably, our video inpainting diffusion model (CogNVS) can be self-supervised from 2D videos, allowing us to train it on a large corpus of in-the-wild videos. This in turn allows for (3) CogNVS to be applied zero-shot to novel test videos via test-time finetuning. We empirically verify that CogNVS outperforms almost all prior art for novel-view synthesis of dynamic scenes from monocular videos.
Kaihua Chen, Tarasha Khurana, Deva Ramanan
NeurIPS3
2025 RaySt3R: Predicting Novel Depth Maps for Zero-Shot Object Completion
abstract
3D shape completion has broad applications in robotics, digital twin reconstruction, and extended reality (XR). Although recent advances in 3D object and scene completion have achieved impressive results, existing methods lack 3D consistency, are computationally expensive, and struggle to capture sharp object boundaries. Our work (RaySt3R) addresses these limitations by recasting 3D shape completion as a novel view synthesis problem. Specifically, given a single RGB-D image, and a novel viewpoint (encoded as a collection of query rays), we train a feedforward transformer to predict depth maps, object masks, and per-pixel confidence scores for those query rays. RaySt3R fuses these predictions across multiple query views to reconstruct complete 3D shapes. We evaluate RaySt3R on synthetic and real-world datasets, and observe it achieves state-of-the-art performance, outperforming the baselines on all datasets by up to 44% in 3D chamfer distance.
Bardienus Pieter Duisterhof, Jan Oberst, Bowen Wen, Stanley T. Birchfield, Deva Ramanan, Jeffrey Ichnowski
NeurIPS5
2025 Towards Understanding Camera Motions in Any Video
abstract
We introduce CameraBench, a large-scale dataset and benchmark designed to assess and improve camera motion understanding. CameraBench consists of ~3,000 diverse internet videos, annotated by experts through a rigorous multi-stage quality control process. One of our core contributions is a taxonomy or "language" of camera motion primitives, designed in collaboration with cinematographers. We find, for example, that some motions like "follow" (or tracking) require understanding scene content like moving subjects. We conduct a large-scale human study to quantify human performance, revealing that domain expertise and tutorial-based training can significantly enhance accuracy. For example, a novice may confuse zoom-in (a change of intrinsics) with translating forward (a change of extrinsics), but can be trained to differentiate the two. Using CameraBench, we evaluate Structure-from-Motion (SfM) and Video-Language Models (VLMs), finding that SfM models struggle to capture semantic primitives that depend on scene content, while generative VLMs struggle to capture geometric primitives that require precise estimation of trajectories. We then fine-tune a generative VLM on CameraBench to achieve the best of both worlds and showcase its applications, including motion-augmented captioning, video question answering, and video-text retrieval. We hope our taxonomy, benchmark, and tutorials will drive future efforts towards the ultimate goal of understanding camera motions in any video.
Zhiqiu Lin, Siyuan Cen, Jay Karhade, Hewei Wang 0001, Chancharik Mitra, Yu Tong Tiffany Ling, Rushikesh Zawar, Yilun Du, Chuang Gan 0001, Deva Ramanan
NeurIPS13
2025 Roboflow100-VL: A Multi-Domain Object Detection Benchmark for Vision-Language Models
abstract
Vision-language models (VLMs) trained on internet-scale data achieve remarkable zero-shot detection performance on common objects like car, truck, and pedestrian. However, state-of-the-art models still struggle to generalize to out-of-distribution classes, tasks and imaging modalities not typically found in their pre-training. Rather than simply re-training VLMs on more visual data, we argue that one should align VLMs to new concepts with annotation instructions containing a few visual examples and rich textual descriptions. To this end, we introduce Roboflow100-VL, a large-scale collection of 100 multi-modal object detection datasets with diverse concepts not commonly found in VLM pre-training. We evaluate state-of-the-art models on our benchmark in zero-shot, few-shot, semi-supervised, and fully-supervised settings, allowing for comparison across data regimes. Notably, we find that VLMs like GroundingDINO and Qwen2.5-VL achieve less than 2% zero-shot accuracy on challenging medical imaging datasets within Roboflow100-VL, demonstrating the need for few-shot concept alignment. Lastly, we discuss our recent CVPR 2025 Foundational FSOD competition and share insights from the community. Notably, the winning team significantly outperforms our baseline by 17 mAP! Our code and dataset are available on GitHub and Roboflow.
Matvei Popov, Peter Robicheaux, Anish Madan, Isaac Robinson, Joseph Nelson, Deva Ramanan, Neehar Peri
NeurIPS6
2025 UFM: A Simple Path towards Unified Dense Correspondence with Flow
abstract
Dense image correspondence is central to many applications, such as visual odometry, 3D reconstruction, object association, and re-identification. Historically, dense correspondence has been tackled separately for wide-baseline scenarios and optical flow estimation, despite the common goal of matching content between two images. In this paper, we develop a Unified Flow \& Matching model (UFM), which is trained on unified data for pixels that are co-visible in both source and target images. UFM uses a simple, generic transformer architecture that directly regresses the $(u,v)$ flow. It is easier to train and more accurate for large flows compared to the typical coarse-to-fine cost volumes in prior work. UFM is 28\% more accurate than state-of-the-art flow methods (Unimatch), while also having 62\% less error and 6.7x faster than dense wide-baseline matchers (RoMa). UFM is the first to demonstrate that unified training can outperform specialized approaches across both domains. This result enables fast, general-purpose correspondence and opens new directions for multi-modal, long-range, and real-time correspondence tasks.
Nikhil Varma Keetha, Chenwei Lyu, Bhuvan Jhamb, Yuheng Qiu, Jay Karhade, Shreyas Jha, Yaoyu Hu, Deva Ramanan, Sebastian A. Scherer
NeurIPS10
2025 Lidar Panoptic Segmentation in an Open World
Anirudh Srinivasan Chakravarthy, Meghana Reddy Ganesina, Peiyun Hu, Laura Leal-Taixé, Shu Kong, Deva Ramanan, Aljosa Osep
Int. J. Comput. Vis.6
2025 OpenGAN: Open-Set Recognition via Open Data Generation
abstract
Real-world machine learning systems need to analyze test data that may differ from training data. In K-way classification, this is crisply formulated as open-set recognition, core to which is the ability to discriminate open-set data outside the K closed-set classes. Two conceptually elegant ideas for open-set discrimination are: 1) discriminatively learning an open-vs-closed binary discriminator by exploiting some outlier data as the open-set; and 2) unsupervised learning the closed-set data distribution with a GAN, using its discriminator as the open-set likelihood function. However, the former generalizes poorly to diverse open test data due to overfitting to the training outliers, which are unlikely to exhaustively span the open-world. The latter does not work well, presumably due to the unstable training of GANs. Motivated by the above, we propose OpenGAN, which addresses the limitation of each approach by combining them with several technical insights. First, we show that a carefully selected GAN-discriminator on some real outlier data already achieves the state-of-the-art. Second, we augment the available set of real open training examples with adversarially synthesized "fake" data. Third and most importantly, we build the discriminator over the features computed by the closed-world K-way networks. This allows OpenGAN to be implemented via a lightweight discriminator head built on top of an existing K-way network. Extensive experiments show that OpenGAN significantly outperforms prior open-set methods.
Shu Kong, Deva Ramanan
IEEE Trans. Pattern Anal. Mach. Intell.2
2024 RelPose++: Recovering 6D Poses from Sparse-view Observations
abstract
We address the task of estimating 6D camera poses from sparse-view image sets (2-8 images). This task is a vital pre-processing stage for nearly all contemporary (neural) reconstruction algorithms but remains challenging given sparse views, especially for objects with visual symmetries and texture-less surfaces. We build on the recent RelPose framework which learns a network that infers distributions over relative rotations over image pairs. We extend this approach in two key ways; first, we use attentional transformer layers to process multiple images jointly, since additional views of an object may resolve ambiguous symmetries in any given image pair (such as the handle of a mug that becomes visible in a third view). Second, we augment this network to also report camera translations by defining an appropriate coordinate system that decouples the ambiguity in rotation estimation from translation prediction. Our final system results in large improvements in 6D pose prediction over prior art on both seen and unseen object categories and also enables pose estimation and 3D reconstruction for in-the-wild objects.
Amy Lin, Jason Y. Zhang 0001, Deva Ramanan, Shubham Tulsiani
3DV3
2024 Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis
abstract
We present a method that simultaneously addresses the tasks of dynamic scene novel-view synthesis and six degree-of-freedom (6-DOF) tracking of all dense scene elements. We follow an analysis-by-synthesis framework, inspired by recent work that models scenes as a collection of 3D Gaussians which are optimized to reconstruct input images via differentiable rendering. To model dynamic scenes, we allow Gaussians to move and rotate over time while enforcing that they have persistent color, opacity, and size. By regularizing Gaussians’ motion and rotation with local-rigidity constraints, we show that our Dynamic 3D Gaussians correctly model the same area of physical space over time, including the rotation of that space. Dense 6-DOF tracking and dynamic reconstruction emerges naturally from persistent dynamic view synthesis, without requiring any correspondence or flow as input. We demonstrate a large number of downstream applications enabled by our representation, including first-person view synthesis, dynamic compositional scene synthesis, and 4D video editing.111. Project Website: dynamic3dgaussians.github.io
Jonathon Luiten, Georgios Kopanas, Bastian Leibe, Deva Ramanan
3DV4
2024 SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM
abstract
Dense simultaneous localization and mapping (SLAM) is crucial for robotics and augmented reality applications. However, current methods are often hampered by the non-volumetric or implicit way they represent a scene. This work introduces SplaTAM, an approach that, for the first time, leverages explicit volumetric representations, i.e., 3D Gaussians, to enable high-fidelity reconstruction from a single unposed RGB-D camera, surpassing the capabilities of existing methods. SplaTAM employs a simple online tracking and mapping system tailored to the underlying Gaussian representation. It utilizes a silhouette mask to elegantly capture the presence of scene density. This combination enables several benefits over prior representations, including fast rendering and dense optimization, quickly determining if areas have been previously mapped, and structured map expansion by adding more Gaussians. Extensive experiments show that SplaTAM achieves up to 2 x superior performance in camera pose estimation, map construction, and novel-view synthesis over existing methods, paving the way for more immersive high-fidelity SLAM applications.
Nikhil Varma Keetha, Jay Karhade, Krishna Murthy Jatavallabhula, Gengshan Yang, Sebastian A. Scherer, Deva Ramanan, Jonathon Luiten
CVPR6
2024 Language Models as Black-Box Optimizers for Vision-Language Models
abstract
Vision-language models (VLMs) pre-trained on web-scale datasets have demonstrated remarkable capabilities on downstream tasks when fine-tuned with minimal data. However, many VLMs rely on proprietary data and are not open-source, which restricts the use of white-box approaches for fine-tuning. As such, we aim to develop a black-box approach to optimize VLMs through natural language prompts, thereby avoiding the need to access model parameters, feature embeddings, or even output logits. We propose employing chat-based LLMs to search for the best text prompt for VLMs. Specifically, we adopt an automatic “hill-climbing” procedure that converges to an effective prompt by evaluating the performance of current prompts and asking LLMs to refine them based on textual feedback, all within a conversational process without human-in-the-loop. In a challenging 1-shot image classification setup, our simple approach surpasses the white-box continuous prompting method (CoOp) by an average of1.5% across 11 datasets including ImageNet. Our approach also outperforms both human-engineered and LLM-generated prompts. We high-light the advantage of conversational feedback that incor-porates both positive and negative prompts, suggesting that LLMs can utilize the implicit “gradient” direction in textual feedback for a more efficient search. In addition, we find that the text prompts generated through our strategy are not only more interpretable but also transfer well across different VLM architectures in a black-box manner. Lastly, we demonstrate our framework on a state-of-the-art black-box VLM (DALL-E 3) for text-to-image optimization.
Shihong Liu, Samuel Yu, Zhiqiu Lin, Deepak Pathak, Deva Ramanan
CVPR5
2024 The Neglected Tails in Vision-Language Models
abstract
Vision-language models (VLMs) excel in zero-shot recognition but their performance varies greatly across different visual concepts. For example, although CLIP achieves impressive accuracy on ImageNet (60-80%), its performance drops below 10% for more than ten concepts like night snake, presumably due to their limited presence in the pretraining data. However, measuring the frequency of concepts in VLMs' large-scale datasets is challenging. We address this by using large language models (LLMs) to count the number of pretraining texts that con-tain synonyms of these concepts. Our analysis confirms that popular datasets, such as LAION, exhibit a long-tailed concept distribution, yielding biased performance in VLMs. We also find that downstream applications of VLMs, including visual chatbots (e.g., GPT-4V) and text-to-image models (e.g., Stable Diffusion), often fail to recognize or generate images of rare concepts identified by our method. To mit-igate the imbalanced performance of zero-shot VLMs, we propose REtrieval-Augmented Learning (REAL). First, in-stead of prompting VLMs using the original class names, REAL uses their most frequent synonyms found in pretraining texts. This simple change already outperforms costly human-engineered and LLM-enriched prompts over nine benchmark datasets. Second, REAL trains a linear classifier on a small yet balanced set of pretraining data re-trieved using concept synonyms. REAL surpasses the previous zero-shot SOTA, using 400× less storage and 10,000× less training time!
Shubham Parashar, Zhiqiu Lin, Tian Liu 0006, Xiangjue Dong, Deva Ramanan, James Caverlee, Shu Kong
CVPR6
2024 HybridNeRF: Efficient Neural Rendering via Adaptive Volumetric Surfaces
abstract
Neural radiance fields provide state-of-the-art view synthesis quality but tend to be slow to render. One reason is that they make use of volume rendering, thus requiring many samples (and model queries) per ray at render time. Although this representation is flexible and easy to optimize, most real-world objects can be modeled more efficiently with surfaces instead of volumes, requiring far fewer samples per ray. This observation has spurred considerable progress in surface representations, such as signed distance functions, but these may struggle to model semi-opaque and thin structures. We propose a method, HybridNeRF, that leverages the strengths of both representations by rendering most objects as surfaces while modeling the (typically) small fraction of challenging regions volumetrically. We evaluate Hybrid-NeRF against the challenging Eyeful Tower dataset [38] along with other commonly used view synthesis datasets. When comparing to state-of-the-art baselines, including recent rasterization-based approaches, we improve error rates by 15-30% while achieving real-time framerates (at least 36 FPS) for virtual-reality resolutions ($2K\times 2K$). Project page: https://haithemturki.com/hybrid-nerf/.
Haithem Turki, Vasu Agrawal, Samuel Rota Bulò, Lorenzo Porzi, Peter Kontschieder, Deva Ramanan, Michael Zollhöfer, Christian Richardt
CVPR6
2024 FlashTex: Fast Relightable Mesh Texturing with LightControlNet
Kangle Deng, Timothy Omernick, Alexander Weiss, Deva Ramanan, Jun-Yan Zhu, Tinghui Zhou, Maneesh Agrawala
ECCV (27)4
2024 I Can't Believe It's Not Scene Flow!
Ishan Khatri, Kyle Vedder, Neehar Peri, Deva Ramanan, James Hays
ECCV (18)4
2024 Evaluating Text-to-Visual Generation with Image-to-Text Generation
Zhiqiu Lin, Deepak Pathak, Xide Xia, Graham Neubig, Pengchuan Zhang, Deva Ramanan
ECCV (9)8
2024 Better Call SAL: Towards Learning to Segment Anything in Lidar
Aljosa Osep, Tim Meinhardt, Francesco Ferroni, Neehar Peri, Deva Ramanan, Laura Leal-Taixé
ECCV (39)5
2024 Cameras as Rays: Pose Estimation via Ray Diffusion
abstract
Estimating camera poses is a fundamental task for 3D reconstruction and remains challenging given sparsely sampled views (<10). In contrast to existing approaches that pursue top-down prediction of global parametrizations of camera extrinsics, we propose a distributed representation of camera pose that treats a camera as a bundle of rays. This representation allows for a tight coupling with spatial image features improving pose precision. We observe that this representation is naturally suited for set-level transformers and develop a regression-based approach that maps image patches to corresponding rays. To capture the inherent uncertainties in sparse-view pose inference, we adapt this approach to learn a denoising diffusion model which allows us to sample plausible modes while improving performance. Our proposed methods, both regression- and diffusion-based, demonstrate state-of-the-art performance on camera pose estimation on CO3D while generalizing to unseen object categories and in-the-wild captures.
Jason Y. Zhang 0001, Amy Lin, Moneish Kumar, Tzu-Hsuan Yang, Deva Ramanan, Shubham Tulsiani
ICLR5
2024 ZeroFlow: Scalable Scene Flow via Distillation
abstract
Scene flow estimation is the task of describing the 3D motion field between temporally successive point clouds. State-of-the-art methods use strong priors and test-time optimization techniques, but require on the order of tens of seconds to process full-size point clouds, making them unusable as computer vision primitives for real-time applications such as open world object detection. Feedforward methods are considerably faster, running on the order of tens to hundreds of milliseconds for full-size point clouds, but require expensive human supervision. To address both limitations, we propose _Scene Flow via Distillation_, a simple, scalable distillation framework that uses a label-free optimization method to produce pseudo-labels to supervise a feedforward model. Our instantiation of this framework, _ZeroFlow_, achieves **state-of-the-art** performance on the _Argoverse 2 Self-Supervised Scene Flow Challenge_ while using zero human labels by simply training on large-scale, diverse unlabeled data. At test-time, ZeroFlow is over 1000$\times$ faster than label-free state-of-the-art optimization-based methods on full-size point clouds (34 FPS vs 0.028 FPS) and over 1000$\times$ cheaper to train on unlabeled data compared to the cost of human annotation (\\$394 vs ~\\$750,000). To facilitate further research, we will release our code, trained model weights, and high quality pseudo-labels for the Argoverse 2 and Waymo Open datasets.
Kyle Vedder, Neehar Peri, Nathaniel Chodosh, Ishan Khatri, Eric Eaton, Dinesh Jayaraman, Deva Ramanan, James Hays
ICLR8
2024 Revisiting the Role of Language Priors in Vision-Language Models
abstract
Vision-language models (VLMs) are impactful in part because they can be applied to a variety of visual understanding tasks in a zero-shot fashion, without any fine-tuning. We study $\textit{generative VLMs}$ that are trained for next-word generation given an image. We explore their zero-shot performance on the illustrative task of image-text retrieval across nine popular vision-language benchmarks. Our first observation is that they can be repurposed for discriminative tasks (such as image-text retrieval) by simply computing the match score of generating a particular text string given an image. We call this probabilistic score the Visual Generative Pre-Training Score (VisualGPTScore). While the VisualGPTScore produces near-perfect accuracy on some retrieval benchmarks, it yields poor accuracy on others. We analyze this behavior through a probabilistic lens, pointing out that some benchmarks inadvertently capture unnatural language distributions by creating adversarial but unlikely text captions. In fact, we demonstrate that even a "blind" language model that ignores any image evidence can sometimes outperform all prior art, reminiscent of similar challenges faced by the visual-question answering (VQA) community many years ago. We derive a probabilistic post-processing scheme that controls for the amount of linguistic bias in generative VLMs at test time without having to retrain or fine-tune the model. We show that the VisualGPTScore, when appropriately debiased, is a strong zero-shot baseline for vision-language understanding, oftentimes producing state-of-the-art accuracy.
Zhiqiu Lin, Deepak Pathak, Pengchuan Zhang, Deva Ramanan
ICML5
2024 NaturalBench: Evaluating Vision-Language Models on Natural Adversarial Samples
abstract
Vision-language models (VLMs) have made significant progress in recent visual-question-answering (VQA) benchmarks that evaluate complex visio-linguistic reasoning. However, are these models truly effective? In this work, we show that VLMs still struggle with natural images and questions that humans can easily answer, which we term $\textbf{natural adversarial samples}$. We also find it surprisingly easy to generate these VQA samples from natural image-text corpora using off-the-shelf models like CLIP and ChatGPT. We propose a semi-automated approach to collect a new benchmark, ${\bf NaturalBench}$, for reliably evaluating VLMs with 10,000 human-verified VQA samples. Crucially, we adopt a $\textbf{vision-centric}$ design by pairing each question with two images that yield different answers, preventing ``blind'' solutions from answering without using the images. This makes NaturalBench more challenging than previous benchmarks that can largely be solved with language priors like commonsense knowledge. We evaluate ${\bf 53}$ state-of-the-art VLMs on NaturalBench, showing that models like BLIP-3, LLaVA-OneVision, Cambrian-1, InternLM-XC2, Llama3.2-Vision, Molmo, Qwen2-VL, and even the (closed-source) GPT-4o lag 50%-70% behind human performance (which is above 90%). We analyze why NaturalBench is hard from two angles: (1) ${\bf Compositionality:}$ Solving NaturalBench requires diverse visio-linguistic skills, including understanding attribute bindings, object relationships, and advanced reasoning like logic and counting. To this end, unlike prior work that uses a single tag per sample, we tag each NaturalBench sample with 1 to 8 skill tags for fine-grained evaluation. (2) ${\bf Biases: }$ NaturalBench exposes severe biases in VLMs, as models often choose the same answer regardless of the image. We show that debiasing can be crucial for VLM performance. Lastly, we apply our benchmark curation method to diverse data sources, including long captions (over 100 words) and non-English languages like Chinese and Hindi, highlighting its potential for dynamic evaluations of VLMs.
Zhiqiu Lin, Wenxuan Peng, Jean de Dieu Nyandwi, Zixian Ma, Simran Khanuja, Ranjay Krishna, Graham Neubig, Deva Ramanan
NeurIPS10
2024 Revisiting Few-Shot Object Detection with Vision-Language Models
abstract
The era of vision-language models (VLMs) trained on web-scale datasets challenges conventional formulations of “open-world" perception. In this work, we revisit the task of few-shot object detection (FSOD) in the context of recent foundational VLMs. First, we point out that zero-shot predictions from VLMs such as GroundingDINO significantly outperform state-of-the-art few-shot detectors (48 vs. 33 AP) on COCO. Despite their strong zero-shot performance, such foundation models may still be sub-optimal. For example, trucks on the web may be defined differently from trucks for a target applications such as autonomous vehicle perception. We argue that the task of few-shot recognition can be reformulated as aligning foundation models to target concepts using a few examples. Interestingly, such examples can be multi-modal, using both text and visual cues, mimicking instructions that are often given to human annotators when defining a target concept of interest. Concretely, we propose Foundational FSOD, a new benchmark protocol that evaluates detectors pre-trained on any external data and fine-tuned on multi-modal (text and visual) K-shot examples per target class. We repurpose nuImages for Foundational FSOD, benchmark several popular open-source VLMs, and provide an empirical analysis of state-of-the-art methods. Lastly, we discuss our recent CVPR 2024 Foundational FSOD competition and share insights from the community. Notably, the winning team significantly outperforms our baseline by 23.3 mAP!
Anish Madan, Neehar Peri, Shu Kong, Deva Ramanan
NeurIPS4
2024 Re-Evaluating LiDAR Scene Flow
abstract
Popular benchmarks for self-supervised LiDAR scene flow (stereoKITTI, and FlyingThings3D) have unrealistic rates of dynamic motion, unrealistic correspondences, and unrealistic sampling patterns. As a result, progress on these benchmarks is misleading and may cause researchers to focus on the wrong problems. We evaluate a suite of top methods on a suite of real-world datasets (Argoverse 2.0, Waymo, and NuScenes) and report several conclusions. First, we find that performance on stereoKITTI is negatively correlated with performance on real-world data. Second, we find that one of this task’s key components –removing the dominant ego-motion –is better solved by classic ICP than any tested method. Finally, we show that despite the emphasis placed on learning, most performance gains are caused by pre- and post-processing steps: piecewise-rigid refinement and ground removal. We demonstrate this through a baseline method that combines these processing steps with a learning-free test-time flow optimization. This baseline outperforms every evaluated method.
Nathaniel Chodosh, Deva Ramanan, Simon Lucey
WACV2
2023 TarViS: A Unified Approach for Target-Based Video Segmentation
abstract
The general domain of video segmentation is currently fragmented into different tasks spanning multiple benchmarks. Despite rapid progress in the state-of-the-art, current methods are overwhelmingly task-specific and cannot conceptually generalize to other tasks. Inspired by recent approaches with multi-task capability, we propose TarViS: a novel, unified network architecture that can be applied to any task that requires segmenting a set of arbitrarily defined ‘targets' in video. Our approach is flexible with respect to how tasks define these targets, since it models the latter as abstract ‘queries' which are then used to predict pixel-precise target masks. A single TarViS model can be trained jointly on a collection of datasets spanning different tasks, and can hot-swap between tasks during inference without any task-specific retraining. To demonstrate its effectiveness, we apply TarViS to four different tasks, namely Video Instance Segmentation (VIS), Video Panoptic Segmentation (VPS), Video Object Segmentation (VOS) and Point Exemplar-guided Tracking (PET). Our unified, jointly trained model achieves state-of-the-art performance on 5/7 benchmarks spanning these four tasks, and competitive performance on the remaining two. Code and model weights are available at: https://github.com/Ali2500/TarViS
Ali Athar, Alexander Hermans, Jonathon Luiten, Deva Ramanan, Bastian Leibe
CVPR4
2023 3D-aware Conditional Image Synthesis
abstract
We propose pix2pix3D, a 3D-aware conditional generative model for controllable photorealistic image synthesis. Given a 2D label map, such as a segmentation or edge map, our model learns to synthesize a corresponding image from different viewpoints. To enable explicit 3D user control, we extend conditional generative models with neural radiance fields. Given widely-available posed monocular image and label map pairs, our model learns to assign a label to every 3D point in addition to color and density, which enables it to render the image and pixel-aligned label map simultaneously. Finally, we build an interactive system that allows users to edit the label map from different viewpoints and generate outputs accordingly.
Kangle Deng, Gengshan Yang, Deva Ramanan, Jun-Yan Zhu
CVPR3
2023 Point Cloud Forecasting as a Proxy for 4D Occupancy Forecasting
abstract
Predicting how the world can evolve in the future is crucial for motion planning in autonomous systems. Classical methods are limited because they rely on costly human annotations in the form of semantic class labels, bounding boxes, and tracks or HD maps of cities to plan their motion - and thus are difficult to scale to large unlabeled datasets. One promising self-supervised task is 3D point cloud forecasting [11, 18–20] from unannotated LiDAR sequences. We show that this task requires algorithms to implicitly capture (1) sensor extrinsics (i.e., the egomotion of the autonomous vehicle), (2) sensor intrinsics (i.e., the sampling pattern specific to the particular LiDAR sensor), and (3) the shape and motion of other objects in the scene. But autonomous systems should make predictions about the world and not their sensors! To this end, we factor out (1) and (2) by recasting the task as one of spacetime (4D) occupancy forecasting. But because it is expensive to obtain ground-truth 4D occupancy, we “render” point cloud data from 4D occupancy predictions given sensor extrinsics and intrinsics, allowing one to train and test occupancy algorithms with unannotated LiDAR sequences. This also allows one to evaluate and compare point cloud forecasting algorithms across diverse datasets, sensors, and vehicles.
Tarasha Khurana, Peiyun Hu, David Held, Deva Ramanan
CVPR4
2023 Multimodality Helps Unimodality: Cross-Modal Few-Shot Learning with Multimodal Models
abstract
The ability to quickly learn a new task with minimal instruction - known as few-shot learning - is a central aspect of intelligent agents. Classical few-shot benchmarks make use of few-shot samples from a single modality, but such samples may not be sufficient to characterize an entire concept class. In contrast, humans use cross-modal information to learn new concepts efficiently. In this work, we demonstrate that one can indeed build a better visual dog classifier by reading about dogs and listening to them bark. To do so, we exploit the fact that recent multimodal foundation models such as CLIP are inherently cross-modal, mapping different modalities to the same representation space. Specifically, we propose a simple cross-modal adaptation approach that learns from few-shot examples spanning different modalities. By repurposing class names as additional one-shot training samples, we achieve SOTA results with an embarrassingly simple linear classifier for vision-language adaptation. Furthermore, we show that our approach can benefit existing methods such as prefix tuning, adapters, and classifier ensembling. Finally, to explore other modalities beyond vision and language, we construct the first (to our knowledge) audiovisual few-shot benchmark and use cross-modal training to improve the performance of both image and audio classification. Project site at link.
Zhiqiu Lin, Samuel Yu, Zhiyi Kuang 0002, Deepak Pathak, Deva Ramanan
CVPR5
2023 Soft Augmentation for Image Classification
abstract
Modern neural networks are over-parameterized and thus rely on strong regularization such as data augmentation and weight decay to reduce overfitting and improve generalization. The dominant form of data augmentation applies invariant transforms, where the learning target of a sample is invariant to the transform applied to that sample. We draw inspiration from human visual classification studies and propose generalizing augmentation with invariant transforms to soft augmentation where the learning target softens non-linearly as a function of the degree of the transform applied to the sample: e.g., more aggressive image crop augmentations produce less confident learning targets. We demonstrate that soft targets allow for more aggressive data augmentation, offer more robust performance boosts, work with other augmentation policies, and interestingly, produce better calibrated models (since they are trained to be less confident on aggressively cropped/occluded examples). Combined with existing aggressive augmentation strategies, soft targets 1) double the top-1 accuracy boost across Cifar-10, Cifar-100, ImageNet-1K, and ImageNet-V2, 2) improve model occlusion performance by up to 4×, and 3) half the expected calibration error (ECE). Finally, we show that soft augmentation generalizes to self-supervised classification tasks. Code available at https://github.com/youngleox/soft_augmentation
Laura Leal-Taixé, James Hays, Deva Ramanan
CVPR5
2023 Distilling Neural Fields for Real-Time Articulated Shape Reconstruction
abstract
We present a method for reconstructing articulated 3D models from videos in real-time, without test-time optimization or manual 3D supervision at training time. Prior work often relies on pre-built deformable models (e.g. SMAL/SMPL), or slow perscene optimization through differentiable rendering (e.g. dynamic NeRFs). Such methods fail to support arbitrary object categories, or are unsuitable for real-time applications. To address the challenge of collecting large-scale 3D training data for arbitrary deformable object categories, our key insight is to use off-the-shelf video-based dynamic NeRFs as 3D supervision to train a fast feed-forward network, turning 3D shape and motion prediction into a supervised distillation task. Our temporal-aware network uses articulated bones and blend skinning to represent arbitrary deformations, and is self-supervised on video datasets without requiring 3D shapes or viewpoints as input. Through distillation, our network learns to 3D-reconstruct unseen articulated objects at interactive frame rates. Our method yields higher-fidelity 3D reconstructions than prior real-time methods for animals, with the ability to render realistic images at novel viewpoints and poses.
Jeff Tan, Gengshan Yang, Deva Ramanan
CVPR3
2023 Learning to Zoom and Unzoom
abstract
Many perception systems in mobile computing, autonomous navigation, and AR/VR face strict compute constraints that are particularly challenging for high-resolution input images. Previous works propose nonuniform downsamplers that “learn to zoom” on salient image regions, reducing compute while retaining task-relevant image information. However, for tasks with spatial labels (such as 2D/3D object detection and semantic segmentation), such distortions may harm performance. In this work (LZU), we “learn to zoom” in on the input image, compute spatial features, and then “unzoom” to revert any deformations. To enable efficient and differentiable unzooming, we approximate the zooming warp with a piecewise bilinear mapping that is invertible. LZU can be applied to any task with 2D spatial input and any model with 2D spatial features, and we demonstrate this versatility by evaluating on a variety of tasks and datasets: object detection on Argoverse-HD, semantic segmentation on Cityscapes, and monocular 3D object detection on nuScenes. Interestingly, we observe boosts in performance even when high-resolution sensor data is unavailable, implying that LZU can be used to “learn to upsample” as well. Code and additional visuals are available at https://tchittesh.github.io/lzu/.
Chittesh Thavamani, Francesco Ferroni, Deva Ramanan
CVPR4
2023 SUDS: Scalable Urban Dynamic Scenes
abstract
We extend neural radiance fields (NeRFs) to dynamic large-scale urban scenes. Prior work tends to reconstruct single video clips of short durations (up to 10 seconds). Two reasons are that such methods (a) tend to scale linearly with the number of moving objects and input videos because a separate model is built for each and (b) tend to require supervision via 3D bounding boxes and panoptic labels, obtained manually or via category-specific models. As a step towards truly open-world reconstructions of dynamic cities, we introduce two key innovations: (a) we factorize the scene into three separate hash table data structures to efficiently encode static, dynamic, and far-field radiance fields, and (b) we make use of unlabeled target signals consisting of RGB images, sparse LiDAR, off-the-shelf self-supervised 2D descriptors, and most importantly, 2D optical flow. Operationalizing such inputs via photometric, geometric, and feature-metric reconstruction losses enables SUDS to decompose dynamic scenes into the static background, individual objects, and their motions. When combined with our multi-branch table representation, such reconstructions can be scaled to tens of thousands of objects across 1.2 million frames from 1700 videos spanning geospatial footprints of hundreds of kilometers, (to our knowledge) the largest dynamic NeRF built to date. We present qualitative initial results on a variety of tasks enabled by our representations, including novel-view synthesis of dynamic urban scenes, unsupervised 3D instance segmentation, and unsupervised 3D cuboid detection. To compare to prior work, we also evaluate on KITTI and Virtual KITTI 2, surpassing state-of-the-art methods that rely on ground truth 3D bounding box annotations while being 10x quicker to train.
Haithem Turki, Jason Y. Zhang 0001, Francesco Ferroni, Deva Ramanan
CVPR4
2023 Pix2Map: Cross-Modal Retrieval for Inferring Street Maps from Images
abstract
Self-driving vehicles rely on urban street maps for autonomous navigation. In this paper, we introduce Pix2Map, a method for inferring urban street map topology directly from ego-view images, as needed to continually update and expand existing maps. This is a challenging task, as we need to infer a complex urban road topology directly from raw image data. The main insight of this paper is that this problem can be posed as cross-modal retrieval by learning a joint, cross-modal embedding space for images and existing maps, represented as discrete graphs that encode the topological layout of the visual surroundings. We conduct our experimental evaluation using the Argoverse dataset and show that it is indeed possible to accurately retrieve street maps corresponding to both seen and unseen roads solely from image data. Moreover, we show that our retrieved maps can be used to update or expand existing maps and even show proof-of-concept results for visual localization and image retrieval from spatial graphs.
Xindi Wu, KwunFung Lau, Francesco Ferroni, Aljosa Osep, Deva Ramanan
CVPR5
2023 Reconstructing Animatable Categories from Videos
abstract
Building animatable 3D models is challenging due to the need for 3D scans, laborious registration, and rigging. Recently, differentiable rendering provides a pathway to obtain high-quality 3D models from monocular videos, but these are limited to rigid categories or single instances. We present RAC, a method to build category-level 3D models from monocular videos, disentangling variations over instances and motion over time. Three key ideas are introduced to solve this problem: (1) specializing a category-level skeleton to instances, (2) a method for latent space regularization that encourages shared structure across a category while maintaining instance details, and (3) using 3D background models to disentangle objects from the background. We build 3D models for humans, cats and dogs given monocular videos. Project page: https://gengshan-y.github.io/rac-www/.
Gengshan Yang, Chaoyang Wang 0001, N. Dinesh Reddy, Deva Ramanan
CVPR4
2023 Total-Recon: Deformable Scene Reconstruction for Embodied View Synthesis
abstract
We explore the task of embodied view synthesis from monocular videos of deformable scenes. Given a minute-long RGBD video of people interacting with their pets, we render the scene from novel camera trajectories derived from the in-scene motion of actors: (1) egocentric cameras that simulate the point of view of a target actor and (2) 3rd-person cameras that follow the actor. Building such a system requires reconstructing the root-body and articulated motion of every actor, as well as a scene representation that supports free-viewpoint synthesis. Longer videos are more likely to capture the scene from diverse viewpoints (which helps reconstruction) but are also more likely to contain larger motions (which complicates reconstruction). To address these challenges, we present Total-Recon, the first method to photorealistically reconstruct deformable scenes from long monocular RGBD videos. Crucially, to scale to long videos, our method hierarchically decomposes the scene into the background and objects, whose motion is decomposed into carefully initialized root-body motion and local articulations. To quantify such "in-the-wild" reconstruction and view synthesis, we collect ground-truth data from a specialized stereo RGBD capture rig for 11 challenging videos, significantly outperforming prior methods.
Chonghyuk Song, Gengshan Yang, Kangle Deng, Jun-Yan Zhu, Deva Ramanan
ICCV5
2023 Joint Metrics Matter: A Better Standard for Trajectory Forecasting
abstract
Multi-modal trajectory forecasting methods commonly evaluate using single-agent metrics (marginal metrics), such as minimum Average Displacement Error (ADE) and Final Displacement Error (FDE), which fail to capture joint performance of multiple interacting agents. Only focusing on marginal metrics can lead to unnatural predictions, such as colliding trajectories or diverging trajectories for people who are clearly walking together as a group. Consequently, methods optimized for marginal metrics lead to overly-optimistic estimations of performance, which is detrimental to progress in trajectory forecasting research. In response to the limitations of marginal metrics, we present the first comprehensive evaluation of state-of-the-art (SOTA) trajectory forecasting methods with respect to multi-agent metrics (joint metrics): JADE, JFDE, and collision rate. We demonstrate the importance of joint metrics as opposed to marginal metrics with quantitative evidence and qualitative examples drawn from the ETH / UCY and Stanford Drone datasets. We introduce a new loss function incorporating joint metrics that, when applied to a SOTA trajectory forecasting method, achieves a 7% improvement in JADE / JFDE on the ETH / UCY datasets with respect to the previous SOTA. Our results also indicate that optimizing for joint metrics naturally leads to an improvement in interaction modeling, as evidenced by a 16% decrease in mean collision rate on the ETH / UCY datasets with respect to the previous SOTA. Code is available at github.com/ericaweng/joint-metrics-matter.
Erica Weng, Hana Hoshino, Deva Ramanan, Kris Makoto Kitani
ICCV3
2023 PPR: Physically Plausible Reconstruction from Monocular Videos
abstract
Given monocular videos, we build 3D models of articulated objects and environments whose 3D configurations satisfy dynamics and contact constraints. At its core, our method leverages differentiable physics simulation to aid visual reconstructions. We couple differentiable physics simulation with differentiable rendering via coordinate descent, which enables end-to-end optimization of, not only 3D reconstructions, but also physical system parameters from videos. We demonstrate the effectiveness of physics-informed reconstruction on monocular videos of quadruped animals and humans. It reduces reconstruction artifacts (e.g., scale ambiguity, unbalanced poses, and foot swapping) that are challenging to address by visual cues alone, and produces better foot contact estimation.
Gengshan Yang, John Z. Zhang, Zachary Manchester, Deva Ramanan
ICCV5
2023 Learning Lightweight Object Detectors via Multi-Teacher Progressive Distillation
abstract
Resource-constrained perception systems such as edge computing and vision-for-robotics require vision models to be both accurate and lightweight in computation and memory usage. While knowledge distillation is a proven strategy to enhance the performance of lightweight classification models, its application to structured outputs like object detection and instance segmentation remains a complicated task, due to the variability in outputs and complex internal network modules involved in the distillation process. In this paper, we propose a simple yet surprisingly effective sequential approach to knowledge distillation that progressively transfers the knowledge of a set of teacher detectors to a given lightweight student. To distill knowledge from a highly accurate but complex teacher model, we construct a sequence of teachers to help the student gradually adapt. Our progressive strategy can be easily combined with existing detection distillation mechanisms to consistently maximize student performance in various settings. To the best of our knowledge, we are the first to successfully distill knowledge from Transformer-based teacher detectors to convolution-based students, and unprecedentedly boost the performance of ResNet-50 based RetinaNet from 36.5% to 42.0% AP and Mask R-CNN from 38.2% to 42.5% AP on the MS COCO benchmark. Code available at https://github.com/Shengcao-Cao/MTPD.
Shengcao Cao, James Hays, Deva Ramanan, Yu-Xiong Wang, Liangyan Gui
ICML4
2023 Lidar Panoptic Segmentation and Tracking without Bells and Whistles
abstract
State-of-the-art lidar panoptic segmentation (LPS) methods follow “bottom-up” segmentation-centric fashion wherein they build upon semantic segmentation networks by utilizing clustering to obtain object instances. In this paper, we re-think this approach and propose a surprisingly simple yet effective detection-centric network for both LPS and tracking. Our network is modular by design and optimized for all aspects of both the panoptic segmentation and tracking task. One of the core components of our network is the object instance detection branch, which we train using point-level (modal) annotations, as available in segmentation-centric datasets. In the absence of amodal (cuboid) annotations, we regress modal centroids and object extent using trajectory-level supervision that provides information about object size, which cannot be inferred from single scans due to occlusions and the sparse nature of the lidar data. We obtain fine-grained instance segments by learning to associate lidar points with detected centroids. We evaluate our method on several 3D/4D LPS benchmarks and observe that our model establishes a new state-of-the-art among open-sourced models, outperforming recent query-based models.
Abhinav Agarwalla, Xuhua Huang, Jason Ziglar, Francesco Ferroni, Laura Leal-Taixé, James Hays, Aljosa Osep, Deva Ramanan
IROS8
2023 Streaming Motion Forecasting for Autonomous Driving
abstract
Trajectory forecasting is a widely-studied problem for autonomous navigation. However, existing benchmarks evaluate forecasting based on independent snapshots of trajectories, which are not representative of real-world applications that operate on a continuous stream of data. To bridge this gap, we introduce a benchmark that continuously queries future trajectories on streaming data and we refer to it as “streaming forecasting.” Our benchmark inherently captures the disappearance and re-appearance of agents, presenting the emergent challenge of forecasting for occluded agents, which is a safetycritical problem yet overlooked by snapshot-based benchmarks. Moreover, forecasting in the context of continuous timestamps naturally asks for temporal coherence between predictions from adjacent timestamps. Based on this benchmark, we further provide solutions and analysis for streaming forecasting. We propose a plug-and-play meta-algorithm called “Predictive Streamer” that can adapt any snapshot-based forecaster into a streaming forecaster. Our algorithm estimates the states of occluded agents by propagating their positions with multi-modal trajectories, and leverages differentiable filters to ensure temporal consistency. Both occlusion reasoning and temporal coherence strategies significantly improve forecasting quality, resulting in 25% smaller endpoint errors for occluded agents and 10-20% smaller fluctuations of trajectories. Our work is intended to generate interest within the community by highlighting the importance of addressing motion forecasting in its intrinsic streaming setting. Code is available at https://github.com/ziqipang/StreamingForecasting.
Ziqi Pang, Deva Ramanan, Yu-Xiong Wang
IROS2
2023 Low-Bandwidth Self-Improving Transmission of Rare Training Data
abstract
A severe bandwidth mismatch between incoming sensor data rate and wireless backhaul bandwidth often exists on unmanned probes when collecting new training data for machine learning (ML). To overcome this mismatch, we describe a self-improving ML-based transmission system called Hawk. Starting from a weak model that is trained on just a few examples, it seamlessly pipelines semi-supervised learning, active learning, and transfer learning, with asynchronous bandwidth-sensitive data transmission to a distant human for labeling. When a significant number of true positives (TPs) have been labeled, Hawk trains an improved model to replace the old model. This iterative workflow, called Live Learning, continues until a sufficient number of TPs have been collected. For very rare events on challenging datasets, and bandwidths as low as 12 kbps, a team of 7 probes using Hawk discovers up to 87% of the TPs that could have been discovered via full preview, transmission and labeling of all mission data. Hawk also uses diversity sampling and few-shot learning.
Shilpa Anna George, Haithem Turki, Ziqiang Feng, Deva Ramanan, Padmanabhan Pillai, Mahadev Satyanarayanan
MobiCom4
2023 PyNeRF: Pyramidal Neural Radiance Fields
abstract
Neural Radiance Fields (NeRFs) can be dramatically accelerated by spatial grid representations. However, they do not explicitly reason about scale and so introduce aliasing artifacts when reconstructing scenes captured at different camera distances. Mip-NeRF and its extensions propose scale-aware renderers that project volumetric frustums rather than point samples. But such approaches rely on positional encodings that are not readily compatible with grid methods. We propose a simple modification to grid-based models by training model heads at different spatial grid resolutions. At render time, we simply use coarser grids to render samples that cover larger volumes. Our method can be easily applied to existing accelerated NeRF methods and significantly improves rendering quality (reducing error rates by 20–90% across synthetic and unbounded real-world scenes) while incurring minimal performance overhead (as each model head is quick to evaluate). Compared to Mip-NeRF, we reduce error rates by 20% while training over 60x faster.
Haithem Turki, Michael Zollhöfer, Christian Richardt, Deva Ramanan
NeurIPS4
2023 BURST: A Benchmark for Unifying Object Recognition, Segmentation and Tracking in Video
abstract
Multiple existing benchmarks involve tracking and segmenting objects in video e.g., Video Object Segmentation (VOS) and Multi-Object Tracking and Segmentation (MOTS), but there is little interaction between them due to the use of disparate benchmark datasets and metrics (e.g. $\mathcal{J}\& {\mathcal{F}}$, mAP, sMOTSA). As a result, published works usually target a particular benchmark, and are not easily comparable to each another. We believe that the development of generalized methods that can tackle multiple tasks requires greater cohesion among these research sub-communities. In this paper, we aim to facilitate this by proposing BURST, a dataset which contains thousands of diverse videos with high-quality object masks, and an associated benchmark with six tasks involving object tracking and segmentation in video. All tasks are evaluated using the same data and comparable metrics, which enables researchers to consider them in unison, and hence, more effectively pool knowledge from different methods across different tasks. Additionally, we demonstrate several baselines for all tasks and show that approaches for one task can be applied to another with a quantifiable and explainable performance difference. Dataset annotations are available at: https://github.com/Ali2500/BURST-benchmark.
Ali Athar, Jonathon Luiten, Paul Voigtlaender, Tarasha Khurana, Achal Dave, Bastian Leibe, Deva Ramanan
WACV7
2023 Far3Det: Towards Far-Field 3D Detection
abstract
We focus on the task of far-field 3D detection (Far3Det) of objects beyond a certain distance from an observer, e.g., >50m. Far3Det is particularly important for autonomous vehicles (AVs) operating at highway speeds, which require detections of far-field obstacles to ensure sufficient braking distances. However, contemporary AV benchmarks such as nuScenes underemphasize this problem because they evaluate performance only up to a certain distance (50m). One reason is that obtaining far-field 3D annotations is difficult, particularly for lidar sensors that produce very few point returns for far-away objects. Indeed, we find that almost 50% of far-field objects (beyond 50m) contain zero lidar points. Secondly, current metrics for 3D detection employ a "one-size-fits-all" philosophy, using the same tolerance thresholds for near and far objects, inconsistent with tolerances for both human vision and stereo disparities. Both factors lead to an incomplete analysis of the Far3Det task. For example, while conventional wisdom tells us that highresolution RGB sensors should be vital for 3D detection of far-away objects, lidar-based methods still rank higher compared to RGB counterparts on the current benchmark leaderboards. As a first step towards a Far3Det benchmark, we develop a method to find well-annotated scenes from the nuScenes dataset and derive a well-annotated far-field validation set. We also propose a Far3Det evaluation protocol and explore various 3D detection methods for Far3Det. Our result convincingly justifies the long-held conventional wisdom that high-resolution RGB improves 3D detection in the far-field. We further propose a simple yet effective method that fuses detections from RGB and lidar detectors based on non-maximum suppression, which remarkably outperforms state-of-the-art 3D detectors in the far-field.
Jeet Kanjani, Francesco Ferroni, James Hays, Deva Ramanan, Shu Kong
WACV6
2022 Long- Tailed Recognition via Weight Balancing
abstract
In the real open world, data tends to follow long-tailed class distributions, motivating the well-studied long-tailed recognition (LTR) problem. Naive training produces models that are biased toward common classes in terms of higher accuracy. The key to addressing LTR is to balance various aspects including data distribution, training losses, and gradients in learning. We explore an orthogonal direction, weight balancing, motivated by the empirical observation that the naively trained classifier has “artificially” larger weights in norm for common classes (because there exists abundant data to train them, unlike the rare classes). We investigate three techniques to balance weights, L2-normalization, weight decay, and MaxNorm. We first point out that L2-normalization “perfectly” balances per-class weights to be unit norm, but such a hard constraint might prevent classes from learning better classifiers. In contrast, weight decay penalizes larger weights more heavily and so learns small balanced weights; the MaxNorm constraint encourages growing small weights within a norm ball but caps all the weights by the radius. Our extensive study shows that both help learn balanced weights and greatly improve the LTR accuracy. Surprisingly, weight decay, although underexplored in LTR, significantly improves over prior work. Therefore, we adopt a two-stage training paradigm and propose a simple approach to LTR: (1) learning features using the cross-entropy loss by tuning weight decay, and (2) learning classifiers using class-balanced loss by tuning weight decay and MaxNorm. Our approach achieves the state-of-the-art accuracy on five standard benchmarks, serving as a future baseline for long-tailed recognition.
Shaden Alshammari, Yu-Xiong Wang, Deva Ramanan, Shu Kong
CVPR3
2022 HODOR: High-level Object Descriptors for Object Re-segmentation in Video Learned from Static Images
abstract
Existing state-of-the-art methods for Video Object Segmentation (VOS) learn low-level pixel-to-pixel correspondences between frames to propagate object masks across video. This requires a large amount of densely annotated video data, which is costly to annotate, and largely redundant since frames within a video are highly correlated. In light of this, we propose HODOR: a novel method that tackles VOS by effectively leveraging annotated static images for understanding object appearance and scene context. We encode object instances and scene information from an image frame into robust high-level descriptors which can then be used to re-segment those objects in different frames. As a result, HODOR achieves state-of-the-art performance on the DAVIS and YouTube-VOS benchmarks compared to existing methods trained without video annotations. With out any architectural modification, HODOR can also learn from video context around single annotated video frames by utilizing cyclic consistency, whereas other methods rely on dense, temporally consistent annotations. Source code: https://github.com/Ali2500/HODOR.
Ali Athar, Jonathon Luiten, Alexander Hermans, Deva Ramanan, Bastian Leibe
CVPR4
2022 Depth-supervised NeRF: Fewer Views and Faster Training for Free
abstract
A commonly observed failure mode of Neural Radiance Field (NeRF) is fitting incorrect geometries when given an insufficient number of input views. One potential reason is that standard volumetric rendering does not enforce the constraint that most of a scene's geometry consist of empty space and opaque surfaces. We formalize the above assumption through DS-NeRF (Depth-supervised Neural Radiance Fields), a loss for learning radiance fields that takes advantage of readily-available depth supervision. We leverage the fact that current NeRF pipelines require images with known camera poses that are typically estimated by running structure-from-motion (SFM). Crucially, SFM also produces sparse 3D points that can be used as “free” depth supervision during training: we add a loss to encourage the distribution of a ray's terminating depth matches a given 3D keypoint, incorporating depth uncertainty. DS-NeRF can render better images given fewer training views while training 2-3x faster. Further, we show that our loss is compatible with other recently proposed NeRF methods, demonstrating that depth is a cheap and easily digestible supervisory signal. And finally, we find that DS-NeRF can support other types of depth supervision such as scanned depth sensors and RGB-D reconstruction outputs.
Kangle Deng, Andrew Liu 0001, Jun-Yan Zhu, Deva Ramanan
CVPR4
2022 Opening up Open World Tracking
abstract
Tracking and detecting any object, including ones never-seen-before during model training, is a crucial but elusive capability of autonomous systems. An autonomous agent that is blind to never-seen-before objects poses a safety hazard when operating in the real world - and yet this is how almost all current systems work. One of the main obstacles towards advancing tracking any object is that this task is notoriously difficult to evaluate. A benchmark that would allow us to perform an apples-to-apples comparison of existing efforts is a crucial first step towards advancing this important research field. This paper addresses this evaluation deficit and lays out the landscape and evaluation methodology for detecting and tracking both known and unknown objects in the open-world setting. We propose a new benchmark, TAOOW. Tracking Any Object in an Open World, analyze existing efforts in multi-object tracking, and construct a baseline for this task while highlighting future challenges. We hope to open a new front in multi-object tracking research that will hopefully bring us a step closer to intelligent systems that can operate safely in the real world.
Idil Esen Zulfikar, Jonathon Luiten, Achal Dave, Deva Ramanan, Bastian Leibe, Aljosa Osep, Laura Leal-Taixé
CVPR5
2022 Forecasting from LiDAR via Future Object Detection
abstract
Object detection and forecasting are fundamental components of embodied perception. These two problems, how-ever, are largely studied in isolation by the community. In this paper, we propose an end-to-end approachfor detection and motion forecasting based on raw sensor measurement as opposed to ground truth tracks. Instead of predicting the current frame locations and forecasting forward in time, we directly predict future object locations and backcast to determine where each trajectory began. Our approach not only improves overall accuracy compared to other modular or end-to-end baselines, it also prompts us to rethink the role of explicit tracking for embodied perception. Additionally, by linking future and current locations in a many-to-one manner, our approach is able to reason about multiple futures, a capability that was previously considered difficult for end-to-end approaches. We conduct extensive experi-ments on the popular nuScenes dataset and demonstrate the empirical effectiveness of our approach. In addition, we investigate the appropriateness of reusing standard forecasting metrics for an end-to-end setup, and find a number of limitations which allow us to build simple baselines to game these metrics. We address this issue with a novel set of joint forecasting and detection metrics that extend the commonly used AP metrics from the detection community to measuring forecasting accuracy. Our code is available on GitHub.
Neehar Peri, Jonathon Luiten, Aljosa Osep, Laura Leal-Taixé, Deva Ramanan
CVPR6
2022 Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly- Throughs
abstract
We use neural radiance fields (NeRFs) to build interac-tive 3D environments from large-scale visual captures spanning buildings or even multiple city blocks collected pri-marily from drones. In contrast to single object scenes (on which NeRFs are traditionally evaluated), our scale poses multiple challenges including (1) the need to model thou-sands of images with varying lighting conditions, each of which capture only a small subset of the scene, (2) pro-hibitively large model capacities that make it infeasible to train on a single GPU, and (3) significant challenges for fast rendering that would enable interactive fly-throughs. To address these challenges, we begin by analyzing visi-bility statistics for large-scale scenes, motivating a sparse network structure where parameters are specialized to dif-ferent regions of the scene. We introduce a simple geomet-ric clustering algorithm for data parallelism that partitions training images (or rather pixels) into different NeRF sub-modules that can be trained in parallel. We evaluate our approach on existing datasets (Quad 6k and UrbanScene3D) as well as against our own drone footage, improving training speed by 3x and PSNR by 12%. We also evaluate re-cent NeRF fast renderers on top of Mega-NeRF and intro-duce a novel method that exploits temporal coherence. Our technique achieves a 40x speedup over conventional NeRF rendering while remaining within 0.8 db in PSNR quality, exceeding the fidelity of existing fast renderers.
Haithem Turki, Deva Ramanan, Mahadev Satyanarayanan
CVPR2
2022 BANMo: Building Animatable 3D Neural Models from Many Casual Videos
abstract
Prior work for articulated 3D shape reconstruction often relies on specialized multi-view and depth sensors or pre-built deformable 3D models. Such methods do not scale to diverse sets of objects in the wild. We present a method that requires neither of them. It aims to create high-fidelity, articulated 3D models from many casual RGB videos in a differentiable rendering framework. Our key in-sight is to merge three schools of thought: (1) classic deformable shape models that make use of articulated bones and blend skinning, (2) canonical embeddings that establish correspondences between pixels and a canonical 3D model, and (3) volumetric neural radiance fields (NeRFs) that are amenable to gradient-based optimization. We introduce neural blend skinning models that allow for differentiable and invertible articulated deformations. When combined with canonical embeddings, such models allow us to establish dense correspondences across videos that can be self-supervised with cycle consistency. On real and synthetic datasets, our method shows higher-fidelity 3D reconstructions than prior works for humans and animals, with the ability to render realistic images from novel viewpoints. Project page: https://banmo-www.github.io/.
Gengshan Yang, Minh Vo, Natalia Neverova, Deva Ramanan, Andrea Vedaldi, Hanbyul Joo
CVPR4
2022 Multimodal Object Detection via Probabilistic Ensembling
Jinghao Shi, Zelin Ye, Christoph Mertz, Deva Ramanan, Shu Kong
ECCV (9)5
2022 Differentiable Raycasting for Self-Supervised Occupancy Forecasting
Tarasha Khurana, Peiyun Hu, Achal Dave, Jason Ziglar, David Held, Deva Ramanan
ECCV (38)6
2022 RelPose: Predicting Probabilistic Relative Rotation for Single Objects in the Wild
Jason Y. Zhang 0001, Deva Ramanan, Shubham Tulsiani
ECCV (31)2
2022 Learning to Discover and Detect Objects
abstract
We tackle the problem of novel class discovery and localization (NCDL). In this setting, we assume a source dataset with supervision for only some object classes. Instances of other classes need to be discovered, classified, and localized automatically based on visual similarity without any human supervision. To tackle NCDL, we propose a two-stage object detection network Region-based NCDL (RNCDL) that uses a region proposal network to localize regions of interest (RoIs). We then train our network to learn to classify each RoI, either as one of the known classes, seen in the source dataset, or one of the novel classes, with a long-tail distribution constraint on the class assignments, reflecting the natural frequency of classes in the real world. By training our detection network with this objective in an end-to-end manner, it learns to classify all region proposals for a large variety of classes, including those not part of the labeled object class vocabulary. Our experiments conducted using COCO and LVIS datasets reveal that our method is significantly more effective than multi-stage pipelines that rely on traditional clustering algorithms. Furthermore, we demonstrate the generality of our approach by applying our method to a large-scale Visual Genome dataset, where our network successfully learns to detect various semantic classes without direct supervision.
Vladimir Fomenko, Ismail Elezi, Deva Ramanan, Laura Leal-Taixé, Aljosa Osep
NeurIPS3
2022 Continual Learning with Evolving Class Ontologies
abstract
Lifelong learners must recognize concept vocabularies that evolve over time. A common yet underexplored scenario is learning with class labels that continually refine/expand old classes. For example, humans learn to recognize ${\tt dog}$ before dog breeds. In practical settings, dataset ${\it versioning}$ often introduces refinement to ontologies, such as autonomous vehicle benchmarks that refine a previous ${\tt vehicle}$ class into ${\tt school-bus}$ as autonomous operations expand to new cities. This paper formalizes a protocol for studying the problem of ${\it Learning with Evolving Class Ontology}$ (LECO). LECO requires learning classifiers in distinct time periods (TPs); each TP introduces a new ontology of "fine" labels that refines old ontologies of "coarse" labels (e.g., dog breeds that refine the previous ${\tt dog}$). LECO explores such questions as whether to annotate new data or relabel the old, how to exploit coarse labels, and whether to finetune the previous TP's model or train from scratch. To answer these questions, we leverage insights from related problems such as class-incremental learning. We validate them under the LECO protocol through the lens of image classification (on CIFAR and iNaturalist) and semantic segmentation (on Mapillary). Extensive experiments lead to some surprising conclusions; while the current status quo in the field is to relabel existing datasets with new class ontologies (such as COCO-to-LVIS or Mapillary1.2-to-2.0), LECO demonstrates that a far better strategy is to annotate ${\it new}$ data with the new ontology. However, this produces an aggregate dataset with inconsistent old-vs-new labels, complicating learning. To address this challenge, we adopt methods from semi-supervised and partial-label learning. We demonstrate that such strategies can surprisingly be made near-optimal, in the sense of approaching an "oracle" that learns on the aggregate dataset exhaustively labeled with the newest ontology.
Zhiqiu Lin, Deepak Pathak, Yu-Xiong Wang, Deva Ramanan, Shu Kong
NeurIPS4
2021 Safe Local Motion Planning With Self-Supervised Freespace Forecasting
abstract
Safe local motion planning for autonomous driving in dynamic environments requires forecasting how the scene evolves. Practical autonomy stacks adopt a semantic object-centric representation of a dynamic scene and build object detection, tracking, and prediction modules to solve forecasting. However, training these modules comes at an enormous human cost of manually annotated objects across frames. In this work, we explore future freespace as an alternative representation to support motion planning. Our key intuition is that it is important to avoid straying into occupied space regardless of what is occupying it. Importantly, computing ground-truth future freespace is annotation-free. First, we explore freespace forecasting as a self-supervised learning task. We then demonstrate how to use forecasted freespace to identify collision-prone plans from off-the-shelf motion planners. Finally, we propose future freespace as an additional source of annotation-free supervision. We demonstrate how to integrate such supervision into the learning-based planners. Experimental results on nuScenes and CARLA suggest both approaches lead to a significant reduction in collision rates.1
Peiyun Hu, Aaron Huang, John M. Dolan, David Held, Deva Ramanan
CVPR5
2021 Background Splitting: Finding Rare Classes in a Sea of Background
abstract
We focus on the problem of training deep image classification models for a small number of extremely rare categories. In this common, real-world scenario, almost all images belong to the background category in the dataset. We find that state-of-the-art approaches for training on imbalanced datasets do not produce accurate deep models in this regime. Our solution is to split the large, visually diverse background into many smaller, visually similar categories during training. We implement this idea by extending an image classification model with an additional auxiliary loss that learns to mimic the predictions of a pre-existing classification model on the training set. The auxiliary loss requires no additional human labels and regularizes feature learning in the shared network trunk by forcing the model to discriminate between auxiliary categories for all training set examples, including those belonging to the monolithic background of the main rare category classification task. To evaluate our method we contribute modified versions of the iNaturalist and Places365 datasets where only a small subset of rare category labels are available during training (all other images are labeled as background). By jointly learning to recognize both the selected rare categories and auxiliary categories, our approach yields models that perform 8.3 mAP points higher than state-of-the-art imbalanced learning baselines when 98.30% of the data is background, and up to 42.3 mAP points higher than fine-tuning baselines when 99.98% of the data is background.
Ravi Teja Mullapudi, Fait Poms, William R. Mark, Deva Ramanan, Kayvon Fatahalian
CVPR4
2021 Learning To Segment Rigid Motions From Two Frames
abstract
Appearance-based detectors achieve remarkable performance on common scenes, benefiting from high-capacity models and massive annotated data, but tend to fail for scenarios that lack training data. Geometric motion segmentation algorithms, however, generalize to novel scenes, but have yet to achieve comparable performance to appearance-based ones, due to noisy motion estimations and degenerate motion configurations. To combine the best of both worlds, we propose a modular network, whose architecture is motivated by a geometric analysis of what independent object motions can be recovered from an egomotion field. It takes two consecutive frames as input and predicts segmentation masks for the background and multiple rigidly moving objects, which are then parameterized by 3D rigid transforma tions. Our method achieves state-of-the-art performance for rigid motion segmentation on KITTI and Sintel. The inferred rigid motions lead to a significant improvement for depth and scene flow estimation.
Gengshan Yang, Deva Ramanan
CVPR2
2021 LASR: Learning Articulated Shape Reconstruction From a Monocular Video
abstract
Remarkable progress has been made in 3D reconstruction of rigid structures from a video or a collection of images. However, it is still challenging to reconstruct nonrigid structures from RGB inputs, due to its under-constrained nature. While template-based approaches, such as parametric shape models, have achieved great success in modeling the "closed world" of known object categories, they cannot well handle the "open-world" of novel object categories or outlier shapes. In this work, we introduce a template-free approach to learn 3D shapes from a single video. It adopts an analysis-by-synthesis strategy that forward-renders object silhouette, optical flow, and pixel values to compare with video observations, which generates gradients to adjust the camera, shape and motion parameters. Without using a category-specific shape template, our method faithfully reconstructs nonrigid 3D structures from videos of human, animals, and objects of unknown classes. Our code is available at lasr-google.github.io.
Gengshan Yang, Deqing Sun, Varun Jampani, Daniel Vlasic, Forrester Cole, Huiwen Chang, Deva Ramanan, William T. Freeman, Ce Liu 0001
CVPR7
2021 Detecting Invisible People
abstract
Monocular object detection and tracking have improved drastically in recent years, but rely on a key assumption: that objects are visible to the camera. Many offline tracking approaches reason about occluded objects post-hoc, by linking together tracklets after the object re-appears, making use of reidentification (ReID). However, online tracking in embodied robotic agents (such as a self-driving vehicle) fundamentally requires object permanence, which is the ability to reason about occluded objects before they re-appear. In this work, we re-purpose tracking benchmarks and propose new metrics for the task of detecting invisible objects, focusing on the illustrative case of people. We demonstrate that current detection and tracking systems perform dramatically worse on this task. We introduce two key innovations to recover much of this performance drop. We treat occluded object detection in temporal sequences as a short-term forecasting challenge, bringing to bear tools from dynamic sequence prediction. Second, we build dynamic models that explicitly reason in 3D from monocular videos without calibration, using observations produced by monocular depth estimators. To our knowledge, ours is the first work to demonstrate the effectiveness of monocular depth estimation for the task of tracking and detecting occluded objects. Our approach strongly improves by 11.4% over the baseline in ablations and by 5.0% over the state-of-the-art in F1 score.
Tarasha Khurana, Achal Dave, Deva Ramanan
ICCV3
2021 OpenGAN: Open-Set Recognition via Open Data Generation
abstract
Real-world machine learning systems need to analyze novel testing data that differs from the training data. In K-way classification, this is crisply formulated as open-set recognition, core to which is the ability to discriminate open-set data outside the K closed-set classes. Two conceptually elegant ideas for open-set discrimination are: 1) discriminatively learning an open-vs-closed binary discriminator by exploiting some outlier data as the open-set, and 2) unsupervised learning the closed-set data distribution with a GAN and using its discriminator as the open-set likelihood function. However, the former generalizes poorly to diverse open test data due to overfitting to the training outliers, which unlikely exhaustively span the open-world. The latter does not work well, presumably due to the instable training of GANs. Motivated by the above, we propose OpenGAN, which addresses the limitation of each approach by combining them with several technical insights. First, we show that a carefully selected GAN-discriminator on some real outlier data already achieves the state-of-the-art. Second, we augment the available set of real open training examples with adversarially synthesized "fake" data. Third and most importantly, we build the discriminator over the features computed by the closed-world K-way networks. Extensive experiments show that Open-GAN significantly outperforms prior open-set methods.
Shu Kong, Deva Ramanan
ICCV2
2021 Learning Rare Category Classifiers on a Tight Labeling Budget
abstract
Many real-world ML deployments face the challenge of training a rare category model with a small labeling budget. In these settings, there is often access to large amounts of unlabeled data, therefore it is attractive to consider semi-supervised or active learning approaches to reduce human labeling effort. However, prior approaches make two assumptions that do not often hold in practice; (a) one has access to a modest amount of labeled data to bootstrap learning and (b) every image belongs to a common category of interest. In this paper, we consider the scenario where we start with as-little-as five labeled positives of a rare category and a large amount of unlabeled data of which 99.9% of it is negatives. We propose an active semi-supervised method for building accurate models in this challenging setting. Our method leverages two key ideas: (a) Utilize human and machine effort where they are most effective; human labels are used to identify "needle-in-a-haystack" positives, while machine-generated pseudo-labels are used to identify negatives. (b) Adapt recently proposed representation learning techniques for handling extremely imbalanced human labeled data to iteratively train models with noisy machine labeled data. We compare our approach with prior active learning and semi-supervised approaches, demonstrating significant improvements in accuracy per unit labeling effort, particularly on a tight labeling budget.
Ravi Teja Mullapudi, Fait Poms, William R. Mark, Deva Ramanan, Kayvon Fatahalian
ICCV4
2021 Low-Shot Validation: Active Importance Sampling for Estimating Classifier Performance on Rare Categories
abstract
For machine learning models trained with limited labeled training data, validation stands to become the main bottleneck to reducing overall annotation costs. We propose a statistical validation algorithm that accurately estimates the F-score of binary classifiers for rare categories, where finding relevant examples to evaluate on is particularly challenging. Our key insight is that simultaneous calibration and importance sampling enables accurate estimates even in the low-sample regime (< 300 samples). Critically, we also derive an accurate single-trial estimator of the variance of our method and demonstrate that this estimator is empirically accurate at low sample counts, enabling a practitioner to know how well they can trust a given low-sample estimate. When validating state-of-the-art semi-supervised models on ImageNet and iNatural-ist2017, our method achieves the same estimates of model performance with up to 10× fewer labels than competing approaches. In particular, we can estimate model F1 scores with a variance of 0.005 using as few as 100 labels.
Fait Poms, Vishnu Sarukkai, Ravi Teja Mullapudi, Nimit Sharad Sohoni, William R. Mark, Deva Ramanan, Kayvon Fatahalian
ICCV6
2021 Do Image Classifiers Generalize Across Time?
abstract
Vision models notoriously flicker when applied to videos: they correctly recognize objects in some frames, but fail on perceptually similar, nearby frames. In this work, we systematically analyze the robustness of image classifiers to such temporal perturbations in videos. To do so, we construct two new datasets, ImageNet-Vid-Robust and YTBB-Robust, containing a total of 57,897 images grouped into 3,139 sets of perceptually similar images. Our datasets were derived from ImageNet-Vid and Youtube-BB, respectively, and thoroughly re-annotated by human experts for image similarity. We evaluate a diverse array of classifiers pre-trained on ImageNet and show a median classification accuracy drop of 16 and 10 points, respectively, on our two datasets. Additionally, we evaluate three detection models and show that natural perturbations induce both classification as well as localization errors, leading to a median drop in detection mAP of 14 points. Our analysis demonstrates that perturbations occurring naturally in videos pose a substantial and realistic challenge to deploying convolutional neural networks in environments that require both reliable and low-latency predictions.
Vaishaal Shankar, Achal Dave, Rebecca Roelofs, Deva Ramanan, Benjamin Recht, Ludwig Schmidt
ICCV4
2021 FOVEA: Foveated Image Magnification for Autonomous Navigation
abstract
Efficient processing of high-resolution video streams is safety-critical for many robotics applications such as autonomous driving. Image downsampling is a commonly adopted technique to ensure the latency constraint is met. However, this naive approach greatly restricts an object detector’s capability to identify small objects. In this paper, we propose an attentional approach that elastically magnifies certain regions while maintaining a small input canvas. The magnified regions are those that are believed to have a high probability of containing an object, whose signal can come from a dataset-wide prior or frame-level prior computed from recent object predictions. The magnification is implemented by a KDE-based mapping to transform the bounding boxes into warping parameters, which are then fed into an image sampler with anti-cropping regularization. The detector is then fed with the warped image and we apply a differentiable backward mapping to get bounding box outputs in the original space. Our regional magnification allows algorithms to make better use of high-resolution input without incurring the cost of high-resolution processing. On the autonomous driving datasets Argoverse-HD and BDD100K, we show our proposed method boosts the detection AP over standard Faster R-CNN, with and without finetuning. Additionally, building on top of the previous state-of-the-art in streaming detection, our method sets a new record for streaming AP on Argoverse-HD (from 17.8 to 23.0 on a GTX 1080 Ti GPU), suggesting that it has achieved a superior accuracy-latency tradeoff.
Chittesh Thavamani, Nicolas Cebron, Deva Ramanan
ICCV4
2021 Unsupervised Audiovisual Synthesis via Exemplar Autoencoders
Kangle Deng, Aayush Bansal, Deva Ramanan
ICLR3
2021 ViSER: Video-Specific Surface Embeddings for Articulated 3D Shape Reconstruction
abstract
We introduce ViSER, a method for recovering articulated 3D shapes and dense3D trajectories from monocular videos. Previous work on high-quality reconstruction of dynamic 3D shapes typically relies on multiple camera views, strong category-specific priors, or 2D keypoint supervision. We show that none of these are required if one can reliably estimate long-range correspondences in a video, making use of only 2D object masks and two-frame optical flow as inputs. ViSER infers correspondences by matching 2D pixels to a canonical, deformable 3D mesh via video-specific surface embeddings that capture the pixel appearance of each surface point. These embeddings behave as a continuous set of keypoint descriptors defined over the mesh surface, which can be used to establish dense long-range correspondences across pixels. The surface embeddings are implemented as coordinate-based MLPs that are fit to each video via self-supervised losses.Experimental results show that ViSER compares favorably against prior work on challenging videos of humans with loose clothing and unusual poses as well as animals videos from DAVIS and YTVOS. Project page: viser-shape.github.io.
Gengshan Yang, Deqing Sun, Varun Jampani, Daniel Vlasic, Forrester Cole, Ce Liu 0001, Deva Ramanan
NeurIPS7
2021 NeRS: Neural Reflectance Surfaces for Sparse-view 3D Reconstruction in the Wild
abstract
Recent history has seen a tremendous growth of work exploring implicit representations of geometry and radiance, popularized through Neural Radiance Fields (NeRF). Such works are fundamentally based on a (implicit) {\em volumetric} representation of occupancy, allowing them to model diverse scene structure including translucent objects and atmospheric obscurants. But because the vast majority of real-world scenes are composed of well-defined surfaces, we introduce a {\em surface} analog of such implicit models called Neural Reflectance Surfaces (NeRS). NeRS learns a neural shape representation of a closed surface that is diffeomorphic to a sphere, guaranteeing water-tight reconstructions. Even more importantly, surface parameterizations allow NeRS to learn (neural) bidirectional surface reflectance functions (BRDFs) that factorize view-dependent appearance into environmental illumination, diffuse color (albedo), and specular “shininess.” Finally, rather than illustrating our results on synthetic scenes or controlled in-the-lab capture, we assemble a novel dataset of multi-view images from online marketplaces for selling goods. Such “in-the-wild” multi-view image sets pose a number of challenges, including a small number of views with unknown/rough camera estimates. We demonstrate that surface-based neural reconstructions enable learning from such data, outperforming volumetric neural rendering-based reconstructions. We hope that NeRS serves as a first step toward building scalable, high-quality libraries of real-world shape, materials, and illumination.
Jason Y. Zhang 0001, Gengshan Yang, Shubham Tulsiani, Deva Ramanan
NeurIPS4
2020 4D Visualization of Dynamic Events From Unconstrained Multi-View Videos
abstract
We present a data-driven approach for 4D space-time visualization of dynamic events from videos captured by hand-held multiple cameras. Key to our approach is the use of self-supervised neural networks specific to the scene to compose static and dynamic aspects of an event. Though captured from discrete viewpoints, this model enables us to move around the space-time of the event continuously. This model allows us to create virtual cameras that facilitate: (1) freezing the time and exploring views; (2) freezing a view and moving through time; and (3) simultaneously changing both time and view. We can also edit the videos and reveal occluded objects for a given view if it is visible in any of the other views. We validate our approach on challenging in-the-wild events captured using up to 15 mobile cameras.
Aayush Bansal, Minh Vo, Yaser Sheikh, Deva Ramanan, Srinivasa G. Narasimhan
CVPR4
2020 What You See is What You Get: Exploiting Visibility for 3D Object Detection
abstract
Recent advances in 3D sensing have created unique challenges for computer vision. One fundamental challenge is finding a good representation for 3D sensor data. Most popular representations (such as PointNet) are proposed in the context of processing truly 3D data (e.g. points sampled from mesh models), ignoring the fact that 3D sensored data such as a LiDAR sweep is in fact 2.5D. We argue that representing 2.5D data as collections of (x,y,z) points fundamentally destroys hidden information about freespace. In this paper, we demonstrate such knowledge can be efficiently recovered through 3D raycasting and readily incorporated into batch-based gradient learning. We describe a simple approach to augmenting voxel-based networks with visibility: we add a voxelized visibility map as an additional input stream. In addition, we show that visibility can be combined with two crucial modifications common to state-of-the-art 3D detectors: synthetic data augmentation of virtual objects and temporal aggregation of LiDAR sweeps over multiple time frames. On the NuScenes 3D detection benchmark, we show that, by adding an additional stream for visibility input, we can significantly improve the overall detection accuracy of a state-of-the-art 3D detector.
Peiyun Hu, Jason Ziglar, David Held, Deva Ramanan
CVPR4
2020 Upgrading Optical Flow to 3D Scene Flow Through Optical Expansion
abstract
We describe an approach for upgrading 2D optical flow to 3D scene flow. Our key insight is that dense optical expansion - which can be reliably inferred from monocular frame pairs - reveals changes in depth of scene elements, e.g., things moving closer will get bigger. When integrated with camera intrinsics, optical expansion can be converted into a normalized 3D scene flow vectors that provide meaningful directions of 3D movement, but not their magnitude (due to an underlying scale ambiguity). Normalized scene flow can be further “upgraded” to the true 3D scene flow knowing depth in one frame. We show that dense optical expansion between two views can be learned from annotated optical flow maps or unlabeled video sequences, and applied to a variety of dynamic 3D perception tasks including optical scene flow, LiDAR scene flow, time-to-collision estimation and depth estimation, often demonstrating significant improvement over the prior art.
Gengshan Yang, Deva Ramanan
CVPR2
2020 TAO: A Large-Scale Benchmark for Tracking Any Object
Achal Dave, Tarasha Khurana, Pavel Tokmakov, Cordelia Schmid, Deva Ramanan
ECCV (5)5
2020 Towards Streaming Perception
Yu-Xiong Wang, Deva Ramanan
ECCV (2)3
2020 Perceiving 3D Human-Object Spatial Arrangements from a Single Image in the Wild
Jason Y. Zhang 0001, Sam Pepose, Hanbyul Joo, Deva Ramanan, Jitendra Malik, Angjoo Kanazawa
ECCV (12)4
2020 CATER: A diagnostic dataset for Compositional Actions & TEmporal Reasoning
Rohit Girdhar, Deva Ramanan
ICLR2
2020 MetaPix: Few-Shot Video Retargeting
Jessica Lee, Deva Ramanan, Rohit Girdhar
ICLR2
2020 Budgeted Training: Rethinking Deep Neural Network Training Under Resource Constraints
Ersin Yumer, Deva Ramanan
ICLR3
2020 Learning to Move with Affordance Maps
William Qi, Ravi Teja Mullapudi, Saurabh Gupta 0001, Deva Ramanan
ICLR4
2019 Shapes and Context: In-The-Wild Image Synthesis & Manipulation
abstract
We introduce a data-driven model for interactively synthesizing in-the-wild images from semantic label input masks. Our approach is dramatically different from recent work in this space, in that we make use of no learning. Instead, our approach uses simple but classic tools for matching scene context, shapes, and parts to a stored library of exemplars. Though simple, this approach has several notable advantages over recent work: (1) because nothing is learned, it is not limited to specific training data distributions (such as cityscapes, facades, or faces); (2) it can synthesize arbitrarily high-resolution images, limited only by the resolution of the exemplar library; (3) by appropriately composing shapes and parts, it can generate an exponentially large set of viable candidate output images (that can say, be interactively searched by a user). We present results on the diverse COCO dataset, significantly outperforming learning-based approaches on standard image synthesis metrics. Finally, we explore user-interaction and user-controllability, demonstrating that our system can be used as a platform for user-driven content creation.
Aayush Bansal, Yaser Sheikh, Deva Ramanan
CVPR3
2019 Argoverse: 3D Tracking and Forecasting With Rich Maps
abstract
We present Argoverse, a dataset designed to support autonomous vehicle perception tasks including 3D tracking and motion forecasting. Argoverse includes sensor data collected by a fleet of autonomous vehicles in Pittsburgh and Miami as well as 3D tracking annotations, 300k extracted interesting vehicle trajectories, and rich semantic maps. The sensor data consists of 360 degree images from 7 cameras with overlapping fields of view, forward-facing stereo imagery, 3D point clouds from long range LiDAR, and 6-DOF pose. Our 290km of mapped lanes contain rich geometric and semantic metadata which are not currently available in any public dataset. All data is released under a Creative Commons license at Argoverse.org. In baseline experiments, we use map information such as lane direction, driveable area, and ground height to improve the accuracy of 3D object tracking. We use 3D object tracking to mine for more than 300k interesting vehicle trajectories to create a trajectory forecasting benchmark. Motion forecasting experiments ranging in complexity from classical methods (k-NN) to LSTMs demonstrate that using detailed vector maps with lane-level information substantially reduces prediction error. Our tracking and forecasting experiments represent only a superficial exploration of the potential of rich maps in robotic perception. We hope that Argoverse will enable the research community to explore these problems in greater depth.
Ming-Fang Chang, John Lambert, Patsorn Sangkloy, Jagjeet Singh, Slawomir Bak, Andrew Hartnett, De Wang, Peter Carr 0001, Simon Lucey, Deva Ramanan, James Hays
CVPR10
2019 Hierarchical Deep Stereo Matching on High-Resolution Images
abstract
We explore the problem of real-time stereo matching on high-res imagery. Many state-of-the-art (SOTA) methods struggle to process high-res imagery because of memory constraints or speed limitations. To address this issue, we propose an end-to-end framework that searches for correspondences incrementally over a coarse-to-fine hierarchy. Because high-res stereo datasets are relatively rare, we introduce a dataset with high-res stereo pairs for both training and evaluation. Our approach achieved SOTA performance on Middlebury-v3 and KITTI-15 while running significantly faster than its competitors. The hierarchical design also naturally allows for anytime on-demand reports of disparity by capping intermediate coarse results, allowing us to accurately predict disparity for near-range structures with low latency (30ms). We demonstrate that the performance-vs-speed tradeoff afforded by on-demand hierarchies may address sensing needs for time-critical applications such as autonomous driving.
Gengshan Yang, Joshua Manela, Michael Happold, Deva Ramanan
CVPR4
2019 DistInit: Learning Video Representations Without a Single Labeled Video
abstract
Video recognition models have progressed significantly over the past few years, evolving from shallow classifiers trained on hand-crafted features to deep spatiotemporal networks. However, labeled video data required to train such models has not been able to keep up with the ever increasing depth and sophistication of these networks. In this work we propose an alternative approach to learning video representations that requires no semantically labeled videos, and instead leverages the years of effort in collecting and labeling large and clean still-image datasets. We do so by using state-of-the-art models pre-trained on image datasets as “teachers” to train video models in a distillation framework. We demonstrate that our method learns truly spatiotemporal features, despite being trained only using supervision from still-image networks. Moreover, it learns good representations across different input modalities, using completely uncurated raw video data sources and with different 2D teacher models. Our method obtains strong transfer performance, outperforming standard techniques for bootstrapping video architectures with image based models by 16%. We believe that our approach opens up new approaches for learning spatiotemporal representations from unlabeled video data.
Rohit Girdhar, Du Tran, Lorenzo Torresani, Deva Ramanan
ICCV4
2019 Online Model Distillation for Efficient Video Inference
abstract
High-quality computer vision models typically address the problem of understanding the general distribution of real-world images. However, most cameras observe only a very small fraction of this distribution. This offers the possibility of achieving more efficient inference by specializing compact, low-cost models to the specific distribution of frames observed by a single camera. In this paper, we employ the technique of model distillation (supervising a low-cost student model using the output of a high-cost teacher) to specialize accurate, low-cost semantic segmentation models to a target video stream. Rather than learn a specialized student model on offline data from the video stream, we train the student in an online fashion on the live video, intermittently running the teacher to provide a target for learning. Online model distillation yields semantic segmentation models that closely approximate their Mask R-CNN teacher with 7 to 17× lower inference runtime cost (11 to 26× in FLOPs), even when the target video's distribution is non-stationary. Our method requires no offline pretraining on the target video stream, achieves higher accuracy and lower cost than solutions based on flow or video object segmentation, and can exhibit better temporal stability than the original teacher. We also provide a new video dataset for evaluating the efficiency of inference over long running video streams.
Ravi Teja Mullapudi, Steven Chen, Keyi Zhang, Deva Ramanan, Kayvon Fatahalian
ICCV4
2019 Weakly-Supervised Action Localization With Background Modeling
abstract
We describe a latent approach that learns to detect actions in long sequences given training videos with only whole-video class labels. Our approach makes use of two innovations to attention-modeling in weakly-supervised learning. First, and most notably, our framework uses an attention model to extract both foreground and background frames whose appearance is explicitly modeled. Most prior works ignore the background, but we show that modeling it allows our system to learn a richer notion of actions and their temporal extents. Second, we combine bottom-up, class-agnostic attention modules with top-down, class-specific activation maps, using the latter as form of self-supervision for the former. Doing so allows our model to learn a more accurate model of attention without explicit temporal supervision. These modifications lead to 10% AP@IoU=0.5 improvement over existing systems on THUMOS14. Our proposed weaklysupervised system outperforms recent state-of-the-arts by at least 4.3% AP@IoU=0.5. Finally, we demonstrate that weakly-supervised learning can be used to aggressively scale-up learning to in-the-wild, uncurated Instagram videos. The addition of these videos significantly improves localization performance of our weakly-supervised model.
Phuc Xuan Nguyen, Deva Ramanan, Charless C. Fowlkes
ICCV2
2019 Towards Latent Attribute Discovery From Triplet Similarities
abstract
This paper addresses the task of learning latent attributes from triplet similarity comparisons. Consider, for instance, the three shoes in Fig. 1(a). They can be compared according to color, comfort, size, or shape resulting in different rankings. Most approaches for embedding learning either make a simplifying assumption - that all inputs are comparable under a single criterion, or require expensive attribute supervision. We introduce Latent Similarity Networks (LSNs): a simple and effective technique to discover the underlying latent notions of similarity in data without any explicit attribute supervision. LSNs can be trained with standard triplet supervision and learn several latent embeddings that can be used to compare images under multiple notions of similarity. LSNs achieve state-of-the-art performance on UT-Zappos-50k Shoes and Celeb-A Faces datasets and also demonstrate the ability to uncover meaningful latent attributes.
Ishan Nigam, Pavel Tokmakov, Deva Ramanan
ICCV3
2019 Meta-Learning to Detect Rare Objects
abstract
Few-shot learning, i.e., learning novel concepts from few examples, is fundamental to practical visual recognition systems. While most of existing work has focused on few-shot classification, we make a step towards few-shot object detection, a more challenging yet under-explored task. We develop a conceptually simple but powerful meta-learning based framework that simultaneously tackles few-shot classification and few-shot localization in a unified, coherent way. This framework leverages meta-level knowledge about "model parameter generation" from base classes with abundant data to facilitate the generation of a detector for novel classes. Our key insight is to disentangle the learning of category-agnostic and category-specific components in a CNN based detection model. In particular, we introduce a weight prediction meta-model that enables predicting the parameters of category-specific components from few examples. We systematically benchmark the performance of modern detectors in the small-sample size regime. Experiments in a variety of realistic scenarios, including within-domain, cross-domain, and long-tailed settings, demonstrate the effectiveness and generality of our approach under different notions of novel classes.
Yu-Xiong Wang, Deva Ramanan, Martial Hebert
ICCV2
2019 Active Learning with Partial Feedback
Peiyun Hu, Zachary C. Lipton, Anima Anandkumar, Deva Ramanan
ICLR (Poster)4
2019 Inferring Distributions Over Depth from a Single Image
abstract
When building a geometric scene understanding system for autonomous vehicles, it is crucial to know when the system might fail. Most contemporary approaches cast the problem as depth regression, whose output is a depth value for each pixel. Such approaches cannot diagnose when failures might occur. One attractive alternative is a deep Bayesian network, which captures uncertainty in both model parameters and ambiguous sensor measurements. However, estimating uncertainties is often slow and the distributions are often limited to be uni-modal. In this paper, we recast the continuous problem of depth regression as discrete binary classification, whose output is an un-normalized distribution over possible depths for each pixel. Such output allows one to reliably and efficiently capture multi-modal depth distributions in ambiguous cases, such as depth discontinuities and reflective surfaces. Results on standard benchmarks show that our method produces accurate depth predictions and significantly better uncertainty estimations than prior art while running near real-time. Finally, by making use of uncertainties of the predicted distribution, we significantly reduce streak-like artifacts and improves accuracy as well as memory efficiency in 3D map reconstruction. Video and code can be found on the project website1.
Gengshan Yang, Peiyun Hu, Deva Ramanan
IROS3
2019 Volumetric Correspondence Networks for Optical Flow
abstract
Many classic tasks in vision -- such as the estimation of optical flow or stereo disparities -- can be cast as dense correspondence matching. Well-known techniques for doing so make use of a cost volume, typically a 4D tensor of match costs between all pixels in a 2D image and their potential matches in a 2D search window. State-of-the-art (SOTA) deep networks for flow/stereo make use of such volumetric representations as internal layers. However, such layers require significant amounts of memory and compute, making them cumbersome to use in practice. As a result, SOTA networks also employ various heuristics designed to limit volumetric processing, leading to limited accuracy and overfitting. Instead, we introduce several simple modifications that dramatically simplify the use of volumetric layers - (1) volumetric encoder-decoder architectures that efficiently capture large receptive fields, (2) multi-channel cost volumes that capture multi-dimensional notions of pixel similarities, and finally, (3) separable volumetric filtering that significantly reduces computation and parameters while preserving accuracy. Our innovations dramatically improve accuracy over SOTA on standard benchmarks while being significantly easier to work with - training converges in 10X fewer iterations, and most importantly, our networks generalize across correspondence tasks. On-the-fly adaptation of search windows allows us to repurpose optical flow networks for stereo (and vice versa), and can also be used to implement adaptive networks that increase search window sizes on-demand.
Gengshan Yang, Deva Ramanan
NeurIPS2
2019 Photo-Sketching: Inferring Contour Drawings From Images
abstract
Edges, boundaries and contours are important subjects of study in both computer graphics and computer vision. On one hand, they are the 2D elements that convey 3D shapes, on the other hand, they are indicative of occlusion events and thus separation of objects or semantic concepts. In this paper, we aim to generate contour drawings, boundary-like drawings that capture the outline of the visual scene. Prior art often cast this problem as boundary detection. However, the set of visual cues presented in the boundary detection output are different from the ones in contour drawings, and also the artistic style is ignored. We address these issues by collecting a new dataset of contour drawings and proposing a learning-based method that resolves diversity in the annotation and, unlike boundary detectors, can work with imperfect alignment of the annotation and the actual ground truth. Our method surpasses previous methods quantitatively and qualitatively. Surprisingly, when our model fine-tunes on BSDS500, we achieve the state-of-the-art performance in salient boundary detection, suggesting contour drawing might be a scalable alternative to boundary annotation, which at the same time is easier and more interesting for annotators to draw.
Zhe Lin 0001, Radomír Mech, Ersin Yumer, Deva Ramanan
WACV5
2019 Cross-Domain Image Matching with Deep Feature Maps
Bailey Kong, James Steven Supancic III, Deva Ramanan, Charless C. Fowlkes
Int. J. Comput. Vis.3
2018 Brute-Force Facial Landmark Analysis With a 140, 000-Way Classifier
abstract
We propose a simple approach to visual alignment, focusing on the illustrative task of facial landmark estimation. While most prior work treats this as a regression problem, we instead formulate it as a discrete K-way classification task, where a classifier is trained to return one of K discrete alignments. One crucial benefit of a classifier is the ability to report back a (softmax) distribution over putative alignments. We demonstrate that this distribution is a rich representation that can be marginalized (to generate uncertainty estimates over groups of landmarks) and conditioned on (to incorporate top-down context, provided by temporal constraints in a video stream or an interactive human user). Such capabilities are difficult to integrate into classic regression-based approaches. We study performance as a function of the number of classes K, including the extreme "exemplar class" setting where K is equal to the number of training examples (140K in our setting). Perhaps surprisingly, we show that classifiers can still be learned in this setting. When compared to prior work in classification, our K is unprecedentedly large, including many "fine-grained" classes that are very similar. We address these issues by using a multi-label loss function that allows for training examples to be non-uniformly shared across discrete classes. We perform a comprehensive experimental analysis of our method on standard benchmarks, demonstrating state-of-the-art results for facial alignment in videos.
László A. Jeni, Deva Ramanan
AAAI3
2018 Recycle-GAN: Unsupervised Video Retargeting
Aayush Bansal, Shugao Ma, Deva Ramanan, Yaser Sheikh
ECCV (5)3
2018 Few-Shot Human Motion Prediction via Meta-learning
Liangyan Gui, Yu-Xiong Wang, Deva Ramanan, José M. F. Moura
ECCV (8)3
2018 PixelNN: Example-based Image Synthesis
Aayush Bansal, Yaser Sheikh, Deva Ramanan
ICLR (Poster)3
2018 Active Testing: An Efficient and Robust Framework for Estimating Accuracy
abstract
Much recent work on large-scale visual recogni- tion aims to scale up learning to massive, noisily- annotated datasets. We address the problem of scaling-up the evaluation of such models to large- scale datasets with noisy labels. Current protocols for doing so require a human user to either vet (re-annotate) a small fraction of the testset and ignore the rest, or else correct errors in annotation as they are found through manual inspection of results. In this work, we re-formulate the problem as one of active testing, and examine strategies for efficiently querying a user so as to obtain an accurate performance estimate with minimal vet- ting. We demonstrate the effectiveness of our proposed active testing framework on estimating two performance metrics, Precision@K and mean Average Precisions, for two popular Computer Vi- sion tasks, multilabel classification and instance segmentation, respectively. We further show that our approach is able to siginificantly save human annotation effort and more robust than alterna- tive evaluation protocols.
Phuc Xuan Nguyen, Deva Ramanan, Charless C. Fowlkes
ICML2
2018 Learning Generative Models of Tissue Organization with Supervised GANs
abstract
A key step in understanding the spatial organization of cells and tissues is the ability to construct generative models that accurately reflect that organization. In this paper, we focus on building generative models of electron microscope (EM) images in which the positions of cell membranes and mitochondria have been densely annotated, and propose a two-stage procedure that produces realistic images using Generative Adversarial Networks (or GANs) in a supervised way. In the first stage, we synthesize a label "image" given a noise "image" as input, which then provides supervision for EM image synthesis in the second stage. The full model naturally generates label-image pairs. We show that accurate synthetic EM images are produced using assessment via (1) shape features and global statistics, (2) segmentation accuracies, and (3) user studies. We also demonstrate further improvements by enforcing a reconstruction loss on intermediate synthetic labels and thus unifying the two stages into one single end-to-end framework.
Ligong Han, Robert F. Murphy, Deva Ramanan
WACV3
2018 Ensemble Knowledge Transfer for Semantic Segmentation
abstract
Semantic segmentation networks are usually learned in a strictly supervised manner, i.e., they are trained and tested on similar data distributions. Performance drops drastically in the presence of domain shifts. In this paper, we explore methods for learning across train and test distributions that dramatically differ in scene structure, viewpoints, and objects statistics. Motivated by the proliferation of aerial drone robotics, we consider the target task of semantic segmentation from aerial viewpoints. Inspired by the impact of Cityscapes [11], we introduce AeroScapes, a new dataset of 3269 images of aerial scenes (captured with a fleet of drones) annotated with dense semantic segmentations. Our dataset differs from existing segmentation datasets (that focus on ground-view or indoorscene domains) in terms of viewpoint, scene composition, and object scales. We propose a simple but effective approach for transferring knowledge from such diverse domains (for which considerable annotated training data exists) to our target task. To do so, we train multiple models for aerial segmentation via progressive fine-tuning through each source domain. We then treat these collections of models as an ensemble that can be aggregated to significantly improve performance. We demonstrate large absolute improvements (8.12%) over widely-used standard baselines.
Ishan Nigam, Chen Huang 0001, Deva Ramanan
WACV3
2018 The More You Look, the More You See: Towards General Object Understanding Through Recursive Refinement
abstract
Comprehensive object understanding is a central challenge in visual recognition, yet most advances with deep neural networks reason about each aspect in isolation. In this work, we present a unified framework to tackle this broader object understanding problem. We formalize a refinement module that recursively develops understanding across space and semantics - "the more it looks, the more it sees." More concretely, we cluster the objects within each semantic category into fine-grained subcategories; our recursive model extracts features for each region of interest, recursively predicts the location and the content of the region, and selectively chooses a small subset of the regions to process in the next step. Our model can quickly determine if an object is present, followed by its class ("Is this a person?"), and finally report finegrained predictions ("Is this person standing?"). Our experiments demonstrate the advantages of joint reasoning about spatial layout and fine-grained semantics. On the PASCAL VOC dataset, our proposed model simultaneously achieves strong performance on instance segmentation, part segmentation and keypoint detection in a single efficient pipeline that does not require explicit training for each task. One of the reasons for our strong performance is the ability to naturally leverage highly-engineered architectures, such as Faster-RCNN, within our pipeline. Source code is available at https://github.com/ jingyanw/recursive-refinement.
Jingyan Wang 0001, Olga Russakovsky, Deva Ramanan
WACV3
2018 Depth-Based Hand Pose Estimation: Methods, Data, and Challenges
James Steven Supancic III, Grégory Rogez, Yi Yang 0007, Jamie Shotton, Deva Ramanan
Int. J. Comput. Vis.5
2017 Fine-Grained Forensic Matching
Bailey Kong, James Steven Supancic III, Deva Ramanan, Charless C. Fowlkes
BMVC3
2017 3D Human Pose Estimation = 2D Pose Estimation + Matching
abstract
We explore 3D human pose estimation from a single RGB image. While many approaches try to directly predict 3D pose from image measurements, we explore a simple architecture that reasons through intermediate 2D pose predictions. Our approach is based on two key observations (1) Deep neural nets have revolutionized 2D pose estimation, producing accurate 2D predictions even for poses with self-occlusions (2) Big-datasets of 3D mocap data are now readily available, making it tempting to lift predicted 2D poses to 3D through simple memorization (e.g., nearest neighbors). The resulting architecture is straightforward to implement with off-the-shelf 2D pose estimation systems and 3D mocap libraries. Importantly, we demonstratethatsuchmethodsoutperformalmostallstate-of-theart 3D pose estimation systems, most of which directly try to regress 3D pose from 2D measurements.
Ching-Hang Chen, Deva Ramanan
CVPR2
2017 Predictive-Corrective Networks for Action Detection
abstract
While deep feature learning has revolutionized techniques for static-image understanding, the same does not quite hold for video processing. Architectures and optimization techniques used for video are largely based off those for static images, potentially underutilizing rich video information. In this work, we rethink both the underlying network architecture and the stochastic learning paradigm for temporal data. To do so, we draw inspiration from classic theory on linear dynamic systems for modeling time series. By extending such models to include nonlinear mappings, we derive a series of novel recurrent neural networks that sequentially make top-down predictions about the future and then correct those predictions with bottom-up observations. Predictive-corrective networks have a number of desirable properties: (1) they can adaptively focus computation on surprising frames where predictions require large corrections, (2) they simplify learning in that only residual-like corrective terms need to be learned over time and (3) they naturally decorrelate an input data stream in a hierarchical fashion, producing a more reliable signal for learning at each layer of a network. We provide an extensive analysis of our lightweight and interpretable framework, and demonstrate that our model is competitive with the two-stream network on three challenging datasets without the need for computationally expensive optical flow.
Achal Dave, Olga Russakovsky, Deva Ramanan
CVPR3
2017 ActionVLAD: Learning Spatio-Temporal Aggregation for Action Classification
abstract
In this work, we introduce a new video representation for action classification that aggregates local convolutional features across the entire spatio-temporal extent of the video. We do so by integrating state-of-the-art two-stream networks [42] with learnable spatio-temporal feature aggregation [6]. The resulting architecture is end-to-end trainable for whole-video classification. We investigate different strategies for pooling across space and time and combining signals from the different streams. We find that: (i) it is important to pool jointly across space and time, but (ii) appearance and motion streams are best aggregated into their own separate representations. Finally, we show that our representation outperforms the two-stream base architecture by a large margin (13% relative) as well as outperforms other baselines with comparable base architectures on HMDB51, UCF101, and Charades video classification benchmarks.
Rohit Girdhar, Deva Ramanan, Abhinav Gupta 0001, Josef Sivic, Bryan C. Russell
CVPR2
2017 Finding Tiny Faces
abstract
Though tremendous strides have been made in object recognition, one of the remaining open challenges is detecting small objects. We explore three aspects of the problem in the context of finding small faces: the role of scale invariance, image resolution, and contextual reasoning. While most recognition approaches aim to be scale-invariant, the cues for recognizing a 3px tall face are fundamentally different than those for recognizing a 300px tall face. We take a different approach and train separate detectors for different scales. To maintain efficiency, detectors are trained in a multi-task fashion: they make use of features extracted from multiple layers of single (deep) feature hierarchy. While training detectors for large objects is straightforward, the crucial challenge remains training detectors for small objects. We show that context is crucial, and define templates that make use of massively-large receptive fields (where 99% of the template extends beyond the object of interest). Finally, we explore the role of scale in pre-trained deep networks, providing ways to extrapolate networks tuned for limited scales to rather extreme ranges. We demonstrate state-of-the-art results on massively-benchmarked face datasets (FDDB and WIDER FACE). In particular, when compared to prior art on WIDER FACE, our results reduce error by a factor of 2 (our models produce an AP of 82% while prior art ranges from 29-64%).
Peiyun Hu, Deva Ramanan
CVPR2
2017 Expecting the Unexpected: Training Detectors for Unusual Pedestrians with Adversarial Imposters
abstract
As autonomous vehicles become an every-day reality, high-accuracy pedestrian detection is of paramount practical importance. Pedestrian detection is a highly researched topic with mature methods, but most datasets (for both training and evaluation) focus on common scenes of people engaged in typical walking poses on sidewalks. But performance is most crucial for dangerous scenarios that are rarely observed, such as children playing in the street and people using bicycles/skateboards in unexpected ways. Such in-the-tail data is notoriously hard to observe, making both training and testing difficult. To analyze this problem, we have collected a novel annotated dataset of dangerous scenarios called the Precarious Pedestrian dataset. Even given a dedicated collection effort, it is relatively small by contemporary standards (≈ 1000 images). To explore large-scale data-driven learning, we explore the use of synthetic data generated by a game engine. A significant challenge is selected the right priors or parameters for synthesis: we would like realistic data with realistic poses and object configurations. Inspired by Generative Adversarial Networks, we generate a massive amount of synthetic data and train a discriminative classifier to select a realistic subset (that fools the classifier), which we deem Synthetic Imposters. We demonstrate that this pipeline allows one to generate realistic (or adverserial) training data by making use of rendering/animation engines. Interestingly, we also demonstrate that such data can be used to rank algorithms, suggesting that Synthetic Imposters can also be used for in-the-tail validation at test-time, a notoriously difficult challenge for real-world deployment.
Shiyu Huang 0001, Deva Ramanan
CVPR2
2017 Growing a Brain: Fine-Tuning by Increasing Model Capacity
abstract
CNNs have made an undeniable impact on computer vision through the ability to learn high-capacity models with large annotated training sets. One of their remarkable properties is the ability to transfer knowledge from a large source dataset to a (typically smaller) target dataset. This is usually accomplished through fine-tuning a fixed-size network on new target data. Indeed, virtually every contemporary visual recognition system makes use of fine-tuning to transfer knowledge from ImageNet. In this work, we analyze what components and parameters change during fine-tuning, and discover that increasing model capacity allows for more natural model adaptation through fine-tuning. By making an analogy to developmental learning, we demonstrate that growing a CNN with additional units, either by widening existing layers or deepening the overall network, significantly outperforms classic fine-tuning approaches. But in order to properly grow a network, we show that newly-added units must be appropriately normalized to allow for a pace of learning that is consistent with existing units. We empirically validate our approach on several benchmark datasets, producing state-of-the-art results.
Yu-Xiong Wang, Deva Ramanan, Martial Hebert
CVPR2
2017 Unconstrained Face Detection and Open-Set Face Recognition Challenge
abstract
Face detection and recognition benchmarks have shifted toward more difficult environments. The challenge presented in this paper addresses the next step in the direction of automatic detection and identification of people from outdoor surveillance cameras. While face detection has shown remarkable success in images collected from the web, surveillance cameras include more diverse occlusions, poses, weather conditions and image blur. Although face verification or closed-set face identification have surpassed human capabilities on some datasets, open-set identification is much more complex as it needs to reject both unknown identities and false accepts from the face detector. We show that unconstrained face detection can approach high detection rates albeit with moderate false accept rates. By contrast, open-set face recognition is currently weak and requires much more attention.
Manuel Günther, Peiyun Hu, Christian Herrmann 0001, Chi-Ho Chan, Min Jiang 0003, Shufan Yang, Akshay Raj Dhamija, Deva Ramanan, Jürgen Beyerer, Josef Kittler, Mohamad Al Jazaery, Mohammad Iqbal Nouyed, Guodong Guo, Cezary Stankiewicz, Terrance E. Boult
IJCB8
2017 Need for Speed: A Benchmark for Higher Frame Rate Object Tracking
abstract
In this paper, we propose the first higher frame rate video dataset (called Need for Speed - NfS) and benchmark for visual object tracking. The dataset consists of 100 videos (380K frames) captured with now commonly available higher frame rate (240 FPS) cameras from real world scenarios. All frames are annotated with axis aligned bounding boxes and all sequences are manually labelled with nine visual attributes - such as occlusion, fast motion, background clutter, etc. Our benchmark provides an extensive evaluation of many recent and state-of-the-art trackers on higher frame rate sequences. We ranked each of these trackers according to their tracking accuracy and real-time performance. One of our surprising conclusions is that at higher frame rates, simple trackers such as correlation filters outperform complex methods based on deep networks. This suggests that for practical applications (such as in robotics or embedded vision), one needs to carefully tradeoff bandwidth constraints associated with higher frame rate acquisition, computational costs of real-time analysis, and the required application accuracy. Our dataset and benchmark allows for the first time (to our knowledge) systematic exploration of such issues, and will be made available to allow for further research in this space.
Hamed Kiani Galoogahi, Ashton Fagg, Chen Huang 0001, Deva Ramanan, Simon Lucey
ICCV4
2017 Learning Policies for Adaptive Tracking with Deep Feature Cascades
abstract
Visual object tracking is a fundamental and time-critical vision task. Recent years have seen many shallow tracking methods based on real-time pixel-based correlation filters, as well as deep methods that have top performance but need a high-end GPU. In this paper, we learn to improve the speed of deep trackers without losing accuracy. Our fundamental insight is to take an adaptive approach, where easy frames are processed with cheap features (such as pixel values), while challenging frames are processed with invariant but expensive deep features. We formulate the adaptive tracking problem as a decision-making process, and learn an agent to decide whether to locate objects with high confidence on an early layer, or continue processing subsequent layers of a network. This significantly reduces the feedforward cost for easy frames with distinct or slow-moving objects. We train the agent offline in a reinforcement learning fashion, and further demonstrate that learning all deep layers (so as to provide good features for adaptive tracking) can lead to near real-time average tracking speed of 23 fps on a single CPU while achieving state-of-the-art performance. Perhaps most tellingly, our approach provides a 100X speedup for almost 50% of the time, indicating the power of an adaptive approach.
Chen Huang 0001, Simon Lucey, Deva Ramanan
ICCV3
2017 Tracking as Online Decision-Making: Learning a Policy from Streaming Videos with Reinforcement Learning
abstract
We formulate tracking as an online decision-making process, where a tracking agent must follow an object despite ambiguous image frames and a limited computational bud- get. Crucially, the agent must decide where to look in the upcoming frames, when to reinitialize because it believes the target has been lost, and when to update its appearance model for the tracked object. Such decisions are typically made heuristically. Instead, we propose to learn an optimal decision-making policy by formulating tracking as a partially observable decision-making process (POMDP). We learn policies with deep reinforcement learning algorithms that need supervision (a reward signal) only when the track has gone awry. We demonstrate that sparse rewards al- low us to quickly train on massive datasets, several orders of magnitude more than past work. Interestingly, by treat- ing the data source of Internet videos as unlimited streams, we both learn and evaluate our trackers in a single, unified computational stream.
James Steven Supancic III, Deva Ramanan
ICCV2
2017 Attentional Pooling for Action Recognition
abstract
We introduce a simple yet surprisingly powerful model to incorporate attention in action recognition and human object interaction tasks. Our proposed attention module can be trained with or without extra supervision, and gives a sizable boost in accuracy while keeping the network size and computational cost nearly the same. It leads to significant improvements over state of the art base architecture on three standard action recognition benchmarks across still images and videos, and establishes new state of the art on MPII dataset with 12.5% relative improvement. We also perform an extensive analysis of our attention module both empirically and analytically. In terms of the latter, we introduce a novel derivation of bottom-up and top-down attention as low-rank approximations of bilinear pooling methods (typically used for fine-grained classification). From this perspective, our attention formulation suggests a novel characterization of action recognition as a fine-grained recognition problem.
Rohit Girdhar, Deva Ramanan
NIPS2
2017 Learning to Model the Tail
abstract
We describe an approach to learning from long-tailed, imbalanced datasets that are prevalent in real-world settings. Here, the challenge is to learn accurate "few-shot'' models for classes in the tail of the class distribution, for which little data is available. We cast this problem as transfer learning, where knowledge from the data-rich classes in the head of the distribution is transferred to the data-poor classes in the tail. Our key insights are as follows. First, we propose to transfer meta-knowledge about learning-to-learn from the head classes. This knowledge is encoded with a meta-network that operates on the space of model parameters, that is trained to predict many-shot model parameters from few-shot model parameters. Second, we transfer this meta-knowledge in a progressive manner, from classes in the head to the "body'', and from the "body'' to the tail. That is, we transfer knowledge in a gradual fashion, regularizing meta-networks for few-shot regression with those trained with more training data. This allows our final network to capture a notion of model dynamics, that predicts how model parameters are likely to change as more training data is gradually added. We demonstrate results on image classification datasets (SUN, Places, and ImageNet) tuned for the long-tailed setting, that significantly outperform common heuristics, such as data resampling or reweighting.
Yu-Xiong Wang, Deva Ramanan, Martial Hebert
NIPS2
2016 Bottom-Up and Top-Down Reasoning with Hierarchical Rectified Gaussians
abstract
Convolutional neural nets (CNNs) have demonstrated remarkable performance in recent history. Such approaches tend to work in a "unidirectional" bottom-up feed-forward fashion. However, practical experience and biological evidence tells us that feedback plays a crucial role, particularly for detailed spatial understanding tasks. This work explores "bidirectional" architectures that also reason with top-down feedback: neural units are influenced by both lower and higher-level units. We do so by treating units as rectified latent variables in a quadratic energy function, which can be seen as a hierarchical Rectified Gaussian model (RGs) [39]. We show that RGs can be optimized with a quadratic program (QP), that can in turn be optimized with a recurrent neural network (with rectified linear units). This allows RGs to be trained with GPU-optimized gradient descent. From a theoretical perspective, RGs help establish a connection between CNNs and hierarchical probabilistic models. From a practical perspective, RGs are well suited for detailed spatial tasks that can benefit from top-down reasoning. We illustrate them on the challenging task of keypoint localization under occlusions, where local bottom-up evidence may be misleading. We demonstrate state-of-the-art results on challenging benchmarks.
Peiyun Hu, Deva Ramanan
CVPR2
2016 Categorizing cubes: Revisiting pose normalization
abstract
This paper introduces and analyzes the novel task of categorical classification of cuboidal objects - e.g., distinguishing washing machines versus filing cabinets. To do so, it makes use of recent methods for automatic alignment of cuboidal objects in images. Given such geometric alignments, the natural approach for recognition might extract pose-normalized appearance features from a canonically-aligned coordinate frame. Though such approaches are extraordinarily common, we demonstrate that they are not optimal, both theoretically and empirically. One reason is that such approaches require accurate shape alignment. However, even with ground-truth alignment, pose-normalized representations may still be sub-optimal. Instead, we introduce methods based on pose-synthesis, a somewhat simple approach of augmenting training data with geometrically perturbed training samples. We demonstrate, both theoretically and empirically, that synthesis is a surprisingly simple but effective strategy that allows for state-of-the-art categorization and automatic 3D alignment. To aid our empirical analysis, we introduce a novel dataset for cuboidal object categorization.
Mohsen Hejrati, Deva Ramanan
WACV2
2016 Guest Editorial: Video Recognition
Ivan Laptev, Deva Ramanan, Josef Sivic
Int. J. Comput. Vis.2
2016 Do We Need More Training Data?
Xiangxin Zhu, Carl Vondrick, Charless C. Fowlkes, Deva Ramanan
Int. J. Comput. Vis.4
2016 Query-Driven Approach to Face Clustering and Tagging
abstract
In the era of big data, a traditional offline setting to processing image data is simply not tenable. We simply do not have the computational power to process every image with every possible tag; moreover, we will not have the manpower to clean up the potentially noisy results. In this paper, we introduce a query-driven approach to visual tagging, focusing on the application of face tagging and clustering. We integrate active learning with query-driven probabilistic databases. Rather than asking a user to provide manual labels so as to minimize the uncertainty of labels (face tags) across the entire data set, we ask the user to provide labels that minimize the uncertainty of his/her query result (e.g., "How many times did Bob and Jim appear together?"). We use a data-driven Gaussian process model of facial appearance to write the probabilistic estimates of facial identity into a probabilistic database, which can then support inference through query answering. Importantly, the database is augmented with contextual constraints (faces in the same image cannot be the same identity, while faces in the same track must be identical). Experiments on the real-world photo collections demonstrate the effectiveness of the proposed method.
Liyan Zhang 0001, Xikui Wang, Dmitri V. Kalashnikov, Sharad Mehrotra, Deva Ramanan
IEEE Trans. Image Process.5
2015 First-person pose recognition using egocentric workspaces
abstract
We tackle the problem of estimating the 3D pose of an individual's upper limbs (arms+hands) from a chest mounted depth-camera. Importantly, we consider pose estimation during everyday interactions with objects. Past work shows that strong pose+viewpoint priors and depth-based features are crucial for robust performance. In egocentric views, hands and arms are observable within a well defined volume in front of the camera. We call this volume an egocentric workspace. A notable property is that hand appearance correlates with workspace location. To exploit this correlation, we classify arm+hand configurations in a global egocentric coordinate frame, rather than a local scanning window. This greatly simplify the architecture and improves performance. We propose an efficient pipeline which 1) generates synthetic workspace exemplars for training using a virtual chest-mounted camera whose intrinsic parameters match our physical camera, 2) computes perspective-aware depth features on this entire volume and 3) recognizes discrete arm+hand pose classes through a sparse multi-class SVM. We achieve state-of-the-art hand pose recognition performance from egocentric RGB-D images in real-time.
Grégory Rogez, James Steven Supancic III, Deva Ramanan
CVPR3
2015 Look and Think Twice: Capturing Top-Down Visual Attention with Feedback Convolutional Neural Networks
abstract
While feedforward deep convolutional neural networks (CNNs) have been a great success in computer vision, it is important to note that the human visual cortex generally contains more feedback than feedforward connections. In this paper, we will briefly introduce the background of feedbacks in the human visual cortex, which motivates us to develop a computational feedback mechanism in deep neural networks. In addition to the feedforward inference in traditional neural networks, a feedback loop is introduced to infer the activation status of hidden layer neurons according to the "goal" of the network, e.g., high-level semantic labels. We analogize this mechanism as "Look and Think Twice." The feedback networks help better visualize and understand how deep neural networks work, and capture visual attention on expected objects, even in images with cluttered background and multiple objects. Experiments on ImageNet dataset demonstrate its effectiveness in solving tasks such as image classification and object localization.
Chunshui Cao, Xianming Liu 0005, Yi Yang 0007, Yinan Yu, Jiang Wang 0001, Zilei Wang, Yongzhen Huang, Liang Wang 0001, Chang Huang, Wei Xu 0017, Deva Ramanan, Thomas S. Huang
ICCV11
2015 Understanding Everyday Hands in Action from RGB-D Images
abstract
We analyze functional manipulations of handheld objects, formalizing the problem as one of fine-grained grasp classification. To do so, we make use of a recently developed fine-grained taxonomy of human-object grasps. We introduce a large dataset of 12000 RGB-D images covering 71 everyday grasps in natural interactions. Our dataset is different from past work (typically addressed from a robotics perspective) in terms of its scale, diversity, and combination of RGB and depth data. From a computer-vision perspective, our dataset allows for exploration of contact and force prediction (crucial concepts in functional grasp analysis) from perceptual cues. We present extensive experimental results with state-of-the-art baselines, illustrating the role of segmentation, object context, and 3D-understanding in functional grasp analysis. We demonstrate a near 2X improvement over prior work and a naive deep baseline, while pointing out important directions for improvement.
Grégory Rogez, James Steven Supancic III, Deva Ramanan
ICCV3
2015 Depth-Based Hand Pose Estimation: Data, Methods, and Challenges
abstract
Hand pose estimation has matured rapidly in recent years. The introduction of commodity depth sensors and a multitude of practical applications have spurred new advances. We provide an extensive analysis of the state-of-the-art, focusing on hand pose estimation from a single depth frame. To do so, we have implemented a considerable number of systems, and will release all software and evaluation code. We summarize important conclusions here: (1) Pose estimation appears roughly solved for scenes with isolated hands. However, methods still struggle to analyze cluttered scenes where hands may be interacting with nearby objects and surfaces. To spur further progress we introduce a challenging new dataset with diverse, cluttered scenes. (2) Many methods evaluate themselves with disparate criteria, making comparisons difficult. We define a consistent evaluation criteria, rigorously motivated by human experiments. (3) We introduce a simple nearest-neighbor baseline that outperforms most existing systems. This implies that most systems do not generalize beyond their training sets. This also reinforces the under-appreciated point that training data is as important as the model itself. We conclude with directions for future progress.
James Steven Supancic III, Grégory Rogez, Yi Yang 0007, Jamie Shotton, Deva Ramanan
ICCV5
2015 Multi-scale Recognition with DAG-CNNs
abstract
We explore multi-scale convolutional neural nets (CNNs) for image classification. Contemporary approaches extract features from a single output layer. By extracting features from multiple layers, one can simultaneously reason about high, mid, and low-level features during classification. The resulting multi-scale architecture can itself be seen as a feed-forward model that is structured as a directed acyclic graph (DAG-CNNs). We use DAG-CNNs to learn a set of multi-scale features that can be effectively shared between coarse and fine-grained classification tasks. While fine-tuning such models helps performance, we show that even "off-the-self" multi-scale features perform quite well. We present extensive analysis and demonstrate state-of-the-art classification performance on three standard scene benchmarks (SUN397, MIT67, and Scene15). In terms of the heavily benchmarked MIT67 and Scene15 datasets, our results reduce the lowest previously-reported error by 23.9% and 9.5%, respectively.
Songfan Yang, Deva Ramanan
ICCV2
2014 Parsing Occluded People
abstract
Occlusion poses a significant difficulty for object recognition due to the combinatorial diversity of possible occlusion patterns. We take a strongly supervised, non-parametric approach to modeling occlusion by learning deformable models with many local part mixture templates using large quantities of synthetically generated training data. This allows the model to learn the appearance of different occlusion patterns including figure-ground cues such as the shapes of occluding contours as well as the co-occurrence statistics of occlusion between neighboring parts. The underlying part mixture-structure also allows the model to capture coherence of object support masks between neighboring parts and make compelling predictions of figure-ground-occluder segmentations. We test the resulting model on human pose estimation under heavy occlusion and find it produces improved localization accuracy.
Golnaz Ghiasi, Yi Yang 0007, Deva Ramanan, Charless C. Fowlkes
CVPR3
2014 Analysis by Synthesis: 3D Object Recognition by Object Reconstruction
abstract
We introduce a new approach for recognizing and reconstructing 3D objects in images. Our approach is based on an analysis by synthesis strategy. A forward synthesis model constructs possible geometric interpretations of the world, and then selects the interpretation that best agrees with the measured visual evidence. The forward model synthesizes visual templates defined on invariant (HOG) features. These visual templates are discriminatively trained to be accurate for inverse estimation. We introduce an efficient "brute-force" approach to inference that searches through a large number of candidate reconstructions, returning the optimal one. One benefit of such an approach is that recognition is inherently (re)constructive. We show state of the art performance for detection and reconstruction on two challenging 3D object recognition datasets of cars and cuboids.
Mohsen Hejrati, Deva Ramanan
CVPR2
2014 Parsing Videos of Actions with Segmental Grammars
abstract
Real-world videos of human activities exhibit temporal structure at various scales, long videos are typically composed out of multiple action instances, where each instance is itself composed of sub-actions with variable durations and orderings. Temporal grammars can presumably model such hierarchical structure, but are computationally difficult to apply for long video streams. We describe simple grammars that capture hierarchical temporal structure while admitting inference with a finite-state-machine. This makes parsing linear time, constant storage, and naturally online. We train grammar parameters using a latent structural SVM, where latent subactions are learned automatically. We illustrate the effectiveness of our approach over common baselines on a new half-million frame dataset of continuous YouTube videos.
Hamed Pirsiavash, Deva Ramanan
CVPR2
2014 Capturing Long-Tail Distributions of Object Subcategories
abstract
We argue that object subcategories follow a long-tail distribution: a few subcategories are common, while many are rare. We describe distributed algorithms for learning large- mixture models that capture long-tail distributions, which are hard to model with current approaches. We introduce a generalized notion of mixtures (or subcategories) that allow for examples to be shared across multiple subcategories. We optimize our models with a discriminative clustering algorithm that searches over mixtures in a distributed, "brute-force" fashion. We used our scalable system to train tens of thousands of deformable mixtures for VOC objects. We demonstrate significant performance improvements, particularly for object classes that are characterized by large appearance variation.
Xiangxin Zhu, Dragomir Anguelov, Deva Ramanan
CVPR3
2014 Microsoft COCO: Common Objects in Context
Tsung-Yi Lin, Michael Maire, Serge J. Belongie, James Hays, Pietro Perona, Deva Ramanan, Piotr Dollár, C. Lawrence Zitnick
ECCV (5)6
2014 AutoCaption: Automatic caption generation for personal photos
abstract
AutoCaption is a system that helps a smartphone user generate a caption for their photos. It operates by uploading the photo to a cloud service where a number of parallel modules are applied to recognize a variety of entities and relations. The outputs of the modules are combined to generate a large set of candidate captions, which are returned to the phone. The phone client includes a convenient user interface that allows users to select their favorite caption, reorder, add, or delete words to obtain the grammatical style they prefer. The user can also select from multiple candidates returned by the recognition modules.
Krishnan Ramnath, Simon Baker, Lucy Vanderwende, Motaz Ahmad El-Saban, Sudipta N. Sinha, Anitha Kannan, Noran Hassan, Michel Galley, Yi Yang 0007, Deva Ramanan, Alessandro Bergamo, Lorenzo Torresani
WACV10
2014 Scheduling sensors for monitoring sentient spaces using an approximate POMDP policy
Ronen Vaisenberg, Alessio Della Motta, Sharad Mehrotra, Deva Ramanan
Pervasive Mob. Comput.4
2013 Exploring Weak Stabilization for Motion Feature Extraction
abstract
We describe novel but simple motion features for the problem of detecting objects in video sequences. Previous approaches either compute optical flow or temporal differences on video frame pairs with various assumptions about stabilization. We describe a combined approach that uses coarse-scale flow and fine-scale temporal difference features. Our approach performs weak motion stabilization by factoring out camera motion and coarse object motion while preserving nonrigid motions that serve as useful cues for recognition. We show results for pedestrian detection and human pose estimation in video sequences, achieving state-of-the-art results in both. In particular, given a fixed detection rate our method achieves a five-fold reduction in false positives over prior art on the Caltech Pedestrian benchmark. Finally, we perform extensive diagnostic experiments to reveal what aspects of our system are crucial for good performance. Proper stabilization, long time-scale features, and proper normalization are all critical.
Dennis Park, C. Lawrence Zitnick, Deva Ramanan, Piotr Dollár
CVPR3
2013 Histograms of Sparse Codes for Object Detection
abstract
Object detection has seen huge progress in recent years, much thanks to the heavily-engineered Histograms of Oriented Gradients (HOG) features. Can we go beyond gradients and do better than HOG? We provide an affirmative answer by proposing and investigating a sparse representation for object detection, Histograms of Sparse Codes (HSC). We compute sparse codes with dictionaries learned from data using K-SVD, and aggregate per-pixel sparse codes to form local histograms. We intentionally keep true to the sliding window framework (with mixtures and parts) and only change the underlying features. To keep training (and testing) efficient, we apply dimension reduction by computing SVD on learned models, and adopt supervised training where latent positions of roots and parts are given externally e.g. from a HOG-based detector. By learning and using local representations that are much more expressive than gradients, we demonstrate large improvements over the state of the art on the PASCAL benchmark for both root-only and part-based models.
Xiaofeng Ren, Deva Ramanan
CVPR2
2013 Self-Paced Learning for Long-Term Tracking
abstract
We address the problem of long-term object tracking, where the object may become occluded or leave-the-view. In this setting, we show that an accurate appearance model is considerably more effective than a strong motion model. We develop simple but effective algorithms that alternate between tracking and learning a good appearance model given a track. We show that it is crucial to learn from the "right" frames, and use the formalism of self-paced curriculum learning to automatically select such frames. We leverage techniques from object detection for learning accurate appearance-based templates, demonstrating the importance of using a large negative training set (typically not used for tracking). We describe both an offline algorithm (that processes frames in batch) and a linear-time on-line (i.e. causal) algorithm that approaches real-time performance. Our models significantly outperform prior art, reducing the average error on benchmark videos by a factor of 4.
James Steven Supancic III, Deva Ramanan
CVPR2
2013 Scheduling sensors for monitoring sentient spaces using an approximate POMDP policy
abstract
We present a framework for sensor actuation and control in sentient spaces, in which sensors are used to observe a physical phenomena. We focus on sentient spaces that enable pervasive computing applications, such as smart video surveillance and situational awareness in instrumented office environments. Our framework utilizes the spatio-temporal statistical properties of an observed phenomena, with the goal of maximizing an application-specified reward. Specifically, we define an observation of a phenomena by assigning it a discrete value (state) and we model its semantics as the transition between these values (states). This semantic model is used to predict the future states in which the phenomena is likely to be at, based on partially-observed past states. To accomplish real-time agility, we designed an approximate, adaptive-grid solution for Partially Observable Markov Decision Processes (POMDPs) that yields practically good results, and in some cases, guarantees on the quality of the approximation. We use our framework to control and actuate a large-scale camera network so as to maximize the number and type of captured events. To enable real-time control, we implement an action schedule using a table lookup and make use of a factored probability model to capture state semantics. To the best of our knowledge, we are the first to address the problem of actuating a large-scale sensor network based on a real-time POMDP formulation.
Ronen Vaisenberg, Alessio Della Motta, Sharad Mehrotra, Deva Ramanan
PerCom4
2013 Efficiently Scaling up Crowdsourced Video Annotation - A Set of Best Practices for High Quality, Economical Video Labeling
Carl Vondrick, Donald J. Patterson, Deva Ramanan
Int. J. Comput. Vis.3
2013 Articulated Human Detection with Flexible Mixtures of Parts
abstract
We describe a method for articulated human detection and human pose estimation in static images based on a new representation of deformable part models. Rather than modeling articulation using a family of warped (rotated and foreshortened) templates, we use a mixture of small, nonoriented parts. We describe a general, flexible mixture model that jointly captures spatial relations between part locations and co-occurrence relations between part mixtures, augmenting standard pictorial structure models that encode just spatial relations. Our models have several notable properties: 1) They efficiently model articulation by sharing computation across similar warps, 2) they efficiently model an exponentially large set of global mixtures through composition of local mixtures, and 3) they capture the dependency of global geometry on local appearance (parts look different at different locations). When relations are tree structured, our models can be efficiently optimized with dynamic programming. We learn all parameters, including local appearances, spatial relations, and co-occurrence relations (which encode local rigidity) with a structured SVM solver. Because our model is efficient enough to be used as a detector that searches over scales and image locations, we introduce novel criteria for evaluating pose estimation and human detection, both separately and jointly. We show that currently used evaluation criteria may conflate these two issues. Most previous approaches model limbs with rigid and articulated templates that are trained independently of each other, while we present an extensive diagnostic evaluation that suggests that flexible structure and joint training are crucial for strong performance. We present experimental results on standard benchmarks that suggest our approach is the state-of-the-art system for pose estimation, improving past work on the challenging Parse and Buffy datasets while being orders of magnitude faster.
Yi Yang 0007, Deva Ramanan
IEEE Trans. Pattern Anal. Mach. Intell.2
2012 Do We Need More Training Data or Better Models for Object Detection?
abstract
(Work performed while at UC Irvine) Datasets for training object recognition systems are steadily growing in size. This paper investigates the question of whether existing detectors will continue to improve as data grows, or if models are close to saturating due to limited model complexity and the Bayes risk associated with the feature spaces in which they operate. We focus on the popular paradigm of scanning-window templates defined on oriented gradient fea-tures, trained with discriminative classifiers. We investigate the performance of mixtures of templates as a function of the number of templates (complexity) and the amount of training data. We find that additional data does help, but only with correct regularization and treatment of noisy examples or “outliers ” in the training data. Surprisingly, the per-formance of problem domain-agnostic mixture models appears to saturate quickly (∼10 templates and ∼100 positive training examples per template). However, compositional mixtures (implemented via composed parts) give much better performance because they share parameters among templates, and can synthesize new templates not encountered during training. This suggests there is still room to improve performance with linear classifiers and the existing feature space by improved representations and learning algo-rithms. 1
Xiangxin Zhu, Carl Vondrick, Deva Ramanan, Charless C. Fowlkes
BMVC3
2012 Detecting activities of daily living in first-person camera views
abstract
We present a novel dataset and novel algorithms for the problem of detecting activities of daily living (ADL) in firstperson camera views. We have collected a dataset of 1 million frames of dozens of people performing unscripted, everyday activities. The dataset is annotated with activities, object tracks, hand positions, and interaction events. ADLs differ from typical actions in that they can involve long-scale temporal structure (making tea can take a few minutes) and complex object interactions (a fridge looks different when its door is open). We develop novel representations including (1) temporal pyramids, which generalize the well-known spatial pyramid to approximate temporal correspondence when scoring a model and (2) composite object models that exploit the fact that objects look different when being interacted with. We perform an extensive empirical evaluation and demonstrate that our novel representations produce a two-fold improvement over traditional approaches. Our analysis suggests that real-world ADL recognition is “all about the objects,” and in particular, “all about the objects being interacted with.”
Hamed Pirsiavash, Deva Ramanan
CVPR2
2012 Steerable part models
abstract
We describe a method for learning steerable deformable part models. Our models exploit the fact that part templates can be written as linear filter banks. We demonstrate that one can enforce steerability and separability during learning by applying rank constraints. These constraints are enforced with a coordinate descent learning algorithm, where each step can be solved with an off-the-shelf structured SVM solver. The resulting models are orders of magnitude smaller than their counterparts, greatly simplifying learning and reducing run-time computation. Limiting the degrees of freedom also reduces overfitting, which is useful for learning large part vocabularies from limited training data. We learn steerable variants of several state-of-the-art models for object detection, human pose estimation, and facial landmark estimation. Our steerable models are smaller, faster, and often improve performance.
Hamed Pirsiavash, Deva Ramanan
CVPR2
2012 Recognizing proxemics in personal photos
abstract
Proxemics is the study of how people interact. We present a computational formulation of visual proxemics by attempting to label each pair of people in an image with a subset of physically based “touch codes.” A baseline approach would be to first perform pose estimation and then detect the touch codes based on the estimated joint locations. We found that this sequential approach does not perform well because pose estimation step is too unreliable for images of interacting people, due to difficulties with occlusion and limb ambiguities. Instead, we propose a direct approach where we build an articulated model tuned for each touch code. Each such model contains two people, connected in an appropriate manner for the touch code in question. We fit this model to the image and then base classification on the fitting error. Experiments show that this approach significantly outperforms the sequential baseline as well as other related approches.
Yi Yang 0007, Simon Baker, Anitha Kannan, Deva Ramanan
CVPR4
2012 Face detection, pose estimation, and landmark localization in the wild
abstract
We present a unified model for face detection, pose estimation, and landmark estimation in real-world, cluttered images. Our model is based on a mixtures of trees with a shared pool of parts; we model every facial landmark as a part and use global mixtures to capture topological changes due to viewpoint. We show that tree-structured models are surprisingly effective at capturing global elastic deformation, while being easy to optimize unlike dense graph structures. We present extensive results on standard face benchmarks, as well as a new “in the wild” annotated dataset, that suggests our system advances the state-of-the-art, sometimes considerably, for all three tasks. Though our model is modestly trained with hundreds of faces, it compares favorably to commercial systems trained with billions of examples (such as Google Picasa and face.com).
Xiangxin Zhu, Deva Ramanan
CVPR2
2012 Detecting Actions, Poses, and Objects with Relational Phraselets
Chaitanya Desai, Deva Ramanan
ECCV (4)2
2012 Discriminative Decorrelation for Clustering and Classification
Bharath Hariharan, Jitendra Malik, Deva Ramanan
ECCV (4)3
2012 Analyzing 3D Objects in Cluttered Images
abstract
We present an approach to detecting and analyzing the 3D configuration of objects in real-world images with heavy occlusion and clutter. We focus on the application of finding and analyzing cars. We do so with a two-stage model; the first stage reasons about 2D shape and appearance variation due to within-class variation(station wagons look different than sedans) and changes in viewpoint. Rather than using a view-based model, we describe a compositional representation that models a large number of effective views and shapes using a small number of local view-based templates. We use this model to propose candidate detections and 2D estimates of shape. These estimates are then refined by our second stage, using an explicit 3D model of shape and viewpoint. We use a morphable model to capture 3D within-class variation, and use a weak-perspective camera model to capture viewpoint. We learn all model parameters from 2D annotations. We demonstrate state-of-the-art accuracy for detection, viewpoint estimation, and 3D shape reconstruction on challenging images from the PASCAL VOC 2011 dataset.
Mohsen Hejrati, Deva Ramanan
NIPS2
2012 Layered Object Models for Image Segmentation
abstract
We formulate a layered model for object detection and image segmentation. We describe a generative probabilistic model that composites the output of a bank of object detectors in order to define shape masks and explain the appearance, depth ordering, and labels of all pixels in an image. Notably, our system estimates both class labels and object instance labels. Building on previous benchmark criteria for object detection and image segmentation, we define a novel score that evaluates both class and instance segmentation. We evaluate our system on the PASCAL 2009 and 2010 segmentation challenge data sets and show good test results with state-of-the-art performance in several categories, including segmenting humans.
Yi Yang 0007, Sam Hallman, Deva Ramanan, Charless C. Fowlkes
IEEE Trans. Pattern Anal. Mach. Intell.3
2011 AVSS 2011 demo session: A large-scale benchmark dataset for event recognition in surveillance video
abstract
Summary form only given. We present a concept for automatic construction site monitoring by taking into account 4D information (3D over time), that is acquired from highly-overlapping digital aerial images. On the one hand today's maturity of flying micro aerial vehicles (MAVs) enables a low-cost and an efficient image acquisition of high-quality data that maps construction sites entirely from many varying viewpoints. On the other hand, due to low-noise sensors and high redundancy in the image data, recent developments in 3D reconstruction workflows have benefited the automatic computation of accurate and dense 3D scene information. Having both an inexpensive high-quality image acquisition and an efficient 3D analysis workflow enables monitoring, documentation and visualization of observed sites over time with short intervals. Relating acquired 4D site observations, composed of color, texture, geometry over time, largely supports automated methods toward full scene understanding, the acquisition of both the change and the construction site's progress.
Sangmin Oh, Anthony Hoogs, A. G. Amitha Perera, Naresh P. Cuntoor, Chia-Chih Chen, Jong Taek Lee, Saurajit Mukherjee, Jake K. Aggarwal, Hyungtae Lee, Larry Davis 0001, Eran Swears, Xiaoyang Wang 0001, Kishore K. Reddy, Mubarak Shah, Carl Vondrick, Hamed Pirsiavash, Deva Ramanan, Jenny Yuen, Antonio Torralba 0001, Bi Song, Anesco Fong, Amit K. Roy-Chowdhury, Mita Desai
AVSS18
2011 Where's Waldo: Matching people in images of crowds
abstract
Given a community-contributed set of photos of a crowded public event, this paper addresses the problem of finding all images of each person in the scene. This problem is very challenging due to large changes in camera viewpoints, severe occlusions, low resolution and photos from tens or hundreds of different photographers. Despite these challenges, the problem is made tractable by exploiting a variety of visual and contextual cues-appearance, time-stamps, camera pose and co-occurrence of people. This paper demonstrates an approach that integrates these cues to enable high quality person matching in community photo collections downloaded from Flickr.com.
Rahul Garg 0002, Steven M. Seitz, Deva Ramanan, Noah Snavely
CVPR3
2011 A large-scale benchmark dataset for event recognition in surveillance video
abstract
We introduce a new large-scale video dataset designed to assess the performance of diverse visual event recognition algorithms with a focus on continuous visual event recognition (CVER) in outdoor areas with wide coverage. Previous datasets for action recognition are unrealistic for real-world surveillance because they consist of short clips showing one action by one individual [15, 8]. Datasets have been developed for movies [11] and sports [12], but, these actions and scene conditions do not apply effectively to surveillance videos. Our dataset consists of many outdoor scenes with actions occurring naturally by non-actors in continuously captured videos of the real world. The dataset includes large numbers of instances for 23 event types distributed throughout 29 hours of video. This data is accompanied by detailed annotations which include both moving object tracks and event examples, which will provide solid basis for large-scale evaluation. Additionally, we propose different types of evaluation modes for visual recognition tasks and evaluation metrics along with our preliminary experimental results. We believe that this dataset will stimulate diverse aspects of computer vision research and help us to advance the CVER tasks in the years ahead.
Sangmin Oh, Anthony Hoogs, A. G. Amitha Perera, Naresh P. Cuntoor, Chia-Chih Chen, Jong Taek Lee, Saurajit Mukherjee, Jake K. Aggarwal, Hyungtae Lee, Larry Davis 0001, Eran Swears, Xiaoyang Wang 0001, Kishore K. Reddy, Mubarak Shah, Carl Vondrick, Hamed Pirsiavash, Deva Ramanan, Jenny Yuen, Antonio Torralba 0001, Bi Song, Anesco Fong, Amit K. Roy-Chowdhury, Mita Desai
CVPR18
2011 Globally-optimal greedy algorithms for tracking a variable number of objects
abstract
We analyze the computational problem of multi-object tracking in video sequences. We formulate the problem using a cost function that requires estimating the number of tracks, as well as their birth and death states. We show that the global solution can be obtained with a greedy algorithm that sequentially instantiates tracks using shortest path computations on a flow network. Greedy algorithms allow one to embed pre-processing steps, such as nonmax suppression, within the tracking algorithm. Furthermore, we give a near-optimal algorithm based on dynamic programming which runs in time linear in the number of objects and linear in the sequence length. Our algorithms are fast, simple, and scalable, allowing us to process dense input data. This results in state-of-the-art performance.
Hamed Pirsiavash, Deva Ramanan, Charless C. Fowlkes
CVPR2
2011 Articulated pose estimation with flexible mixtures-of-parts
abstract
We describe a method for human pose estimation in static images based on a novel representation of part models. Notably, we do not use articulated limb parts, but rather capture orientation with a mixture of templates for each part. We describe a general, flexible mixture model for capturing contextual co-occurrence relations between parts, augmenting standard spring models that encode spatial relations. We show that such relations can capture notions of local rigidity. When co-occurrence and spatial relations are tree-structured, our model can be efficiently optimized with dynamic programming. We present experimental results on standard benchmarks for pose estimation that indicate our approach is the state-of-the-art system for pose estimation, outperforming past work by 50% while being orders of magnitude faster.
Yi Yang 0007, Deva Ramanan
CVPR2
2011 N-best maximal decoders for part models
abstract
We describe a method for generating N-best configurations from part-based models, ensuring that they do not overlap according to some user-provided definition of overlap. We extend previous N-best algorithms from the speech community to incorporate non-maximal suppression cues, such that pixel-shifted copies of a single configuration are not returned. We use approximate algorithms that perform nearly identical to their exact counterparts, but are orders of magnitude faster. Our approach outperforms standard methods for generating multiple object configurations in an image. We use our method to generate multiple pose hypotheses for the problem of human pose estimation from video sequences. We present quantitative results that demonstrate that our framework significantly improves the accuracy of a state-of-the-art pose estimation algorithm.
Dennis Park, Deva Ramanan
ICCV2
2011 Statistical Tests for Optimization Efficiency
abstract
Learning problems such as logistic regression are typically formulated as pure optimization problems defined on some loss function. We argue that this view ignores the fact that the loss function depends on stochastically generated data which in turn determines an intrinsic scale of precision for statistical estimation. By considering the statistical properties of the update variables used during the optimization (e.g. gradients), we can construct frequentist hypothesis tests to determine the reliability of these updates. We utilize subsets of the data for computing updates, and use the hypothesis tests for determining when the batch-size needs to be increased. This provides computational benefits and avoids overfitting by stopping when the batch-size has become equal to size of the full dataset. Moreover, the proposed algorithms depend on a single interpretable parameter – the probability for an update to be in the wrong direction – which is set to a single value across all algorithms and datasets. In this paper, we illustrate these ideas on three L1 regularized coordinate algorithms: L1 -regularized L2 -loss SVMs, L1 -regularized logistic regression, and the Lasso, but we emphasize that the underlying methods are much more generally applicable.
Levi Boyles, Anoop Korattikara Balan, Deva Ramanan, Max Welling
NIPS3
2011 Video Annotation and Tracking with Active Learning
abstract
We introduce a novel active learning framework for video annotation. By judiciously choosing which frames a user should annotate, we can obtain highly accurate tracks with minimal user effort. We cast this problem as one of active learning, and show that we can obtain excellent performance by querying frames that, if annotated, would produce a large expected change in the estimated object track. We implement a constrained tracker and compute the expected change for putative annotations with efficient dynamic programming algorithms. We demonstrate our framework on four datasets, including two benchmark datasets constructed with key frame annotations obtained by Amazon Mechanical Turk. Our results indicate that we could obtain equivalent labels for a small fraction of the original cost.
Carl Vondrick, Deva Ramanan
NIPS2
2011 Discriminative Models for Multi-Class Object Layout
Chaitanya Desai, Deva Ramanan, Charless C. Fowlkes
Int. J. Comput. Vis.2
2011 Local Distance Functions: A Taxonomy, New Algorithms, and an Evaluation
abstract
We present a taxonomy for local distance functions where most existing algorithms can be regarded as approximations of the geodesic distance defined by a metric tensor. We categorize existing algorithms by how, where, and when they estimate the metric tensor. We also extend the taxonomy along each axis. How: We introduce hybrid algorithms that use a combination of techniques to ameliorate overfitting. Where: We present an exact polynomial-time algorithm to integrate the metric tensor along the lines between the test and training points under the assumption that the metric tensor is piecewise constant. When: We propose an interpolation algorithm where the metric tensor is sampled at a number of references points during the offline phase. The reference points are then interpolated during the online classification phase. We also present a comprehensive evaluation on tasks in face recognition, object recognition, and digit recognition.
Deva Ramanan, Simon Baker
IEEE Trans. Pattern Anal. Mach. Intell.1
2010 Layered object detection for multi-class segmentation
abstract
We formulate a layered model for object detection and multi-class segmentation. Our system uses the output of a bank of object detectors in order to define shape priors for support masks and then estimates appearance, depth ordering and labeling of pixels in the image. We train our system on the PASCAL segmentation challenge dataset and show good test results with state of the art performance in several categories including segmenting humans.
Yi Yang 0007, Sam Hallman, Deva Ramanan, Charless C. Fowlkes
CVPR3
2010 Multiresolution Models for Object Detection
Dennis Park, Deva Ramanan, Charless C. Fowlkes
ECCV (4)2
2010 Efficiently Scaling Up Video Annotation with Crowdsourced Marketplaces
Carl Vondrick, Deva Ramanan, Donald J. Patterson
ECCV (4)2
2010 Discriminative Latent Variable Models for Object Detection
Pedro F. Felzenszwalb, Ross B. Girshick, David A. McAllester, Deva Ramanan
ICML4
2010 Object Detection with Discriminatively Trained Part-Based Models
abstract
We describe an object detection system based on mixtures of multiscale deformable part models. Our system is able to represent highly variable object classes and achieves state-of-the-art results in the PASCAL object detection challenges. While deformable part models have become quite popular, their value had not been demonstrated on difficult benchmarks such as the PASCAL data sets. Our system relies on new methods for discriminative training with partially labeled data. We combine a margin-sensitive approach for data-mining hard negative examples with a formalism we call latent SVM. A latent SVM is a reformulation of MI--SVM in terms of latent variables. A latent SVM is semiconvex, and the training problem becomes convex once latent information is specified for the positive examples. This leads to an iterative training algorithm that alternates between fixing latent values for positive examples and optimizing the latent SVM objective function.
Pedro F. Felzenszwalb, Ross B. Girshick, David A. McAllester, Deva Ramanan
IEEE Trans. Pattern Anal. Mach. Intell.4
2009 Discriminative models for multi-class object layout
abstract
Many state-of-the-art approaches for object recognition reduce the problem to a 0-1 classification task. Such reductions allow one to leverage sophisticated classifiers for learning. These models are typically trained independently for each class using positive and negative examples cropped from images. At test-time, various post-processing heuristics such as non-maxima suppression (NMS) are required to reconcile multiple detections within and between different classes for each image. Though crucial to good performance on benchmarks, this post-processing is usually defined heuristically. We introduce a unified model for multi-class object recognition that casts the problem as a structured prediction task. Rather than predicting a binary label for each image window independently, our model simultaneously predicts a structured labeling of the entire image. Our model learns statistics that capture the spatial arrangements of various object classes in real images, both in terms of which arrangements to suppress through NMS and which arrangements to favor through spatial co-occurrence statistics. We formulate parameter estimation in our model as a max-margin learning problem. Given training images with ground-truth object locations, we show how to formulate learning as a convex optimization problem. We employ a cutting plane algorithm similar to efficiently learn a model from thousands of training images. We show state-of-the-art results on the PASCAL VOC benchmark that indicate the benefits of learning a global model encapsulating the spatial layout of multiple object classes.
Chaitanya Desai, Deva Ramanan, Charless C. Fowlkes
ICCV2
2009 Local distance functions: A taxonomy, new algorithms, and an evaluation
abstract
We present a taxonomy for local distance functions where most existing algorithms can be regarded as approximations of the geodesic distance defined by a metric tensor. We categorize existing algorithms by how, where and when they estimate the metric tensor. We also extend the taxonomy along each axis. How: We introduce hybrid algorithms that use a combination of dimensionality reduction and metric learning to ameliorate over-fitting. Where: We present an exact polynomial time algorithm to integrate the metric tensor along the lines between the test and training points under the assumption that the metric tensor is piecewise constant. When: We propose an interpolation algorithm where the metric tensor is sampled at a number of references points during the offline phase, which are then interpolated during online classification. We also present a comprehensive evaluation of all the algorithms on tasks in face recognition, object recognition, and digit recognition.
Deva Ramanan, Simon Baker
ICCV1
2009 Bilinear classifiers for visual recognition
abstract
We describe an algorithm for learning bilinear SVMs. Bilinear classifiers are a discriminative variant of bilinear models, which capture the dependence of data on multiple factors. Such models are particularly appropriate for visual data that is better represented as a matrix or tensor, rather than a vector. Matrix encodings allow for more natural regularization through rank restriction. For example, a rank-one scanning-window classifier yields a separable filter. Low-rank models have fewer parameters and so are easier to regularize and faster to score at run-time. We learn low-rank models with bilinear classifiers. We also use bilinear classifiers for transfer learning by sharing linear factors between different classification tasks. Bilinear classifiers are trained with biconvex programs. Such programs are optimized with coordinate descent, where each coordinate step requires solving a convex program - in our case, we use a standard off-the-shelf SVM solver. We demonstrate bilinear SVMs on difficult problems of people detection in video sequences and action classification of video sequences, achieving state-of-the-art results in both.
Hamed Pirsiavash, Deva Ramanan, Charless C. Fowlkes
NIPS2
2008 A discriminatively trained, multiscale, deformable part model
abstract
This paper describes a discriminatively trained, multiscale, deformable part model for object detection. Our system achieves a two-fold improvement in average precision over the best performance in the 2006 PASCAL person detection challenge. It also outperforms the best results in the 2007 challenge in ten out of twenty categories. The system relies heavily on deformable parts. While deformable part models have become quite popular, their value had not been demonstrated on difficult benchmarks such as the PASCAL challenge. Our system also relies heavily on new methods for discriminative training. We combine a margin-sensitive approach for data mining hard negative examples with a formalism we call latent SVM. A latent SVM, like a hidden CRF, leads to a non-convex training problem. However, a latent SVM is semi-convex and the training problem becomes convex once latent information is specified for the positive examples. We believe that our training methods will eventually make possible the effective use of more latent information such as hierarchical (grammar) models and models involving latent three dimensional pose.
Pedro F. Felzenszwalb, David A. McAllester, Deva Ramanan
CVPR3
2008 Increasing the density of Active Appearance Models
abstract
Active appearance models (AAMs) typically only use 50-100 mesh vertices because they are usually constructed from a set of training images with the vertices hand-labeled on them. In this paper, we propose an algorithm to increase the density of an AAM. Our algorithm operates by iteratively building the AAM, refitting the AAM to the training data, and refining the AAM.We compare our algorithm with the state of the art in optical flow algorithms and find it to be significantly more accurate. We also show that dense AAMs can be fit more robustly than sparse ones. Finally, we show how our algorithm can be used to construct AAMs automatically, starting with a single affine model that is subsequently refined to model non-planarity and non-rigidity.
Krishnan Ramnath, Simon Baker, Iain A. Matthews, Deva Ramanan
CVPR4
2007 Using Segmentation to Verify Object Hypotheses
abstract
We present an approach for object recognition that combines detection and segmentation within a efficient hypothesize/test framework. Scanning-window template classifiers are the current state-of-the-art for many object classes such as faces, cars, and pedestrians. Such approaches, though quite successful, can be hindered by their lack of explicit encoding of object shape/structure - one might, for example, find faces in trees. We adopt the following strategy; we first use these systems as attention mechanisms, generating many possible object locations by tuning them for low missed-detections and high false-positives. At each hypothesized detection, we compute a local figure-ground segmentation using a window of slightly larger extent than that used by the classifier. This segmentation task is guided by top-down knowledge. We learn offline from training data those segmentations that are consistent with true positives. We then prune away those hypotheses with bad segmentations. We show this strategy leads to significant improvements (10-20%) over established approaches such as ViolaJones and DalalTriggs on a variety of benchmark datasets including the PASCAL challenge, LabelMe, and the INRIAPerson dataset.
Deva Ramanan
CVPR1
2007 Leveragingarchivalvideo for building face datasets
abstract
We introduce a semi-supervised method for building large, labeled datasets effaces by leveraging archival video. Specifically, we have implemented a system for labeling 11 years worth of archival footage from a television show. We have compiled a dataset of 611,770 faces, orders of magnitude larger than existing collections. It includes variation in appearance due to age, weight gain, changes in hairstyles, and other factors difficult to observe in smaller-scale collections. Face recognition in an uncontrolled setting can be difficult. We argue (and demonstrate) that there is much structure at varying timescales in the video data that make recognition much easier. At local time scales, one can use motion and tracking to group face images together - we may not know the identity, but we know a single label applies to all faces in a track. At medium time scales (say, within a scene), one can use appearance features such as hair and clothing to group tracks across shot boundaries. However, at longer timescales (say, across episodes), one can no longer use clothing as a cue. This suggests that one needs to carefully encode representations of appearance, depending on the timescale at which one intends to match. We assemble our final dataset by classifying groups of tracks in a nearest-neighbors framework. We use a face library obtained by labeling track clusters in a reference episode. We show that this classification is significantly easier when exploiting the hierarchical structure naturally present in the video sequences. From a data-collection point of view, tracking is vital because it adds non-frontal poses to our face collection. This is important because we know of no other method for collecting images of non-frontal faces "in the wild".
Deva Ramanan, Simon Baker, Sham M. Kakade
ICCV1
2007 Tracking People by Learning Their Appearance
abstract
An open vision problem is to automatically track the articulations of people from a video sequence. This problem is difficult because one needs to determine both the number of people in each frame and estimate their configurations. But, finding people and localizing their limbs is hard because people can move fast and unpredictably, can appear in a variety of poses and clothes, and are often surrounded by limb-like clutter. We develop a completely automatic system that works in two stages; it first builds a model of appearance of each person in a video and then it tracks by detecting those models in each frame ("tracking by model-building and detection"). We develop two algorithms that build models; one bottom-up approach groups together candidate body parts found throughout a sequence. We also describe a top-down approach that automatically builds people-models by detecting convenient key poses within a sequence. We finally show that building a discriminative model of appearance is quite helpful since it exploits structure in a background (without background-subtraction). We demonstrate the resulting tracker on hundreds of thousands of frames of unscripted indoor and outdoor activity, a feature-length film ("Run Lola Run"), and legacy sports footage (from the 2002 World Series and 1998 Winter Olympics). Experiments suggest that our system 1) can count distinct individuals, 2) can identify and track them, 3) can recover when it loses track, for example, if individuals are occluded or briefly leave the view, 4) can identify body configuration accurately, and 5) is not dependent on particular models of human motion.
Deva Ramanan, David A. Forsyth, Andrew Zisserman
IEEE Trans. Pattern Anal. Mach. Intell.1
2006 Training Deformable Models for Localization
abstract
We present a new method for training deformable models. Assume that we have training images where part locations have been labeled. Typically, one fits a model by maximizing the likelihood of the part labels. Alternatively, one could fit a model such that, when the model is run on the training images, it finds the parts. We do this by maximizing the conditional likelihood of the training data. We formulate model-learning as parameter estimation in a conditional random field (CRF). Initializing parameters with their maximum likelihood estimates, we reach the global optimum by gradient ascent. We present a learning algorithm that searches exhaustively over all part locations in an image without relying on feature detectors. This provides millions of examples of training data, and seems to avoid over-fitting issues known with CRFs. Results for part localization are relatively scarce in the community. We present results on three established datasets; Caltech motorbikes [8], USC people [19], and Weizmann horses [3]. In the Caltech set we significantly outperform the state-of-the-art [6]. For the challenging people dataset, we present results that are comparable to [19], but are obtained using a significantly more generic model (devoid of a face or skin detector). Our model is general enough to find other articulated objects; we use it to recover poses of horses in the challenging Weizmann database.
Deva Ramanan, Cristian Sminchisescu
CVPR (1)1
2006 Learning to parse images of articulated bodies
abstract
We consider the machine vision task of pose estimation from static images, specifically for the case of articulated objects. This problem is hard because of the large number of degrees of freedom to be estimated. Following a established line of research, pose estimation is framed as inference in a probabilistic model. In our experience however, the success of many approaches often lie in the power of the features. Our primary contribution is a novel casting of visual inference as an iterative parsing process, where one sequentially learns better and better features tuned to a particular image. We show quantitative results for human pose estimation on a database of over 300 images that suggest our algorithm is competitive with or surpasses the state-of-the-art. Since our procedure is quite general (it does not rely on face or skin detection), we also use it to estimate the poses of horses in the Weizmann database.
Deva Ramanan
NIPS1
2006 Building Models of Animals from Video
abstract
This paper argues that tracking, object detection, and model building are all similar activities. We describe a fully automatic system that builds 2D articulated models known as pictorial structures from videos of animals. The learned model can be used to detect the animal in the original video--in this sense, the system can be viewed as a generalized tracker (one that is capable of modeling objects while tracking them). The learned model can be matched to a visual library; here, the system can be viewed as a video recognition algorithm. The learned model can also be used to detect the animal in novel images--in this case, the system can be seen as a method for learning models for object recognition. We find that we can significantly improve the pictorial structures by augmenting them with a discriminative texture model learned from a texture library. We develop a novel texture descriptor that outperforms the state-of-the-art for animal textures. We demonstrate the entire system on real video sequences of three different animals. We show that we can automatically track and identify the given animal. We use the learned models to recognize animals from two data sets; images taken by professional photographers from the Corel collection, and assorted images from the Web returned by Google. We demonstrate quite good performance on both data sets. Comparing our results with simple baselines, we show that, for the Google set, we can detect, localize, and recover part articulations from a collection demonstrably hard for object recognition.
Deva Ramanan, David A. Forsyth, Kobus Barnard
IEEE Trans. Pattern Anal. Mach. Intell.1
2005 Detecting, Localizing and Recovering Kinematics of Textured Animals
abstract
We develop and demonstrate an object recognition system capable of accurately detecting, localizing, and recovering the kinematic configuration of textured animals in real images. We build a deformation model of shape automatically from videos of animals and an appearance model of texture from a labeled collection of animal images, and combine the two models automatically. We develop a simple texture descriptor that outperforms the state of the art. We test our animal models on two datasets; images taken by professional photographers from the Corel collection, and assorted images from the Web returned by Google. We demonstrate quite good performance on both datasets. Comparing our results with simple baselines, we show that for the Google set, we can recognize objects from a collection demonstrably hard for object recognition.
Deva Ramanan, David A. Forsyth, Kobus Barnard
CVPR (2)1
2005 Strike a Pose: Tracking People by Finding Stylized Poses
abstract
We develop an algorithm for finding and kinematically tracking multiple people in long sequences. Our basic assumption is that people tend to take on certain canonical poses, even when performing unusual activities like throwing a baseball or figure skating. We build a person detector that quite accurately detects and localizes limbs of people in lateral walking poses. We use the estimated limbs from a detection to build a discriminative appearance model; we assume the features that discriminate a figure in one frame will discriminate the figure in other frames. We then use the models as limb detectors in a pictorial structure framework, detecting figures in unrestricted poses in both previous and successive frames. We have run our tracker on hundreds of thousands of frames, and present and apply a methodology for evaluating tracking on such a large scale. We test our tracker on real sequences including a feature-length film, an hour of footage from a public park, and various sports sequences. We find that we can quite accurately automatically find and track multiple people interacting with each other while performing fast and unusual motions.
Deva Ramanan, David A. Forsyth, Andrew Zisserman
CVPR (1)1
2005 Tracking People and Recognizing Their Activities
abstract
We present a system for automatic people tracking and activity recognition. Our basic approach to people-tracking is to build an appearance model for the person in the video. The video illustrates our method of using a stylized-pose detector. Our system builds a model of limb appearance from those sparse stylized detections. Our algorithm then reprocesses the video, using the learned appearance models to find people in unrestricted configuration. We can use our tracker to recover 3D configurations and activity labels. We assume we have a motion capture library where the 3D poses have been labeled offline with activity descriptions.
Deva Ramanan, David A. Forsyth, Andrew Zisserman
CVPR (2)1
2003 Finding and Tracking People from the Bottom Up
abstract
We describe a tracker that can track moving people in long sequences without manual initialization. Moving people are modeled with the assumption that, while configuration can vary quite substantially from frame to frame, appearance does not. This leads to an algorithm that firstly builds a model of the appearance of the body of each individual by clustering candidate body segments, and then uses this model to find all individuals in each frame. Unusually, the tracker does not rely on a model of human dynamics to identify possible instances of people; such models are unreliable, because human motion is fast and large accelerations are common. We show our tracking algorithm can be interpreted as a loopy inference procedure on an underlying Bayes net. Experiments on video of real scenes demonstrate that this tracker can (a) count distinct individuals; (b) identify and track them; (c) recover when it loses track, for example, if individuals are occluded or briefly leave the view; (d) identify the configuration of the body largely correctly; and (e) is not dependent on particular models of human motion.
Deva Ramanan, David A. Forsyth
CVPR (2)1
2003 Using Temporal Coherence to Build Models of Animals
abstract
We describe a system that can build appearance models of animals automatically from a video sequence of the relevant animal with no explicit supervisory information. The video sequence need not have any form of special background. Animals are modeled as a 2D kinematic chain of rectangular segments, where the number of segments and the topology of the chain are unknown. The system detects possible segments, clusters segments whose appearance is coherent over time, and then builds a spatial model of such segment clusters. The resulting representation of the spatial configuration of the animal in each frame can be seen either as a track - in which case the system described should be viewed as a generalized tracker, that is capable of modeling objects while tracking them - or as the source of an appearance model which can be used to build detectors for the particular animal. This is because knowing a video sequence is temporally coherent - i.e. that a particular animal is present through the sequence - is a strong supervisory signal. The method is shown to be successful as a tracker on video sequences of real scenes showing three different animals. For the same reason it is successful as a tracker, the method results in detectors that can be used to find each animal fairly reliably within the Corel collection of images.
Deva Ramanan, David A. Forsyth
ICCV1
2003 Automatic Annotation of Everyday Movements
abstract
This paper describes a system that can annotate a video sequence with: a description of the appearance of each actor; when the actor is in view; and a representation of the actor’s activity while in view. The system does not require a fixed background, and is automatic. The system works by (1) tracking people in 2D and then, using an annotated motion capture dataset, (2) synthesizing an annotated 3D motion sequence matching the 2D tracks. The 3D motion capture data is manually annotated off-line using a class structure that describes everyday motions and allows mo- tion annotations to be composed — one may jump while running, for example. Descriptions computed from video of real motions show that the method is accurate.
Deva Ramanan, David A. Forsyth
NIPS1
2000 Nonlinear Image Interpolation Through Extended Permutation Filters
abstract
This paper examines the application of extended permutation rank selection (EPRS) filters in image interpolation. EPRS filters are constrained to output an order statistic based on N observation samples and K statistics that are functions of the observation samples. By including the sample mean as the sole statistic when K=1, EPRS filters were shown to have superior edge-enhancing properties. By letting K=0, we can define a subset class known as rank conditioned rank selection (RCRS) filters. We show that these filters can also be applied to the issue of image interpolation. In this case, by extending the observation space by including more original samples and by adding additional linear statistics, EPRS filters produce results superior to traditional methods in the application of image interpolation.
Deva Ramanan, Kenneth E. Barner
ICIP1