Demo Data from VLDB 2026 / reviewers in the wild / expert
Camille Scherrer
dblp:59/7115
· DBLP profile ↗
1ranked-venue papers
1as first author
0since 2021 · last 2008
—ORCID · unresolved
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Virtual and augmented reality · 100% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Virtual and augmented reality › augmented reality › augmented reality applications
augmented reality art |
0.1 | 1 | 2008 | The haunted book · ISMAR 2008 |
Virtual and augmented reality › augmented reality
markerless augmented reality |
0.0 | 1 | 2008 | The haunted book · ISMAR 2008 |
Methods — techniques the papers use, named apart from their topics
markerless tracking · 0.1computer vision · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2008 | The haunted bookabstractThis paper describes an artwork that relies on recent computer vision and augmented reality techniques to animate the illustrations of a poetry book. Because we donpsilat need markers, we can achieve seamless integration of real and virtual elements to create the desired atmosphere. The visualization is done on a computer screen to avoid cumbersome head-mounted displays. The camera is hidden into a desk lamp for easing even more the spectator immersion. Camille Scherrer, Julien Pilet, Pascal Fua, Vincent Lepetit |
ISMAR | 1 |