VLDB 2026 Research / reviewers in the wild / expert
Minija Tamosiunaite
dblp:52/4262
· DBLP profile ↗
17ranked-venue papers
2as first author
4since 2021 · last 2025
0000-0003-2996-3612ORCID · reported
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 13 · 1 first-author · 3 since 2021Systems, architecture and hardware · 7Applied, interdisciplinary, general and emerging computing · 4 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
7 papers |
Motion planning and robot control · 28% Video understanding and tracking · 15% Deep learning architectures and training · 13% | |
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Emerging computing paradigms · 100% |
Topics — the 19 heaviest of 19, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Deep learning architectures and training › convolutional neural network › convolutional neural network architecture
fully convolutional network |
0.4 | 1 | 2020 | One-Shot Multi-Path Planning for Robotic Applications Using Fully Convolutional Networks · ICRA 2020 |
Robotics › Motion planning and robot control › robot learning › movement primitives
dynamic movement primitives |
0.4 | 3 | 2012 | Joining Movement Sequences: Modified Dynamic Movement Primitives for Robotics Applications Exemplified on Handwriting · IEEE Trans. Robotics 2012 Accurate position and velocity control for trajectories based on dynamic movement primitives · ICRA 2011 Modified dynamic movement primitives for joining movement sequences · ICRA 2011 |
Natural language and speech › Information extraction and text analysis
distributional semantics |
0.4 | 1 | 2019 | Distributional semantics of objects in visual scenes in comparison to text · Artif. Intell. 2019 |
Computer vision › 3D vision
object representation |
0.4 | 1 | 2019 | Distributional semantics of objects in visual scenes in comparison to text · Artif. Intell. 2019 |
Robotics › Motion planning and robot control
trajectory planning |
0.3 | 3 | 2012 | Accurate position and velocity control for trajectories based on dynamic movement primitives · ICRA 2011 Modified dynamic movement primitives for joining movement sequences · ICRA 2011 Joining Movement Sequences: Modified Dynamic Movement Primitives for Robotics Applications Exemplified on Handwriting · IEEE Trans. Robotics 2012 |
Computer vision › Video understanding and tracking › action recognition › human-object interaction recognition
manipulation action recognition |
0.3 | 1 | 2017 | Semantic analysis of manipulation actions using spatial relations · ICRA 2017 |
Knowledge, reasoning and agents › Knowledge representation and reasoning › spatial reasoning
spatial relation reasoning |
0.3 | 1 | 2017 | Semantic analysis of manipulation actions using spatial relations · ICRA 2017 |
Robotics › Motion planning and robot control › robot learning
movement primitives |
0.1 | 1 | 2012 | Joining Movement Sequences: Modified Dynamic Movement Primitives for Robotics Applications Exemplified on Handwriting · IEEE Trans. Robotics 2012 |
Robotics › Motion planning and robot control › path planning
path generation |
0.1 | 1 | 2020 | One-Shot Multi-Path Planning for Robotic Applications Using Fully Convolutional Networks · ICRA 2020 |
Robotics › Robot manipulation
human demonstration |
0.1 | 1 | 2011 | Modified dynamic movement primitives for joining movement sequences · ICRA 2011 |
Computer vision › Video understanding and tracking
trajectory learning |
0.1 | 1 | 2011 | Modified dynamic movement primitives for joining movement sequences · ICRA 2011 |
Machine learning › Representation and self-supervised learning › word representation
word embedding |
0.1 | 1 | 2019 | Distributional semantics of objects in visual scenes in comparison to text · Artif. Intell. 2019 |
Computer vision › Video understanding and tracking
action recognition |
0.1 | 1 | 2017 | Semantic analysis of manipulation actions using spatial relations · ICRA 2017 |
Machine learning › Representation and self-supervised learning
hebbian learning |
0.1 | 1 | 2008 | On the asymptotic equivalence between differential Hebbian and temporal difference learning using a local third factor · NIPS 2008 |
Machine learning › Reinforcement learning
temporal difference learning |
0.1 | 1 | 2008 | On the asymptotic equivalence between differential Hebbian and temporal difference learning using a local third factor · NIPS 2008 |
Emerging computing paradigms
neuromorphic computing |
0.1 | 1 | 2005 | Temporally changing synaptic plasticity · NIPS 2005 |
Emerging computing paradigms › neuromorphic computing › synaptic plasticity
spike-timing-dependent plasticity |
0.1 | 1 | 2005 | Temporally changing synaptic plasticity · NIPS 2005 |
Emerging computing paradigms › neuromorphic computing
synaptic plasticity |
0.1 | 1 | 2005 | Temporally changing synaptic plasticity · NIPS 2005 |
Machine learning › Generative modeling › image generation › conditional image generation
handwritten text generation |
0.0 | 1 | 2011 | Modified dynamic movement primitives for joining movement sequences · ICRA 2011 |
Methods — techniques the papers use, named apart from their topics
fully convolutional neural network · 0.4convolutional neural network · 0.4symbolic spatial relations · 0.3semantic event chains · 0.3axis-aligned bounding box relations · 0.3adaptive learning from demonstration · 0.1velocity convergence · 0.1dynamic movement primitives · 0.1control-theoretic reformulation · 0.1adaptive learning · 0.1winner-take-all · 0.1differential hebbian learning · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Combining Optimal Path Search With Task-Dependent Learning in a Neural NetworkabstractFinding optimal paths in connected graphs requires determining the smallest total cost for traveling along the graph's edges. This problem can be solved by several classical algorithms, where, usually, costs are predefined for all edges. Conventional planning methods can, thus, normally not be used when wanting to change costs in an adaptive way following the requirements of some task. Here, we show that one can define a neural network representation of path-finding problems by transforming cost values into synaptic weights, which allows for online weight adaptation using network learning mechanisms. When starting with an initial activity value of one, activity propagation in this network will lead to solutions, which are identical to those found by the Bellman-Ford (BF) algorithm. The neural network has the same algorithmic complexity as BF, and, in addition, we can show that network learning mechanisms (such as Hebbian learning) can adapt the weights in the network augmenting the resulting paths according to some task at hand. We demonstrate this by learning to navigate in an environment with obstacles as well as by learning to follow certain sequences of path nodes. Hence, the here-presented novel algorithm may open up a different regime of applications where path augmentation (by learning) is directly coupled with path finding in a natural way. Tomas Kulvicius, Minija Tamosiunaite, Florentin Wörgötter |
IEEE Trans. Neural Networks Learn. Syst. | 2 |
| 2024 | Multi sentence description of complex manipulation action videosabstractAbstract Automatic video description necessitates generating natural language statements that encapsulate the actions, events, and objects within a video. An essential human capability in describing videos is to vary the level of detail, a feature that existing automatic video description methods, which typically generate single, fixed-level detail sentences, often overlook. This work delves into video descriptions of manipulation actions, where varying levels of detail are crucial to conveying information about the hierarchical structure of actions, also pertinent to contemporary robot learning techniques. We initially propose two frameworks: a hybrid statistical model and an end-to-end approach. The hybrid method, requiring significantly less data, statistically models uncertainties within video clips. Conversely, the end-to-end method, more data-intensive, establishes a direct link between the visual encoder and the language decoder, bypassing any statistical processing. Furthermore, we introduce an Integrated Method, aiming to amalgamate the benefits of both the hybrid statistical and end-to-end approaches, enhancing the adaptability and depth of video descriptions across different data availability scenarios. All three frameworks utilize LSTM stacks to facilitate description granularity, allowing videos to be depicted through either succinct single sentences or elaborate multi-sentence narratives. Quantitative results demonstrate that these methods produce more realistic descriptions than other competing approaches. Fatemeh Ziaeetabar, Reza Safabakhsh, Saeedeh Momtazi, Minija Tamosiunaite, Florentin Wörgötter |
Mach. Vis. Appl. | 4 |
| 2024 | Unsupervised learning of perceptual feature combinationsabstractIn many situations it is behaviorally relevant for an animal to respond to co-occurrences of perceptual, possibly polymodal features, while these features alone may have no importance. Thus, it is crucial for animals to learn such feature combinations in spite of the fact that they may occur with variable intensity and occurrence frequency. Here, we present a novel unsupervised learning mechanism that is largely independent of these contingencies and allows neurons in a network to achieve specificity for different feature combinations. This is achieved by a novel correlation-based (Hebbian) learning rule, which allows for linear weight growth and which is combined with a mechanism for gradually reducing the learning rate as soon as the neuron's response becomes feature combination specific. In a set of control experiments, we show that other existing advanced learning rules cannot satisfactorily form ordered multi-feature representations. In addition, we show that networks, which use this type of learning always stabilize and converge to subsets of neurons with different feature-combination specificity. Neurons with this property may, thus, serve as an initial stage for the processing of ecologically relevant real world situations for an animal. Minija Tamosiunaite, Christian Tetzlaff, Florentin Wörgötter |
PLoS Comput. Biol. | 1 |
| 2022 | Finding Optimal Paths Using Networks Without Learning - Unifying Classical ApproachesabstractTrajectory or path planning is a fundamental issue in a wide variety of applications. In this article, we show that it is possible to solve path planning on a maze for multiple start point and endpoint highly efficiently with a novel configuration of multilayer networks that use only weighted pooling operations, for which no network training is needed. These networks create solutions, which are identical to those from classical algorithms such as breadth-first search (BFS), Dijkstra's algorithm, or TD(0). Different from competing approaches, very large mazes containing almost one billion nodes with dense obstacle configuration and several thousand importance-weighted path endpoints can this way be solved quickly in a single pass on parallel hardware. Tomas Kulvicius, Sebastian Herzog, Minija Tamosiunaite, Florentin Wörgötter |
IEEE Trans. Neural Networks Learn. Syst. | 3 |
| 2020 | One-Shot Multi-Path Planning for Robotic Applications Using Fully Convolutional NetworksabstractPath planning is important for robot action execution, since a path or a motion trajectory for a particular action has to be defined first before the action can be executed. Most of the current approaches are iterative methods where the trajectory is generated by predicting the next state based on the current state. Here we propose a novel method by utilising a fully convolutional neural network, which allows generation of complete paths even for several agents with one network prediction iteration. We demonstrate that our method is able to successfully generate optimal or close to optimal paths (less than 10% longer) in more than 99% of the cases for single path predictions in 2D and 3D environments. Furthermore, we show that the network is - without specific training on such cases - able to create (close to) optimal paths in 96% of the cases for two and in 84% of the cases for three simultaneously generated paths. Tomas Kulvicius, Sebastian Herzog, Timo Lüddecke, Minija Tamosiunaite, Florentin Wörgötter |
ICRA | 4 |
| 2019 | Distributional semantics of objects in visual scenes in comparison to textabstractThe distributional hypothesis states that the meaning of a concept is defined through the contexts it occurs in. In practice, often word co-occurrence and proximity are analyzed in text corpora for a given word to obtain a real-valued semantic word vector, which is taken to (at least partially) encode the meaning of this word. Here we transfer this idea from text to images, where pre-assigned labels of other objects or activations of convolutional neural networks serve as context. We propose a simple algorithm that extracts and processes object contexts from an image database and yields semantic vectors for objects. We show empirically that these representations exhibit on par performance with state-of-the-art distributional models over a set of conventional objects. For this we employ well-known word benchmarks in addition to a newly proposed object-centric benchmark. Timo Lüddecke, Alejandro Agostini, Michael Fauth, Minija Tamosiunaite, Florentin Wörgötter |
Artif. Intell. | 4 |
| 2018 | Prediction of Manipulation Action Classes Using Semantic Spatial ReasoningabstractHuman-robot interaction strongly benefits from fast, predictive action recognition. For us this is relatively easy but difficult for a robot. To address this problem, here we present a novel prediction algorithm for manipulation action classes in video sequences. Manipulations are first represented using the Enriched Semantic Event Chain (ESEC) framework. This creates a temporal sequence of static and dynamic spatial relations between the objects that take part in the manipulation by which an action can be quickly recognized. We measured performance on 32 ideal as well as real manipulations and compared our method also against a state of the art trajectory-based HMM method for action recognition. We observe that manipulations can be correctly predicted after only (on average) 45% of action's total time and that we are almost twice as fast as the HMM-based method. Finally, we demonstrate the advantage of this framework in a simple robot demonstration comparing two different approaches. Fatemeh Ziaeetabar, Tomas Kulvicius, Minija Tamosiunaite, Florentin Wörgötter |
IROS | 3 |
| 2017 | Semantic analysis of manipulation actions using spatial relationsabstractRecognition of human manipulation actions together with the analysis and execution by a robot is an important issue. Also, perception of spatial relationships between objects is central to understanding the meaning of manipulation actions. Here we would like to merge these two notions and analyze manipulation actions using symbolic spatial relations between objects in the scene. Specifically, we define procedures for extraction of symbolic human-readable relations based on Axis Aligned Bounding Box object models and use sequences of those relations for action recognition from image sequences. Our framework is inspired by the so called Semantic Event Chain framework, which analyzes touching and un-touching events of different objects during the manipulation. However, our framework uses fourteen spatial relations instead of two. We show that our relational framework is able to differentiate between more manipulation actions than the original Semantic Event Chains. We quantitatively evaluate the method on the MANIAC dataset containing 120 videos of eight different manipulation actions and obtain 97% classification accuracy which is 12 % more as compared to the original Semantic Event Chains. Fatemeh Ziaeetabar, Eren Erdal Aksoy, Florentin Wörgötter, Minija Tamosiunaite |
ICRA | 4 |
| 2015 | Semantic parsing of human manipulation activities using on-line learned models for robot imitationabstractHuman manipulation activity recognition is an important yet challenging task in robot imitation. In this paper, we introduce, for the first time, a novel method for semantic decomposition and recognition of continuous human manipulation activities by using on-line learned individual manipulation models. Solely based on the spatiotemporal interactions between objects and hands in the scene, the proposed framework can parse not only sequential and concurrent (overlapping) manipulation streams but also basic primitive elements of each detected manipulation. Without requiring any prior object knowledge, the framework can furthermore extract object-like scene entities that are performing the same role in the detected manipulations. The framework was evaluated on our new egocentric activity dataset which contains 120 different samples of 8 single atomic manipulations (e.g. Cutting and Stirring) and 20 long and complex activity demonstrations such as “making a sandwich” and “preparing a breakfast”. We finally show that parsed manipulation actions can be imitated by robots even in various scene contexts with novel objects. Eren Erdal Aksoy, Mohamad Javad Aein, Minija Tamosiunaite, Florentin Wörgötter |
IROS | 3 |
| 2013 | Toward a library of manipulation actions based on semantic object-action relationsabstractThe goal of this study is to provide an architecture for a generic definition of robot manipulation actions. We emphasize that the representation of actions presented here is “procedural”. Thus, we will define the structural elements of our action representations as execution protocols. To achieve this, manipulations are defined using three levels. The toplevel defines objects, their relations and the actions in an abstract and symbolic way. A mid-level sequencer, with which the action primitives are chained, is used to structure the actual action execution, which is performed via the bottom level. This (lowest) level collects data from sensors and communicates with the control system of the robot. This method enables robot manipulators to execute the same action in different situations i.e. on different objects with different positions and orientations. In addition, two methods of detecting action failure are provided which are necessary to handle faults in system. To demonstrate the effectiveness of the proposed framework, several different actions are performed on our robotic setup and results are shown. This way we are creating a library of human-like robot actions, which can be used by higher-level task planners to execute more complex tasks. Mohamad Javad Aein, Eren Erdal Aksoy, Minija Tamosiunaite, Jeremie Papon, Ales Ude, Florentin Wörgötter |
IROS | 3 |
| 2012 | Estimation of Lane Marker Parameters With High Correlation to Steering SignalabstractThis paper considers the design and analysis of lane marker parameters in 2-D images. Five different parameters, which have high correlation to the steering angle of a vehicle, are proposed, and their correspondence to the steering signal is analyzed. The parameters are based on the position, angle, area, and curvature of the lane marker and have not been reported in the literature before, except the curvature. A new derivative-free method is proposed for curvature estimation. The stability of the proposed parameters is analyzed with respect to the look-ahead distance. Possible application of the parameters for overtaking detection is presented. This paper is performed using signals from real country road driving. Andriejus Demcenko, Minija Tamosiunaite, Ausra Vidugiriene, L. Jakevicius |
IEEE Trans. Intell. Transp. Syst. | 2 |
| 2012 | Joining Movement Sequences: Modified Dynamic Movement Primitives for Robotics Applications Exemplified on HandwritingabstractThe generation of complex movement patterns, in particular, in cases where one needs to smoothly and accurately join trajectories in a dynamic way, is an important problem in robotics. This paper presents a novel joining method that is based on the modification of the original dynamic movement primitive formulation. The new method can reproduce the target trajectory with high accuracy regarding both the position and the velocity profile and produces smooth and natural transitions in position space, as well as in velocity space. The properties of the method are demonstrated by its application to simulated handwriting generation, which are also shown on a robot, where an adaptive algorithm is used to learn trajectories from human demonstration. These results demonstrate that the new method is a feasible alternative for joining of movement sequences, which has a high potential for all robotics applications where trajectory joining is required. Tomas Kulvicius, KeJun Ning, Minija Tamosiunaite, Florentin Wörgötter |
IEEE Trans. Robotics | 3 |
| 2011 | Modified dynamic movement primitives for joining movement sequencesabstractThe generation of complex movement patterns, in particular in cases where one needs to smoothly and accurately join trajectories, is still a difficult problem in robotics. This paper presents a novel approach for joining of several dynamic movement primitives (DMPs) based on a modification of the original formulation for DMPs. The new method produces smooth and natural transitions in position as well as velocity space. The properties of the method are demonstrated by applying it to simulated handwriting generation implemented on a robot, where an adaptive algorithm is used to learn trajectories from human demonstration. These results demonstrate that the new method is a feasible alternative for trajectory learning and generation and its accuracy and modular character has potential for various robotics applications. Tomas Kulvicius, KeJun Ning, Minija Tamosiunaite, Florentin Wörgötter |
ICRA | 3 |
| 2011 | Accurate position and velocity control for trajectories based on dynamic movement primitivesabstractThis paper presents a novel method for trajectory generation based on dynamic movement primitives (DMPs) treated from a control theoretical perspective. We extended the key ideas from the original DMP formalism by introducing a velocity convergence mechanism in the reformulated system. Theoretical proof is given to guarantee its validity. The new method can deal with complex paths as a whole. Based on this, we can generate smooth trajectories with automatically generated transition zones, satisfy position- and velocity boundary conditions at start and endpoint with high precision, and support multiple via-point applications. Theoretic proof of this method and experiments are presented. KeJun Ning, Tomas Kulvicius, Minija Tamosiunaite, Florentin Wörgötter |
ICRA | 3 |
| 2011 | The Driving School System: Learning Basic Driving Skills From a Teacher in a Real CarabstractTo offer increased security and comfort, advanced driver-assistance systems (ADASs) should consider individual driving styles. Here, we present a system that learns a human's basic driving behavior and demonstrate its use as ADAS by issuing alerts when detecting inconsistent driving behavior. In contrast to much other work in this area, which is based on or obtained from simulation, our system is implemented as a multithreaded parallel central processing unit (CPU)/graphics processing unit (GPU) architecture in a real car and trained with real driving data to generate steering and acceleration control for road following. It also implements a method for detecting independently moving objects (IMOs) for spotting obstacles. Both learning and IMO detection algorithms are data driven and thus improve above the limitations of model-based approaches. The system's ability to imitate the teacher's behavior is analyzed on known and unknown streets, and results suggest its use for steering assistance but limit the use of the acceleration signal to curve negotiation. We propose that this ability to adapt to the driver can lead to better acceptance of ADAS, which is an important sales argument. Irene Markelic, Anders Kjær-Nielsen, Karl Pauwels, Lars Baunegaard With Jensen, Nikolay Chumerin, Ausra Vidugiriene, Minija Tamosiunaite, Alexander Rotter, Marc M. Van Hulle, Norbert Krüger, Florentin Wörgötter |
IEEE Trans. Intell. Transp. Syst. | 7 |
| 2008 | On the asymptotic equivalence between differential Hebbian and temporal difference learning using a local third factorabstractIn this theoretical contribution we provide mathematical proof that two of the most important classes of network learning - correlation-based differential Hebbian learning and reward-based temporal difference learning - are asymptotically equivalent when timing the learning with a local modulatory signal. This opens the opportunity to consistently reformulate most of the abstract reinforcement learning framework from a correlation based perspective that is more closely related to the biophysics of neurons. Christoph Kolodziejski, Bernd Porr, Minija Tamosiunaite, Florentin Wörgötter |
NIPS | 3 |
| 2005 | Temporally changing synaptic plasticityabstractRecent experimental results suggest that dendritic and back-propagating spikes can influence synaptic plasticity in different ways [1]. In this study we investigate how these signals could temporally interact at dendrites leading to changing plasticity properties at local synapse clusters. Similar to a previous study [2], we employ a differential Hebbian plasticity rule to emulate spike-timing dependent plasticity. We use dendritic (D-) and back-propagating (BP-) spikes as post-synaptic signals in the learning rule and investigate how their interaction will influence plasticity. We will analyze a situation where synapse plasticity characteristics change in the course of time, depending on the type of post-synaptic activity momentarily elicited. Starting with weak synapses, which only elicit local D-spikes, a slow, unspecific growth process is induced. As soon as the soma begins to spike this process is replaced by fast synaptic changes as the consequence of the much stronger and sharper BP-spike, which now dominates the plasticity rule. This way a winner-take-all-mechanism emerges in a two-stage process, enhancing the best-correlated inputs. These results suggest that synaptic plasticity is a temporal changing process by which the computational properties of dendrites or complete neurons can be substantially augmented. Minija Tamosiunaite, Bernd Porr, Florentin Wörgötter |
NIPS | 1 |