VLDB 2026 Research / reviewers in the wild / expert
Mettu Srinivas
dblp:55/7186
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2026
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Geometric modeling and processing · 50% Rendering · 50% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Rendering › gaussian splatting
3d gaussian splatting |
1.0 | 1 | 2026 | FLAG-4D: Flow-Guided Local-Global Dual-Deformation Model for 4D Reconstruction · AAAI 2026 |
Geometric modeling and processing › 3d reconstruction
4d reconstruction |
1.0 | 1 | 2026 | FLAG-4D: Flow-Guided Local-Global Dual-Deformation Model for 4D Reconstruction · AAAI 2026 |
Geometric modeling and processing › 3d reconstruction › 3d scene reconstruction
dynamic scene reconstruction |
1.0 | 1 | 2026 | FLAG-4D: Flow-Guided Local-Global Dual-Deformation Model for 4D Reconstruction · AAAI 2026 |
Rendering
novel view synthesis |
1.0 | 1 | 2026 | FLAG-4D: Flow-Guided Local-Global Dual-Deformation Model for 4D Reconstruction · AAAI 2026 |
Methods — techniques the papers use, named apart from their topics
optical flow · 1.0deformation network · 1.0attention mechanism · 1.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | FLAG-4D: Flow-Guided Local-Global Dual-Deformation Model for 4D ReconstructionabstractWe introduce FLAG-4D, a novel framework for generating novel views of dynamic scenes by reconstructing how 3D Gaussian primitives evolve through space and time. Existing methods typically rely on a single Multilayer Perceptron(MLP) to model temporal deformations, and they often struggle to capture complex point motions and fine-grained dynamic details consistently over time, especially from sparse input views. Our approach, FLAG-4D overcomes this by employing a dual-deformation network that dynamically warps a canonical set of 3D Gaussians over time into new positions and anisotropic shapes. This dual-deformation network consists of an Instantaneous Deformation Network (IDN) for modeling fine-grained, local deformations, and Global Motion Network (GMN) for capturing long-range dynamics, refined via mutual learning. To ensure these deformations are both accurate and temporally smooth, FLAG-4D incorporates dense motion features from a pretrained optical flow backbone. We fuse these motion cues from adjacent timeframes and use a deformation-guided attention mechanism to align this flow information with the current state of each evolving 3D Gaussian. Extensive experiments demonstrate that FLAG-4D achieves higher-fidelity and more temporally coherent reconstructions with finer detail preservation than state-of-the-art methods. Guan Yuan Tan, Ngoc Tuan Vu, Arghya Pal, Sailaja Rajanala, Raphael C.-W. Phan, Mettu Srinivas, Chee-Ming Ting |
AAAI | 6 |