Demo Data from VLDB 2026 / reviewers in the wild / expert
Haoran Li 0020
dblp:50/10038-20
· DBLP profile ↗
3ranked-venue papers
2as first author
3since 2021 · last 2024
0000-0003-2958-2262ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 3 · 2 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
2 papers |
Generative modeling · 50% 3D vision · 33% Vision and language · 17% | |
| Computer graphics and multimedia
1 paper |
Visual content generation and editing · 100% |
Topics — the 8 heaviest of 8, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Generative modeling › generative adversarial network › GAN inversion
3D GAN inversion |
0.8 | 1 | 2024 | 3D-GOI: 3D GAN Omni-Inversion for Multifaceted and Multi-object Editing · ECCV (62) 2024 |
Computer vision › 3D vision › neural rendering
3d gaussian splatting |
0.8 | 1 | 2024 | DreamScene: 3D Gaussian-Based Text-to-3D Scene Generation via Formation Pattern Sampling · ECCV (74) 2024 |
Computer vision › 3D vision › 3d generation
3d scene generation |
0.8 | 1 | 2024 | DreamScene: 3D Gaussian-Based Text-to-3D Scene Generation via Formation Pattern Sampling · ECCV (74) 2024 |
Machine learning › Generative modeling › generative adversarial network
GAN inversion |
0.8 | 1 | 2024 | 3D-GOI: 3D GAN Omni-Inversion for Multifaceted and Multi-object Editing · ECCV (62) 2024 |
Machine learning › Generative modeling › diffusion model › 3d shape generation
text-to-3d generation |
0.8 | 1 | 2024 | DreamScene: 3D Gaussian-Based Text-to-3D Scene Generation via Formation Pattern Sampling · ECCV (74) 2024 |
Computer vision › Vision and language › 3d vision and language
text-to-3d scene generation |
0.8 | 1 | 2024 | DreamScene: 3D Gaussian-Based Text-to-3D Scene Generation via Formation Pattern Sampling · ECCV (74) 2024 |
Visual content generation and editing
3d content editing |
0.8 | 1 | 2024 | 3D-GOI: 3D GAN Omni-Inversion for Multifaceted and Multi-object Editing · ECCV (62) 2024 |
Visual content generation and editing › image editing
object-level image editing |
0.8 | 1 | 2024 | 3D-GOI: 3D GAN Omni-Inversion for Multifaceted and Multi-object Editing · ECCV (62) 2024 |
Methods — techniques the papers use, named apart from their topics
GAN inversion · 1.5formation pattern sampling · 0.83d gaussian splatting · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | 3D-GOI: 3D GAN Omni-Inversion for Multifaceted and Multi-object Editing
Haoran Li 0020, Haolin Shi, Yanbin Hao, Yong Liao 0003, Lechao Cheng, Peng Yuan Zhou |
ECCV (62) | 1 |
| 2024 | DreamScene: 3D Gaussian-Based Text-to-3D Scene Generation via Formation Pattern Sampling
Haoran Li 0020, Haolin Shi, Yong Liao 0003, Lin Wang 0025, Lik-Hang Lee, Peng Yuan Zhou |
ECCV (74) | 1 |
| 2024 | Noise-NeRF: Hide Information in Neural Radiance Field Using Trainable NoiseabstractNeural Radiance Field (NeRF) has been proposed as an innovative advancement in 3D reconstruction techniques. However, little research has been conducted on the issues of information confidentiality and security to NeRF, such as steganography. Existing NeRF steganography solutions have shortcomings in low steganography quality, model weight damage, and limited amount of steganographic information. This paper proposes Noise-NeRF, a novel NeRF steganography method employing Adaptive Pixel Selection strategy and Pixel Perturbation strategy to improve the quality and efficiency of steganography via trainable noise. Extensive experiments validate the state-of-the-art performances of Noise-NeRF on both steganography quality and rendering quality, as well as effectiveness in super-resolution image steganography. Qinglong Huang, Haoran Li 0020, Yong Liao 0003, Yanbin Hao, Peng Yuan Zhou |
ICANN (2) | 2 |