Demo Data from VLDB 2026 / reviewers in the wild / expert
Alexandre Ancel
dblp:55/8756
· DBLP profile ↗
2ranked-venue papers
0as first author
0since 2021 · last 2016
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2Applied, interdisciplinary, general and emerging computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Rendering · 100% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Rendering › volume rendering
pre-integrated volume rendering |
0.1 | 1 | 2010 | Pre-Integrated Volume Rendering with Non-Linear Gradient Interpolation · IEEE Trans. Vis. Comput. Graph. 2010 |
Rendering
volume rendering |
0.1 | 1 | 2010 | Pre-Integrated Volume Rendering with Non-Linear Gradient Interpolation · IEEE Trans. Vis. Comput. Graph. 2010 |
Methods — techniques the papers use, named apart from their topics
non-photorealistic rendering · 0.1hardware acceleration · 0.1blinn-phong illumination · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2016 | From Real MRA to Virtual MRA: Towards an Open-Source FrameworkabstractAngiographic imaging is a crucial domain of medical imaging. In particular, Magnetic Resonance Angiography (MRA) is used for both clinical and research purposes. This article presents the first framework geared toward the design of virtual MRA images from real MRA images. It relies on a pipeline that involves image processing, vascular modeling, computational fluid dynamics and MR image simulation, with several purposes. It aims to provide to the whole scientific community (1) software tools for MRA analysis and blood flow simulation; and (2) data (computational meshes, virtual MRAs with associated ground truth), in an open-source/open-data paradigm. Beyond these purposes, it constitutes a versatile tool for progressing in the understanding of vascular networks, especially in the brain, and the associated imaging technologies. These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves. Nicolas Passat, Stéphanie Salmon, Jean-Paul Armspach, Benoît Naegel, Christophe Prud'homme, Hugues Talbot, Alexandre Fortin, Simon Garnotel, Odyssée Merveille, Olivia Miraucourt, Ranine Tarabay, Vincent Chabannes, Alice Dufour, Anna Jezierska, Olivier Balédent, Emmanuel Durand, Laurent Najman, Marcela Szopos, Alexandre Ancel, Joseph Baruthio, Maya Delbany, Sidy Fall, Gwenaël Pagé, Olivier Génevaux, Mourad Ismail, P. Loureiro de Sousa, Marc Thiriet, Julien Jomier |
MICCAI (3) | 19 |
| 2010 | Pre-Integrated Volume Rendering with Non-Linear Gradient InterpolationabstractShading is an important feature for the comprehension of volume datasets, but is difficult to implement accurately. Current techniques based on pre-integrated direct volume rendering approximate the volume rendering integral by ignoring non-linear gradient variations between front and back samples, which might result in cumulated shading errors when gradient variations are important and / or when the illumination function features high frequencies. In this paper, we explore a simple approach for pre-integrated volume rendering with non-linear gradient interpolation between front and back samples. We consider that the gradient smoothly varies along a quadratic curve instead of a segment in-between consecutive samples. This not only allows us to compute more accurate shaded pre-integrated look-up tables, but also allows us to more efficiently process shading amplifying effects, based on gradient filtering. An interesting property is that the pre-integration tables we use remain two-dimensional as for usual pre-integrated classification. We conduct experiments using a full hardware approach with the Blinn-Phong illumination model as well as with a non-photorealistic illumination model. Amel Guetat, Alexandre Ancel, Stéphane Marchesin, Jean-Michel Dischler |
IEEE Trans. Vis. Comput. Graph. | 2 |