VLDB 2026 Research / reviewers in the wild / expert
Ning Chen 0010
dblp:56/1670-10
· DBLP profile ↗
24ranked-venue papers
9as first author
22since 2021 · last 2026
0000-0003-0722-1757ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Computer networks · 16 · 7 first-author · 15 since 2021Systems, architecture and hardware · 6 · 2 first-author · 5 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Enabling super-resolution as a service via online learning with stochastic queries in mobile edge computing networks
Ning Chen 0010, He Huang 0001, Sheng Zhang 0001, Jie Wu 0001 |
Comput. Networks | 1 |
| 2026 | DACC: Discerning and adaptive offloading for coarse-grained content-aware video analytics
Ning Chen 0010, He Huang 0001, Yu-e Sun, Xiaoyu Wang 0004, Yanni Xing, Sheng Zhang 0001, Jie Wu 0001 |
Comput. Networks | 2 |
| 2025 | DEOF: Discerning and Elastic Offloading for Accuracy-Efficient Video AnalyticsabstractEdge Video Analytics (EVA) significantly reduces response time by executing analytical tasks at the edge. However, it inevitably faces accuracy loss when dealing with highly complex analytical scenarios. To overcome this, we propose offloading the most complex video frames to the cloud while processing other frames at the edge. Nevertheless, determining both the quantity and the specific selection of frames for offloading poses challenges due to edge-cloud bandwidth constraints and the dynamic nature of video content. To tackle this problem, we present a Discerning and Elastic Offloading Framework (DEOF), which consists of an Accuracy Predictor and an Offloading Scheduler. The former identifies the detection complexity of each frame by predicting its F1-score gain based on multidimensional information, enabling it to discern and select the most complex frames for offloading. The latter determines the optimal proportion of frames to process in the cloud and at the edge by designing a Lyapunov-optimization-based algorithm, which elastically adjusts this proportion in response to time-varying video content and resource conditions, thus ensuring both adaptability and efficiency. We have implemented DEOF fully based on COTS hardware, and the experimental results demonstrate the effectiveness of DEOF, showing that our system can reduce offloaded data volume by$7.1 \%-36.3 \%$, decrease latency by$\mathbf{2. 6 \% - 1 9. 5 \%}$, and improve accuracy by$\mathbf{2. 6 \%}$3.2 % compared to alternative methods. Ning Chen 0010, Xiaoyu Wang 0004, Yanni Xing, Sheng Zhang 0001, Jie Wu 0001 |
ICPADS | 2 |
| 2025 | ReMo: Adaptive Region-Based Offloading for Collaborative Edge Video AnalyticsabstractWith the proliferation of edge computing and the Internet of Things (IoT), inference-driven intelligent cameras are increasingly deployed for resource-efficient and privacypreserving processing. In real-world scenarios, such as traffic surveillance, cameras deployed at different locations (e.g., intersections or corners) experience imbalanced inference workloads, leading to latency bottlenecks and resource underutilization. To address this, we propose ReMO, an adaptive framework for collaborative video analytics. Unlike full-frame offloading, ReMO divides video frames into regions to reduce data transmission and enable fine-grained load balancing. It consists of two key components: a Region Generator that analyzes scene features to identify regions with varying detection needs, and a Region Scheduler that formulates scheduling as an integer nonlinear problem, solved via an adaptive online algorithm based on Lyapunov optimization and Markov approximation. Experimental results demonstrate that ReMO effectively reduces latency by$9.3-26.3 \%$while maintaining high accuracy, outperforming baseline strategies. Yanni Xing, Yu-e Sun, Ning Chen 0010, Sheng Zhang 0001, Jie Wu 0001 |
ICPADS | 3 |
| 2025 | Decode-What-Matters: Frame-Level Parallel Generative Decoding to Accelerate Large-Scale Video AnalyticsabstractVideo analytics pipelines (VAPs) have been a paradigm for large-scale video analytics. Due to temporal redundancy in video, frame filtering is widely used in VAPs to reduce analysis workload. However, existing works overlook a limitation: while inference operates only on selected frames, decoders must still process many redundant frames due to codec dependencies, leading to over-decoding trap. This limitation stems from the reference-based design in modern codecs, which require decoding preceding frames to reconstruct any selected one. As a result, over-decoding has become the practical bottleneck in VAPs using modern decoders, highlighting a critical but under-explored problem. To address this issue, we propose ParaDeco, a high-throughput video analytics framework featuring a novel frame-level parallel generative decoder. Unlike traditional decoders, ParaDeco adopts a decode-what-matters approach with decoupled frame dependencies. To decode arbitrary frames independently, ParaDeco generates frame-wise features as standalone skeletons using compressed video metadata, then predicts pseudo frames maintaining semantic consistency with original frames. Moreover, ParaDeco identifies which frames truly matter for analysis via delicate contribution-based frame filtering. We implement ParaDeco on a cloud server and evaluate it on large-scale real-world video datasets. Our experimental results show that ParaDeco achieves a 2.76× speedup on average compared to state-of-the-art VAPs. Xiaokun Wang 0002, Sheng Zhang 0001, Andong Zhu 0001, Ning Chen 0010, Yu Chen 0038, Zhuzhong Qian, Sanglu Lu, Yu Liang 0001 |
ACM Multimedia | 5 |
| 2025 | Mystique: User-Level Adaptation for Real-Time Video Analytics in Edge Networks via Meta-RLabstractDeep neural network (DNN)-based real-time video analytics service, as a core module for numerous crucial applications such as augmented reality (AR), has garnered increasing research attention, where mobile edge computing (MEC) is often leveraged to mitigate its real-time processing burden on resource-constrained user devices. For Quality of Experience (QoE) optimization, latest works employ reinforcement learning (RL)-based methods to adaptively adjust configurations (e.g., resolution and frame rate), yet still presenting significant challenges. Firstly, we observe a substantial diversity in QoE patterns among users. Given that existing methods integrate a fixed QoE pattern in parameter training, it is intuitive to customize a policy network for each user. However, this necessitates significant training investment, failing to support on-the-fly deployment for new users. Secondly, given the dual dynamics from both the network and video content in edge video analytics system, existing methods often fall into the dilemma of fitting newly emerged and diverse system states with offline-trained fixed parameters. While it is promising to employ online learning algorithms, most of them struggle to catch up with the high dynamics. We hence proposeMystique. In real-time edge video analytics domain, it is the first meta-RL-based user-level configuration adaptation framework. Mystique establishes an initial model in offline meta training with model-agnostic meta-learning (MAML), enabling swift online adaptation to new users and system states through limited gradient updates from initial parameters. Comprehensive experiments illustrate that Mystique can improve QoE by 42% on average compared to prior works. Xiaohang Shi 0001, Sheng Zhang 0001, Meizhao Liu, Lingkun Meng, Liu Wei, Yingcheng Gu, Kai Liu 0043, Andong Zhu 0001, Ning Chen 0010, Zhuzhong Qian |
IEEE Trans. Mob. Comput. | 12 |
| 2025 | Spliceosome: On-Camera Video Thinning and Tuning for Timely and Accurate AnalyticsabstractRunning deep neural networks (DNNs) on large-scale videos from widely distributed cameras presents two significant challenges. Firstly, video quality for analytical purposes is severely impacted by the camera deployment environment, which is termed Pixel Recession in this paper. Secondly, low-latency video streaming from the source camera to edge servers is greatly hindered by the rapid expansion of video traffic. Despite numerous efforts such as enhancing the video structure, uneven encoding, and filtering frames captured on camera, these methods have proven insufficient to address the challenges at hand. We propose Spliceosome, a novel video analytics system that effectively overcomes the pixel recession and streaming bottlenecks. In brief, Spliceosome 1) recovers from pixel recession by adaptive video knobs (i.e., brightness and contrast) tuning in ARP (anchor region proposal) granularity, and 2) lowers the transmission volume by video thinning, which uses only single-channel information for video encoding. We implemented Spliceosome using only commercial off-the-shelf hardware. Our experimental results demonstrate that Spliceosome outperforms other alternative designs by 4.71-14.47%, 40.94-58.71%, and 14.28% in detection accuracy, end-to-end delay, and efficiency of DNNs inference, respectively. Ning Chen 0010, Sheng Zhang 0001, Jie Wu 0001, He Huang 0001, Sanglu Lu |
IEEE Trans. Netw. | 1 |
| 2024 | MACRO: Incentivizing Multi-Leader Game-Based Pareto-Efficient Crowdsourcing for Video AnalyticsabstractIn recent years, many crowdsourcing platforms have emerged, using the resources of recruited workers to perform diverse outsourcing tasks, where the video analytics attracts much attention due to its practical implications. For maximum profits, platforms carefully choose the workers and determine the video analytics configurations to ensure accuracy; meanwhile, workers possess the flexibility to tailor the configurations for their indivi-dual gains, which makes it hard for platforms to optimize their profits considering the platform-worker conflicts. In this paper, we design an incentive mechanism for Multi-leader game-based video Analytics upon CROwdsourcing, named MACRO, to over-come the above situation. Under that mechanism, we first formu-late the utility optimization problems for platforms and workers, respectively. We then propose a dual ascent-based method to op-timally determine the video analytics configurations for a multi-platform game, ensuring Pareto efficiency. Moreover, in the context of a multi-leader game involving platform-worker conflicts, we design an incentive function with its incentive factor update strategy and propose an ADMM-based approach for maximizing incentives that motivate workers to contribute to the platforms' profits. Rigorous proofs demonstrate the linear convergence of the MACRO to the multi-leader Stackelberg equilibrium. Trace-driven experiments show that MACRO improves the Pareto efficiency by 26.3%, outperforming other approaches. Yu Chen 0038, Sheng Zhang 0001, Ziying Zhou, Xiaokun Wang 0002, Yu Liang 0001, Ning Chen 0010, Mingjun Xiao, Jie Wu 0001, Zhuzhong Qian, Guoqing Harry Xu |
ICDE | 6 |
| 2024 | TileSR: Accelerate On-Device Super-Resolution with Parallel Offloading in Tile GranularityabstractRecent years have witnessed the unprecedented performance of convolutional networks in image super-resolution (SR). SR involves upscaling a single low-resolution image to meet application-specific image quality demands, making it vital for mobile devices. However, the excessive computational and memory requirements of SR tasks pose a challenge in mapping SR networks on a single resource-constrained mobile device, especially for an ultra-high target resolution. This work presents TileSR, a novel framework for efficient image SR through tile-granular parallel offloading upon multiple collaborative mobile devices. In particular, for an incoming image, TileSR first uniformly divides it into multiple tiles and selects the top-K tiles with the highest upscaling difficulty (quantified by mPV). Then, we propose a tile scheduling algorithm based on multi-agent multiarmed bandit, which attains the accurate offload reward through the exploration phase, derives the tile packing decision based on the reward estimates, and exploits this decision to schedule the selected tiles. We have implemented TileSR fully based on COTS hardware, and the experimental results demonstrate that TileSR reduces the response latency by 17.77-82.2% while improving the image quality by 2.38-10.57% compared to other alternatives. Ning Chen 0010, Sheng Zhang 0001, Yu Liang 0001, Jie Wu 0001, Yu Chen 0038, Zhuzhong Qian, Sanglu Lu |
INFOCOM | 1 |
| 2024 | VisFlow: Adaptive Content-Aware Video Analytics on Collaborative CamerasabstractThere is an increasing demand for analyzing live surveillance video streams via large-scale camera networks, particularly for applications in public safety and smart cities. To address the conflict between resource-intensive detection models and limited capabilities of cameras, a detection-with-tracking framework has gained prominence. However, since trackers are vulnerable to occlusions and new object appearances, frequent detections are required to calibrate the results, leading to varying detection demands that depends on video content. Consequently, we propose a mechanism for content-aware analytics on collaborative cameras, denoted as VisFlow, to increase the quality of detections and achieve the latency requirement by fully utilizing camera resources. We formulate such a problem as a non-linear, integer program with a long-term perspective, aimed at maximizing detection accuracy. An online mechanism, underpinned by a queue-based algorithm and randomized rounding, is then devised to dynamically orchestrate detection workloads among cameras, thus adapting to fluctuating detection demands. Via rigorous proof, both dynamic regret regarding overall accuracy and the transmission budget are ensured in the long run. The testbed experiments on Jetson Kits demonstrate that VisFlow improves accuracy by 18.3% over the baselines. Sheng Zhang 0001, Xiaokun Wang 0002, Ning Chen 0010, Yu Chen 0038, Yu Liang 0001, Mingjun Xiao, Sanglu Lu |
INFOCOM | 4 |
| 2024 | AdaPyramid: Adaptive Pyramid for Accelerating High-Resolution Object Detection on Edge DevicesabstractDeep convolutional neural network (NN)-based object detectors are not appropriate for straightforward inference on high-resolution videos at edge devices, as maintaining high accuracy often brings about prohibitively long latency. Although existing solutions have attempted to reduce on-device inference latency by selecting a cheaper configuration (e.g., choosing a more lightweight NN or scaling a frame to a smaller size before inference) or eliminating a background containing no object, they often ignore various high-resolution features and fail to optimize for those videos. We thus present AdaPyramid, a framework to reduce as much on-device inference latency as possible, especially for high-resolution videos, while achieving the accuracy demand approximately. We observe that the cheapest configuration to achieve the accuracy demand varies significantly across both different frames and different regions in a frame. The underlying reason is that object features (e.g., the location, size and category of objects) are more uneven in high-resolution videos, both temporally and spatially. Moreover, we observe that the object size presents a prominent hierarchical distribution in high-resolution frames. AdaPyramid thus partitions each frame hierarchically just like a pyramid and chooses a content-aware configuration for each region, which is adapted online based on the feedback. We evaluate the performance of AdaPyramid on a public dataset and our collected real-world videos. The obtained results show that under comparable accuracy to the state-of-the-art solutions, AdaPyramid can decrease inference latency by 40% on average, with up to 2.5× speed-up. Xiaohang Shi 0001, Sheng Zhang 0001, Jie Wu 0001, Ning Chen 0010, Yu Liang 0001, Sanglu Lu |
IEEE Trans. Mob. Comput. | 4 |
| 2024 | ViChaser: Chase Your Viewpoint for Live Video Streaming With Block-Oriented Super-ResolutionabstractThe usage of live streaming services has led to a substantial increase in live video traffic. However, the perceived quality of experience of users is frequently limited by variations in the upstream bandwidth of streamers. To address this issue, several adaptive bitrate (ABR) algorithms have been developed to mitigate bandwidth variations. Nevertheless, the ability of users to enjoy high-quality live streams remains limited. While neural-enhanced approaches, such as super-resolution, offer significant quality improvements, frame-oriented super-resolution leads to excessive inference delay that violates the real-time feature of live streaming. In response, we propose ViChaser, which examines block-oriented super-resolution for live streaming. ViChaser performs neural super-resolution on potential blocks of interest in the media server, corresponding to the user’s viewpoint, and uses online learning to adapt to the dynamic content of the video. Additionally, ViChaser utilizes the Lyapunov framework to efficiently allocate uplink bandwidth for original low-quality live video and high-quality labels. The experimental results demonstrate that ViChaser achieves 1.2–1.5 dB higher video quality in Peak-Signal-to-Noise-Ratio than WebRTC and increases processing speed by 11–16 fps relative to LiveNAS. Ning Chen 0010, Sheng Zhang 0001, Zhi Ma 0002, Yu Chen 0038, Yibo Jin 0001, Jie Wu 0001, Zhuzhong Qian, Yu Liang 0001, Sanglu Lu |
IEEE/ACM Trans. Netw. | 1 |
| 2023 | Dependent Task Offloading and Service Caching with State Management for Mobile Edge ComputingabstractThe widespread use of 5G and artificial intelligence applications has led to strong momentum in Mobile Edge Computing (MEC). With MEC, we can offload compute-intensive tasks to edge servers that are closer to the user, thereby reducing the long latency incurred by data transmission via WAN. Although many works have investigated task offloading decisions under service caching, the state of services is an equal, if not more important, research area of MEC, yet receive much less attention. In general, the arrival of tasks exhibit a distribution over time. Besides the necessary energy consumption in processing tasks offloaded to edge servers, a large amount of energy is required for maintaining services cached on servers. When more and more services become idle, they will incur a non-negligible additional energy. In this paper, we focus on an interesting but currently less studied problem in MEC, namely online service caching and state management in MEC. We propose DCSO, a bounded online algorithm that considers dynamic service caching and state management of services to minimize long-term cost in MEC systems. Meanwhile, our algorithm achieves a 2 competitive ratio in state management. Trace-driven simulations show that our algorithm reduces the overall cost efficiently while keeping low computation latency. Zhi Ma 0002, Sheng Zhang 0001, Ning Chen 0010, Zhuzhong Qian, Qing Gu 0001, Yu Liang 0001, Sanglu Lu |
ICC | 3 |
| 2023 | BIRP: Batch-aware Inference Workload Redistribution and Parallel Scheme for Edge CollaborationabstractThe inference workload redistribution is a technique for evacuating inference requests from hot edges to idle edges in edge collaborative systems, thereby achieving inference workload balancing for inference on different edges. However, with the continuous development of edge accelerators, the resource utilization of edge accelerators in executing inference requests in series is often low, and when executing multiple inference requests in parallel, it faces uncertain execution delays, different response-time Service Level Objectives (SLOs), and the generality of inference workloads in heterogeneous edge collaborative systems. To address these issues, for the first time in the domain of inference workload redistribution, we propose a Batch-aware Inference workload Redistribution and Parallel execution scheme, called BIRP, to reduce the additional latency caused by waiting for a single inference task during serial execution, thereby improving the overall inference accuracy. BIRP uses the Multi-Armed Bandit (MAB) algorithm to adjust hyperparameters of the Throughput Improvement Ratio (TIR) function online for improving the overall inference accuracy. For nonlinear terms in the problem, BIRP uses a piecewise linear approximation to convert it into a Quadratic Programming (QP) problem, ensuring the effectiveness of BIRP in theory. We prototype BIRP on an edge collaborative system composed of three heterogeneous edges. Based on real inference workload trace, we validate the superiority of our algorithm compared to the state-of-the-art model selection-based inference workload redistribution algorithm, with an overall inference loss reduction of at least 32.9% and the failure rate of SLO has been reduced to 19.8% of alternatives. Hesheng Sun, Zhuzhong Qian, Zengji Li, Ning Chen 0010, Tuo Cao, Suwei Xu |
ICPP | 5 |
| 2023 | Crowd2: Multi-agent Bandit-based Dispatch for Video Analytics upon CrowdsourcingabstractMany crowdsourcing platforms are emerging, leveraging the resources of recruited workers to execute various outsourcing tasks, mainly for those computing-intensive video analytics with high quality requirements. Although the profit of each platform is strongly related to the quality of analytics feedback, due to the uncertainty on diverse performance of workers and the conflicts of interest over platforms, it is non-trivial to determine the dispatch of tasks with maximum benefits. In this paper, we design a decentralized mechanism for a Crowd of Crowdsourcing platforms, denoted as Crowd2, optimizing the worker selection to maximize the social welfare of these platforms in a long-term scope, under the consideration of both proportional fairness and dynamic flexibility. Concretely, we propose a video analytics dispatch algorithm based on multi-agent bandit, for which the more accurate profit estimates are attained via the decoupling of multi-knapsack based mapping problem. Via rigorous proofs, a sub-linear regret bound for social welfare of crowdsourcing profits is achieved while both fairness and flexibility are ensured. Extensive trace-driven experiments demonstrate that Crowd2improves the social welfare by 36.8%, compared with other alternatives. Yu Chen 0038, Sheng Zhang 0001, Yibo Jin 0001, Ning Chen 0010, Mingtao Ji, Mingjun Xiao |
INFOCOM | 5 |
| 2023 | ResMap: Exploiting Sparse Residual Feature Map for Accelerating Cross-Edge Video AnalyticsabstractDeploying deep convolutional neural network (CNN) to perform video analytics at edge poses a substantial system challenge, as running CNN inference incurs a prohibitive cost in computational resources. Model partitioning, as a promising approach, splits CNNs and distributes them to multiple edge devices in closer proximity to each other for serial inferences, however, it causes considerable cross-edge delay for transmitting intermediate feature maps. To overcome this challenge, we present ResMap, a new edge video analytics framework that significantly improves the cross-edge transmission and flexibly partitions the CNNs. Briefly, by exploiting the sparsity of the intermediate raw or residual feature map, ResMap effectively removes the redundant transmission, thereby decreasing the cross-edge transmission delay. In addition, ResMap incorporates an Online Data-Aware Scheduler to regularly update the CNN partitioning scheme so as to adapt to the time-varying edge runtime and video content. We have implemented ResMap fully based on COTS hardware, and the experimental results show that ResMap reduces the intermediate feature map volume by 14.93-46.12% and improves the average processing time by 17.43-30.6% compared to other alternative designs. Ning Chen 0010, Shuai Zhang 0058, Sheng Zhang 0001, Yu Chen 0038, Sanglu Lu |
INFOCOM | 1 |
| 2023 | Scheduling In-Band Network Telemetry With Convergence-Preserving Federated LearningabstractConducting federated learning across distributed sites with In-Band Network Telemetry (INT) based data collection faces critical challenges, including control decisions of different frequencies, convergence of the models being trained, and resource provisioning coupled over time. To study this problem, we formulate a non-linear mixed-integer program to optimize the long-term INT overhead, resource cost, and federated learning cost. We then design polynomial-time online algorithms to solve this problem with only observable inputs on the fly, featuring laziness-aware resource adaption, online-learning-based INT flow selection and model aggregation control, as well as expectation-preserving randomized dependent rounding. We rigorously prove the parameterized-constant competitive ratio of our approach against the offline optimum, and the time-averaged constraint violation that vanishes in the long run. With extensive trace-driven evaluations, we confirm the superiority of our approach over other alternative approaches for reducing total cost and the efficacy of our trained models for solving real machine learning problems, reducing the real-time cost by 34% on average. Yibo Jin 0001, Lei Jiao 0002, Mingtao Ji, Zhuzhong Qian, Sheng Zhang 0001, Ning Chen 0010, Sanglu Lu |
IEEE/ACM Trans. Netw. | 6 |
| 2022 | Learning for Crowdsourcing: Online Dispatch for Video Analytics with GuaranteeabstractCrowdsourcing enables a paradigm to conduct the manual annotation and the analytics by those recruited workers, with their rewards relevant to the quality of the results. Existing dispatchers fail to capture the resource-quality trade-off for video analytics, since the configurations supported by various workers are different, and the workers’ availability is essentially dynamic. To determine the most suitable configurations as well as workers for video analytics, we formulate a non-linear mixed program in a long-term scope, maximizing the profit for the crowdsourcing platform. Based on previous results under various configurations and workers, we design an algorithm via a series of subproblems to decide the configurations adaptively upon the prediction of the worker rewards. Such prediction is based on volatile multi-armed bandit to capture the workers’ availability and stochastic changes on resource uses. Via rigorous proof, the regret is ensured upon the Lyapunov optimization and the bandit, measuring the gap between the online decisions and the offline optimum. Extensive trace-driven experiments show that our algorithm improves the platform profit by 37%, compared with other algorithms. Yu Chen 0038, Sheng Zhang 0001, Yibo Jin 0001, Zhuzhong Qian, Mingjun Xiao, Ning Chen 0010, Zhi Ma 0002 |
INFOCOM | 6 |
| 2022 | Towards Revenue-Driven Multi-User Online Task Offloading in Edge ComputingabstractMobile Edge Computing (MEC) has become an attractive solution to enhance the computing and storage capacity of mobile devices by leveraging available resources on edge nodes. In MEC, the arrivals of tasks are highly dynamic and are hard to predict precisely. It is of great importance yet very challenging to assign the tasks to edge nodes with guaranteed system performance. In this article, we aim to optimize the revenue earned by each edge node by optimally offloading tasks to the edge nodes. We formulate the revenue-driven online task offloading (ROTO) problem, which is proved to be NP-hard. We first relax ROTO to a linear fractional programming problem, for which we propose the Level Balanced Allocation (LBA) algorithm. We then show the performance guarantee of LBA through rigorous theoretical analysis, and present the LB-Rounding algorithm for ROTO using the primal-dual technique. The algorithm achieves an approximation ratio of$2(1+\xi)\ln (d+1)$with a considerable probability, where$d$is the maximum number of process slots of an edge node and$\xi$is a small constant. The performance of the proposed algorithm is validated through both trace-driven simulations and testbed experiments. Results show that our proposed scheme is more efficient compared to baseline algorithms. Zhi Ma 0002, Sheng Zhang 0001, Tao Han 0002, Zhuzhong Qian, Mingjun Xiao, Ning Chen 0010, Jie Wu 0001, Sanglu Lu |
IEEE Trans. Parallel Distributed Syst. | 7 |
| 2021 | VCMaker: Content-aware configuration adaptation for video streaming and analysis in live augmented reality
Ning Chen 0010, Sheng Zhang 0001, Siyi Quan, Zhi Ma 0002, Zhuzhong Qian, Sanglu Lu |
Comput. Networks | 1 |
| 2021 | Learning scheduling bursty requests in Mobile Edge Computing using DeepLoad
Ning Chen 0010, Sheng Zhang 0001, Jie Wu 0001, Zhuzhong Qian, Sanglu Lu |
Comput. Networks | 1 |
| 2021 | Cuttlefish: Neural Configuration Adaptation for Video Analysis in Live Augmented RealityabstractInstead of relying on remote clouds, today's Augmented Reality (AR) applications usually send videos to nearby edge servers for analysis (such as objection detection) so as to optimize the user's quality of experience (QoE), which is often determined by not only detection latency but also detection accuracy, playback fluency, etc. Therefore, many studies have been conducted to help adaptively choose best video configuration, e.g., resolution and frame per second (fps), based on network bandwidth to further improve QoE. However, we notice that the video content itself has significant impacts on the configuration selection, e.g., the videos with high-speed objects must be encoded with a high fps to meet the user's fluency requirement. In this article, we aim to adaptively select configurations that match the time-varying network condition as well as the video content. We design Cuttlefish, a system that generates video configuration decisions using reinforcement learning (RL). Cuttlefish trains a neural network model that picks a configuration for the next encoding slot based on observations collected by AR devices. Cuttlefish does not rely on any pre-programmed models or specific assumptions on the environments. Instead, it learns to make configuration decisions solely through observations of the resulting performance of historical decisions. Cuttlefish automatically learns the adaptive configuration policy for diverse AR video streams and obtains a gratifying QoE. We compared Cuttlefish to several state-of-the-art bandwidth-based and velocity-based methods using trace-driven and real world experiments. The results show that Cuttlefish achieves a 18.4-25.8 percent higher QoE than the others. Ning Chen 0010, Siyi Quan, Sheng Zhang 0001, Zhuzhong Qian, Yibo Jin 0001, Jie Wu 0001, Sanglu Lu |
IEEE Trans. Parallel Distributed Syst. | 1 |
| 2020 | Provisioning Edge Inference as a Service via Online LearningabstractProvisioning machine learning inference as a service at the mobile network edge for distributed users in an online setting faces multiple challenges, including the accuracy-resource trade-off for model selection, the time-coupled decision for model distribution, and the unpredictable user inference workload. To overcome such challenges, we firstly model an online time-varying non-linear integer program of maximizing the overall service's inference accuracy through dynamic model instance selection, delivery and workload distribution. Afterwards, we design an online learning algorithm to make fractional control decisions, which alternates between minimizing an outer problem and maximizing an inner problem of an equivalent convex-concave formulation by only taking previously observable inputs. We further design a randomized rounding algorithm to convert the fractional decisions into integers. We rigorously prove that our approach only incurs sub-linear dynamic regret for the optimality loss and sub-linear dynamic fit for the long-term constraints violation. Finally, we conduct extensive evaluations with real- world data and confirm the empirical superiority of our approach over state-of-the-art algorithms in terms of up to 30% reduction on accuracy loss and 34% reduction on constraints violation. Yibo Jin 0001, Lei Jiao 0002, Zhuzhong Qian, Sheng Zhang 0001, Ning Chen 0010, Sanglu Lu, Xiaoliang Wang 0001 |
SECON | 5 |
| 2019 | When Learning Joins Edge: Real-Time Proportional Computation Offloading via Deep Reinforcement LearningabstractComputation offloading makes sense to the interaction between users and compute-intensive applications. Current researches focused on deciding locally or remotely executing an application, but ignored the specific offloading proportion of application. A full offloading cannot make the best use of client and server resources. In this paper, we propose an innovative reinforcement learning (RL) method to solve the proportional computation problem. We consider a common offloading scenario with time-variant bandwidth and heterogeneous devices, and the device generates applications constantly. For each application, the client has to choose locally or remotely executing this application, and determines the proportion to be offloaded. We formalize the problem as a long-term optimization problem, and then propose a RL-based algorithm to solve it. The basic idea is to estimate the benefit of posible decisions, of wihch the decision with the maximum benefit is selected. Instead of adopting the original Deep Q Network (DQN), we propose Advanced DQN (ADQN) by adding Priority Buffer Mechanism and Expert Buffer Mechanism, which improves the utilization of samples and overcomes the cold start problem, respectively. The experimental results show ADQN's high feasibility and efficiency compared with several traditional policies, such as None Offloading Policy, Random Offloading Policy, Link Capacity Optimal Policy, and Computing Capability Optimal Policy. At last, we analyse the effect of expert buffer size and learning rate on ADQN's performance. Ning Chen 0010, Sheng Zhang 0001, Zhuzhong Qian, Jie Wu 0001, Sanglu Lu |
ICPADS | 1 |