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Jiangwei Yu

dblp:51/9826 · DBLP profile ↗
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5ranked-venue papers
1as first author
3since 2021 · last 2025
0009-0004-3650-3838ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 1 first-author · 3 since 2021Computer networks · 2Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Motion planning and robot control · 35% Efficient and distributed learning · 23% Video understanding and tracking · 23%
Computer networks
2 papers
Routing and switching · 72% Datacenter networks · 17% Software-defined and programmable networks · 6%

Topics — the 13 heaviest of 14, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot manipulation
contact-rich manipulation
0.912025
BaB-ND: Long-Horizon Motion Planning with Branch-and-Bound and Neural Dynamics · ICLR 2025
Robotics › Motion planning and robot control › motion planning
manipulation planning
0.912025
BaB-ND: Long-Horizon Motion Planning with Branch-and-Bound and Neural Dynamics · ICLR 2025
Robotics › Motion planning and robot control
motion planning
0.912025
BaB-ND: Long-Horizon Motion Planning with Branch-and-Bound and Neural Dynamics · ICLR 2025
Machine learning › Efficient and distributed learning › distributed training
large model training
0.712023
Deep Incubation: Training Large Models by Divide-and-Conquering · ICCV 2023
Computer vision › Video understanding and tracking
video object segmentation
0.712023
Video State-Changing Object Segmentation · ICCV 2023
Computer vision › Video understanding and tracking › video object segmentation
weakly supervised video object segmentation
0.712023
Video State-Changing Object Segmentation · ICCV 2023
Routing and switching
multicast routing
0.322012
ESM: Efficient and Scalable Data Center Multicast Routing · IEEE/ACM Trans. Netw. 2012
Exploring efficient and scalable multicast routing in future data center networks · INFOCOM 2011
Routing and switching › multicast routing
multicast scaling
0.322012
ESM: Efficient and Scalable Data Center Multicast Routing · IEEE/ACM Trans. Netw. 2012
Exploring efficient and scalable multicast routing in future data center networks · INFOCOM 2011
Robotics › Motion planning and robot control
trajectory optimization
0.312025
BaB-ND: Long-Horizon Motion Planning with Branch-and-Bound and Neural Dynamics · ICLR 2025
Natural language and speech › Information extraction and text analysis › open vocabulary learning
open-vocabulary recognition
0.212023
Video State-Changing Object Segmentation · ICCV 2023
Datacenter networks › datacenter routing
data center multicast
0.112011
Exploring efficient and scalable multicast routing in future data center networks · INFOCOM 2011
Internet architecture and protocols › packet processing
bloom filter-based forwarding
0.012012
ESM: Efficient and Scalable Data Center Multicast Routing · IEEE/ACM Trans. Netw. 2012
Software-defined and programmable networks › programmable data plane
programmable forwarding
0.012012
ESM: Efficient and Scalable Data Center Multicast Routing · IEEE/ACM Trans. Netw. 2012

Methods — techniques the papers use, named apart from their topics

neural dynamics · 0.9branch-and-bound · 0.9bound propagation · 0.9representation learning · 0.7motion information integration · 0.7module incubation · 0.7meta-model · 0.7fine-tuning · 0.7source-to-receiver expansion · 0.1bloom filter · 0.1multicast tree formation · 0.1
YearPublicationVenuePosition
2025 BaB-ND: Long-Horizon Motion Planning with Branch-and-Bound and Neural Dynamics
abstract
Neural-network-based dynamics models learned from observational data have shown strong predictive capabilities for scene dynamics in robotic manipulation tasks. However, their inherent non-linearity presents significant challenges for effective planning. Current planning methods, often dependent on extensive sampling or local gradient descent, struggle with long-horizon motion planning tasks involving complex contact events. In this paper, we present a GPU-accelerated branch-and-bound (BaB) framework for motion planning in manipulation tasks that require trajectory optimization over neural dynamics models. Our approach employs a specialized branching heuristic to divide the search space into sub-domains and applies a modified bound propagation method, inspired by the state-of-the-art neural network verifier $\alpha,\beta$-CROWN, to efficiently estimate objective bounds within these sub-domains. The branching process guides planning effectively, while the bounding process strategically reduces the search space. Our framework achieves superior planning performance, generating high-quality state-action trajectories and surpassing existing methods in challenging, contact-rich manipulation tasks such as non-prehensile planar pushing with obstacles, object sorting, and rope routing in both simulated and real-world settings. Furthermore, our framework supports various neural network architectures, ranging from simple multilayer perceptrons to advanced graph neural dynamics models, and scales efficiently with different model sizes.
Keyi Shen, Jiangwei Yu, Jose A. Barreiros, Yunzhu Li
ICLR2
2023 Deep Incubation: Training Large Models by Divide-and-Conquering
abstract
Recent years have witnessed a remarkable success of large deep learning models. However, training these models is challenging due to high computational costs, painfully slow convergence, and overfitting issues. In this paper, we present Deep Incubation, a novel approach that enables the efficient and effective training of large models by dividing them into smaller sub-modules which can be trained separately and assembled seamlessly. A key challenge for implementing this idea is to ensure the compatibility of the independently trained sub-modules. To address this issue, we first introduce a global, shared meta model, which is leveraged to implicitly link all the modules together, and can be designed as an extremely small network with negligible computational overhead. Then we propose a module incubation algorithm, which trains each sub-module to replace the corresponding component of the meta model and accomplish a given learning task. Despite the simplicity, our approach effectively encourages each sub-module to be aware of its role in the target large model, such that the finally-learned sub-modules can collaborate with each other smoothly after being assembled. Empirically, our method can outperform end-to-end (E2E) training in well-established training setting and shows transferable performance gain for downstream tasks (e.g., object detection and image segmentation on COCO and ADE20K). Our code is available at https://github.com/LeapLabTHU/Deep-Incubation.
Zanlin Ni, Yulin Wang 0002, Jiangwei Yu, Haojun Jiang, Yue Cao 0001, Gao Huang 0001
ICCV3
2023 Video State-Changing Object Segmentation
abstract
Daily objects commonly experience state changes. For example, slicing a cucumber changes its state from whole to sliced. Learning about object state changes in Video Object Segmentation (VOS) is crucial for understanding and interacting with the visual world. Conventional VOS benchmarks do not consider this challenging yet crucial problem. This paper makes a pioneering effort to introduce a weakly-supervised benchmark on Video State-Changing Object Segmentation (VSCOS). We construct our VSCOS benchmark by selecting state-changing videos from existing datasets. In advocate of an annotation-efficient approach towards state-changing object segmentation, we only annotate the first and last frames of training videos, which is different from conventional VOS. Notably, an open-vocabulary setting is included to evaluate the generalization to novel types of objects or state changes. We empirically illustrate that state-of-the-art VOS models struggle with state-changing objects and lose track after the state changes. We analyze the main difficulties of our VSCOS task and identify three technical improvements, namely, fine-tuning strategies, representation learning, and integrating motion information. Applying these improvements results in a strong baseline for segmenting state-changing objects consistently. Our benchmark and baseline methods are publicly available at https://github.com/venom12138/VSCOS.
Jiangwei Yu, Hongming Zhang 0009, Yu-Xiong Wang
ICCV1
2012 ESM: Efficient and Scalable Data Center Multicast Routing
abstract
Multicast benefits group communications in saving network traffic and improving application throughput, both of which are important for data center applications. However, the technical trend of data center design poses new challenges for efficient and scalable multicast routing. First, the densely connected networks make traditional receiver-driven multicast routing protocols inefficient in multicast tree formation. Second, it is quite difficult for the low-end switches widely used in data centers to hold the routing entries of massive multicast groups. In this paper, we propose ESM, an efficient and scalable multicast routing scheme for data center networks. ESM addresses the challenges above by exploiting the feature of modern data center networks. Based on the regular topology of data centers, ESM uses a source-to-receiver expansion approach to build efficient multicast trees, excluding many unnecessary intermediate switches used in receiver-driven multicast routing. For scalable multicast routing, ESM combines both in-packet Bloom Filters and in-switch entries to make the tradeoff between the number of multicast groups supported and the additional bandwidth overhead. Simulations show that ESM saves 40%$\sim$50% network traffic and doubles the application throughputs compared to receiver-driven multicast routing, and the combination routing scheme significantly reduces the number of in-switch entries required. We implement ESM on a Linux platform. The experimental results further demonstrate that ESM can well support online tree building for large-scale groups with churns, and the overhead of the combination forwarding engine is light-weighted.
Dan Li 0001, Yuanjie Li, Sen Su, Jiangwei Yu
IEEE/ACM Trans. Netw.5
2011 Exploring efficient and scalable multicast routing in future data center networks
abstract
Multicast benefits group communications in saving network traffic and improving application throughput, both of which are important for data center applications. However, the technical trend of future data center design poses new challenges for efficient and scalable Multicast routing. First, the densely connected networks make traditional receiver-driven Multicast routing protocols inefficient in Multicast tree formation. Second, it is quite difficult for the low-end switches largely used in data centers to hold the routing entries of massive Multicast groups.
Dan Li 0001, Jiangwei Yu, Junbiao Yu
INFOCOM2