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Wen C. Tien

dblp:59/6582 · DBLP profile ↗
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2ranked-venue papers
0as first author
0since 2021 · last 2005
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Computer animation and physical simulation · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer animation and physical simulation
facial animation
0.122005
Expressive speech-driven facial animation · ACM Trans. Graph. 2005
Learning controls for blend shape based realistic facial animation · SIGGRAPH 2003
Computer animation and physical simulation › facial animation
speech-driven facial animation
0.112005
Expressive speech-driven facial animation · ACM Trans. Graph. 2005
Computer animation and physical simulation › facial animation
blendshape animation
0.012003
Learning controls for blend shape based realistic facial animation · SIGGRAPH 2003

Methods — techniques the papers use, named apart from their topics

support vector machine · 0.1generative model · 0.1learning controls · 0.0
YearPublicationVenuePosition
2005 Expressive speech-driven facial animation
abstract
Speech-driven facial motion synthesis is a well explored research topic. However, little has been done to model expressive visual behavior during speech. We address this issue using a machine learning approach that relies on a database of speech-related high-fidelity facial motions. From this training set, we derive a generative model of expressive facial motion that incorporates emotion control, while maintaining accurate lip-synching. The emotional content of the input speech can be manually specified by the user or automatically extracted from the audio signal using a Support Vector Machine classifier.
Wen C. Tien, Petros Faloutsos, Frédéric H. Pighin
ACM Trans. Graph.2
2003 Learning controls for blend shape based realistic facial animation
abstract
No abstract available.
Pushkar Joshi, Wen C. Tien, Mathieu Desbrun, Frédéric H. Pighin
SIGGRAPH2