Dengji Zhao

dblp:54/7566 · DBLP profile ↗
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39ranked-venue papers
7as first author
25since 2021 · last 2026
0000-0002-9572-1753ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 36 · 7 first-author · 22 since 2021Graphics, computer vision, multimedia, augmented reality and games · 23 · 6 first-author · 11 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 2 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021Theory of computation · 1 · 1 since 2021
YearPublicationVenuePosition
2026 Fair Incentives for Early Arrival in 0-1 Cooperative Games
abstract
Incentives for early arrival (I4EA) was recently proposed for studying online cooperative games. In an online cooperative game, players arrive in an unknown order, and the value increase after each player arrived should be distributed immediately among all the arrived players. Although there is only one arriving order in the game, we also hope that the value distribution is equal to their Shapley value in expectation. To achieve these goals, the early solutions ignored the fairness in each single arriving order. More specifically, an important player may receive nothing in a game, which seems unfair in reality. To combat this, we propose refined fairness in this paper and design new solutions in 0-1 value games. Specifically, we compute the distance of the distribution in each order to the Shapley value and aim to minimize it. We propose a new mechanism called Egalitarian Value-Sharing (EVS) to do so. We also show that the mechanism can maximize the egalitarian welfare among all the players who made contributions.
Yaoxin Ge, Yao Zhang 0011, Dengji Zhao
AAAI3
2026 Fair Diffusion Auctions
abstract
Diffusion auction design is a new trend in mechanism design which extends the original incentive compatibility property to include buyers' private connection report. Reporting connections is equivalent to inviting their neighbors to join the auction in practice. Then, the social welfare is collectively accumulated by all participants: reporting high valuations or inviting high-valuation neighbors. Hence, we can measure each participant's contribution by the marginal social welfare increase due to her participation. Therefore, in this paper, we introduce a new property called Shapley fairness to capture participants' social welfare contribution and use it as a benchmark to guide our auction design for a fairer utility allocation. Not surprisingly, none of the existing diffusion auctions has ever approximated the fairness, because Shapley fairness depends on each buyer's own valuation and this dependence can easily violate incentive compatibility. Thus, we combat this challenge by proposing a new diffusion auction called Permutation Diffusion Auction (PDA) for selling k homogeneous items, which is the first diffusion auction satisfying 1/(k+1)-Shapley fairness, incentive compatibility and individual rationality. Moreover, PDA can be extended to the general combinatorial auction setting where the literature did not discover meaningful diffusion auctions yet.
Zixin Gu, Yaoxin Ge, Yao Zhang 0011, Dengji Zhao
AAAI4
2026 Incentives for early arrival in online cooperative games
Dengji Zhao, Yaoxin Ge, Yao Zhang 0011, Zhihao Gavin Tang, Hu Fu 0001, Pinyan Lu
Artif. Intell.1
2025 Incentives for Early Arrival
abstract
Incentives for Early Arrival (I4EA) is a novel concept for online cooperative games introduced in an award-winning paper by Ge et al. (2024). The aim of I4EA is to encourage players to join a collaboration as soon as they become aware of it, a new study with significant real-world applications, including data collection and venture capital finance. This paper provides an in-depth discussion of I4EA and highlights its importance across various domains.
Dengji Zhao
AAAI1
2025 Stable Marriages via Social Relationship
abstract
We consider a stable marriage problem on a network, where two groups of agents (men and women) form a network and each only knows their neighbors. We aim to design a novel mechanism that motivates agents to invite their neighbors to join in the matching game if they are not already in it. The difficulty is that invitees may hurt the inviters, which occurs if we apply the standard Deferred Acceptance (DA) mechanism. To induce mutual invitations, one idea is to add restrictions on DA and let each agent only propose to their neighbors, which ensures everyone is eager to invite all their neighbors. The drawback is that agents can never match with non-neighbors. In this paper, we propose Dynamic Deferred Acceptance (DDA) to enable matching with non-neighbors by dynamic alliance construction and sharing process. We demonstrate impossibility results between stability and other desirable properties, and our mechanism achieves the strongest stability in the networks.
Xinwei Song, Dengji Zhao
DAI3
2025 Housing Market on Networks
Xinwei Song, Dengji Zhao
AAMAS3
2025 Incentives for Early Arrival in Cost Sharing
Junyu Zhang 0005, Yao Zhang 0011, Yaoxin Ge, Dengji Zhao, Hu Fu 0001, Zhihao Gavin Tang, Pinyan Lu
AAMAS4
2025 Incentives for Early Arrival in Cooperative Games (Extended Abstract)
abstract
We study cooperative games where players join sequentially, and the value generated by those who have joined at any point must be irrevocably divided among these players. We introduce two desiderata for the value division mechanism: that the players should have incentives to join as early as possible, and that the division should be considered fair. For the latter, we require that each player's expected share in the mechanism should equal her Shapley value if the players' arrival order is uniformly at random. When the value generation function is submodular, allocating the marginal value to the player satisfies these properties. This is no longer true for more general functions. Our main technical contribution is a complete characterization of 0-1 value games for which desired mechanisms exist. We show that a natural mechanism, Rewarding First Critical Player (RFC), is complete, in that a 0-1 value function admits a mechanism with the properties above if and only if RFC satisfies them; we analytically characterize all such value functions. Moreover, we give an algorithm that decomposes, in an online fashion, any value function into 0-1 value functions, on each of which RFC can be run. In this way, we design an extension of RFC for general monotone games, and the properties are proved to be maintained.
Yaoxin Ge, Yao Zhang 0011, Dengji Zhao, Zhihao Gavin Tang, Hu Fu 0001, Pinyan Lu
IJCAI3
2024 Double Auction on Diffusion Network
abstract
Mechanism design on social networks has attracted extensive attention recently. The goal is to design mechanisms to incentivize participants to invite more participants via their social networks, and the challenge is that the participants are competitors. Various mechanisms have been proposed for single-/multiple-unit auctions, but it has been shown that it is challenging to design such mechanisms for more complex settings. We move this forward to investigate a double auction on a network where each trader (a buyer or a seller) can link to other buyers and sellers. Incentiving invitation is more difficult than in multi-unit one-sided auctions, because there are two different roles and a buyer (seller) seems happy to invite a seller (buyer), but again the invited seller (buyer) may invite another buyer (seller) to compete with the original buyer (seller). To combat this, we propose a solution called dynamic trade reduction (DTR), which also guarantees a non-negative revenue for the market owner. Interestingly, our solution is also applicable to the multi-unit one-sided auction when there is only one seller linking to only buyers on the network. We believe that the principle of our solution has the potential to be extended to design the multi-item one-sided auction.
Yuhan Cao 0003, Dengji Zhao
AAAI3
2024 Learning Compact Neural Networks via Generalized Structured Sparsity
abstract
Deep neural networks have shown excellent performance in various domains, but the large number of parameters and computational inefficiency pose significant challenges in practice. Existing sparse learning methods, such as pruning and regularization, play a crucial role in reducing model size and improving generalization. However, they are limited to the single-level grouping structure and ignore the correlation between consecutive layers, leading to insufficient sparsity and performance degradation. To address these challenges, we propose a novel sparsity regularizer that promotes structured sparsity based on the multi-level grouping structure. It encourages inter-group cooperation and intra-group competition at the first-level, and promotes inter-group competition and intra-group cooperation at the second-level. The multi-level grouping nature can flexibly model the correlation between consecutive layers or convolutional kernels by carefully defining the groups based on specific neural architectures. Moreover, we introduce a more general form that unifies a family of convex and non-covnex sparse regularizers and prove its equivalence to multiplicative weight decomposition, which helps us develop a simple but efficient optimization algorithm. Extensive experiments on real-world datasets show that the proposed method can generate more compact and efficient models compared to cutting-edge methods.
Ke Bian, Lu Sun 0001, Dengji Zhao
ECAI3
2024 Optimal Diffusion Auctions
abstract
Diffusion auction design is a new trend in mechanism design for which the main goal is to incentivize existing buyers to invite new buyers, who are their neighbors on a social network, to join an auction even though they are competitors. With more buyers, a diffusion auction will be able to give a more efficient allocation and receive higher revenue. Existing studies have proposed many interesting diffusion auctions to attract more buyers, but the seller’s revenue is not optimized. Hence, in this study, we investigate what optimal revenue the seller can achieve by attracting more buyers. Different from the traditional setting, the revenue that can be achieved in a diffusion auction highly relies on the structure of the network. Hence, we focus on optimal auctions with given classes of underlying networks. We propose a class of mechanisms, where for any given structure, an optimal diffusion mechanism can be found. We point out that it implies an idea of “reserve structure”. Moreover, we show that an optimal mechanism that handles all structures does not exist. Therefore, we also propose mechanisms that have bounded approximations of the optimal revenue in all structures.
Yao Zhang 0011, Shanshan Zheng, Dengji Zhao
ECAI3
2024 MoME: Mixture-of-Masked-Experts for Efficient Multi-Task Recommendation
abstract
Multi-task learning techniques have attracted great attention in recommendation systems because they can meet the needs of modeling multiple perspectives simultaneously and improve recommendation performance. As promising multi-task recommendation system models, Mixture-of-Experts (MoE) and related methods use an ensemble of expert sub-networks to improve generalization and have achieved significant success in practical applications. However, they still face key challenges in efficient parameter sharing and resource utilization, especially when they are applied to real-world datasets and resource-constrained devices. In this paper, we propose a novel framework called Mixture-of-Masked-Experts (MoME) to address the challenges. Unlike MoE, expert sub-networks in MoME are extracted from an identical over-parameterized base network by learning binary masks. It utilizes a binary mask learning mechanism composed of neuron-level model masking and weight-level expert masking to achieve coarse-grained base model pruning and fine-grained expert pruning, respectively. Compared to existing MoE-based models, MoME achieves efficient parameter sharing and requires significantly less sub-network storage since it actually only trains a base network and a mixture of partially overlapped binary expert masks. Experimental results on real-world datasets demonstrate the superior performance of MoME in terms of recommendation accuracy and computational efficiency. Our code is available at https://https://github.com/Xjh0327/MoME.
Lu Sun 0001, Dengji Zhao
SIGIR3
2024 Diffusion auction design with transaction costs
Bin Li 0035, Dong Hao, Dengji Zhao
Auton. Agents Multi Agent Syst.3
2023 Cost Sharing under Private Costs and Connection Control on Directed Acyclic Graphs
abstract
We consider a cost sharing problem on a weighted directed acyclic graph (DAG) with a source node to which all the other nodes want to connect. The cost (weight) of each edge is private information reported by multiple contractors, and among them, only one contractor is selected as the builder. All the nodes except for the source need to share the total cost of the used edges. However, they may block others’ connections to the source by strategically cutting their outgoing edges to reduce their cost share, which may increase the total cost of connectivity. To minimize the total cost of connectivity, we design a cost sharing mechanism to incentivize each node to offer all its outgoing edges and each contractor to report all the edges’ weights truthfully, and show the properties of the proposed mechanism. In addition, our mechanism outperforms the two benchmark mechanisms.
Dengji Zhao, Junyu Zhang 0005, Sizhe Gu
DAI2
2023 Connection Incentives in Cost Sharing Mechanisms with Budgets
abstract
In a cost sharing problem on a weighted undirected graph, all other nodes want to connect to the source node for some service. Each edge has a cost denoted by a weight and all the connected nodes should share the total cost for the connectivity. The goal of the existing solutions (e.g. folk solution and cycle-complete solution) is to design cost sharing rules with nice properties, e.g. budget balance and cost monotonicity. However, they did not consider the cases that each non-source node has a budget which is the maximum it can pay for its cost share and may cut its adjacent edges to reduce its cost share. In this paper, we design two cost sharing mechanisms taking into account the nodes’ budgets and incentivizing all nodes to report all their adjacent edges so that we can minimize the total cost for the connectivity.
Dengji Zhao, Junyu Zhang 0005, Sizhe Gu
DAI2
2023 Diffusion Multi-Unit Auctions with Diminishing Marginal Utility Buyers
abstract
We consider an auction design problem where a seller sells multiple homogeneous items to a set of connected buyers. Each buyer only knows the buyers she directly connects with and has a diminishing marginal utility valuation for the items. The seller initially only connects to some buyers who can be directly invited to the sale by the seller. Our goal is to design an auction to incentivize the buyers who are aware of the auction to further invite their neighbors to join the auction. This is challenging because the buyers are competing for the items and they would not invite each other by default. Thus, rewards need to be given to buyers who invite their neighbors, but the rewards should be carefully designed to guarantee both invitation incentives and the seller’s revenue. Solutions have been proposed recently for the settings where each buyer requires at most one unit but they are proved problematic. We move this forward to propose the very first diffusion auction for the multi-unit demand settings to improve both the social welfare and the seller’s revenue.
Xinyuan Lian, Dengji Zhao
ECAI3
2023 Task Allocation on Networks with Execution Uncertainty (Extended Abstract)∗
abstract
We study a single task allocation problem where each worker connects to some other workers to form a network and the task requester only connects to some of the workers. The goal is to design an allocation mechanism such that each worker is incentivized to invite her neighbours to join the allocation, although they are competing for the task. Moreover, the performance of each worker is uncertain, which is modelled as the quality level of her task execution. The literature has proposed solutions to tackle the uncertainty problem by paying them after verifying their execution. Here, we extend the problem to the network setting. We propose a new mechanism that guarantees that inviting more workers and reporting/performing according to her true ability is a dominant strategy for each worker. We believe that the new solution can be widely applied in the digital economy powered by social connections such as crowdsourcing.
Yao Zhang 0011, Xiuzhen Zhang 0002, Dengji Zhao
IJCAI3
2023 Incentive-Compatible Selection for One or Two Influentials
abstract
Selecting influentials in networks against strategic manipulations has attracted many researchers' attention and it also has many practical applications. Here, we aim to select one or two influentials in terms of progeny (the influential power) and prevent agents from manipulating their edges (incentive compatibility). The existing studies mostly focused on selecting a single influential for this setting. Zhang et al. [2021] studied the problem of selecting one agent and proved an upper bound of 1/(1+ln2) to approximate the optimal selection. In this paper, we first design a mechanism to actually reach the bound. Then, we move this forward to choosing two agents and propose a mechanism to achieve an approximation ratio of (3+ln2)/(4(1+ln2)) (approx. 0.54).
Yao Zhang 0011, Dengji Zhao
IJCAI3
2022 Maximal Information Propagation with Limited Resources
Xu Ge, Xiuzhen Zhang 0002, Dengji Zhao
DAI3
2022 Mechanism Design Powered by Social Interactions: A Call to Arms
abstract
Mechanism design has traditionally assumed that the participants are fixed and independent. However, in reality, the participants are well-connected (e.g., via their social networks) and we can utilize their connections to power the design. One interesting trend is to incentivize the existing participants to use their connections to invite new participants. This helps to form larger games in auctions, coalitional games, matching etc., which is not achievable with the traditional solutions. The challenge is that the participants are competitors and they would not invite each other by default. Solving this is well-coupled with the existing challenges. For example, in auctions, solving it may require revenue monotonicity and false-name-proofness, which were proved impossible to achieve under certain sensible conditions. In matching, this cannot get along with standard optimality and stability. Hence, we believe there is an important theoretical value to discover and the study will stimulate many interesting applications, especially under decentralized systems with blockchain.
Dengji Zhao
IJCAI1
2022 Task Allocation on Networks with Execution Uncertainty
Xiuzhen Zhang 0002, Yao Zhang 0011, Dengji Zhao
PRIMA3
2022 Diffusion auction design
Bin Li 0035, Dong Hao, Dengji Zhao
Artif. Intell.4
2021 Fixed-Price Diffusion Mechanism Design
Dengji Zhao, Xuming He 0001
PRICAI (1)2
2021 Incentive Compatible Mechanism for Influential Agent Selection
Xiuzhen Zhang 0002, Yao Zhang 0011, Dengji Zhao
SAGT3
2021 Truthfully coordinating participation routes in informative participatory sensing
Shaofei Chen, Dengji Zhao, Alexandros Zenonos, Lincheng Shen
Sci. China Inf. Sci.2
2020 Maximal Information Propagation with Budgets
abstract
In this paper, we present an information propagation game on a network where the information is originated from a sponsor who is willing to pay a fixed total budget to the players who propagate the information. Our solution can be applied to real world situations such as advertising via social networks with limited budgets. The goal is to design a mechanism to distribute the budget such that all players in the social network are incentivized to propagate information to all their neighbours. We propose a family of mechanisms to achieve the goal, where propagating information to all neighbours is a dominant strategy for all players. Furthermore, we also consider the cases where the budget has to be completely shared.
Haomin Shi, Yao Zhang 0011, Zilin Si, Letong Wang, Dengji Zhao
ECAI5
2020 Incentivize Diffusion with Fair Rewards
abstract
This paper studies a sale promotion mechanism design problem on a social network, where a node (a seller) sells one item to the other nodes on the network to maximize her revenue. However, the seller does not know other nodes except for her neighbours and her neighbours have no incentive to promote the sale. Hence, the goal is to design an auction mechanism such that the seller's neighbours are incentivized to invite their neighbours to join the auction, while the seller's revenue is guaranteed to increase. This is not achievable with traditional mechanisms. One solution has been proposed recently by carefully designing a reward scheme for the nodes who have invited others. However, the solution only gives rewards to some cut-points of the network, but cut-points rarely exist in a well-connected network, which actually disincentivizes nodes' participation. Therefore, we propose another novel mechanism to reward more related participants with fairer rewards, and the seller's revenue is not reduced.
Dengji Zhao, Yao Zhang 0011
ECAI2
2020 Incentive-Compatible Diffusion Auctions
abstract
Diffusion auction is a new model in auction design. It can incentivize the buyers who have already joined in the auction to further diffuse the sale information to others via social relations, whereby both the seller's revenue and the social welfare can be improved. Diffusion auctions are essentially non-typical multidimensional mechanism design problems and agents' social relations are complicatedly involved with their bids. In such auctions, incentive-compatibility (IC) means it is best for every agent to honestly report her valuation and fully diffuse the sale information to all her neighbors. Existing work identified some specific mechanisms for diffusion auctions, while a general theory characterizing all incentive-compatible diffusion auctions is still missing. In this work, we identify a sufficient and necessary condition for all dominant-strategy incentive-compatible (DSIC) diffusion auctions. We formulate the monotonic allocation policies in such multidimensional problems and show that any monotonic allocation policy can be implemented in a DSIC diffusion auction mechanism. Moreover, given any monotonic allocation policy, we obtain the optimal payment policy to maximize the seller's revenue.
Bin Li 0035, Dong Hao, Dengji Zhao
IJCAI3
2020 Sybil-proof Answer Querying Mechanism
abstract
We study a question answering problem on a social network, where a requester is seeking an answer from the agents on the network. The goal is to design reward mechanisms to incentivize the agents to propagate the requester's query to their neighbours if they don't have the answer. Existing mechanisms are vulnerable to Sybil-attacks, i.e., an agent may get more reward by creating fake identities. Hence, we combat this problem by first proving some impossibility results to resolve Sybil-attacks and then characterizing a class of mechanisms which satisfy Sybil-proofness (prevents Sybil-attacks) as well as other desirable properties. Except for Sybil-proofness, we also consider cost minimization for the requester and agents' collusions.
Yao Zhang 0011, Xiuzhen Zhang 0002, Dengji Zhao
IJCAI3
2019 Double auction design on networks
abstract
This paper studies a double auction market where a set of sellers sell homogeneous items to a set of buyers and each buyer (seller) buys (sells) one item. Moreover, each buyer is linked to a set of other potential buyers via a network. The goal is to design a double auction such that the buyers are incentivized to invite their neighbours to join the auction to improve the allocation efficiency and the sellers' revenue, which is not achievable under the existing double auction mechanisms. Moreover, it is well-known that budget balance is not compatible with other desirable properties at the same time. Hence, we design double auction mechanisms that both incentivize buyers to invite their neighbours and guarantee budget balance. We first show that an extension of McAfee's trade reduction [8] cannot achieve this. Therefore, we propose a new mechanism called Double Network Auction (DNA) to guarantee the properties.
Junping Xu 0002, Dengji Zhao
DAI3
2019 Diffusion and Auction on Graphs
abstract
Auction is the common paradigm for resource allocation which is a fundamental problem in human society. Existing research indicates that the two primary objectives, the seller's revenue and the allocation efficiency, are generally conflicting in auction design. For the first time, we expand the domain of the classic auction to a social graph and formally identify a new class of auction mechanisms on graphs. All mechanisms in this class are incentive-compatible and also promote all buyers to diffuse the auction information to others, whereby both the seller's revenue and the allocation efficiency are significantly improved comparing with the Vickrey auction. It is found that the recently proposed information diffusion mechanism is an extreme case with the lowest revenue in this new class. Our work could potentially inspire a new perspective for the efficient and optimal auction design and could be applied into the prevalent online social and economic networks.
Bin Li 0035, Dong Hao, Dengji Zhao, Makoto Yokoo
IJCAI3
2018 Customer Sharing in Economic Networks with Costs
abstract
In an economic market, sellers, infomediaries and customers constitute an economic network. Each seller has her own customer group and the seller's private customers are unobservable to other sellers. Therefore, a seller can only sell commodities among her own customers unless other sellers or infomediaries share her sale information to their customer groups. However, a seller is not incentivized to share others' sale information by default, which leads to inefficient resource allocation and limited revenue for the sale. To tackle this problem, we develop a novel mechanism called customer sharing mechanism (CSM) which incentivizes all sellers to share each other's sale information to their private customer groups. Furthermore, CSM also incentivizes all customers to truthfully participate in the sale. In the end, CSM not only allocates the commodities efficiently but also optimizes the seller's revenue.
Bin Li 0035, Dong Hao, Dengji Zhao, Tao Zhou 0001
IJCAI3
2018 Simulations vs. Human Playing in Repeated Prisoner's Dilemma
Yao Zhang 0011, Jingxian Huang, Dengji Zhao
PRIMA4
2017 Mechanism Design in Social Networks
abstract
This paper studies an auction design problem for a seller to sell a commodity in a social network, where each individual (the seller or a buyer) can only communicate with her neighbors. The challenge to the seller is to design a mechanism to incentivize the buyers, who are aware of the auction, to further propagate the information to their neighbors so that more buyers will participate in the auction and hence, the seller will be able to make a higher revenue. We propose a novel auction mechanism, called information diffusion mechanism (IDM), which incentivizes the buyers to not only truthfully report their valuations on the commodity to the seller, but also further propagate the auction information to all their neighbors. In comparison, the direct extension of the well-known Vickrey-Clarke-Groves (VCG) mechanism in social networks can also incentivize the information diffusion, but it will decrease the seller's revenue or even lead to a deficit sometimes. The formalization of the problem has not yet been addressed in the literature of mechanism design and our solution is very significant in the presence of large-scale online social networks.
Bin Li 0035, Dong Hao, Dengji Zhao, Tao Zhou 0001
AAAI3
2016 A Polynomial Time Optimal Algorithm for Robot-Human Search under Uncertainty
Shaofei Chen, Tim Baarslag, Dengji Zhao, Lincheng Shen
IJCAI3
2015 Balanced Trade Reduction for Dual-Role Exchange Markets
Dengji Zhao, Sarvapali D. Ramchurn, Enrico H. Gerding, Nicholas R. Jennings
AAAI1
2014 False-name-proof Combinatorial Auction Design via Single-minded Decomposition
abstract
This paper proposes a new approach to building false-name-proof (FNP) combinatorial auctions from those that are FNP only with single-minded bidders, each of whom requires only one particular bundle. Under this approach, a general bidder is decomposed into a set of single-minded bidders, and after the decomposition the price and the allocation are determined by the FNP auctions for single-minded bidders. We first show that the auctions we get with the single-minded decomposition are FNP if those for single-minded bidders satisfy a condition called PIA. We then show that another condition, weaker than PIA, is necessary for the decomposition to build FNP auctions. To close the gap between the two conditions, we have found another sufficient condition weaker than PIA for the decomposition to produce strategy-proof mechanisms. Furthermore, we demonstrate that once we have PIA, the mechanisms created by the decomposition actually satisfy a stronger version of false-name-proofness, called false-name-proofness with withdrawal.
Dengji Zhao, Taiki Todo, Makoto Yokoo
ECAI1
2011 Mechanism Design for Dynamic Environments: Online Double Auctions
Dengji Zhao
IJCAI1
2011 Mechanism Design for Double Auctions with Temporal Constraints
Dengji Zhao, Dongmo Zhang, Laurent Perrussel
IJCAI1