Yang Liu 0009

dblp:51/3710-9 · DBLP profile ↗
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7ranked-venue papers
4as first author
1since 2021 · last 2021
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 4 · 2 first-authorArtificial intelligence and machine learning · 2 · 1 first-author · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Image recognition and object detection · 64% 3D vision · 15% Video understanding and tracking · 15%
Computer graphics and multimedia
2 papers
Image and video processing · 51% Computational photography and imaging · 49%

Topics — the 11 heaviest of 11, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computational photography and imaging › illumination estimation
light source position estimation
0.312017
Point Light Source Position Estimation From RGB-D Images by Learning Surface Attributes · IEEE Trans. Image Process. 2017
Computer vision › Image recognition and object detection › object detection
detector fusion
0.212016
Detect2Rank: Combining Object Detectors Using Learning to Rank · IEEE Trans. Image Process. 2016
Computer vision › Image recognition and object detection
object detection
0.212016
Detect2Rank: Combining Object Detectors Using Learning to Rank · IEEE Trans. Image Process. 2016
Computer vision › 3D vision › inverse rendering
illumination estimation
0.212015
Estimation of Sunlight Direction Using 3D Object Models · IEEE Trans. Image Process. 2015
Computer vision › Image recognition and object detection › object recognition › model-based object recognition
model-based 3d object recognition
0.212015
Estimation of Sunlight Direction Using 3D Object Models · IEEE Trans. Image Process. 2015
Computer vision › Image recognition and object detection
object recognition
0.212015
Estimation of Sunlight Direction Using 3D Object Models · IEEE Trans. Image Process. 2015
Computer vision › Video understanding and tracking › object tracking › appearance modeling › illumination modeling
sun direction estimation
0.212015
Estimation of Sunlight Direction Using 3D Object Models · IEEE Trans. Image Process. 2015
Image and video processing › saliency detection
salient object detection
0.212014
Interpolation-tuned salient region detection · Sci. China Inf. Sci. 2014
Computer vision › Segmentation and scene understanding › scene understanding
RGB-D scene understanding
0.112017
Point Light Source Position Estimation From RGB-D Images by Learning Surface Attributes · IEEE Trans. Image Process. 2017
Image and video processing
image enhancement
0.112014
Interpolation-tuned salient region detection · Sci. China Inf. Sci. 2014
Image and video processing › video frame interpolation
interpolation
0.112014
Interpolation-tuned salient region detection · Sci. China Inf. Sci. 2014

Methods — techniques the papers use, named apart from their topics

surface attribute classification · 0.6camera pose estimation · 0.6learning to rank · 0.2deformable part model · 0.2convolutional neural network · 0.2shadow inference · 0.2exemplar SVM · 0.23d object model · 0.2interpolation tuning · 0.2
YearPublicationVenuePosition
2021 Physics-based shading reconstruction for intrinsic image decomposition
abstract
We investigate the use of photometric invariance and deep learning to compute intrinsic images (albedo and shading). We propose albedo and shading gradient descriptors which are derived from physics-based models. Using the descriptors, albedo transitions are masked out and an initial sparse shading map is calculated directly from the corresponding RGB image gradients in a learning-free unsupervised manner. Then, an optimization method is proposed to reconstruct the full dense shading map. Finally, we integrate the generated shading map into a novel deep learning framework to refine it and also to predict corresponding albedo image to achieve intrinsic image decomposition. By doing so, we are the first to directly address the texture and intensity ambiguity problems of the shading estimations. Large scale experiments show that our approach steered by physics-based invariant descriptors achieve superior results on MIT Intrinsics, NIR-RGB Intrinsics, Multi-Illuminant Intrinsic Images, Spectral Intrinsic Images, As Realistic As Possible, and competitive results on Intrinsic Images in the Wild datasets while achieving state-of-the-art shading estimations.
Anil S. Baslamisli, Yang Liu 0009, Sezer Karaoglu, Theo Gevers
Comput. Vis. Image Underst.2
2017 Point Light Source Position Estimation From RGB-D Images by Learning Surface Attributes
abstract
Light source position (LSP) estimation is a difficult yet an important problem in computer vision. A common approach for estimating the LSP assumes Lambert's law. However, in real-world scenes, Lambert's law does not hold for all different types of surfaces. Instead of assuming all that surfaces follow Lambert's law, our approach classifies image surface segments based on their photometric and geometric surface attributes (i.e. glossy, matte, curved, and so on) and assigns weights to image surface segments based on their suitability for LSP estimation. In addition, we propose the use of the estimated camera pose to globally constrain LSP for RGB-D video sequences. Experiments on Boom and a newly collected RGB-D video data sets show that the state-of-the-art methods are outperformed by the proposed method. The results demonstrate that weighting image surface segments based on their attributes outperform the state-of-the-art methods in which the image surface segments are considered to equally contribute. In particular, by using the proposed surface weighting, the angular error for LSP estimation is reduced from 12.6° to 8.2° and 24.6° to 4.8° for Boom and RGB-D video data sets, respectively. Moreover, using the camera pose to globally constrain LSP provides higher accuracy (4.8°) compared with using single frames (8.5°).
Sezer Karaoglu, Yang Liu 0009, Theo Gevers, Arnold W. M. Smeulders
IEEE Trans. Image Process.2
2016 Detect2Rank: Combining Object Detectors Using Learning to Rank
abstract
Object detection is an important research area in the field of computer vision. Many detection algorithms have been proposed. However, each object detector relies on specific assumptions of the object appearance and imaging conditions. As a consequence, no algorithm can be considered universal. With the large variety of object detectors, the subsequent question is how to select and combine them. In this paper, we propose a framework to learn how to combine object detectors. The proposed method uses (single) detectors like Deformable Part Models, Color Names and Ensemble of Exemplar-SVMs, and exploits their correlation by high-level contextual features to yield a combined detection list. Experiments on the PASCAL VOC07 and VOC10 data sets show that the proposed method significantly outperforms single object detectors, DPM (8.4%), CN (6.8%) and EES (17.0%) on VOC07 and DPM (6.5%), CN (5.5%) and EES (16.2%) on VOC10. We show with an experiment that there are no constraints on the type of the detector. The proposed method outperforms (2.4%) the state-of-the-art object detector (RCNN) on VOC07 when Regions with Convolutional Neural Network is combined with other detectors used in this paper.
Sezer Karaoglu, Yang Liu 0009, Theo Gevers
IEEE Trans. Image Process.2
2015 Color constancy by combining low-mid-high level image cues
Yang Liu 0009, Theo Gevers
Comput. Vis. Image Underst.1
2015 Estimation of Sunlight Direction Using 3D Object Models
abstract
The direction of sunlight is an important informative cue in a number of applications in image processing, such as augmented reality and object recognition. In general, existing methods to estimate the direction of the sunlight rely on different image features (e.g., sky, texture, shadows, and shading). These features can be considered as weak informative cues as no single feature can reliably estimate the sunlight direction. Moreover, existing methods may require that the camera parameters are known limiting their applicability. In this paper, we present a new method to estimate the sunlight direction from a single (outdoor) image by inferring casts shadows through object modeling and recognition. First, objects (e.g., cars or persons) are first (automatically) recognized in images by exemplar-SVMs. Instead of training the Support Vector Machine (SVMs) using natural images (limited variation in viewpoints), we propose to train on 2D object samples generated from 3D object models. Then, the recognized objects are used as sundial cues (probes) to estimate the sunlight direction by inferring the corresponding shadows generated by 3D object models considering different illumination directions. We demonstrate the effectiveness of our approach on synthetic and real images. Experiments show that our method estimates the azimuth angle accurately within a quadrant (smaller than 45°) and compute the zenith angle with mean angular error of 23°.
Yang Liu 0009, Theo Gevers
IEEE Trans. Image Process.1
2014 Interpolation-tuned salient region detection
Yang Liu 0009, Lei Wang 0184, Yuzhen Niu
Sci. China Inf. Sci.1
2014 Oscillation analysis for salient object detection
Yang Liu 0009, Lei Wang 0184, Yuzhen Niu, Feng Liu 0015
Multim. Tools Appl.1