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Richard Alterman

dblp:58/1234 · also Rick Alterman · DBLP profile ↗
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19ranked-venue papers
5as first author
0since 2021 · last 2019
0000-0002-3829-6068ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 11 · 2 first-authorArtificial intelligence and machine learning · 8 · 3 first-authorGraphics, computer vision, multimedia, augmented reality and games · 5 · 2 first-authorApplied, interdisciplinary, general and emerging computing · 4 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
5 papers
Knowledge representation and reasoning · 53% Multi-agent systems · 43% Planning, search and constraint satisfaction · 4%
Databases, data mining, and information retrieval
1 paper
Information retrieval · 100%

Topics — the 6 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Knowledge, reasoning and agents › Knowledge representation and reasoning › knowledge structures
procedural knowledge
0.022001
Learning Procedural Knowledge to Better Coordinate · IJCAI 2001
A FrameWork and an Analysis of Current Proposals for the Case-Based Organization and Representation of Procedural Knowledge · AAAI 1993
Knowledge, reasoning and agents › Multi-agent systems
multi-agent coordination
0.012001
Learning Procedural Knowledge to Better Coordinate · IJCAI 2001
Knowledge, reasoning and agents › Knowledge representation and reasoning
ontology
0.021993
A Dictionary Based on Concept Coherence · Artif. Intell. 1985
A FrameWork and an Analysis of Current Proposals for the Case-Based Organization and Representation of Procedural Knowledge · AAAI 1993
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › planning
adaptive planning
0.011986
An Adaptive Planner · AAAI 1986
Information retrieval › text analysis
dictionary construction
0.011985
A Dictionary Based on Concept Coherence · Artif. Intell. 1985
Knowledge, reasoning and agents › Knowledge representation and reasoning › knowledge base
knowledge base management
0.011993
A FrameWork and an Analysis of Current Proposals for the Case-Based Organization and Representation of Procedural Knowledge · AAAI 1993

Methods — techniques the papers use, named apart from their topics

agent-based modeling · 0.0concept coherence · 0.0
YearPublicationVenuePosition
2019 Design Heuristics to Support Cohesion within Online Collaborative Learning Groups
abstract
This paper presents heuristics for designing online, different time and place, collaborative learning environments to foster feelings of cohesion in a small group. Without cohesion, the basis for collaboration is limited: some degree of cohesion in the group is necessary for a productive collaboration. The heuristics are developed from the literature on collaborative learning and cohesion. The paper presents three iterations of custom-built learning technology that follows the design-based research (DBR) methodology. DBR aims to bridge the gap between education research and practice, allowing researchers to observe social interaction in naturalistic settings. Each iteration of the technology represents a different configuration of applying the heuristics. By exploring the heuristics through these applications, one can further develop the theory behind how cohesion emerges for online learning groups.
Maria Altebarmakian, Richard Alterman
FIE2
2017 A study of engagement and collaborative learning in a virtual environment
abstract
This paper focuses on the pattern of engagement of students collaborating in a virtual environment. Students work different time and place to develop responses to three homework assignments in a collaborative online learning environment. For each assignment, students are asked to cognitively engineer a technology-mediated collaboration in which they must consider issues such as communication, shared workspaces, online communities, and so on. Because of the “distance” between peer collaborators introduced by the virtual environment, the question of engagement becomes more complex. An analysis of the interactions of students in the virtual space is presented. The students exhibit a shift toward putting more effort into the revision stage of the assignment where they have access to the work of their peers. The data shows that students trend toward becoming more engaged from the first assignment to the last. The analysis illuminates changing patterns of engagement which gives insight as to how to improve student engagement in virtual, different time and place collaborations.
Maria Altebarmakian, Richard Alterman
FIE2
2017 The apprenticeship project for educating a STEM-based workforce and the dissemination of learning technology
abstract
An apprenticeship community is an approach to linking two very hard problems: dissemination of technology-mediated learning methods and improvements to the preparation of undergraduates for a STEM workforce. A standard computer science curriculum based on knowledge and skill acquisition augmented with a project-based student community of design/builders is a significant addition to current methods for educating students and preparing them for a STEM-based workforce. An ecosystem can be developed that leverages the work of undergraduates as a mechanism to face-lift the technology-base of the classroom. Custom-building education platforms is a necessary and significant complementary approach to generic platforms as a method for propagating technology-mediated pedagogy. This project creates a how-to model for converting institutional need into opportunity for a community of learners.
Richard Alterman, Maria Altebarmakian, Kendall Harsch
FIE1
2017 A two tier approach to chalkboard video lecture summary
abstract
We present a new tool to help students make use of video recordings of traditional chalkboard and whiteboard lectures. Our tool provides a compact summary of a chalkboard lecture in the form of a set of slides, and an interactive environment for electronic note-taking in real time while watching a lecture in class or during review. Key to the processing of a chalkboard video by our system is the removal of the lecturer from the video (now no longer present to occlude the board) and segmentation of the resulting video to produce a set of slides comprising a compact presentation of the content written on the board during the lecture. Our method enhances learning in a number of ways. Students can focus on taking notes to supplement the material, rather than rote transcription. In addition, notes are aligned temporally with the lecture video and thus provide a useful way for students to index into the important parts of the video. Our system can be easily integrated into courses with a recorded lecture video component to help students organize their notes and quickly navigate the lectures from a given course for particular topics.
Solomon Garber, Aaditya Prakash, Nick Moran, Maria Altebarmakian, Richard Alterman, Antonella Di Lillo, James A. Storer
FIE5
2016 The microgenetic analysis of staged peer collaboration for introductory programming
abstract
A positive peer learning collaboration is one where each participant engages with their partner's point of view. The negotiations that result from such engagements are the key to a productive collaborative learning experience. This paper presents a framework for in-class programming exercises done by dyads of students whose activity was mediated by an online learning platform. To maximize the amount of positive collaboration that occurs, it is crucial to consider the design of the interaction. The overall structure of the interaction for the platform described in this paper follows the think-pair-share (TPS) paradigm. The focus of the design is on the pair stage, which is where the heart of the collaboration lies. A model is developed of the progress of interaction during this stage, which is used to explain the data collected from a study of dyads of students engaged in problem-solving activities for short periods of time. A microgenetic analysis shows that students actively engage in collaboration through considering, comparing, and negotiating alternate viewpoints for a given exercise.
Maria Altebarmakian, Richard Alterman, Anna Yatskar, Kendall Harsch, Antonella Di Lillo
FIE2
2016 Continuous learning through inline training
abstract
Computer workers are in constant tension between meeting their deadlines and learning the tools they use to perform their jobs. Most often, the press to get work down overrides the importance of how to continually use the tool, and thereby improving performance over the long run. The lack of knowledge, however, results in constant interruptions to the workflow as the engineer tries to “bend” the tool to meet their tasks. This paper presents a method to convert these workflow interruptions into targeted opportunities for training that can be leveraged through the use of an inline trainer. An inline trainer is a tool that works in parallel with the main application to promote continuous learning through the introduction of small amounts of information that over time lead to a richer understanding of an application. Data is presented demonstrating that when provided with an inline trainer, users will leverage the tool to improve their daily work, making more productive use of already occurring interruptions.
Brian Krisler, Richard Alterman
FIE2
2015 Collaborative and Individual Learning - Mixing the Two
abstract
What is the right mix of individual and collaborative learning? This position paper will explore how online platforms can mix the two approaches, addressing problems inherent to each while increasing the learning. Approaches to collaborative learning can be differentiated by the type of coordination that is required, either tight or loose (Alterman and Larusson, 2013). Tightly coordinated learning tends to be more collaborative and loosely coordinated activities have more of an individual orientation. Modifying platforms of either extreme can achieve better balance between the individual and collaborative features of a learning activity. Heuristics are presented that support these kinds of transformations; blog and wiki-based platforms are used to ground the discussion. Also considered is the sequence of learning and how mixed platforms better prepare students for future learning.
Richard Alterman, Kendall Harsch
CSEDU (1)1
2013 Understanding promotions in a case study of student blogging
abstract
Promoting blog content is a social activity; it is a means of communicating one student's appreciation of another student's work. This paper explores the feasibility of using student promotions of content, in a blogosphere, to identify quality content, and implications for instructors. We show that students actively and voluntarily promote content, use promotion data to select which posts to read, and with considerable accuracy identify quality material. We explore the benefits of knowing which students are good and poor predictors of quality content, and what instructors can do with this information in terms of feedback and guidance.
Bjorn Levi Gunnarsson, Richard Alterman
LAK2
2012 Predicting failure: a case study in co-blogging
abstract
Monitoring student progress in homework is important but difficult to do. The work in this paper presents a method for monitoring student progress based on their participation. By tracking participation we can successfully create a model that predicts, with very high accuracy, if a student is going to score a low grade on her current assignment before it is completed, thus enabling selective interventions.
Bjorn Levi Gunnarsson, Richard Alterman
LAK2
2011 Visualizing the persistence of conversations within a student co-blogging community
Seth Rogers, Joshua Silverman, Richard Alterman
CogSci3
2006 Using shared representations to improve coordination and intent inference
Joshua Introne, Richard Alterman
User Model. User Adapt. Interact.2
2004 Leveraging a better interface language to simplify adaptation
abstract
We describe an approach to building adaptive groupware systems. This approach encompasses a methodology that reduces the complexity of inferring user intent by identifying a domain-specific interface language that both supports the user's maintenance of common ground, and can be used to drive an adaptive component.Our approach can be framed as follows: 1) Users of same-time different-place collaborative systems must exchange certain types coordination specific information; 2) We can facilitate the exchange and management of this information by introducing special purpose interface components, which we call Coordinating Representations, that structure these communications; 3) Information that is collected through these interface components is particularly well suited to driving intent inferencing procedures; and 4) Intent inference can be used to drive adaptive components that support the collaborative activity.We discuss empirical results from two experiments that validate this methodology.
Joshua Introne, Richard Alterman
IUI2
2004 Autonomous Agents that Learn to Better Coordinate
Andrew Garland, Richard Alterman
Auton. Agents Multi Agent Syst.2
2001 Learning Procedural Knowledge to Better Coordinate
Andrew Garland, Richard Alterman
IJCAI2
1994 A Reading Agent
Tamitha Carpenter, Richard Alterman
AAAI2
1993 A FrameWork and an Analysis of Current Proposals for the Case-Based Organization and Representation of Procedural Knowledge
Roland Zito-Wolf, Richard Alterman
AAAI2
1993 Agents Habitats and Routine Behavior
Richard Alterman, Roland Zito-Wolf
IJCAI1
1986 An Adaptive Planner
Richard Alterman
AAAI1
1985 A Dictionary Based on Concept Coherence
Richard Alterman
Artif. Intell.1