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Ken Sarocky

dblp:50/2123 · DBLP profile ↗
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2ranked-venue papers
0as first author
0since 2021 · last 1986
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 1Software engineering, systems software and programming languages · 1Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
1 paper
Processor architecture and microarchitecture · 33% Parallel and multicore computing · 33% Hardware accelerators and domain-specific architectures · 33%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Hardware accelerators and domain-specific architectures
image processing accelerator
0.011986
Warp Architecture and Implementation · ISCA 1986
Parallel and multicore computing › array processor
scan line array processor
0.011986
Warp Architecture and Implementation · ISCA 1986
Processor architecture and microarchitecture
SIMD
0.011986
Warp Architecture and Implementation · ISCA 1986

Methods — techniques the papers use, named apart from their topics

VLSI implementation · 0.0
YearPublicationVenuePosition
1986 Warp Architecture and Implementation
abstract
This paper describes the scan line array processor (SLAP), a new architecture designed for high-performance yet low-cost image computation. A SLAP is a SIMD linear array of processors, and hence is easy to build and scales well with VLSI technology; yet appropriate special features and programming techniques make it efficient for a surprisingly wide variety of low and medium level computer vision tasks. We describe the basic SLAP concept and some of its variants, discuss a particular planned implementation, and indicate its performance on computer vision and other applications.
Marco Annaratone, Emmanuel A. Arnould, Thomas R. Gross, H. T. Kung 0001, Monica S. Lam, Onat Menzilcioglu, Ken Sarocky, Jon A. Webb
ISCA7
1985 A systolic array computer
abstract
A high-performance systolic array computer has been designed by CMU and is currently under construction. The first copy of the machine, to be built by CMU together with its industrial partners before the end of 1985, will incorporate a programmable systolic array of ten linearly connected cells. Each cell in the systolic array is capable of performing 10 million floating-point operations per second (10 MFLOPS), giving the total machine a peak performance of 100 MFLOPS, or higher if additional cells are used. This particular systolic array computer is named Warp, suggesting that it can perform computations at a very high speed. The 10-cell systolic array, with one cell implemented on one board, can process 1024-point complex FFTs at a rate of one FFT every 600 µs. Under program control, the same array can perform many other primitive computations in signal, image, and vision processing, including two-dimensional convolution, dynamic programming, and real or complex matrix multiplication, at a rate of 100 million floating-point operations per second. Users may view the systolic array as an array of conventional "array processors," which can efficiently implement not only systolic algorithms where communication between adjacent cells is intensive, but also non-systolic algorithms where each cell operates on its own data independently from the rest. This paper describes the hardware organization of the Warp machine.
Emmanuel A. Arnould, H. T. Kung 0001, Onat Menzilcioglu, Ken Sarocky
ICASSP4