VLDB 2026 Research / reviewers in the wild / expert
Mathieu Aubry
dblp:57/10067
· DBLP profile ↗
51ranked-venue papers
5as first author
25since 2021 · last 2026
0000-0002-3804-0193ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 41 · 3 first-author · 22 since 2021Graphics, computer vision, multimedia, augmented reality and games · 31 · 5 first-author · 10 since 2021Databases, data management, data science and information retrieval · 7 · 7 since 2021Systems, architecture and hardware · 1Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Text Region Detection in Historical Astronomical Diagrams
Zeynep Sonat Baltaci, Raphaël Baena, Somkéo Norindr, Florence Somer, Matthieu Husson, Mathieu Aubry |
ICDAR (3) | 7 |
| 2026 | Leveraging Morphology for Historical Script Metrological Analysis
Malamatenia Vlachou-Efstathiou, Raphaël Baena, Dominique Stutzmann, Mathieu Aubry |
ICDAR (3) | 4 |
| 2025 | Segmenting France Across Four Centuries
Marta López-Rauhut, Mathieu Aubry, Loïc Landrieu |
ICDAR (2) | 3 |
| 2025 | FocalPose++: Focal Length and Object Pose Estimation via Render and CompareabstractWe introduce FocalPose++, a neural render-and-compare method for jointly estimating the camera-object 6D pose and camera focal length given a single RGB input image depicting a known object. The contributions of this work are threefold. First, we derive a focal length update rule that extends an existing state-of-the-art render-and-compare 6D pose estimator to address the joint estimation task. Second, we investigate several different loss functions for jointly estimating the object pose and focal length. We find that a combination of direct focal length regression with a reprojection loss disentangling the contribution of translation, rotation, and focal length leads to improved results. Third, we explore the effect of different synthetic training data on the performance of our method. Specifically, we investigate different distributions used for sampling object's 6D pose and camera's focal length when rendering the synthetic images, and show that parametric distribution fitted on real training data works the best. We show results on three challenging benchmark datasets that depict known 3D models in uncontrolled settings. We demonstrate that our focal length and 6D pose estimates have lower error than the existing state-of-the-art methods. Martin Cífka, Georgy Ponimatkin, Yann Labbé, Bryan C. Russell, Mathieu Aubry, Vladimír Petrík, Josef Sivic |
IEEE Trans. Pattern Anal. Mach. Intell. | 5 |
| 2024 | Learnable Earth Parser: Discovering 3D Prototypes in Aerial ScansabstractWe propose an unsupervised method for parsing large 3D scans of real-world scenes with easily-interpretable shapes. This work aims to provide a practical tool for an-alyzing 3D scenes in the context of aerial surveying and mapping, without the need for user annotations. Our approach is based on a probabilistic reconstruction model that decomposes an input 3D point cloud into a small set of learned prototypical 3D shapes. The resulting reconstruction is visually interpretable and can be used to perform unsupervised instance and low-shot semantic segmentation of complex scenes. We demonstrate the usefulness of our model on a novel dataset of seven large aerial Li-DAR scans from diverse real-world scenarios. Our approach outperforms state-of-the-art unsupervised methods in terms of decomposition accuracy while remaining visually interpretable. Our code and dataset are available at https://romainloiseau.fr/learnable-earth-parser/. Romain Loiseau, Elliot Vincent, Mathieu Aubry, Loïc Landrieu |
CVPR | 3 |
| 2024 | Diffusion Models as Data Mining Tools
Ioannis Siglidis, Aleksander Holynski, Alexei A. Efros, Mathieu Aubry, Shiry Ginosar |
ECCV (61) | 4 |
| 2024 | Historical Printed Ornaments: Dataset and Tasks
Sayan Kumar Chaki, Zeynep Sonat Baltaci, Elliot Vincent, Rémi Emonet, Fabienne Vial-Bonacci, Christelle Bahier-Porte, Mathieu Aubry, Thierry Fournel |
ICDAR (3) | 7 |
| 2024 | Historical Astronomical Diagrams Decomposition in Geometric Primitives
Syrine Kalleli, Scott Trigg, Ségolène Albouy, Matthieu Husson, Mathieu Aubry |
ICDAR (3) | 5 |
| 2024 | The Learnable Typewriter: A Generative Approach to Text Analysis
Ioannis Siglidis, Nicolas Gonthier, Julien Gaubil, Tom Monnier, Mathieu Aubry |
ICDAR (2) | 5 |
| 2024 | General Detection-based Text Line RecognitionabstractWe introduce a general detection-based approach to text line recognition, be it printed (OCR) or handwritten text (HTR), with latin, chinese or ciphered characters. Detection-based approaches have until now largely been discarded for HTR because reading characters separately is often challenging, and character-level annotation is difficult and expensive. We overcome these challenges thanks to three main insights: (i) synthetic pre-training with diverse enough data to learn reasonable character localization in any script; (ii) modern transformer-based detectors can jointly detect a large number of instances and, if trained with an adequate masking strategy, leverage consistency between the different detections; (iii) once a pre-trained detection model with approximate character localization is available, it is possible to fine-tune it with line-level annotation on real data, even with a different alphabet. Our approach thus builds on a completely different paradigm than most state-of-the-art methods, which rely on autoregressive decoding, predicting character values one by one, while we treat a complete line in parallel. Remarkably, our method demonstrates good performance on range of scripts, usually tackled with specialized approaches: latin script, chinese script, and ciphers, for which we significantly improve state-of-the-art performances.
Our code and models are available at [https://github.com/raphael-baena/DTLR](https://github.com/raphael-baena/DTLR). Raphaël Baena, Syrine Kalleli, Mathieu Aubry |
NeurIPS | 3 |
| 2023 | Differentiable Blocks World: Qualitative 3D Decomposition by Rendering PrimitivesabstractGiven a set of calibrated images of a scene, we present an approach that produces a simple, compact, and actionable 3D world representation by means of 3D primitives. While many approaches focus on recovering high-fidelity 3D scenes, we focus on parsing a scene into mid-level 3D representations made of a small set of textured primitives. Such representations are interpretable, easy to manipulate and suited for physics-based simulations. Moreover, unlike existing primitive decomposition methods that rely on 3D input data, our approach operates directly on images through differentiable rendering. Specifically, we model primitives as textured superquadric meshes and optimize their parameters from scratch with an image rendering loss. We highlight the importance of modeling transparency for each primitive, which is critical for optimization and also enables handling varying numbers of primitives. We show that the resulting textured primitives faithfully reconstruct the input images and accurately model the visible 3D points, while providing amodal shape completions of unseen object regions. We compare our approach to the state of the art on diverse scenes from DTU, and demonstrate its robustness on real-life captures from BlendedMVS and Nerfstudio. We also showcase how our results can be used to effortlessly edit a scene or perform physical simulations. Code and video results are available at https://www.tmonnier.com/DBW. Tom Monnier, Jake Austin, Angjoo Kanazawa, Alexei A. Efros, Mathieu Aubry |
NeurIPS | 5 |
| 2022 | Improving neural implicit surfaces geometry with patch warpingabstractNeural implicit surfaces have become an important technique for multi-view 3D reconstruction but their accuracy remains limited. In this paper, we argue that this comes from the difficulty to learn and render high frequency textures with neural networks. We thus propose to add to the standard neural rendering optimization a direct photo-consistency term across the different views. Intuitively, we optimize the implicit geometry so that it warps views on each other in a consistent way. We demonstrate that two elements are key to the success of such an approach: (i) warping entire patches, using the predicted occupancy and normals of the 3D points along each ray, and measuring their similarity with a robust structural similarity (SSIM); (ii) handling visibility and occlusion in such a way that incorrect warps are not given too much importance while encouraging a reconstruction as complete as possible. We evaluate our approach, dubbed NeuralWarp, on the standard DTU and EPFL benchmarks and show it outperforms state of the art unsupervised implicit surfaces reconstructions by over 20% on both datasets. Our code is available at https://github.com/fdarmon/NeuralWarp François Darmon, Benedicte Bascle, Jean-Clément Devaux, Pascal Monasse, Mathieu Aubry |
CVPR | 5 |
| 2022 | Focal Length and Object Pose Estimation via Render and CompareabstractWe introduce FocalPose, a neural render-and-compare method for jointly estimating the camera-object 6D pose and camera focal length given a single RGB input image depicting a known object. The contributions of this work are twofold. First, we derive a focal length update rule that extends an existing state-of-the-art render-and-compare 6D pose estimator to address the joint estimation task. Second, we investigate several different loss functions for jointly estimating the object pose and focal length. We find that a combination of direct focal length regression with a reprojection loss disentangling the contribution of translation, rotation, and focal length leads to improved results. We show results on three challenging benchmark datasets that depict known 3D models in uncontrolled settings. We demonstrate that our focal length and 6D pose estimates have lower error than the existing state-of-the-art methods. Georgy Ponimatkin, Yann Labbé, Bryan C. Russell, Mathieu Aubry, Josef Sivic |
CVPR | 4 |
| 2022 | Online Segmentation of LiDAR Sequences: Dataset and Algorithm
Romain Loiseau, Mathieu Aubry, Loïc Landrieu |
ECCV (38) | 2 |
| 2022 | Share with Thy Neighbors: Single-View Reconstruction by Cross-Instance Consistency
Tom Monnier, Matthew Fisher, Alexei A. Efros, Mathieu Aubry |
ECCV (1) | 4 |
| 2022 | Spatially-Consistent Feature Matching and Learning for Heritage Image Analysis
Xi Shen 0001, Robin Champenois, Shiry Ginosar, Ilaria Pastrolin, Morgane Rousselot, Oumayma Bounou, Tom Monnier, Spyros Gidaris, François Bougard, Pierre-Guillaume Raverdy, Marie-Françoise Limon-Bonnet, Christine Benevent, Marc H. Smith, Olivier Poncet, K. Bender, Béatrice Joyeux-Prunel, Elizabeth Honig, Alexei A. Efros, Mathieu Aubry |
Int. J. Comput. Vis. | 19 |
| 2022 | Spherical perspective on learning with normalization layers
Simon Roburin, Yann de Mont-Marin, Andrei Bursuc, Renaud Marlet, Patrick Pérez, Mathieu Aubry |
Neurocomputing | 6 |
| 2021 | Deep Multi-View Stereo Gone WildabstractDeep multi-view stereo (MVS) methods have been developed and extensively compared on simple datasets, where they now outperform classical approaches. In this paper, we ask whether the conclusions reached in controlled scenarios are still valid when working with Internet photo collections. We propose a methodology for evaluation and explore the influence of three aspects of deep MVS methods: network architecture, training data, and supervision. We make several key observations, which we extensively validate quantitatively and qualitatively, both for depth prediction and complete 3D reconstructions. First, complex unsupervised approaches cannot train on data in the wild. Our new approach makes it possible with three key elements: upsampling the output, softmin based aggregation and a single reconstruction loss. Second, supervised deep depthmap-based MVS methods are state-of-the art for reconstruction of few internet images. Finally, our evaluation provides very different results than usual ones. This shows that evaluation in uncontrolled scenarios is important for new architectures. François Darmon, Benedicte Bascle, Jean-Clément Devaux, Pascal Monasse, Mathieu Aubry |
3DV | 5 |
| 2021 | Representing Shape Collections With Alignment-Aware Linear ModelsabstractIn this paper, we revisit the classical representation of 3D point clouds as linear shape models. Our key insight is to leverage deep learning to represent a collection of shapes as affine transformations of low-dimensional linear shape models. Each linear model is characterized by a shape prototype, a low-dimensional shape basis and two neural networks. The networks take as input a point cloud and predict the coordinates of a shape in the linear basis and the affine transformation which best approximate the input. Both linear models and neural networks are learned end-to-end using a single reconstruction loss. The main advantage of our approach is that, in contrast to many recent deep approaches which learn feature-based complex shape representations, our model is explicit and every operation occurs in 3D space. As a result, our linear shape models can be easily visualized and annotated, and failure cases can be visually understood. While our main goal is to introduce a compact and interpretable representation of shape collections, we show it leads to state of the art results for few-shot segmentation. Code and data are available at: https://romainloiseau.github.io/deep-linear-shapes Romain Loiseau, Tom Monnier, Mathieu Aubry, Loïc Landrieu |
3DV | 3 |
| 2021 | Single-View Robot Pose and Joint Angle Estimation via Render & CompareabstractWe introduce RoboPose, a method to estimate the joint angles and the 6D camera-to-robot pose of a known articulated robot from a single RGB image. This is an important problem to grant mobile and itinerant autonomous systems the ability to interact with other robots using only visual information in non-instrumented environments, especially in the context of collaborative robotics. It is also challenging because robots have many degrees of freedom and an infinite space of possible configurations that often result in self-occlusions and depth ambiguities when imaged by a single camera. The contributions of this work are three-fold. First, we introduce a new render & compare approach for estimating the 6D pose and joint angles of an articulated robot that can be trained from synthetic data, generalizes to new unseen robot configurations at test time, and can be applied to a variety of robots. Second, we experimentally demonstrate the importance of the robot parametrization for the iterative pose updates and design a parametrization strategy that is independent of the robot structure. Finally, we show experimental results on existing benchmark datasets for four different robots and demonstrate that our method significantly outperforms the state of the art. Code and pre-trained models are available on the project webpage [1]. Yann Labbé, Justin Carpentier, Mathieu Aubry, Josef Sivic |
CVPR | 3 |
| 2021 | Surprising Image Compositions
Othman Sbai, Camille Couprie, Mathieu Aubry |
ICCC | 3 |
| 2021 | Unsupervised Layered Image Decomposition into Object PrototypesabstractWe present an unsupervised learning framework for decomposing images into layers of automatically discovered object models. Contrary to recent approaches that model image layers with autoencoder networks, we represent them as explicit transformations of a small set of prototypical images. Our model has three main components: (i) a set of object prototypes in the form of learnable images with a transparency channel, which we refer to as sprites; (ii) differentiable parametric functions predicting occlusions and transformation parameters necessary to instantiate the sprites in a given image; (iii) a layered image formation model with occlusion for compositing these instances into complete images including background. By jointly learning the sprites and occlusion/transformation predictors to reconstruct images, our approach not only yields accurate layered image decompositions, but also identifies object categories and instance parameters. We first validate our approach by providing results on par with the state of the art on standard multiobject synthetic benchmarks (Tetrominoes, Multi-dSprites, CLEVR6). We then demonstrate the applicability of our model to real images in tasks that include clustering (SVHN, GTSRB), cosegmentation (Weizmann Horse) and object discovery from unfiltered social network images. To the best of our knowledge, our approach is the first layered image decomposition algorithm that learns an explicit and shared concept of object type, and is robust enough to be applied to real images. Tom Monnier, Elliot Vincent, Jean Ponce, Mathieu Aubry |
ICCV | 4 |
| 2021 | Image Collation: Matching Illustrations in Manuscripts
Ryad Kaoua, Xi Shen 0001, Alexandra Durr, Stavros Lazaris, David Picard, Mathieu Aubry |
ICDAR (4) | 6 |
| 2021 | Re-ranking for image retrieval and transductive few-shot classificationabstractIn the problems of image retrieval and few-shot classification, the mainstream approaches focus on learning a better feature representation. However, directly tackling the distance or similarity measure between images could also be efficient. To this end, we revisit the idea of re-ranking the top-k retrieved images in the context of image retrieval (e.g., the k-reciprocal nearest neighbors) and generalize this idea to transductive few-shot learning. We propose to meta-learn the re-ranking updates such that the similarity graph converges towards the target similarity graph induced by the image labels. Specifically, the re-ranking module takes as input an initial similarity graph between the query image and the contextual images using a pre-trained feature extractor, and predicts an improved similarity graph by leveraging the structure among the involved images. We show that our re-ranking approach can be applied to unseen images and can further boost existing approaches for both image retrieval and few-shot learning problems. Our approach operates either independently or in conjunction with classical re-ranking approaches, yielding clear and consistent improvements on image retrieval (CUB, Cars, SOP, rOxford5K and rParis6K) and transductive few-shot classification (Mini-ImageNet, tiered-ImageNet and CIFAR-FS) benchmarks. Our code is available at https://imagine.enpc.fr/~shenx/SSR/. Xi Shen 0001, Yang Xiao 0009, Shell Xu Hu, Othman Sbai, Mathieu Aubry |
NeurIPS | 5 |
| 2021 | Bilinear Image Translation for Temporal Analysis of Photo CollectionsabstractWe propose an approach for analyzing unpaired visual data annotated with time stamps by generating how images would have looked like if they were from different times. To isolate and transfer time dependent appearance variations, we introduce a new trainable bilinear factor separation module. We analyze its relation to classical factored representations [1] and concatenation-based auto-encoders [2] . We demonstrate this new module has clear advantages compared to standard concatenation when used in a bottleneck encoder-decoder convolutional neural network architecture. We also show that it can be inserted in a recent adversarial image translation architecture [3] , enabling the image transformation to multiple different target time periods using a single network. We apply our model to a challenging collection of more than 13,000 cars manufactured between 1920 and 2000 [4] and a dataset of high school yearbook portraits from 1930 to 2009 [5] . This allows us, for a given new input image, to generate a "history-lapse video" revealing changes over time by simply varying the target year. We show that by analyzing the generated history-lapse videos we can identify object deformations across time, extracting interesting changes in visual style over decades. Théophile Dalens, Mathieu Aubry, Josef Sivic |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |
| 2020 | Learning to Guide Local Feature MatchesabstractWe tackle the problem of finding accurate and robust keypoint correspondences between images. We propose a learning-based approach to guide local feature matches via a learned approximate image matching. Our approach can boost the results of SIFT to a level similar to state-of-the-art deep descriptors, such as Superpoint, ContextDesc, or D2-Net and can improve performance for these descriptors. We introduce and study different levels of supervision to learn coarse correspondences. In particular, we show that weak supervision from epipolar geometry leads to performances higher than the stronger but more biased point level supervision and is a clear improvement over weak image level supervision. We demonstrate the benefits of our approach in a variety of conditions by evaluating our guided keypoint correspondences for localization of internet images on the YFCC100M dataset and indoor images on the SUN3D dataset, for robust localization on the Aachen day-night benchmark and for 3D reconstruction in challenging conditions using the LTLL historical image data. François Darmon, Mathieu Aubry, Pascal Monasse |
3DV | 2 |
| 2020 | CosyPose: Consistent Multi-view Multi-object 6D Pose Estimation
Yann Labbé, Justin Carpentier, Mathieu Aubry, Josef Sivic |
ECCV (17) | 3 |
| 2020 | Impact of Base Dataset Design on Few-Shot Image Classification
Othman Sbai, Camille Couprie, Mathieu Aubry |
ECCV (16) | 3 |
| 2020 | RANSAC-Flow: Generic Two-Stage Image Alignment
Xi Shen 0001, François Darmon, Alexei A. Efros, Mathieu Aubry |
ECCV (4) | 4 |
| 2020 | docExtractor: An off-the-shelf historical document element extractionabstractWe present docExtractor, a generic approach for extracting visual elements such as text lines or illustrations from historical documents without requiring any real data annotation. We demonstrate it provides high-quality performances as an off-the-shelf system across a wide variety of datasets and leads to results on par with state-of-the-art when fine-tuned. We argue that the performance obtained without fine-tuning on a specific dataset is critical for applications, in particular in digital humanities, and that the line-level page segmentation we address is the most relevant for a general purpose element extraction engine. We rely on a fast generator of rich synthetic documents and design a fully convolutional network, which we show to generalize better than a detection-based approach. Furthermore, we introduce a new public dataset dubbed IlluHisDoc dedicated to the fine evaluation of illustration segmentation in historical documents. Tom Monnier, Mathieu Aubry |
ICFHR | 2 |
| 2020 | Unsupervised Image Decomposition in Vector LayersabstractDeep image generation is becoming a tool to enhance artists and designers creativity potential. In this paper, we make the generation process more structured and easier to interact with. We propose a new deep image reconstruction paradigm where the outputs are composed from simple layers, defined by their color and a vector transparency mask. This presents a number of advantages compared to the commonly used convolutional network architectures. In particular, our layered decomposition allows simple user interaction, for example to update a given mask, or change the color of a selected layer. From a compact code, our architecture also generates vector images with a virtually infinite resolution, the color at each point in an image being a parametric function of its coordinates. We validate the efficiency of our approach by comparing reconstructions with state-of-the-art baselines given similar memory resources on CelebA and ImageNet datasets. We demonstrate several applications of our new image representation obtained in an unsupervised manner, including editing, vectorization and image search. Othman Sbai, Camille Couprie, Mathieu Aubry |
ICIP | 3 |
| 2020 | Large-Scale Historical Watermark Recognition: dataset and a new consistency-based approachabstractHistorical watermark recognition is a highly practical, yet unsolved challenge for archivists and historians. With a large number of well-defined classes, cluttered and noisy samples, different types of representations, both subtle differences between classes and high intra-class variation, historical watermarks are also challenging for pattern recognition. In this paper, overcoming the difficulty of data collection, we present a large public dataset with more than 6k new photographs, allowing for the first time to tackle at scale the scenarios of practical interest for scholars: one-shot instance recognition and cross-domain one-shot instance recognition amongst more than 16k fine-grained classes. We demonstrate that this new dataset is large enough to train modern deep learning approaches, and show that standard methods can be improved considerably by using mid-level deep features. More precisely, we design both a matching score and a feature fine-tuning strategy based on filtering local matches using spatial consistency. This consistency-based approach provides important performance boost compared to strong baselines. Our model achieves 55% top-1 accuracy on our very challenging 16,753-class one-shot cross-domain recognition task, each class described by a single drawing from the classic Briquet catalog. In addition to watermark classification, we show our approach provides promising results on fine-grained sketch-based image retrieval. Xi Shen 0001, Ilaria Pastrolin, Oumayma Bounou, Spyros Gidaris, Marc H. Smith, Olivier Poncet, Mathieu Aubry |
ICPR | 7 |
| 2020 | Deep Transformation-Invariant ClusteringabstractRecent advances in image clustering typically focus on learning better deep representations. In contrast, we present an orthogonal approach that does not rely on abstract features but instead learns to predict transformations and performs clustering directly in image space. This learning process naturally fits in the gradient-based training of K-means and Gaussian mixture model, without requiring any additional loss or hyper-parameters. It leads us to two new deep transformation-invariant clustering frameworks, which jointly learn prototypes and transformations. More specifically, we use deep learning modules that enable us to resolve invariance to spatial, color and morphological transformations. Our approach is conceptually simple and comes with several advantages, including the possibility to easily adapt the desired invariance to the task and a strong interpretability of both cluster centers and assignments to clusters. We demonstrate that our novel approach yields competitive and highly promising results on standard image clustering benchmarks. Finally, we showcase its robustness and the advantages of its improved interpretability by visualizing clustering results over real photograph collections. Tom Monnier, Thibault Groueix, Mathieu Aubry |
NeurIPS | 3 |
| 2019 | Pose from Shape: Deep Pose Estimation for Arbitrary 3D Objects
Yang Xiao 0009, Xuchong Qiu, Pierre-Alain Langlois, Mathieu Aubry, Renaud Marlet |
BMVC | 4 |
| 2019 | Discovering Visual Patterns in Art Collections With Spatially-Consistent Feature LearningabstractOur goal in this paper is to discover near duplicate patterns in large collections of artworks. This is harder than standard instance mining due to differences in the artistic media (oil, pastel, drawing, etc), and imperfections inherent in the copying process. Our key technical insight is to adapt a standard deep feature to this task by fine-tuning it on the specific art collection using self-supervised learning. More specifically, spatial consistency between neighbouring feature matches is used as supervisory fine-tuning signal. The adapted feature leads to more accurate style invariant matching, and can be used with a standard discovery approach, based on geometric verification, to identify duplicate patterns in the dataset. The approach is evaluated on several different datasets and shows surprisingly good qualitative discovery results. For quantitative evaluation of the method, we annotated 273 near duplicate details in a dataset of 1587 artworks attributed to Jan Brueghel and his workshop. Beyond artworks, we also demonstrate improvement on localization on the Oxford5K photo dataset as well as on historical photograph localization on the Large Time Lags Location (LTLL) dataset. Xi Shen 0001, Alexei A. Efros, Mathieu Aubry |
CVPR | 3 |
| 2019 | Learning elementary structures for 3D shape generation and matchingabstractWe propose to represent shapes as the deformation and combination of learnt elementary 3D structures. We demonstrate this decomposition in learnt elementary 3D structures is highly interpretable and leads to clear improvements in 3D shape generation and matching. More precisely, we present two complementary approaches to learn elementary structures in a deep learning framework: (i) continuous surface deformation learning and (ii) 3D structure points learning. Both approaches can be extended to abstract structures of higher dimensions for improved results. We evaluate our method on two very different tasks: ShapeNet objects reconstruction and dense correspondences estimation between human scans. Qualitatively our approach provides interpretable and repeatable results. Quantitatively, we show an important 16% boost for 3D object generation via surface deformation, as well as a clear 6% improvement over state of the art correspondence results on the FAUST inter challenge. Theo Deprelle, Thibault Groueix, Matthew Fisher, Vladimir G. Kim, Bryan C. Russell, Mathieu Aubry |
NeurIPS | 6 |
| 2019 | Unsupervised cycle-consistent deformation for shape matchingabstractAbstract We propose a self‐supervised approach to deep surface deformation. Given a pair of shapes, our algorithm directly predicts a parametric transformation from one shape to the other respecting correspondences. Our insight is to use cycle‐consistency to define a notion of good correspondences in groups of objects and use it as a supervisory signal to train our network. Our method combines does not rely on a template, assume near isometric deformations or rely on point‐correspondence supervision. We demonstrate the efficacy of our approach by using it to transfer segmentation across shapes. We show, on Shapenet, that our approach is competitive with comparable state‐of‐the‐art methods when annotated training data is readily available, but outperforms them by a large margin in the few‐shot segmentation scenario. Thibault Groueix, Matthew Fisher, Vladimir G. Kim, Bryan C. Russell, Mathieu Aubry |
Comput. Graph. Forum | 5 |
| 2018 | A Papier-Mâché Approach to Learning 3D Surface GenerationabstractWe introduce a method for learning to generate the surface of 3D shapes. Our approach represents a 3D shape as a collection of parametric surface elements and, in contrast to methods generating voxel grids or point clouds, naturally infers a surface representation of the shape. Beyond its novelty, our new shape generation framework, AtlasNet, comes with significant advantages, such as improved precision and generalization capabilities, and the possibility to generate a shape of arbitrary resolution without memory issues. We demonstrate these benefits and compare to strong baselines on the ShapeNet benchmark for two applications: (i) autoencoding shapes, and (ii) single-view reconstruction from a still image. We also provide results showing its potential for other applications, such as morphing, parametrization, super-resolution, matching, and co-segmentation. Thibault Groueix, Matthew Fisher, Vladimir G. Kim, Bryan C. Russell, Mathieu Aubry |
CVPR | 5 |
| 2018 | 3D-CODED: 3D Correspondences by Deep Deformation
Thibault Groueix, Matthew Fisher, Vladimir G. Kim, Bryan C. Russell, Mathieu Aubry |
ECCV (2) | 5 |
| 2018 | Virtual Training for a Real Application: Accurate Object-Robot Relative Localization Without Calibration
Vianney Loing, Renaud Marlet, Mathieu Aubry |
Int. J. Comput. Vis. | 3 |
| 2016 | Automatic 3D Car Model Alignment for Mixed Image-Based RenderingabstractImage-Based Rendering (IBR) allows good-quality free-viewpoint navigation in urban scenes, but suffers from artifacts on poorly reconstructed objects, e.g., reflective surfaces such as cars. To alleviate this problem, we propose a method that automatically identifies stock 3D models, aligns them in the 3D scene and performs morphing to better capture image contours. We do this by first adapting learning-based methods to detect and identify an object class/pose in images. We then propose a method which exploits all available information, namely partial and inaccurate 3D reconstruction, multi-view calibration, image contours and the 3D model to achieve accurate object alignment suitable for subsequent morphing. These steps provide models which are well-aligned in 3D and to contours in all the images of the multi-view dataset, allowing us to use the resulting model in our mixed IBR algorithm. Our results show significant improvement in image quality for free-viewpoint IBR, especially when moving far from the captured viewpoints. Rodrigo Ortiz Cayon, Abdelaziz Djelouah, Francisco Massa, Mathieu Aubry, George Drettakis |
3DV | 4 |
| 2016 | Crafting a multi-task CNN for viewpoint estimation
Francisco Massa, Renaud Marlet, Mathieu Aubry |
BMVC | 3 |
| 2016 | Deep Exemplar 2D-3D Detection by Adapting from Real to Rendered ViewsabstractThis paper presents an end-to-end convolutional neural network (CNN) for 2D-3D exemplar detection. We demonstrate that the ability to adapt the features of natural images to better align with those of CAD rendered views is critical to the success of our technique. We show that the adaptation can be learned by compositing rendered views of textured object models on natural images. Our approach can be naturally incorporated into a CNN detection pipeline and extends the accuracy and speed benefits from recent advances in deep learning to 2D-3D exemplar detection. We applied our method to two tasks: instance detection, where we evaluated on the IKEA dataset [36], and object category detection, where we out-perform Aubry et al. [3] for "chair" detection on a subset of the Pascal VOC dataset. Francisco Massa, Bryan C. Russell, Mathieu Aubry |
CVPR | 3 |
| 2016 | Learning Dense Correspondence via 3D-Guided Cycle ConsistencyabstractDiscriminative deep learning approaches have shown impressive results for problems where human-labeled ground truth is plentiful, but what about tasks where labels are difficult or impossible to obtain? This paper tackles one such problem: establishing dense visual correspondence across different object instances. For this task, although we do not know what the ground-truth is, we know it should be consistent across instances of that category. We exploit this consistency as a supervisory signal to train a convolutional neural network to predict cross-instance correspondences between pairs of images depicting objects of the same category. For each pair of training images we find an appropriate 3D CAD model and render two synthetic views to link in with the pair, establishing a correspondence flow 4-cycle. We use ground-truth synthetic-to-synthetic correspondences, provided by the rendering engine, to train a ConvNet to predict synthetic-to-real, real-to-real and real-to-synthetic correspondences that are cycle-consistent with the ground-truth. At test time, no CAD models are required. We demonstrate that our end-to-end trained ConvNet supervised by cycle-consistency outperforms state-of-the-art pairwise matching methods in correspondence-related tasks. Tinghui Zhou, Philipp Krähenbühl, Mathieu Aubry, Qixing Huang, Alexei A. Efros |
CVPR | 3 |
| 2016 | Dex-Net 1.0: A cloud-based network of 3D objects for robust grasp planning using a Multi-Armed Bandit model with correlated rewardsabstractThis paper presents the Dexterity Network (Dex-Net) 1.0, a dataset of 3D object models and a sampling-based planning algorithm to explore how Cloud Robotics can be used for robust grasp planning. The algorithm uses a Multi- Armed Bandit model with correlated rewards to leverage prior grasps and 3D object models in a growing dataset that currently includes over 10,000 unique 3D object models and 2.5 million parallel-jaw grasps. Each grasp includes an estimate of the probability of force closure under uncertainty in object and gripper pose and friction. Dex-Net 1.0 uses Multi-View Convolutional Neural Networks (MV-CNNs), a new deep learning method for 3D object classification, to provide a similarity metric between objects, and the Google Cloud Platform to simultaneously run up to 1,500 virtual cores, reducing experiment runtime by up to three orders of magnitude. Experiments suggest that correlated bandit techniques can use a cloud-based network of object models to significantly reduce the number of samples required for robust grasp planning. We report on system sensitivity to variations in similarity metrics and in uncertainty in pose and friction. Code and updated information is available at http://berkeleyautomation.github.io/dex-net/. Jeffrey Mahler, Florian T. Pokorny, Brian Hou, Melrose Roderick, Michael Laskey, Mathieu Aubry, Kai Kohlhoff, Torsten Kröger, James J. Kuffner, Kenneth Y. Goldberg |
ICRA | 6 |
| 2015 | Understanding Deep Features with Computer-Generated ImageryabstractWe introduce an approach for analyzing the variation of features generated by convolutional neural networks (CNNs) trained on large image datasets with respect to scene factors that occur in natural images. Such factors may include object style, 3D viewpoint, color, and scene lighting configuration. Our approach analyzes CNN feature responses with respect to different scene factors by controlling for them via rendering using a large database of 3D CAD models. The rendered images are presented to a trained CNN and responses for different layers are studied with respect to the input scene factors. We perform a linear decomposition of the responses based on knowledge of the input scene factors and analyze the resulting components. In particular, we quantify their relative importance in the CNN responses and visualize them using principal component analysis. We show qualitative and quantitative results of our study on three trained CNNs: AlexNet [18], Places [43], and Oxford VGG [8]. We observe important differences across the different networks and CNN layers with respect to different scene factors and object categories. Finally, we demonstrate that our analysis based on computer-generated imagery translates to the network representation of natural images. Mathieu Aubry, Bryan C. Russell |
ICCV | 1 |
| 2014 | Seeing 3D Chairs: Exemplar Part-Based 2D-3D Alignment Using a Large Dataset of CAD ModelsabstractThis paper poses object category detection in images as a type of 2D-to-3D alignment problem, utilizing the large quantities of 3D CAD models that have been made publicly available online. Using the "chair" class as a running example, we propose an exemplar-based 3D category representation, which can explicitly model chairs of different styles as well as the large variation in viewpoint. We develop an approach to establish part-based correspondences between 3D CAD models and real photographs. This is achieved by (i) representing each 3D model using a set of view-dependent mid-level visual elements learned from synthesized views in a discriminative fashion, (ii) carefully calibrating the individual element detectors on a common dataset of negative images, and (iii) matching visual elements to the test image allowing for small mutual deformations but preserving the viewpoint and style constraints. We demonstrate the ability of our system to align 3D models with 2D objects in the challenging PASCAL VOC images, which depict a wide variety of chairs in complex scenes. Mathieu Aubry, Daniel Maturana, Alexei A. Efros, Bryan C. Russell, Josef Sivic |
CVPR | 1 |
| 2014 | A Super-Resolution Framework for High-Accuracy Multiview Reconstruction
Bastian Goldlücke, Mathieu Aubry, Kalin Kolev, Daniel Cremers |
Int. J. Comput. Vis. | 2 |
| 2014 | Fast Local Laplacian Filters: Theory and ApplicationsabstractMultiscale manipulations are central to image editing but also prone to halos. Achieving artifact-free results requires sophisticated edge-aware techniques and careful parameter tuning. These shortcomings were recently addressed by the local Laplacian filters, which can achieve a broad range of effects using standard Laplacian pyramids. However, these filters are slow to evaluate and their relationship to other approaches is unclear. In this article, we show that they are closely related to anisotropic diffusion and to bilateral filtering. Our study also leads to a variant of the bilateral filter that produces cleaner edges while retaining its speed. Building upon this result, we describe an acceleration scheme for local Laplacian filters on gray-scale images that yields speedups on the order of 50×. Finally, we demonstrate how to use local Laplacian filters to alter the distribution of gradients in an image. We illustrate this property with a robust algorithm for photographic style transfer. Mathieu Aubry, Sylvain Paris, Samuel W. Hasinoff, Jan Kautz, Frédo Durand |
ACM Trans. Graph. | 1 |
| 2014 | Painting-to-3D model alignment via discriminative visual elementsabstractThis article describes a technique that can reliably align arbitrary 2D depictions of an architectural site, including drawings, paintings, and historical photographs, with a 3D model of the site. This is a tremendously difficult task, as the appearance and scene structure in the 2D depictions can be very different from the appearance and geometry of the 3D model, for example, due to the specific rendering style, drawing error, age, lighting, or change of seasons. In addition, we face a hard search problem: the number of possible alignments of the painting to a large 3D model, such as a partial reconstruction of a city, is huge. To address these issues, we develop a new compact representation of complex 3D scenes. The 3D model of the scene is represented by a small set of discriminative visual elements that are automatically learned from rendered views. Similar to object detection, the set of visual elements, as well as the weights of individual features for each element, are learned in a discriminative fashion. We show that the learned visual elements are reliably matched in 2D depictions of the scene despite large variations in rendering style (e.g., watercolor, sketch, historical photograph) and structural changes (e.g., missing scene parts, large occluders) of the scene. We demonstrate an application of the proposed approach to automatic rephotography to find an approximate viewpoint of historical paintings and photographs with respect to a 3D model of the site. The proposed alignment procedure is validated via a human user study on a new database of paintings and sketches spanning several sites. The results demonstrate that our algorithm produces significantly better alignments than several baseline methods. Mathieu Aubry, Bryan C. Russell, Josef Sivic |
ACM Trans. Graph. | 1 |
| 2011 | Decoupling photometry and geometry in dense variational camera calibrationabstractWe introduce a spatially dense variational approach to estimate the calibration of multiple cameras in the context of 3D reconstruction. We propose a relaxation scheme which allows to transform the original photometric error into a geometric one, thereby decoupling the problems of dense matching and camera calibration. In both quantitative and qualitative experiments, we demonstrate that the proposed decoupling scheme allows for robust and accurate estimation of camera parameters. In particular, the presented dense camera calibration formulation leads to substantial improvements both in the reconstructed 3D geometry and in the super-resolution texture estimation. Mathieu Aubry, Kalin Kolev, Bastian Goldlücke, Daniel Cremers |
ICCV | 1 |