VLDB 2026 Research / reviewers in the wild / expert
Jônatas Manzolli 0001
dblp:53/5795
· DBLP profile ↗
12ranked-venue papers
1as first author
3since 2021 · last 2023
0000-0003-4257-7118ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 6Graphics, computer vision, multimedia, augmented reality and games · 5 · 1 first-author · 3 since 2021Human-computer interaction and ubiquitous computing · 5 · 3 since 2021Systems, architecture and hardware · 2Applied, interdisciplinary, general and emerging computing · 1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2023 | Exploring the Theoretical Landscape of BehCreative: Artistic and Therapeutic Possibilities of an Extended Digital Musical Instrument
Elena Partesotti, Gabriela Castellano, Jônatas Manzolli 0001 |
ArtsIT (1) | 3 |
| 2023 | Preliminary Findings from BehCreative: Exploring the Potential of Extended Digital Music Instruments for Music Therapy and Rehabilitation
Elena Partesotti, Gabriela Castellano, Jônatas Manzolli 0001 |
ArtsIT (1) | 3 |
| 2022 | Analysis of Affective Behavior in the Artistic Installation Moviescape
Elena Partesotti, Eduardo D. Hebling, Artemis Moroni, Micael Antunes da Silva, César P. da Silva, Cássio G. Dezotti, Jônatas Manzolli 0001 |
ArtsIT | 7 |
| 2010 | From Evolutionary Composition to Robotic Sonification
Artemis Moroni, Jônatas Manzolli 0001 |
EvoApplications (2) | 2 |
| 2009 | AURAL: evolutionary sonification with robotsabstractThis study aims to provide a platform for exploring robotic navigation in line with evolutionary computation of sound control data. Real world devices, two mobile robots and an omnidirectional vision system are integrated to sonify trajectories of robots in real time. Artemis Moroni, Jônatas Manzolli 0001 |
HRI | 2 |
| 2007 | Creating video art with evolutionary algorithms
Teresa Chambel, Luís Correia 0001, Jônatas Manzolli 0001, Gonçalo Dias Miguel, Nuno A. C. Henriques, Nuno Correia 0001 |
Comput. Graph. | 3 |
| 2003 | Ada -intelligent space: an artificial creature for the swiss Expo.02abstractAda is an entertainment exhibit that is able to interact with many people simultaneously, using a language of light and sound. "She " received 553,700 visitors over 5 months during the Swiss Expo.02 in 2002. In this paper we present the broad motivations, design and technologies behind Ada, and a first overview of the outcomes of the exhibit. Kynan Eng, Andreas Bäbler, Ulysses Bernardet, Mark Blanchard, Márcio O. Costa, Tobi Delbruck, Rodney J. Douglas, Klaus Hepp, David Klein 0002, Jônatas Manzolli 0001, Matti Mintz, Fabian Roth, Ueli Rutishauser, Klaus Wassermann, Adrian M. Whatley, Aaron Wittmann, Reto Wyss, Paul F. M. J. Verschure |
ICRA | 10 |
| 2003 | Ada: a Playful Interactive Space
Tobi Delbruck, Kynan Eng, Andreas Bäbler, Ulysses Bernardet, Mark Blanchard, Adam Briska, Márcio O. Costa, Rodney J. Douglas, Klaus Hepp, David Klein 0002, Jônatas Manzolli 0001, Matti Mintz, Fabian Roth, Ueli Rutishauser, Klaus Wassermann, Aaron Wittmann, Adrian M. Whatley, Reto Wyss, Paul F. M. J. Verschure |
INTERACT | 11 |
| 2002 | Capturing human judgment to simulate objective functionabstractEvolutionary concepts are being used to support the implementation of higher level information processing devices than could be easily built by human design. We introduce an input device that proved to be appropriate for the study of human perception. The sequence of judgments can be captured to simulate an objective function. The repeated interaction between user and computer allows the user to search hyperspaces of possible solutions without being required to design equations by hand or even understand them. Two musical environments, Vox Populi, an evolutionary composition system, and InstrumentAll, a combined hardware and software musical interface, are briefly described. Artemis Moroni, Fernando J. Von Zuben, Jônatas Manzolli 0001, A. Mammana |
IEEE Congress on Evolutionary Computation | 3 |
| 2002 | Ada: constructing a synthetic organismabstractDespite immense progress in neuroscience, we remain restricted in our ability to construct autonomous behaving robots that match the competence of even simple animals. The barriers to the realisation of this goal include: the lack of knowledge of system integration issues, engineering limitations and organisational constraints common to many research laboratories. In this paper we describe our approach to addressing these issues by constructing an artificial organism within the framework of the Ada project - a large-scale public exhibit for the Swiss Expo.02 national exhibition. Kynan Eng, Andreas Bäbler, Ulysses Bernardet, Mark Blanchard, Adam Briska, Jörg Conradt, Márcio O. Costa, Tobi Delbruck, Rodney J. Douglas, Klaus Hepp, David Klein 0002, Jônatas Manzolli 0001, Matti Mintz, Thomas Netter, Fabian Roth, Ueli Rutishauser, Klaus Wassermann, Adrian M. Whatley, Aaron Wittmann, Reto Wyss, Paul F. M. J. Verschure |
IROS | 12 |
| 2001 | The evolutionary sound synthesis methodabstractA mathematical model for interactive sound synthesis based on the application of Genetic Algorithms (GA) is presented. The Evolutionary Sound Synthesis Method (ESSynth) generates sequences of waveform variants by the application of genetic operators on an initial population of waveforms. We describe how the waveforms can be treated as genetic code, the fitness evaluation methodology and how genetic operations such as crossover and mutation are used to produce generations of waveforms. Finally, we discuss the results evaluating the generated sounds. Jônatas Manzolli 0001, Adolfo Maia, José Fornari, Furio Damiani |
ACM Multimedia | 1 |
| 1999 | Evolutionary computation applied to algorithmic compositionabstractThis paper presents an end-user interface that allows real time parametric control of sound events. It is an interactive environment in which evolutionary computation is applied to algorithmic composition. This system uses genetic algorithms to generate and evaluate a sequence of chords played as MIDI data. Melodic, harmonic and voice range fitness are used to control musical features. Based on the ordering of consonance of musical intervals, the notion of approximating a sequence of notes to its harmonically compatible note or tonal center is used. This method employs a fuzzy formalism and is posed as an optimization approach based on factors relevant to hearing music. Artemis Moroni, Jônatas Manzolli 0001, Fernando J. Von Zuben, Ricardo R. Gudwin |
CEC | 2 |