Demo Data from VLDB 2026 / reviewers in the wild / expert
Yang Liu 0347
dblp:51/3710-347
· DBLP profile ↗
6ranked-venue papers
4as first author
6since 2021 · last 2025
0009-0005-7193-0795ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 6 · 4 first-author · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
5 papers |
3D vision · 44% Autonomous driving · 44% Robot navigation and mapping · 9% | |
| Computer graphics and multimedia
3 papers |
Rendering · 51% Geometric modeling and processing · 24% Visual content generation and editing · 24% |
Topics — the 19 heaviest of 20, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Robotics › Autonomous driving
perception |
0.9 | 2 | 2024 | Echoes Beyond Points: Unleashing the Power of Raw Radar Data in Multi-modality Fusion · NeurIPS 2023 Fully Sparse Fusion for 3D Object Detection · IEEE Trans. Pattern Anal. Mach. Intell. 2024 |
Robotics › Autonomous driving
end-to-end driving |
0.9 | 1 | 2025 | End-to-End Driving with Online Trajectory Evaluation via BEV World Model · ICCV 2025 |
Rendering › gaussian splatting
3d gaussian splatting |
0.9 | 1 | 2025 | CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenes · ICLR 2025 |
Geometric modeling and processing › 3d reconstruction › 3d scene reconstruction
large-scale scene reconstruction |
0.9 | 1 | 2025 | CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenes · ICLR 2025 |
Rendering › inverse rendering
radiance field reconstruction |
0.9 | 1 | 2025 | CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenes · ICLR 2025 |
Rendering
relighting |
0.9 | 1 | 2025 | TC-Light: Temporally Coherent Generative Rendering for Realistic World Transfer · NeurIPS 2025 |
Geometric modeling and processing
surface reconstruction |
0.9 | 1 | 2025 | CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenes · ICLR 2025 |
Visual content generation and editing
video editing |
0.9 | 1 | 2025 | TC-Light: Temporally Coherent Generative Rendering for Realistic World Transfer · NeurIPS 2025 |
Visual content generation and editing › visual effects
video relighting |
0.9 | 1 | 2025 | TC-Light: Temporally Coherent Generative Rendering for Realistic World Transfer · NeurIPS 2025 |
Computer vision › 3D vision
3d object detection |
0.8 | 1 | 2024 | Fully Sparse Fusion for 3D Object Detection · IEEE Trans. Pattern Anal. Mach. Intell. 2024 |
Computer vision › 3D vision
3d scene reconstruction |
0.8 | 1 | 2024 | CityGaussian: Real-Time High-Quality Large-Scale Scene Rendering with Gaussians · ECCV (16) 2024 |
Computer vision › 3D vision › 3d object detection › point cloud object detection
LiDAR-based 3D object detection |
0.8 | 1 | 2024 | Fully Sparse Fusion for 3D Object Detection · IEEE Trans. Pattern Anal. Mach. Intell. 2024 |
Computer vision › 3D vision › 3d object detection
multimodal 3d object detection |
0.8 | 1 | 2024 | Fully Sparse Fusion for 3D Object Detection · IEEE Trans. Pattern Anal. Mach. Intell. 2024 |
Rendering
real-time rendering |
0.8 | 1 | 2024 | CityGaussian: Real-Time High-Quality Large-Scale Scene Rendering with Gaussians · ECCV (16) 2024 |
Robotics › Robot navigation and mapping › sensor fusion
multimodal sensor fusion |
0.7 | 1 | 2023 | Echoes Beyond Points: Unleashing the Power of Raw Radar Data in Multi-modality Fusion · NeurIPS 2023 |
Robotics › Autonomous driving › perception
radar perception |
0.7 | 1 | 2023 | Echoes Beyond Points: Unleashing the Power of Raw Radar Data in Multi-modality Fusion · NeurIPS 2023 |
Computer vision › 3D vision › 3d scene understanding
bird's-eye-view representation |
0.3 | 1 | 2025 | End-to-End Driving with Online Trajectory Evaluation via BEV World Model · ICCV 2025 |
Machine learning › Generative modeling
diffusion model |
0.3 | 1 | 2025 | TC-Light: Temporally Coherent Generative Rendering for Realistic World Transfer · NeurIPS 2025 |
Rendering
novel view synthesis |
0.3 | 1 | 2025 | CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenes · ICLR 2025 |
Methods — techniques the papers use, named apart from their topics
post optimization · 1.7diffusion model · 1.7canonical video representation · 1.7gaussian splatting · 1.5world model · 0.9online trajectory evaluation · 0.9elongation filter · 0.9depth regression · 0.9decomposed-gradient densification · 0.93d gaussian splatting · 0.92d gaussian splatting · 0.9sparse convolution · 0.8instance segmentation · 0.8bird's-eye-view fusion · 0.8bird's eye view query · 0.7
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | End-to-End Driving with Online Trajectory Evaluation via BEV World Model
Yingyan Li, Yuqi Wang 0001, Yang Liu 0347, Jiawei He 0002, Lue Fan, Zhaoxiang Zhang 0001 |
ICCV | 3 |
| 2025 | CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale ScenesabstractRecently, 3D Gaussian Splatting (3DGS) has revolutionized radiance field reconstruction, manifesting efficient and high-fidelity novel view synthesis. However, accurately representing surfaces, especially in large and complex scenarios, remains a significant challenge due to the unstructured nature of 3DGS. In this paper, we present CityGaussianV2, a novel approach for large-scale scene reconstruction that addresses critical challenges related to geometric accuracy and efficiency. Building on the favorable generalization capabilities of 2D Gaussian Splatting (2DGS), we address its convergence and scalability issues. Specifically, we implement a decomposed-gradient-based densification and depth regression technique to eliminate blurry artifacts and accelerate convergence. To scale up, we introduce an elongation filter that mitigates Gaussian count explosion caused by 2DGS degeneration. Furthermore, we optimize the CityGaussian pipeline for parallel training, achieving up to 10$\times$ compression, at least 25\% savings in training time, and a 50\% decrease in memory usage. We also established standard geometry benchmarks under large-scale scenes. Experimental results demonstrate that our method strikes a promising balance between visual quality, geometric accuracy, as well as storage and training costs. Yang Liu 0347, Chuanchen Luo, Zhongkai Mao, Junran Peng, Zhaoxiang Zhang 0001 |
ICLR | 1 |
| 2025 | TC-Light: Temporally Coherent Generative Rendering for Realistic World TransferabstractIllumination and texture rerendering are critical dimensions for world-to-world transfer, which is valuable for applications including sim2real and real2real visual data scaling up for embodied AI. Existing techniques generatively re-render the input video to realize the transfer, such as video relighting models and conditioned world generation models. Nevertheless, these models are predominantly limited to the domain of training data (e.g., portrait) or fall into the bottleneck of temporal consistency and computation efficiency, especially when the input video involves complex dynamics and long durations. In this paper, we propose **TC-Light**, a novel paradigm characterized
by the proposed two-stage post optimization mechanism. Starting from the video preliminarily relighted by an inflated video relighting model, it optimizes appearance embedding in the first stage to align global illumination. Then it optimizes the proposed canonical video representation, i.e., **Unique Video Tensor (UVT)**, to align fine-grained texture and lighting in the second stage. To comprehensively evaluate performance, we also establish a long and highly dynamic video benchmark. Extensive experiments show that our method enables physically plausible re-rendering results with superior temporal coherence and low computation cost. The code and video demos are available at our [Project Page](https://dekuliutesla.github.io/tclight/). Yang Liu 0347, Chuanchen Luo, Zimo Tang, Yingyan Li, Yuran Yang, Yuanyong Ning, Lue Fan, Junran Peng, Zhaoxiang Zhang 0001 |
NeurIPS | 1 |
| 2024 | CityGaussian: Real-Time High-Quality Large-Scale Scene Rendering with Gaussians
Yang Liu 0347, Chuanchen Luo, Lue Fan, Naiyan Wang, Junran Peng, Zhaoxiang Zhang 0001 |
ECCV (16) | 1 |
| 2024 | Fully Sparse Fusion for 3D Object DetectionabstractCurrently prevalent multi-modal 3D detection methods rely on dense detectors that usually use dense Bird's-Eye-View (BEV) feature maps. However, the cost of such BEV feature maps is quadratic to the detection range, making it not scalable for long-range detection. Recently, LiDAR-only fully sparse architecture has been gaining attention for its high efficiency in long-range perception. In this paper, we study how to develop a multi-modal fully sparse detector. Specifically, our proposed detector integrates the well-studied 2D instance segmentation into the LiDAR side, which is parallel to the 3D instance segmentation part in the LiDAR-only baseline. The proposed instance-based fusion framework maintains full sparsity while overcoming the constraints associated with the LiDAR-only fully sparse detector. Our framework showcases state-of-the-art performance on the widely used nuScenes dataset, Waymo Open Dataset, and the long-range Argoverse 2 dataset. Notably, the inference speed of our proposed method under the long-range perception setting is 2.7× faster than that of other state-of-the-art multimodal 3D detection methods. Yingyan Li, Lue Fan, Yang Liu 0347, Zehao Huang, Yuntao Chen, Naiyan Wang, Zhaoxiang Zhang 0001 |
IEEE Trans. Pattern Anal. Mach. Intell. | 3 |
| 2023 | Echoes Beyond Points: Unleashing the Power of Raw Radar Data in Multi-modality FusionabstractRadar is ubiquitous in autonomous driving systems due to its low cost and good adaptability to bad weather. Nevertheless, the radar detection performance is usually inferior because its point cloud is sparse and not accurate due to the poor azimuth and elevation resolution. Moreover, point cloud generation algorithms already drop weak signals to reduce the false targets which may be suboptimal for the use of deep fusion. In this paper, we propose a novel method named EchoFusion to skip the existing radar signal processing pipeline and then incorporate the radar raw data with other sensors. Specifically, we first generate the Bird's Eye View (BEV) queries and then take corresponding spectrum features from radar to fuse with other sensors. By this approach, our method could utilize both rich and lossless distance and speed clues from radar echoes and rich semantic clues from images, making our method surpass all existing methods on the RADIal dataset, and approach the performance of LiDAR. The code will be released on https://github.com/tusen-ai/EchoFusion. Yang Liu 0347, Feng Wang 0015, Naiyan Wang, Zhaoxiang Zhang 0001 |
NeurIPS | 1 |