VLDB 2026 Research / reviewers in the wild / expert
Qi Zhang 0041
dblp:52/323-41
· DBLP profile ↗
13ranked-venue papers
11as first author
11since 2021 · last 2026
0000-0001-6212-9799ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 11 · 11 first-author · 9 since 2021Graphics, computer vision, multimedia, augmented reality and games · 9 · 7 first-author · 7 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | SynMVCrowd: A Large Synthetic Benchmark for Multi-view Crowd Counting and Localization
Qi Zhang 0041, Daijie Chen, Yunfei Gong, Hui Huang 0004 |
Int. J. Comput. Vis. | 1 |
| 2025 | View Transformation Robustness for Multi-View 3D Object Reconstruction with Reconstruction Error-Guided View SelectionabstractView transformation robustness (VTR) is critical for deep-learning-based multi-view 3D object reconstruction models, which indicates the methods' stability under inputs with various view transformations. However, existing research seldom focused on view transformation robustness in multi-view 3D object reconstruction. One direct way to improve the models' VTR is to produce data with more view transformations and add them to model training. Recent progress on large vision models, particularly Stable Diffusion models, has provided great potential for generating 3D models or synthesizing novel view images with only a single image input. Directly deploying these models at inference consumes heavy computation resources and their robustness to view transformations is not guaranteed either. To fully utilize the power of Stable Diffusion models without extra inference computation burdens, we propose to generate novel views with Stable Diffusion models for better view transformation robustness. Instead of synthesizing random views, we propose a reconstruction error-guided view selection method, which considers the reconstruction errors' spatial distribution of the 3D predictions and chooses the views that could cover the reconstruction errors as much as possible. The methods are trained and tested on sets with large view transformations to validate the 3D reconstruction models' robustness to view transformations. Extensive experiments demonstrate that the proposed method can outperform state-of-the-art 3D reconstruction methods and other view transformation robustness comparison methods. Qi Zhang 0041, Zhouhang Luo, Hui Huang 0004 |
AAAI | 1 |
| 2025 | WSCF-MVCC: Weakly-Supervised Calibration-Free Multi-view Crowd Counting
Daijie Chen, Qi Zhang 0041 |
PRCV (16) | 3 |
| 2024 | Multi-View People Detection in Large Scenes via Supervised View-Wise Contribution WeightingabstractRecent deep learning-based multi-view people detection (MVD) methods have shown promising results on existing datasets. However, current methods are mainly trained and evaluated on small, single scenes with a limited number of multi-view frames and fixed camera views. As a result, these methods may not be practical for detecting people in larger, more complex scenes with severe occlusions and camera calibration errors. This paper focuses on improving multi-view people detection by developing a supervised view-wise contribution weighting approach that better fuses multi-camera information under large scenes. Besides, a large synthetic dataset is adopted to enhance the model's generalization ability and enable more practical evaluation and comparison. The model's performance on new testing scenes is further improved with a simple domain adaptation technique. Experimental results demonstrate the effectiveness of our approach in achieving promising cross-scene multi-view people detection performance. Qi Zhang 0041, Yunfei Gong, Daijie Chen, Antoni B. Chan, Hui Huang 0004 |
AAAI | 1 |
| 2024 | Mahalanobis Distance-Based Multi-view Optimal Transport for Multi-view Crowd Localization
Qi Zhang 0041, Antoni B. Chan, Hui Huang 0004 |
ECCV (4) | 1 |
| 2023 | Single-Frame-Based Deep View Synchronization for Unsynchronized Multicamera SurveillanceabstractMulticamera surveillance has been an active research topic for understanding and modeling scenes. Compared to a single camera, multicameras provide larger field-of-view and more object cues, and the related applications are multiview counting, multiview tracking, 3-D pose estimation or 3-D reconstruction, and so on. It is usually assumed that the cameras are all temporally synchronized when designing models for these multicamera-based tasks. However, this assumption is not always valid, especially for multicamera systems with network transmission delay and low frame rates due to limited network bandwidth, resulting in desynchronization of the captured frames across cameras. To handle the issue of unsynchronized multicameras, in this article, we propose a synchronization model that works in conjunction with existing deep neural network (DNN)-based multiview models, thus avoiding the redesign of the whole model. We consider two variants of the model, based on where in the pipeline the synchronization occurs, scene-level synchronization and camera-level synchronization. The view synchronization step and the task-specific view fusion and prediction step are unified in the same framework and trained in an end-to-end fashion. Our view synchronization models are applied to different DNNs-based multicamera vision tasks under the unsynchronized setting, including multiview counting and 3-D pose estimation, and achieve good performance compared to baselines. Qi Zhang 0041, Antoni B. Chan |
IEEE Trans. Neural Networks Learn. Syst. | 1 |
| 2022 | Calibration-Free Multi-view Crowd Counting
Qi Zhang 0041, Antoni B. Chan |
ECCV (9) | 1 |
| 2022 | Wide-Area Crowd Counting: Multi-view Fusion Networks for Counting in Large Scenes
Qi Zhang 0041, Antoni B. Chan |
Int. J. Comput. Vis. | 1 |
| 2022 | 3D Crowd Counting via Geometric Attention-Guided Multi-view Fusion
Qi Zhang 0041, Antoni B. Chan |
Int. J. Comput. Vis. | 1 |
| 2021 | Cross-View Cross-Scene Multi-View Crowd CountingabstractMulti-view crowd counting has been previously proposed to utilize multi-cameras to extend the field-of-view of a single camera, capturing more people in the scene, and improve counting performance for occluded people or those in low resolution. However, the current multi-view paradigm trains and tests on the same single scene and camera-views, which limits its practical application. In this paper, we propose a cross-view cross-scene (CVCS) multi-view crowd counting paradigm, where the training and testing occur on different scenes with arbitrary camera layouts. To dynamically handle the challenge of optimal view fusion under scene and camera layout change and non-correspondence noise due to camera calibration errors or erroneous features, we propose a CVCS model that attentively selects and fuses multiple views together using camera layout geometry, and a noise view regularization method to train the model to handle non-correspondence errors. We also generate a large synthetic multi-camera crowd counting dataset with a large number of scenes and camera views to capture many possible variations, which avoids the difficulty of collecting and annotating such a large real dataset. We then test our trained CVCS model on real multi-view counting datasets, by using unsupervised domain transfer. The proposed CVCS model trained on synthetic data outperforms the same model trained only on real data, and achieves promising performance compared to fully supervised methods that train and test on the same single scene. Qi Zhang 0041, Wei Lin 0018, Antoni B. Chan |
CVPR | 1 |
| 2021 | Chinese White Dolphin Detection in the WildabstractFor ecological protection of the ocean, biologists usually conduct line-transect vessel surveys to measure sea species’ population density within their habitat (such as dolphins). However, sea species observation via vessel surveys consumes a lot of manpower resources and is more challenging compared to observing common objects, due to the scarcity of the object in the wild, tiny-size of the objects, and similar-sized distracter objects (e.g., floating trash). To reduce the human experts’ workload and improve the observation accuracy, in this paper, we develop a practical system to detect Chinese White Dolphins in the wild automatically. First, we construct a dataset named Dolphin-14k with more than 2.6k dolphin instances. To improve the dataset annotation efficiency caused by the rarity of dolphins, we design an interactive dolphin box annotation strategy to annotate sparse dolphin instances in long videos efficiently. Second, we compare the performance and efficiency of three off-the-shelf object detection algorithms, including Faster-RCNN, FCOS, and YoloV5, on the Dolphin-14k dataset and pick YoloV5 as the detector, where a new category (Distracter) is added to the model training to reject the false positives. Finally, we incorporate the dolphin detector into a system prototype, which detects dolphins in video frames at 100.99 FPS per GPU with high accuracy (i.e., 90.95 [email protected]). Hao Zhang 0047, Qi Zhang 0041, Phuong Anh Nguyen 0002, Victor C. S. Lee, Antoni B. Chan |
MMAsia | 2 |
| 2020 | 3D Crowd Counting via Multi-View Fusion with 3D Gaussian KernelsabstractCrowd counting has been studied for decades and a lot of works have achieved good performance, especially the DNNs-based density map estimation methods. Most existing crowd counting works focus on single-view counting, while few works have studied multi-view counting for large and wide scenes, where multiple cameras are used. Recently, an end-to-end multi-view crowd counting method called multi-view multi-scale (MVMS) has been proposed, which fuses multiple camera views using a CNN to predict a 2D scene-level density map on the ground-plane. Unlike MVMS, we propose to solve the multi-view crowd counting task through 3D feature fusion with 3D scene-level density maps, instead of the 2D ground-plane ones. Compared to 2D fusion, the 3D fusion extracts more information of the people along z-dimension (height), which helps to solve the scale variations across multiple views. The 3D density maps still preserve the 2D density maps property that the sum is the count, while also providing 3D information about the crowd density. We also explore the projection consistency among the 3D prediction and the ground-truth in the 2D views to further enhance the counting performance. The proposed method is tested on 3 multi-view counting datasets and achieves better or comparable counting performance to the state-of-the-art. Qi Zhang 0041, Antoni B. Chan |
AAAI | 1 |
| 2019 | Wide-Area Crowd Counting via Ground-Plane Density Maps and Multi-View Fusion CNNsabstractCrowd counting in single-view images has achieved outstanding performance on existing counting datasets. However, single-view counting is not applicable to large and wide scenes (e.g., public parks, long subway platforms, or event spaces) because a single camera cannot capture the whole scene in adequate detail for counting, e.g., when the scene is too large to fit into the field-of-view of the camera, too long so that the resolution is too low on faraway crowds, or when there are too many large objects that occlude large portions of the crowd. Therefore, to solve the wide-area counting task requires multiple cameras with overlapping fields-of-view. In this paper, we propose a deep neural network framework for multi-view crowd counting, which fuses information from multiple camera views to predict a scene-level density map on the ground-plane of the 3D world. We consider 3 versions of the fusion framework: the late fusion model fuses camera-view density map; the naive early fusion model fuses camera-view feature maps; and the multi-view multi-scale early fusion model favors that features aligned to the same ground-plane point have consistent scales. We test our 3 fusion models on 3 multi-view counting datasets, PETS2009, DukeMTMC, and a newly collected multi-view counting dataset containing a crowded street intersection. Our methods achieve state-of-the-art results compared to other multi-view counting baselines. Qi Zhang 0041, Antoni B. Chan |
CVPR | 1 |