VLDB 2026 Research / reviewers in the wild / expert
Wenzhen Yuan 0001
dblp:59/8714
· DBLP profile ↗
35ranked-venue papers
6as first author
23since 2021 · last 2025
0000-0001-8014-356XORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 33 · 6 first-author · 21 since 2021Systems, architecture and hardware · 27 · 5 first-author · 16 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author · 2 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 2 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Sensor-Invariant Tactile RepresentationabstractHigh-resolution tactile sensors have become critical for embodied perception and robotic manipulation.
However, a key challenge in the field is the lack of transferability between sensors due to design and manufacturing variations, which result in significant differences in tactile signals.
This limitation hinders the ability to transfer models or knowledge learned from one sensor to another.
To address this, we introduce a novel method for extracting Sensor-Invariant Tactile Representations (SITR), enabling zero-shot transfer across optical tactile sensors.
Our approach utilizes a transformer-based architecture trained on a diverse dataset of simulated sensor designs, allowing it to generalize to new sensors in the real world with minimal calibration.
Experimental results demonstrate the method’s effectiveness across various tactile sensing applications, facilitating data and model transferability for future advancements in the field. Yuchen Mo, Shengmiao Jin, Wenzhen Yuan 0001 |
ICLR | 4 |
| 2025 | Social Gesture Recognition in spHRI: Leveraging Fabric-Based Tactile Sensing on Humanoid RobotsabstractHumans are able to convey different messages using only touch. Equipping robots with the ability to under-stand social touch adds another modality in which humans and robots can communicate. In this paper, we present a social gesture recognition system using a fabric-based, large-scale tactile sensor placed onto the arms of a humanoid robot. We built a social gesture dataset using multiple participants and extracted temporal features for classification. By collecting tactile data on a humanoid robot, our system provides insights into human-robot social touch, and displays that the use of fabric based sensors could be a potential way of advancing the development of spHRI systems for more natural and effective communication. Dakarai Crowder, Kojo Vandyck, Xiping Sun, James McCann, Wenzhen Yuan 0001 |
ICRA | 5 |
| 2025 | Fusionsense: Bridging Common Sense, Vision, and Touch for Robust Sparse-View ReconstructionabstractHumans effortlessly integrate common-sense knowledge with sensory input from vision and touch to understand their surroundings. Emulating this capability, we introduce FusionSense, a novel 3D reconstruction framework that enables robots to fuse priors from foundation models with highly sparse observations from vision and tactile sensors. FusionSense addresses three key challenges: (i) How can robots efficiently acquire robust global shape information about the surrounding scene and objects? (ii) How can robots strategically select touch points on the object using geometric and commonsense priors? (iii) How can partial observations such as tactile signals improve the overall representation of the object? Our framework employs 3D Gaussian Splatting as a core representation and incorporates a hierarchical optimization strategy involving global structure construction, object visual hull pruning and local geometric constraints. This advancement results in fast and robust perception in environments with traditionally challenging objects that are transparent, reflective, or dark, enabling more downstream manipulation or navigation tasks. Experiments on real-world data suggest that our framework outperforms previously state-of-the-art sparse-view methods. All code and data are open-sourced on the project website. Irving Fang, Kairui Shi, Xujin He, Siqi Tan, Hanwen Zhao, Hung-Jui Huang, Wenzhen Yuan 0001, Chen Feng 0002 |
ICRA | 8 |
| 2025 | Learning to Double Guess: An Active Perception Approach for Estimating the Center of Mass of Arbitrary ObjectsabstractManipulating arbitrary objects in unstructured environments is a significant challenge in robotics, primarily due to difficulties in determining an object's center of mass. This paper introduces U-GRAPH: Uncertainty-Guided Rotational Active Perception with Haptics, a novel framework to enhance the center of mass estimation using active perception. Traditional methods often rely on single interaction and are limited by the inherent inaccuracies of Force-Torque (F/T) sensors. Our approach circumvents these limitations by integrating a Bayesian Neural Network (BNN) to quantify uncertainty and guide the robotic system through multiple, information-rich interactions via grid search and a neural network that scores each action. We demonstrate the remarkable generalizability and transferability of our method with training on a small dataset with limited variation yet still perform well on unseen complex real-world objects. Shengmiao Jin, Yuchen Mo, Wenzhen Yuan 0001 |
ICRA | 3 |
| 2025 | DoorBot: Closed-Loop Task Planning and Manipulation for Door Opening in the Wild with Haptic FeedbackabstractRobots operating in unstructured environments face significant challenges when interacting with everyday objects like doors. They particularly struggle to generalize across diverse door types and conditions. Existing vision-based and open-loop planning methods often lack the robustness to handle varying door designs, mechanisms, and push/pull configurations. In this work, we propose a haptic-aware closed-loop hierarchical control framework that enables robots to explore and open different unseen doors in the wild. Our approach leverages real-time haptic feedback, allowing the robot to adjust its strategy dynamically based on force feedback during manipulation. We test our system on 20 unseen doors across different buildings, featuring diverse appearances and mechanical types. Our framework achieves a 90% success rate, demonstrating its ability to generalize and robustly handle varied door-opening tasks. This scalable solution offers potential applications in broader open-world articulated object manipulation tasks. Yuchen Mo, Shengmiao Jin, Wenzhen Yuan 0001 |
ICRA | 4 |
| 2025 | Tactile Robotics: An Outlook
Shan Luo 0001, Nathan F. Lepora, Wenzhen Yuan 0001, Kaspar Althoefer, Gordon Cheng, Ravinder S. Dahiya |
IEEE Trans. Robotics | 3 |
| 2025 | Guest EditorialSpecial Collection on Tactile RoboticsabstractTHE sense of touch is an indispensable requirement for humans to effectively interact with the physical world around them and perform dexterous tasks. Similarly, this should be no different for robots. Imagine, for example, a robot that can open a bottle of medicine and dispense pills to an elderly person. Although this might seem a straightforward task for a human, it remains a significant challenge for a robot. Critically, the completion of the task depends on tactile sensing: the robot needs to receive and interpret the feedback from interacting with the bottle, determine the appropriate force based on the size and hardness of the pills, and adjust its pose to safely dispense them. Each step involves contact-rich interactions that can only be effectively deciphered through tactile sensing. Typically, tactile sensing works in conjunction with other modalities, such as vision, enabling the robot to adjust its actions dynamically and complete the task. In response to this vision of robots interacting with the physical world through touch, tactile robotics has now emerged as a key research area. Tactile robots can be defined as intelligent systems equipped with tactile sensors that can extract and process tactile data to guide their operations and interactions. The development of tactile robots presents scientific challenges, ranging from the design and fabrication of tactile sensors to methodologies for processing tactile data, integrating tactile feedback into task execution, and combining it with other sensory modalities to improve robot perception. As a result, tactile robotics demands collaborative efforts across several disciplines, involving material and data scientists … Mark Yim, Shan Luo 0001, Nathan F. Lepora, Wenzhen Yuan 0001, Kaspar Althoefer, Gordon Cheng, Julio Rogelio Guadarrama-Olvera, Ravinder S. Dahiya |
IEEE Trans. Robotics | 4 |
| 2024 | Kitchen Artist: Precise Control of Liquid Dispensing for Gourmet PlatingabstractManipulating liquid is widely required for many tasks, especially in cooking. A common way to address this is extruding viscous liquid from a squeeze bottle. In this work, our goal is to create a sauce plating robot, which requires precise control of the thickness of squeezed liquids on a surface. Different liquids demand different manipulation policies. We command the robot to tilt the container and monitor the liquid response using a force sensor to identify liquid properties. Based on the liquid properties, we predict the liquid behavior with fixed squeezing motions in a data-driven way and calculate the required drawing speed for the desired stroke size. This open-loop system works effectively even without sensor feedback. Our experiments demonstrate accurate stroke size control across different liquids and fill levels. We show that understanding liquid properties can facilitate effective liquid manipulation. More importantly, our dish garnishing robot has a wide range of applications and holds significant commercialization potential. Hung-Jui Huang, Jingyi Xiang, Wenzhen Yuan 0001 |
ICRA | 3 |
| 2024 | An Intelligent Robotic System for Perceptive Pancake Batter Stirring and Precise PouringabstractCooking robots have long been desired by the commercial market, while the technical challenge is still significant. A major difficulty comes from the demand of perceiving and handling liquid with different properties. This paper presents a robot system that mixes batter and makes pancakes out of it, where understanding and handling the viscous liquid is an essential component. The system integrates Haptic Sensing and control algorithms to autonomously stir flour and water to achieve the desired batter uniformity, estimate the batter’s properties such as the water-flour ratio and liquid level, as well as perform precise manipulations to pour the batter into any specified shape. Experimental results show the system’s capability to always produce batter of desired uniformity, estimate water-flour ratio and liquid level precisely, and accurately pour it into complex shapes. This research showcases the potential for robots to assist in kitchens and step towards commercial culinary automation. Xinyuan Luo, Shengmiao Jin, Hung-Jui Huang, Wenzhen Yuan 0001 |
IROS | 4 |
| 2024 | Tactile DreamFusion: Exploiting Tactile Sensing for 3D Generationabstract3D generation methods have shown visually compelling results powered by diffusion image priors. However, they often fail to produce realistic geometric details, resulting in overly smooth surfaces or geometric details inaccurately baked in albedo maps. To address this, we introduce a new method that incorporates touch as an additional modality to improve the geometric details of generated 3D assets. We design a lightweight 3D texture field to synthesize visual and tactile textures, guided by 2D diffusion model priors on both visual and tactile domains. We condition the visual texture generation on high-resolution tactile normals and guide the patch-based tactile texture refinement with a customized TextureDreambooth. We further present a multi-part generation pipeline that enables us to synthesize different textures across various regions. To our knowledge, we are the first to leverage high-resolution tactile sensing to enhance geometric details for 3D generation tasks. We evaluate our method in both text-to-3D and image-to-3D settings. Our experiments demonstrate that our method provides customized and realistic fine geometric textures while maintaining accurate alignment between two modalities of vision and touch. Ruihan Gao, Kangle Deng, Gengshan Yang, Wenzhen Yuan 0001, Jun-Yan Zhu |
NeurIPS | 4 |
| 2023 | Controllable Visual-Tactile SynthesisabstractDeep generative models have various content creation applications such as graphic design, e-commerce, and virtual try-on. However, current works mainly focus on synthesizing realistic visual outputs, often ignoring other sensory modalities, such as touch, which limits physical interaction with users. In this work, we leverage deep generative models to create a multi-sensory experience where users can touch and see the synthesized object when sliding their fingers on a haptic surface. The main challenges lie in the significant scale discrepancy between vision and touch sensing and the lack of explicit mapping from touch sensing data to a haptic rendering device. To bridge this gap, we collect high-resolution tactile data with a GelSight sensor and create a new visuotactile clothing dataset. We then develop a conditional generative model that synthesizes both visual and tactile outputs from a single sketch. We evaluate our method regarding image quality and tactile rendering accuracy. Finally, we introduce a pipeline to render high-quality visual and tactile outputs on an electroadhesion-based haptic device for an immersive experience, allowing for challenging materials and editable sketch inputs. Ruihan Gao, Wenzhen Yuan 0001, Jun-Yan Zhu |
ICCV | 2 |
| 2023 | RobotSweater: Scalable, Generalizable, and Customizable Machine-Knitted Tactile Skins for RobotsabstractTactile sensing is essential for robots to perceive and react to the environment. However, it remains a challenge to make large-scale and flexible tactile skins on robots. Industrial machine knitting provides solutions to manufacture customiz-able fabrics. Along with functional yarns, it can produce highly customizable circuits that can be made into tactile skins for robots. In this work, we present RobotSweater, a machine-knitted pressure-sensitive tactile skin that can be easily applied on robots. We design and fabricate a parameterized multi-layer tactile skin using off-the-shelf yarns, and characterize our sensor on both a flat testbed and a curved surface to show its robust contact detection, multi-contact localization, and pressure sensing capabilities. The sensor is fabricated using a well-established textile manufacturing process with a programmable industrial knitting machine, which makes it highly customizable and low-cost. The textile nature of the sensor also makes it easily fit curved surfaces of different robots and have a friendly appearance. Using our tactile skins, we conduct closed-loop control with tactile feedback for two applications: (1) human lead-through control of a robot arm, and (2) human-robot interaction with a mobile robot. Zilin Si, Tianhong Catherine Yu, Katrene Morozov, James McCann, Wenzhen Yuan 0001 |
ICRA | 5 |
| 2023 | Cable Routing and Assembly using Tactile-driven Motion PrimitivesabstractManipulating cables is challenging for robots because of the infinite degrees of freedom of the cables and frequent occlusion by the gripper and the environment. These challenges are further complicated by the dexterous nature of the operations required for cable routing and assembly, such as weaving and inserting, hampering common solutions with vision-only sensing. In this paper, we propose to integrate tactile-guided low-level motion control with high-level vision- based task parsing for a challenging task: cable routing and assembly on a reconfigurable task board. Specifically, we build a library of tactile-guided motion primitives using a fingertip GelSight sensor, where each primitive reliably accomplishes an operation such as cable following and weaving. The overall task is inferred via visual perception given a goal configuration image, and then used to generate the primitive sequence. Experiments demonstrate the effectiveness of individual tactile- guided primitives and the integrated end-to-end solution, sig- nificantly outperforming the method without tactile sensing. Our reconfigurable task setup and proposed baselines provide a benchmark for future research in cable manipulation. Achu Wilson, Helen Jiang, Wenzhao Lian, Wenzhen Yuan 0001 |
ICRA | 4 |
| 2023 | Toward Zero-Shot Sim-to-Real Transfer Learning for Pneumatic Soft Robot 3D Proprioceptive SensingabstractPneumatic soft robots present many advantages in manipulation tasks. Notably, their inherent compliance makes them safe and reliable in unstructured and fragile environments. However, full-body shape sensing for pneumatic soft robots is challenging because of their high degrees of freedom and complex deformation behaviors. Vision-based proprioception sensing methods relying on embedded cameras and deep learning provide a good solution to proprioception sensing by extracting the full-body shape information from the high-dimensional sensing data. But the current training data collection process makes it difficult for many applications. To address this challenge, we propose and demonstrate a robust sim-to-real pipeline that allows the collection of the soft robot's shape information in high-fidelity point cloud representation. The model trained on simulated data was evaluated with real internal camera images. The results show that the model performed with averaged Chamfer distance of 8.85 mm and tip position error of 10.12 mm even with external perturbation for a pneumatic soft robot with a length of 100.0 mm. We also demonstrated the sim-to-real pipeline's potential for exploring different configurations of visual patterns to improve vision-based reconstruction results. The code and dataset are available at https://github.com/DeepSoRo/DeepSoRoSim2Real. Uksang Yoo, Hanwen Zhao, Alvaro Altamirano, Wenzhen Yuan 0001, Chen Feng 0002 |
ICRA | 4 |
| 2023 | Robotic Defect Inspection with Visual and Tactile Perception for Large-Scale ComponentsabstractIn manufacturing processes, surface inspection is a key requirement for quality assessment and damage localization. Due to this, automated surface anomaly detection has become a promising area of research in various industrial inspection systems. A particular challenge in industries with large-scale components, like aircraft and heavy machinery, is inspecting large parts with very small defect dimensions. Moreover, these parts can be of curved shapes. To address this challenge, we present a 2-stage multi-modal inspection pipeline with visual and tactile sensing. Our approach combines the best of both visual and tactile sensing by identifying and localizing defects using a global view (vision) and using the localized area for tactile scanning for identifying remaining defects. To benchmark our approach, we propose a novel real-world dataset with multiple metallic defect types per image, collected in the production environments on real aerospace manufacturing parts, as well as online robot experiments in two environments. Our approach is able to identify 85% defects using Stage I and identify 100% defects after Stage II. Abhiroop Ajith, Chengtao Wen, Veniamin Stryzheus, Matthew Chen, Micah K. Johnson, Jose Luis Susa Rincon, Justinian P. Rosca, Wenzhen Yuan 0001 |
IROS | 10 |
| 2023 | Estimating Properties of Solid Particles Inside Container Using Touch SensingabstractSolid particles, such as rice and coffee beans, are commonly stored in containers and are ubiquitous in our daily lives. Understanding those particles' properties could help us make later decisions or perform later manipulation tasks such as pouring. Humans typically interact with the containers to get an understanding of the particles inside them, but it is still a challenge for robots to achieve that. This work utilizes tactile sensing to estimate multiple properties of solid particles enclosed in the container, specifically, content mass, content volume, particle size, and particle shape. We design a sequence of robot actions to interact with the container. Based on physical understanding, we extract static force/torque value from the F/T sensor, vibration-related features and topple-related features from the newly designed high-speed GelSight tactile sensor to estimate those four particle properties. We test our method on 37 very different daily particles, including powder, rice, beans, tablets, etc. Experiments show that our approach is able to estimate content mass with an error of 1.8 g, content volume with an error of 6.1 ml, particle size with an error of 1.1 mm, and achieves an accuracy of 75.6% for particle shape estimation. In addition, our method can generalize to unseen particles with unknown volumes. By estimating these particle properties, our method can help robots to better perceive the granular media and help with different manipulation tasks in daily life and industry. Hung-Jui Huang, Wenzhen Yuan 0001 |
IROS | 3 |
| 2022 | ObjectFolder 2.0: A Multisensory Object Dataset for Sim2Real TransferabstractObjects play a crucial role in our everyday activities. Though multisensory object-centric learning has shown great potential lately, the modeling of objects in prior work is rather unrealistic. ObjectFolder 1.0 is a recent dataset that introduces 100 virtualized objects with visual, acoustic, and tactile sensory data. However, the dataset is small in scale and the multisensory data is of limited quality, hampering generalization to real-world scenarios. We present ObjectFolder 2.0, a large-scale, multisensory dataset of common household objects in the form of implicit neural representations that significantly enhances ObjectFolder 1.0 in three aspects. First, our dataset is 10 times larger in the amount of objects and orders of magnitude faster in rendering time. Second, we significantly improve the multisensory rendering quality for all three modalities. Third, we show that models learned from virtual objects in our dataset successfully transfer to their real-world counterparts in three challenging tasks: object scale estimation, contact localization, and shape reconstruction. ObjectFolder 2.0 offers a new path and testbed for multisensory learning in computer vision and robotics. The dataset is available at https://github.com/rhgao/ObjectFolder. Ruohan Gao, Zilin Si, Yen-Yu Chang, Samuel Clarke, Jeannette Bohg, Li Fei-Fei 0001, Wenzhen Yuan 0001, Jiajun Wu 0001 |
CVPR | 7 |
| 2022 | ShapeMap 3-D: Efficient shape mapping through dense touch and visionabstractKnowledge of 3-D object shape is of great importance to robot manipulation tasks, but may not be readily available in unstructured environments. While vision is often occluded during robot-object interaction, high-resolution tactile sensors can give a dense local perspective of the object. However, tactile sensors have limited sensing area and the shape representation must faithfully approximate non-contact areas. In addition, a key challenge is efficiently incorporating these dense tactile measurements into a 3-D mapping framework. In this work, we propose an incremental shape mapping method using a GelSight tactile sensor and a depth camera. Local shape is recovered from tactile images via a learned model trained in simulation. Through efficient inference on a spatial factor graph informed by a Gaussian process, we build an implicit surface representation of the object. We demonstrate visuo-tactile mapping in both simulated and real-world experiments, to incrementally build 3-D reconstructions of household objects. Sudharshan Suresh, Zilin Si, Josh Mangelson, Wenzhen Yuan 0001, Michael Kaess |
ICRA | 4 |
| 2022 | PoseIt: A Visual-Tactile Dataset of Holding Poses for Grasp Stability AnalysisabstractWhen humans grasp objects in the real world, we often move our arms to hold the object in a different pose where we can use it. In contrast, typical lab settings only study the stability of the grasp immediately after lifting, without any subsequent re-positioning of the arm. However, the grasp stability could vary widely based on the object's holding pose, as the gravitational torque and gripper contact forces could change completely. To facilitate the study of how holding poses affect grasp stability, we present PoseIt, a novel multi-modal dataset that contains visual and tactile data collected from a full cycle of grasping an object, re-positioning the arm to one of the sampled poses, and shaking the object. Using data from PoseIt, we can formulate and tackle the task of predicting whether a grasped object is stable in a particular held pose. We train an LSTM classifier that achieves 85% accuracy on the proposed task. Our experimental results show that multi-modal models trained on PoseIt achieve higher accuracy than using solely vision or tactile data and that our classifiers can also generalize to unseen objects and poses. The PoseIt dataset is publicly released here: https://github.com/CMURoboTouch/PoseIt. Shubham Kanitkar, Helen Jiang, Wenzhen Yuan 0001 |
IROS | 3 |
| 2022 | Grasp Stability Prediction with Sim-to-Real Transfer from Tactile SensingabstractRobot simulation has been an essential tool for data-driven manipulation tasks. However, most existing simulation frameworks lack either efficient and accurate models of physical interactions with tactile sensors or realistic tactile simulation. This makes the sim-to-real transfer for tactile-based manipulation tasks still challenging. In this work, we integrate simulation of robot dynamics and vision-based tactile sensors by modeling the physics of contact. This contact model uses simulated contact forces at the robot's end-effector to inform the generation of realistic tactile outputs. To eliminate the sim-to-real transfer gap, we calibrate our physics simulator of robot dynamics, contact model, and tactile optical simulator with real-world data, and then we demonstrate the effectiveness of our system on a zero-shot sim-to-real grasp stability prediction task where we achieve an average accuracy of 90.7% on various objects. Experiments reveal the potential of applying our simulation framework to more complicated manipulation tasks. We open-source our simulation framework at https://github.com/CMURoboTouch/Taxim/tree/taxim-robot. Zilin Si, Zirui Zhu 0002, Wenzhen Yuan 0001 |
IROS | 5 |
| 2022 | Touch and Go: Learning from Human-Collected Vision and TouchabstractThe ability to associate touch with sight is essential for tasks that require physically interacting with objects in the world. We propose a dataset with paired visual and tactile data called Touch and Go, in which human data collectors probe objects in natural environments using tactile sensors, while simultaneously recording egocentric video. In contrast to previous efforts, which have largely been confined to lab settings or simulated environments, our dataset spans a large number of “in the wild” objects and scenes. We successfully apply our dataset to a variety of multimodal learning tasks: 1) self-supervised visuo-tactile feature learning, 2) tactile-driven image stylization, i.e., making the visual appearance of an object more consistent with a given tactile signal, and 3) predicting future frames of a tactile signal from visuo-tactile inputs. Jing Zhu 0005, Wenzhen Yuan 0001, Andrew Owens |
NeurIPS | 5 |
| 2021 | Simulation of Vision-based Tactile Sensors using Physics based RenderingabstractTactile sensing has seen a rapid adoption with the advent of vision-based tactile sensors. Vision-based tactile sensors provide high resolution, compact and inexpensive data to perform precise in-hand manipulation and human-robot interaction. However, the simulation of tactile sensors is still a challenge. In this paper, we built the first fully general optical tactile simulation system for a GelSight sensor using physics based rendering techniques. We propose physically accurate light models and show in-depth analysis of individual components of our simulation pipeline. Our system outperforms previous simulation techniques qualitatively and quantitative on image similarity metrics. Our code and experimental data is open-sourced at $\color{Fuchsia} {\text{project page}}$ project page. Tim Man, Wenzhen Yuan 0001 |
ICRA | 3 |
| 2021 | Improving Grasp Stability with Rotation Measurement from Tactile SensingabstractRotational displacement about the grasping point is a common grasp failure when an object is grasped at a location away from its center of gravity. Tactile sensors with soft surfaces, such as GelSight sensors, can detect the rotation patterns on the contacting surfaces when the object rotates. In this work, we propose a model-based algorithm that detects those rotational patterns and measures rotational displacement using the GelSight sensor. We also integrate the rotation detection feedback into a closed-loop regrasping framework, which detects the rotational failure of grasp in an early stage and drives the robot to a stable grasp pose. We validate our proposed rotation detection algorithm and grasp-regrasp system on self-collected dataset and online experiments to show how our approach accurately detects the rotation and increases grasp stability. Raj Kolamuri, Zilin Si, Wenzhen Yuan 0001 |
IROS | 5 |
| 2020 | Learning an Action-Conditional Model for Haptic Texture GenerationabstractRich haptic sensory feedback in response to user interactions is desirable for an effective, immersive virtual reality or teleoperation system. However, this feedback depends on material properties and user interactions in a complex, non-linear manner. Therefore, it is challenging to model the mapping from material and user interactions to haptic feedback in a way that generalizes over many variations of the user's input. Current methodologies are typically conditioned on user interactions, but require a separate model for each material. In this paper, we present a learned action-conditional model that uses data from a vision-based tactile sensor (GelSight) and user's action as input. This model predicts an induced acceleration that could be used to provide haptic vibration feedback to a user. We trained our proposed model on a publicly available dataset (Penn Haptic Texture Toolkit) that we augmented with GelSight measurements of the different materials. We show that a unified model over all materials outperforms previous methods and generalizes to new actions and new instances of the material categories in the dataset. Negin Heravi, Wenzhen Yuan 0001, Allison M. Okamura, Jeannette Bohg |
ICRA | 2 |
| 2020 | Learning Hierarchical Control for Robust In-Hand ManipulationabstractRobotic in-hand manipulation has been a longstanding challenge due to the complexity of modelling hand and object in contact and of coordinating finger motion for complex manipulation sequences. To address these challenges, the majority of prior work has either focused on model-based, low-level controllers or on model-free deep reinforcement learning that each have their own limitations. We propose a hierarchical method that relies on traditional, model-based controllers on the low-level and learned policies on the mid-level. The low-level controllers can robustly execute different manipulation primitives (reposing, sliding, flipping). The mid-level policy orchestrates these primitives. We extensively evaluate our approach in simulation with a 3-fingered hand that controls three degrees of freedom of elongated objects. We show that our approach can move objects between almost all the possible poses in the workspace while keeping them firmly grasped. We also show that our approach is robust to inaccuracies in the object models and to observation noise. Finally, we show how our approach generalizes to objects of other shapes. Tingguang Li, Krishnan Srinivasan, Max Q.-H. Meng, Wenzhen Yuan 0001, Jeannette Bohg |
ICRA | 4 |
| 2018 | ViTac: Feature Sharing Between Vision and Tactile Sensing for Cloth Texture RecognitionabstractVision and touch are two of the important sensing modalities for humans and they offer complementary information for sensing the environment. Robots could also benefit from such multi-modal sensing ability. In this paper, addressing for the first time (to the best of our knowledge) texture recognition from tactile images and vision, we propose a new fusion method named Deep Maximum Covariance Analysis (DMCA) to learn a joint latent space for sharing features through vision and tactile sensing. The features of camera images and tactile data acquired from a GelSight sensor are learned by deep neural networks. But the learned features are of a high dimensionality and are redundant due to the differences between the two sensing modalities, which deteriorates the perception performance. To address this, the learned features are paired using maximum covariance analysis. Results of the algorithm on a newly collected dataset of paired visual and tactile data relating to cloth textures show that a good recognition performance of greater than 90% can be achieved by using the proposed DMCA framework. In addition, we find that the perception performance of either vision or tactile sensing can be improved by employing the shared representation space, compared to learning from unimodal data. Shan Luo 0001, Wenzhen Yuan 0001, Edward H. Adelson, Anthony G. Cohn 0001, Raul A. Fuentes-Samaniego |
ICRA | 2 |
| 2018 | Active Clothing Material Perception Using Tactile Sensing and Deep LearningabstractHumans represent and discriminate the objects in the same category using their properties, and an intelligent robot should be able to do the same. In this paper, we build a robot system that can autonomously perceive the object properties through touch. We work on the common object category of clothing. The robot moves under the guidance of an external Kinect sensor, and squeezes the clothes with a GelSight tactile sensor, then it recognizes the 11 properties of the clothing according to the tactile data. Those properties include the physical properties, like thickness, fuzziness, softness and durability, and semantic properties, like wearing season and preferred washing methods. We collect a dataset of 153 varied pieces of clothes, and conduct 6616 robot exploring iterations on them. To extract the useful information from the high-dimensional sensory output, we applied Convolutional Neural Networks (CNN) on the tactile data for recognizing the clothing properties, and on the Kinect depth images for selecting exploration locations. Experiments show that using the trained neural networks, the robot can autonomously explore the unknown clothes and learn their properties. This work proposes a new framework for active tactile perception system with vision-touch system, and has potential to enable robots to help humans with varied clothing related housework. Wenzhen Yuan 0001, Yuchen Mo, Shaoxiong Wang, Edward H. Adelson |
ICRA | 1 |
| 2018 | 3D Shape Perception from Monocular Vision, Touch, and Shape PriorsabstractPerceiving accurate 3D object shape is important for robots to interact with the physical world. Current research along this direction has been primarily relying on visual observations. Vision, however useful, has inherent limitations due to occlusions and the 2D-3D ambiguities, especially for perception with a monocular camera. In contrast, touch gets precise local shape information, though its efficiency for reconstructing the entire shape could be low. In this paper, we propose a novel paradigm that efficiently perceives accurate 3D object shape by incorporating visual and tactile observations, as well as prior knowledge of common object shapes learned from large-scale shape repositories. We use vision first, applying neural networks with learned shape priors to predict an object's 3D shape from a single-view color image. We then use tactile sensing to refine the shape; the robot actively touches the object regions where the visual prediction has high uncertainty. Our method efficiently builds the 3D shape of common objects from a color image and a small number of tactile explorations (around 10). Our setup is easy to apply and has potentials to help robots better perform grasping or manipulation tasks on real-world objects. Shaoxiong Wang, Jiajun Wu 0001, Xingyuan Sun, Wenzhen Yuan 0001, William T. Freeman, Josh Tenenbaum, Edward H. Adelson |
IROS | 4 |
| 2017 | Connecting Look and Feel: Associating the Visual and Tactile Properties of Physical MaterialsabstractFor machines to interact with the physical world, they must understand the physical properties of objects and materials they encounter. We use fabrics as an example of a deformable material with a rich set of mechanical properties. A thin flexible fabric, when draped, tends to look different from a heavy stiff fabric. It also feels different when touched. Using a collection of 118 fabric samples, we captured color and depth images of draped fabrics along with tactile data from a high-resolution touch sensor. We then sought to associate the information from vision and touch by jointly training CNNs across the three modalities. Through the CNN, each input, regardless of the modality, generates an embedding vector that records the fabrics physical property. By comparing the embedding vectors, our system is able to look at a fabric image and predict how it will feel, and vice versa. We also show that a system jointly trained on vision and touch data can outperform a similar system trained only on visual data when tested purely with visual inputs. Wenzhen Yuan 0001, Shaoxiong Wang, Siyuan Dong, Edward H. Adelson |
CVPR | 1 |
| 2017 | Shape-independent hardness estimation using deep learning and a GelSight tactile sensorabstractHardness is among the most important attributes of an object that humans learn about through touch. However, approaches for robots to estimate hardness are limited, due to the lack of information provided by current tactile sensors. In this work, we address these limitations by introducing a novel method for hardness estimation, based on the GelSight tactile sensor, and the method does not require accurate control of contact conditions or the shape of objects. A GelSight has a soft contact interface, and provides high resolution tactile images of contact geometry, as well as contact force and slip conditions. In this paper, we try to use the sensor to measure hardness of objects with multiple shapes, under a loosely controlled contact condition. The contact is made manually or by a robot hand, while the force and trajectory are unknown and uneven. We analyze the data using a deep constitutional (and recurrent) neural network. Experiments show that the neural net model can estimate the hardness of objects with different shapes and hardness ranging from 8 to 87 in Shore 00 scale. Wenzhen Yuan 0001, Chenzhuo Zhu, Andrew Owens, Mandayam A. Srinivasan, Edward H. Adelson |
ICRA | 1 |
| 2017 | Improved GelSight tactile sensor for measuring geometry and slipabstractA GelSight sensor uses an elastomeric slab covered with a reflective membrane to measure tactile signals. It measures the 3D geometry and contact force information with high spacial resolution, and successfully helped many challenging robot tasks. A previous sensor [1], based on a semi-specular membrane, produces high resolution but with limited geometry accuracy. In this paper, we describe a new design of GelSight for robot gripper, using a Lambertian membrane and new illumination system, which gives greatly improved geometric accuracy while retaining the compact size. We demonstrate its use in measuring surface normals and reconstructing height maps using photometric stereo. We also use it for the task of slip detection, using a combination of information about relative motions on the membrane surface and the shear distortions. Using a robotic arm and a set of 37 everyday objects with varied properties, we find that the sensor can detect translational and rotational slip in general cases, and can be used to improve the stability of the grasp. Siyuan Dong, Wenzhen Yuan 0001, Edward H. Adelson |
IROS | 2 |
| 2016 | Fast localization and tracking using event sensorsabstractThe success of many robotics applications hinges on the speed at which the underlying sensing and inference tasks are carried out. Many high-speed applications such as autonomous driving and evasive maneuvering of quadrotors require high run time performance, which traditional cameras can seldom provide. In this paper we develop a fast localization and tracking algorithm using an event sensor, which produces on the order of million asynchronous events per second at pixels where luminance changes. The events are usually fired at the high gradient pixels (edges), where luminance changes occur as the sensor moves. We develop a fast spatio-temporal binning scheme to detect lines from these events at the edges. We represent the 3D model of the world using vertical lines, and the sensor pose can be estimated using the correspondences from 2D event lines to 3D world lines. The inherent simplicity of our method enables us to achieve a run time performance of 1000 Hertz. Wenzhen Yuan 0001, Srikumar Ramalingam |
ICRA | 1 |
| 2016 | Estimating object hardness with a GelSight touch sensorabstractHardness sensing is a valuable capability for a robot touch sensor. We describe a novel method of hardness sensing that does not require accurate control of contact conditions. A GelSight sensor is a tactile sensor that provides high resolution tactile images, which enables a robot to infer object properties such as geometry and fine texture, as well as contact force and slip conditions. The sensor is pressed on silicone samples by a human or a robot and we measure the sample hardness only with data from the sensor, without a separate force sensor and without precise knowledge of the contact trajectory. We describe the features that show object hardness. For hemispherical objects, we develop a model to measure the sample hardness, and the estimation error is about 4% in the range of 8 Shore 00 to 45 Shore A. With this technology, a robot is able to more easily infer the hardness of the touched objects, thereby improving its object recognition as well as manipulation strategy. Wenzhen Yuan 0001, Mandayam A. Srinivasan, Edward H. Adelson |
IROS | 1 |
| 2015 | Measurement of shear and slip with a GelSight tactile sensorabstractArtificial tactile sensing is still underdeveloped, especially in sensing shear and slip on a contact surface. For a robot hand to manually explore the environment or perform a manipulation task such as grasping, sensing of shear forces and detecting incipient slip is important. In this paper, we introduce a method of sensing the normal, shear and torsional load on the contact surface with a GelSight tactile sensor [1]. In addition, we demonstrate the detection of incipient slip. The method consists of inferring the state of the contact interface based on analysis of the sequence of images of GelSights elastomer medium, whose deformation under the external load indicates the conditions of contact. Results with a robot gripper like experimental setup show that the method is effective in detecting interactions with an object during stable grasp as well as at incipient slip. The method is also applicable to other optical based tactile sensors. Wenzhen Yuan 0001, Rui Li 0017, Mandayam A. Srinivasan, Edward H. Adelson |
ICRA | 1 |
| 2014 | Localization and manipulation of small parts using GelSight tactile sensingabstractRobust manipulation and insertion of small parts can be challenging because of the small tolerances typically involved. The key to robust control of these kinds of manipulation interactions is accurate tracking and control of the parts involved. Typically, this is accomplished using visual servoing or force-based control. However, these approaches have drawbacks. Instead, we propose a new approach that uses tactile sensing to accurately localize the pose of a part grasped in the robot hand. Using a feature-based matching technique in conjunction with a newly developed tactile sensing technology known as GelSight that has much higher resolution than competing methods, we synthesize high-resolution height maps of object surfaces. As a result of these high-resolution tactile maps, we are able to localize small parts held in a robot hand very accurately. We quantify localization accuracy in benchtop experiments and experimentally demonstrate the practicality of the approach in the context of a small parts insertion problem. Rui Li 0017, Robert Platt 0001, Wenzhen Yuan 0001, Andreas ten Pas, Nathan Roscup, Mandayam A. Srinivasan, Edward H. Adelson |
IROS | 3 |