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Yu Zhang 0280

dblp:50/671-280 · DBLP profile ↗
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5ranked-venue papers
3as first author
3since 2021 · last 2024
0000-0002-3925-963XORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 3 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Computational photography and imaging · 54% Geometric modeling and processing · 23% Virtual and augmented reality · 12%
Artificial intelligence
4 papers
3D vision · 100%

Topics — the 10 heaviest of 10, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › 3D vision
point cloud registration
1.222023
PEAL: Prior-embedded Explicit Attention Learning for Low-overlap Point Cloud Registration · CVPR 2023
PCR-CG: Point Cloud Registration via Deep Explicit Color and Geometry · ECCV (10) 2022
Computer vision › 3D vision › range sensing
depth sensing
1.022024
BimodalPS: Causes and Corrections for Bimodal Multi-Path in Phase-Shifting Structured Light Scanners · IEEE Trans. Pattern Anal. Mach. Intell. 2024
3D Reconstruction in the presence of glasses by acoustic and stereo fusion · CVPR 2015
Computational photography and imaging › 3d scanning
phase-shifting profilometry
0.812024
BimodalPS: Causes and Corrections for Bimodal Multi-Path in Phase-Shifting Structured Light Scanners · IEEE Trans. Pattern Anal. Mach. Intell. 2024
Computational photography and imaging › 3d scanning
structured light scanning
0.812024
BimodalPS: Causes and Corrections for Bimodal Multi-Path in Phase-Shifting Structured Light Scanners · IEEE Trans. Pattern Anal. Mach. Intell. 2024
Geometric modeling and processing
3d reconstruction
0.312018
3D Reconstruction in the Presence of Glass and Mirrors by Acoustic and Visual Fusion · IEEE Trans. Pattern Anal. Mach. Intell. 2018
Multimedia analysis and retrieval › multimodal fusion
audio-visual fusion
0.312018
3D Reconstruction in the Presence of Glass and Mirrors by Acoustic and Visual Fusion · IEEE Trans. Pattern Anal. Mach. Intell. 2018
Geometric modeling and processing › 3d reconstruction
indoor scene reconstruction
0.312018
3D Reconstruction in the Presence of Glass and Mirrors by Acoustic and Visual Fusion · IEEE Trans. Pattern Anal. Mach. Intell. 2018
Virtual and augmented reality › tracking
sensor fusion
0.312018
3D Reconstruction in the Presence of Glass and Mirrors by Acoustic and Visual Fusion · IEEE Trans. Pattern Anal. Mach. Intell. 2018
Computer vision › 3D vision
3d reconstruction
0.212015
3D Reconstruction in the presence of glasses by acoustic and stereo fusion · CVPR 2015
Computer vision › 3D vision › 3d reconstruction
transparent object reconstruction
0.212015
3D Reconstruction in the presence of glasses by acoustic and stereo fusion · CVPR 2015

Methods — techniques the papers use, named apart from their topics

bimodal multi-path model · 1.5phase-shifting · 0.8phase shifting · 0.8transformer · 0.7self-attention · 0.7prior-embedded attention · 0.7cross-attention · 0.7point cloud registration · 0.6deep learning · 0.6depth map segmentation · 0.5ultrasonic sensing · 0.3parametric surface fitting · 0.3acoustic and stereo fusion · 0.2
YearPublicationVenuePosition
2024 BimodalPS: Causes and Corrections for Bimodal Multi-Path in Phase-Shifting Structured Light Scanners
abstract
Structured light illumination is an active 3D scanning technique based on projecting and capturing a set of striped patterns and measuring the warping of the patterns as they reflect off a target object's surface. As designed, each pixel in the camera sees exactly one pixel from the projector; however, there are multi-path situations where a camera pixel sees light from multiple projector positions. In the case of bimodal multi-path, the camera pixel receives light from exactly two positions, which occurs along a step edge where the edge slices through a pixel which, therefore, sees both a foreground and background surface. In this paper, we present a general mathematical model to address this bimodal multi-path issue in a phase-shifting or so-called phase-measuring-profilometry scanner to measure the constructive and destructive interference between the two light paths, and by taking advantage of this interference, separate the paths and make two decoupled depth measurements. We validate our algorithm with both simulations and a number of challenging real-world scenarios, significantly outperforming the state-of-the-art methods.
Yu Zhang 0280, Daniel L. Lau
IEEE Trans. Pattern Anal. Mach. Intell.1
2023 PEAL: Prior-embedded Explicit Attention Learning for Low-overlap Point Cloud Registration
abstract
Learning distinctive point-wise features is critical for low-overlap point cloud registration. Recently, it has achieved huge success in incorporating Transformer into point cloud feature representation, which usually adopts a self-attention module to learn intra-point-cloud features first, then utilizes a cross-attention module to perform feature exchange between input point clouds. The advantage of Transformer models mainly benefits from the use of self-attention to capture the global correlations in feature space. However, these global correlations may involve ambiguity for point cloud registration task, especially in indoor low-overlap scenarios, because the correlations with an extensive range of non-overlapping points may degrade the feature distinctiveness. To address this issue, we present PEAL, a Prior-embedded Explicit Attention Learning model. By incorporating prior knowledge into the learning process, the points are divided into two parts. One includes points lying in the putative overlapping region and the other includes points located in the putative non-overlapping region. Then PEAL explicitly learns one-way attention with the putative overlapping points. This simplistic design attains surprising performance, significantly relieving the aforementioned feature ambiguity. Our method improves the Registration Recall by 6+% on the challenging 3DLoMatch benchmark and achieves state-of-the-art performance on Feature Matching Recall, Inlier Ratio, and Registration Recall on both 3DMatch and 3DLoMatch.
Junle Yu, Luwei Ren, Wenhui Zhou 0001, Yu Zhang 0280, Lili Lin, Guojun Dai
CVPR4
2022 PCR-CG: Point Cloud Registration via Deep Explicit Color and Geometry
Yu Zhang 0280, Junle Yu, Xiaolin Huang, Wenhui Zhou 0001, Ji Hou
ECCV (10)1
2018 3D Reconstruction in the Presence of Glass and Mirrors by Acoustic and Visual Fusion
abstract
We present a practical and inexpensive method to reconstruct 3D scenes that include transparent and mirror objects. Our work is motivated by the need for automatically generating 3D models of interior scenes, which commonly include glass. These large structures are often invisible to cameras or even to our human visual system. Existing 3D reconstruction methods for transparent objects are usually not applicable in such a room-sized reconstruction setting. Our simple hardware setup augments a regular depth camera (e.g., the Microsoft Kinect camera) with a single ultrasonic sensor, which is able to measure the distance to any object, including transparent surfaces. The key technical challenge is the sparse sampling rate from the acoustic sensor, which only takes one point measurement per frame. To address this challenge, we take advantage of the fact that the large scale glass structures in indoor environments are usually either piece-wise planar or a simple parametric surface. Based on these assumptions, we have developed a novel sensor fusion algorithm that first segments the (hybrid) depth map into different categories such as opaque/transparent/infinity (e.g., too far to measure) and then updates the depth map based on the segmentation outcome. We validated our algorithms with a number of challenging cases, including multiple panes of glass, mirrors, and even a curved glass cabinet.
Yu Zhang 0280, Mao Ye 0005, Dinesh Manocha, Ruigang Yang
IEEE Trans. Pattern Anal. Mach. Intell.1
2015 3D Reconstruction in the presence of glasses by acoustic and stereo fusion
abstract
We present a practical and inexpensive method to reconstruct 3D scenes that include piece-wise planar transparent objects. Our work is motivated by the need for automatically generating 3D models of interior scenes, in which glass structures are common. These large structures are often invisible to cameras or even our human visual system. Existing 3D reconstruction methods for transparent objects are usually not applicable in such a room-size reconstruction setting. Our approach augments a regular depth camera (e.g., the Microsoft Kinect camera) with a single ultrasonic sensor, which is able to measure distance to any objects, including transparent surfaces. We present a novel sensor fusion algorithm that first segments the depth map into different categories such as opaque/transparent/infinity (e.g., too far to measure) and then updates the depth map based on the segmentation outcome. Our current hardware setup can generate only one additional point measurement per frame, yet our fusion algorithm is able to generate satisfactory reconstruction results based on our probabilistic model. We highlight the performance in many challenging indoor benchmarks.
Mao Ye 0005, Yu Zhang 0280, Ruigang Yang, Dinesh Manocha
CVPR2