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Arthur Ieumwananonthachai

dblp:55/4559 · DBLP profile ↗
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6ranked-venue papers
4as first author
0since 2021 · last 1995
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 4 · 3 first-authorArtificial intelligence and machine learning · 1 · 1 first-authorDatabases, data management, data science and information retrieval · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Planning, search and constraint satisfaction · 67% Optimization for machine learning · 33%
Computer architecture, parallel and distributed computing, and storage systems
2 papers
Parallel and multicore computing · 60% Electronic design automation · 31% Embedded and real-time systems · 9%

Topics — the 8 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Optimization for machine learning › evolutionary computation
genetic algorithms
0.011995
Genetics-Based Learning of New Heuristics: Rational Scheduling of Experiments and Generalization · IEEE Trans. Knowl. Data Eng. 1995
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › heuristic search › heuristic generation
heuristic learning
0.011995
Genetics-Based Learning of New Heuristics: Rational Scheduling of Experiments and Generalization · IEEE Trans. Knowl. Data Eng. 1995
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
heuristic search
0.011995
Genetics-Based Learning of New Heuristics: Rational Scheduling of Experiments and Generalization · IEEE Trans. Knowl. Data Eng. 1995
Parallel and multicore computing › task allocation
process placement
0.021995
Intelligent mapping of communicating processes in distributed computing systems · SC 1991
Genetics-Based Learning of New Heuristics: Rational Scheduling of Experiments and Generalization · IEEE Trans. Knowl. Data Eng. 1995
Electronic design automation
hardware verification and test
0.011995
Genetics-Based Learning of New Heuristics: Rational Scheduling of Experiments and Generalization · IEEE Trans. Knowl. Data Eng. 1995
Parallel and multicore computing
parallel programming models
0.011995
Genetics-Based Learning of New Heuristics: Rational Scheduling of Experiments and Generalization · IEEE Trans. Knowl. Data Eng. 1995
Electronic design automation › hardware verification and test
test generation
0.011995
Genetics-Based Learning of New Heuristics: Rational Scheduling of Experiments and Generalization · IEEE Trans. Knowl. Data Eng. 1995
Embedded and real-time systems
distributed real-time systems
0.011991
Intelligent mapping of communicating processes in distributed computing systems · SC 1991

Methods — techniques the papers use, named apart from their topics

mutation · 0.0genetic algorithm · 0.0generate-and-test · 0.0crossover · 0.0statistical methods · 0.0post-game analysis · 0.0
YearPublicationVenuePosition
1995 Statistical generalization: theory and applications
abstract
In this paper, we discuss a new approach to generalize heuristic methods (HMs) to new test cases of an application, and conditions under which such generalization is possible. Generalization is difficult when performance values of HMs are characterized by multiple statistical distributions across subsets of test cases of an application. We define a new measure called probability of win and propose three methods to evaluate it: interval analysis, maximum likelihood estimate, and Bayesian analysis. We show experimental results on new HMs found for blind equalization and branch-and-bound search.
Benjamin W. Wah, Arthur Ieumwananonthachai, Shu Yao
ICCD2
1995 Statistical generalization of performance-related heuristics for knowledge-lean applications
abstract
We present new results on the automated generalization of performance-related heuristics learned for knowledge-lean applications. We study methods to statistically generalize new heuristics learned for some small subsets of a problem space (using methods such as genetics-based learning) to unlearned problem subdomains. Our method uses a new statistical metric called probability of win. By assessing the performance of heuristics in a range-independent and distribution-independent manner, we can compare heuristics across problem subdomains in a consistent manner. To illustrate our approach, we show experimental results on generalizing heuristics learned for sequential circuit testing, VLSI cell placement and routing, and branch-and-bound search. We show that generalization can lead to new and robust heuristics that perform better than the original heuristics across problem instances of different characteristics.
Arthur Ieumwananonthachai, Benjamin W. Wah
ICTAI1
1995 Genetics-Based Learning of New Heuristics: Rational Scheduling of Experiments and Generalization
abstract
We present new methods for the automated learning of heuristics in knowledge lean applications and for finding heuristics that can be generalized to unlearned domains. These applications lack domain knowledge for credit assignment; hence, operators for composing new heuristics are generally model free, domain independent, and syntactic in nature. The operators we have used are genetics based; examples of which include mutation and cross over. Learning is based on a generate and test paradigm that maintains a pool of competing heuristics, tests them to a limited extent, creates new ones from those that perform well in the past, and prunes poor ones from the pool. We have studied three important issues in learning better heuristics: anomalies in performance evaluation; rational scheduling of limited computational resources in testing candidate heuristics in single objective as well as multiobjective learning; and finding heuristics that can be generalized to unlearned domains. We show experimental results in learning better heuristics for: process placement for distributed memory multicomputers, node decomposition in a branch and bound search, generation of test patterns in VLSI circuit testing, and VLSI cell placement and routing.>
Benjamin W. Wah, Arthur Ieumwananonthachai, Lon-Chan Chu, Akiko Aizawa
IEEE Trans. Knowl. Data Eng.2
1992 Parallel Statistical Selection in Multiprocessors
Arthur Ieumwananonthachai, Benjamin W. Wah
ICPP (3)1
1992 Intelligent Process Mapping through Systematic Improvement of Heuristics
Arthur Ieumwananonthachai, Akiko Aizawa, Steven R. Schwartz, Benjamin W. Wah, Jerry C. Yan
J. Parallel Distributed Comput.1
1991 Intelligent mapping of communicating processes in distributed computing systems
abstract
In this paper we present TEACHER 4.1, a system for designing automatically heuristics that map a set of cmnmunicating processes on a real-time distributed computing system.The problem of optimal promas mapping is NP-hard and involves the optimal placement of precesses on the distributed system and the optimaf routing of messages from one computer to another.The design of efficient and robust heuristics is often ad hoc and is guided by intuition and experience of the designers.In this paper we develop a statistical method to explore systematically the space of possible heuristics for process mapp.mg.The method operates under a specified time constraint and intends to get the best possible heuristics whale trading between the solution quality and the execution time of the process mapping heuristics.Our prototype for process mWPing is extended hom post-game analysis, a system that uses a set of user-specified roles for generating new mappings.It tunes pamneters of these rules and proposea new heuristics for process mapping.Simulations show that there is significant improvement m performance through systematic and automatic exploration of the spare of heuristics.
Arthur Ieumwananonthachai, Akiko Aizawa, Steven R. Schwartz, Benjamin W. Wah, Jerry C. Yan
SC1