VLDB 2026 Research / reviewers in the wild / expert
Rui Huang 0012
dblp:56/2875-12
· DBLP profile ↗
12ranked-venue papers
4as first author
10since 2021 · last 2025
0000-0003-4970-698XORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 12 · 4 first-author · 10 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | 3D-MOOD: Lifting 2D to 3D for Monocular Open-Set Object DetectionabstractMonocular 3D object detection is valuable for various applications such as robotics and AR/VR. Existing methods are confined to closed-set settings, where the training and testing sets consist of the same scenes and/or object categories. However, real-world applications often introduce new environments and novel object categories, posing a challenge to these methods. In this paper, we address monocular 3D object detection in an open-set setting and introduce the first end-to-end 3D Monocular Open-set Object Detector (3D-MOOD). We propose to lift the open-set 2D detection into 3D space through our designed 3D bounding box head, enabling end-to-end joint training for both 2D and 3D tasks to yield better overall performance. We condition the object queries with geometry prior and overcome the generalization for 3D estimation across diverse scenes. To further improve performance, we design the canonical image space for more efficient cross-dataset training. We evaluate 3D-MOOD on both closed-set settings (Omni3D) and open-set settings (Omni3D to Argoverse 2, ScanNet), and achieve new state-of-the-art results. Code and models are available at royyang0714.github.io/3D-MOOD. Yung-Hsu Yang, Luigi Piccinelli, Mattia Segù, Siyuan Li 0008, Rui Huang 0012, Yuqian Fu, Marc Pollefeys, Hermann Blum, Zuria Bauer |
ICCV | 5 |
| 2025 | DenseGrounding: Improving Dense Language-Vision Semantics for Ego-centric 3D Visual GroundingabstractEnabling intelligent agents to comprehend and interact with 3D environments through natural language is crucial for advancing robotics and human-computer interaction. A fundamental task in this field is ego-centric 3D visual grounding, where agents locate target objects in real-world 3D spaces based on verbal descriptions. However, this task faces two significant challenges: (1) loss of fine-grained visual semantics due to sparse fusion of point clouds with ego-centric multi-view images, (2) limited textual semantic context due to arbitrary language descriptions. We propose DenseGrounding, a novel approach designed to address these issues by enhancing both visual and textual semantics. For visual features, we introduce the Hierarchical Scene Semantic Enhancer, which retains dense semantics by capturing fine-grained global scene features and facilitating cross-modal alignment. For text descriptions, we propose a Language Semantic Enhancer that leverage large language models to provide rich context and diverse language descriptions with additional context during model training. Extensive experiments show that DenseGrounding significantly outperforms existing methods in overall accuracy, achieving improvements of **5.81%** and **7.56%** when trained on the comprehensive full training dataset and smaller mini subset, respectively, further advancing the SOTA in ego-centric 3D visual grounding. Our method also achieves **1st place** and receives **Innovation Award** in the 2024 Autonomous Grand Challenge Multi-view 3D Visual Grounding Track, validating its effectiveness and robustness. Henry Zheng, Qihang Peng, Yong Xien Chng, Rui Huang 0012, Yepeng Weng, Zhongchao Shi, Gao Huang 0001 |
ICLR | 5 |
| 2025 | Video Perception Models for 3D Scene SynthesisabstractAutomating the expert-dependent and labor-intensive task of 3D scene synthesis would significantly benefit fields such as architectural design, robotics simulation, and virtual reality. Recent approaches to 3D scene synthesis often rely on the commonsense reasoning of large language models (LLMs) or strong visual priors from image generation models. However, current LLMs exhibit limited 3D spatial reasoning, undermining the realism and global coherence of synthesized scenes, while image-generation-based methods often constrain viewpoint control and introduce multi-view inconsistencies. In this work, we present Video Perception models for 3D Scene synthesis (VIPScene), a novel framework that exploits the encoded commonsense knowledge of the 3D physical world in video generation models to ensure coherent scene layouts and consistent object placements across views. VIPScene accepts both text and image prompts and seamlessly integrates video generation, feedforward 3D reconstruction, and open-vocabulary perception models to semantically and geometrically analyze each object in a scene. This enables flexible scene synthesis with high realism and structural consistency. For a more sufficient evaluation on coherence and plausibility, we further introduce First-Person View Score (FPVScore), utilizing a continuous first-person perspective to capitalize on the reasoning ability of multimodal large language models. Extensive experiments show that VIPScene significantly outperforms existing methods and generalizes well across diverse scenarios. Rui Huang 0012, Guangyao Zhai, Zuria Bauer, Marc Pollefeys, Federico Tombari, Leonidas J. Guibas, Gao Huang 0001, Francis Engelmann |
NeurIPS | 1 |
| 2025 | Cross-modal adapter for vision-language retrieval
Haojun Jiang, Jianke Zhang, Rui Huang 0012, Chunjiang Ge, Zanlin Ni, Shiji Song, Gao Huang 0001 |
Pattern Recognit. | 3 |
| 2025 | Domain Adaptation via Prompt LearningabstractUnsupervised domain adaptation (UDA) aims to adapt models learned from a well-annotated source domain to a target domain, where only unlabeled samples are given. Current UDA approaches learn domain-invariant features by aligning source and target feature spaces through statistical discrepancy minimization or adversarial training. However, these constraints could lead to the distortion of semantic feature structures and loss of class discriminability. In this article, we introduce a novel prompt learning paradigm for UDA, named domain adaptation via prompt learning (DAPrompt). In contrast to prior works, our approach learns the underlying label distribution for target domain rather than aligning domains. The main idea is to embed domain information into prompts, a form of representation generated from natural language, which is then used to perform classification. This domain information is shared only by images from the same domain, thereby dynamically adapting the classifier according to each domain. By adopting this paradigm, we show that our model not only outperforms previous methods on several cross-domain benchmarks but also is very efficient to train and easy to implement. Chunjiang Ge, Rui Huang 0012, Mixue Xie, Zihang Lai, Shiji Song, Shuang Li 0008, Gao Huang 0001 |
IEEE Trans. Neural Networks Learn. Syst. | 2 |
| 2024 | Segment3D: Learning Fine-Grained Class-Agnostic 3D Segmentation Without Manual Labels
Rui Huang 0012, Songyou Peng, Ayça Takmaz, Federico Tombari, Marc Pollefeys, Shiji Song, Gao Huang 0001, Francis Engelmann |
ECCV (34) | 1 |
| 2024 | Training an Open-Vocabulary Monocular 3D Detection Model without 3D DataabstractOpen-vocabulary 3D object detection has recently attracted considerable attention due to its broad applications in autonomous driving and robotics, which aims to effectively recognize novel classes in previously unseen domains. However, existing point cloud-based open-vocabulary 3D detection models are limited by their high deployment costs. In this work, we propose a novel open-vocabulary monocular 3D object detection framework, dubbed OVM3D-Det, which trains detectors using only RGB images, making it both cost-effective and scalable to publicly available data. Unlike traditional methods, OVM3D-Det does not require high-precision LiDAR or 3D sensor data for either input or generating 3D bounding boxes. Instead, it employs open-vocabulary 2D models and pseudo-LiDAR to automatically label 3D objects in RGB images, fostering the learning of open-vocabulary monocular 3D detectors. However, training 3D models with labels directly derived from pseudo-LiDAR is inadequate due to imprecise boxes estimated from noisy point clouds and severely occluded objects. To address these issues, we introduce two innovative designs: adaptive pseudo-LiDAR erosion and bounding box refinement with prior knowledge from large language models. These techniques effectively calibrate the 3D labels and enable RGB-only training for 3D detectors. Extensive experiments demonstrate the superiority of OVM3D-Det over baselines in both indoor and outdoor scenarios. The code will be released. Rui Huang 0012, Henry Zheng, Yan Wang 0051, Zhuofan Xia, Marco Pavone 0001, Gao Huang 0001 |
NeurIPS | 1 |
| 2024 | Joint representation learning for text and 3D point cloud
Rui Huang 0012, Xuran Pan, Henry Zheng, Haojun Jiang, Cheng Wu 0002, Shiji Song, Gao Huang 0001 |
Pattern Recognit. | 1 |
| 2022 | Efficient Knowledge Distillation from Model CheckpointsabstractKnowledge distillation is an effective approach to learn compact models (students) with the supervision of large and strong models (teachers). As empirically there exists a strong correlation between the performance of teacher and student models, it is commonly believed that a high performing teacher is preferred. Consequently, practitioners tend to use a well trained network or an ensemble of them as the teacher. In this paper, we observe that an intermediate model, i.e., a checkpoint in the middle of the training procedure, often serves as a better teacher compared to the fully converged model, although the former has much lower accuracy. More surprisingly, a weak snapshot ensemble of several intermediate models from a same training trajectory can outperform a strong ensemble of independently trained and fully converged models, when they are used as teachers. We show that this phenomenon can be partially explained by the information bottleneck principle: the feature representations of intermediate models can have higher mutual information regarding the input, and thus contain more ``dark knowledge'' for effective distillation. We further propose an optimal intermediate teacher selection algorithm based on maximizing the total task-related mutual information. Experiments verify its effectiveness and applicability. Our code is available at https://github.com/LeapLabTHU/CheckpointKD. Chaofei Wang, Qisen Yang, Rui Huang 0012, Shiji Song, Gao Huang 0001 |
NeurIPS | 3 |
| 2021 | Not All Images are Worth 16x16 Words: Dynamic Transformers for Efficient Image RecognitionabstractVision Transformers (ViT) have achieved remarkable success in large-scale image recognition. They split every 2D image into a fixed number of patches, each of which is treated as a token. Generally, representing an image with more tokens would lead to higher prediction accuracy, while it also results in drastically increased computational cost. To achieve a decent trade-off between accuracy and speed, the number of tokens is empirically set to 16x16 or 14x14. In this paper, we argue that every image has its own characteristics, and ideally the token number should be conditioned on each individual input. In fact, we have observed that there exist a considerable number of “easy” images which can be accurately predicted with a mere number of 4x4 tokens, while only a small fraction of “hard” ones need a finer representation. Inspired by this phenomenon, we propose a Dynamic Transformer to automatically configure a proper number of tokens for each input image. This is achieved by cascading multiple Transformers with increasing numbers of tokens, which are sequentially activated in an adaptive fashion at test time, i.e., the inference is terminated once a sufficiently confident prediction is produced. We further design efficient feature reuse and relationship reuse mechanisms across different components of the Dynamic Transformer to reduce redundant computations. Extensive empirical results on ImageNet, CIFAR-10, and CIFAR-100 demonstrate that our method significantly outperforms the competitive baselines in terms of both theoretical computational efficiency and practical inference speed. Code and pre-trained models (based on PyTorch and MindSpore) are available at https://github.com/blackfeather-wang/Dynamic-Vision-Transformer and https://github.com/blackfeather-wang/Dynamic-Vision-Transformer-MindSpore. Yulin Wang 0002, Rui Huang 0012, Shiji Song, Zeyi Huang, Gao Huang 0001 |
NeurIPS | 2 |
| 2020 | Glance and Focus: a Dynamic Approach to Reducing Spatial Redundancy in Image ClassificationabstractThe accuracy of deep convolutional neural networks (CNNs) generally improves when fueled with high resolution images. However, this often comes at a high computational cost and high memory footprint. Inspired by the fact that not all regions in an image are task-relevant, we propose a novel framework that performs efficient image classification by processing a sequence of relatively small inputs, which are strategically selected from the original image with reinforcement learning. Such a dynamic decision process naturally facilitates adaptive inference at test time, i.e., it can be terminated once the model is sufficiently confident about its prediction and thus avoids further redundant computation. Notably, our framework is general and flexible as it is compatible with most of the state-of-the-art light-weighted CNNs (such as MobileNets, EfficientNets and RegNets), which can be conveniently deployed as the backbone feature extractor. Experiments on ImageNet show that our method consistently improves the computational efficiency of a wide variety of deep models. For example, it further reduces the average latency of the highly efficient MobileNet-V3 on an iPhone XS Max by 20% without sacrificing accuracy. Code and pre-trained models are available at https://github.com/blackfeather-wang/GFNet-Pytorch. Yulin Wang 0002, Kangchen Lv, Rui Huang 0012, Shiji Song, Le Yang 0007, Gao Huang 0001 |
NeurIPS | 3 |
| 2020 | Collaborative learning with corrupted labels
Yulin Wang 0002, Rui Huang 0012, Gao Huang 0001, Shiji Song, Cheng Wu 0002 |
Neural Networks | 2 |