Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Tak-Pong Woo

dblp:57/10441 · DBLP profile ↗
← Back
1ranked-venue papers
0as first author
0since 2021 · last 2011
—ORCID · unresolved

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
1 paper
GPUs and heterogeneous computing · 44% High-performance computing · 44% Parallel and multicore computing · 13%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
High-performance computing › supercomputing
extreme scale computing
0.112011
Multi-science applications with single codebase - GAMER - for massively parallel architectures · SC 2011
Parallel and multicore computing
parallel programming models
0.012011
Multi-science applications with single codebase - GAMER - for massively parallel architectures · SC 2011

Methods — techniques the papers use, named apart from their topics

OpenCL · 0.1CUDA · 0.1
YearPublicationVenuePosition
2011 Multi-science applications with single codebase - GAMER - for massively parallel architectures
abstract
The growing need for power efficient extreme-scale highperformance computing (HPC) coupled with plateauing clock-speeds is driving the emergence of massively parallel compute architectures. Tens to many hundreds of cores are increasingly made available as compute units, either as the integral part of the main processor or as coprocessors designed for handling massively parallel workloads. In the case of many-core graphics processing units (GPUs) hundreds of SIMD cores primarily designed for image and video rendering are used for high-performance scientific computations. The new architectures typically offer ANSI standard programming models such as CUDA (NVIDIA) and OpenCL. However, the wide-ranging adoption of these parallel architectures is steeped in difficult learning curve and requires reengineering of existing applications that mostly leads to expensive and error prone code rewrites without prior guarantee and knowledge of any speedups.
Hemant Shukla, Hsi-Yu Schive, Tak-Pong Woo, Tzihong Chiueh
SC3