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Jing Su 0005

dblp:60/3775-5 · DBLP profile ↗
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7ranked-venue papers
0as first author
7since 2021 · last 2026
0000-0003-0572-9194ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 7 · 7 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
7 papers
Efficient and distributed learning · 45% Video understanding and tracking · 13% Deep learning architectures and training · 12%
Computer graphics and multimedia
1 paper
Computer animation and physical simulation · 100%

Topics — the 20 heaviest of 21, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Efficient and distributed learning › parameter-efficient fine-tuning
low-rank adaptation
1.922026
Each Rank Could be an Expert: Single-Ranked Mixture of Experts LoRA for Multi-task Learning · KDD (1) 2026
Merging LoRAs like Playing LEGO: Pushing the Modularity of LoRA to Extremes Through Rank-Wise Clustering · ICLR 2025
Machine learning › Efficient and distributed learning
parameter-efficient fine-tuning
1.922026
Each Rank Could be an Expert: Single-Ranked Mixture of Experts LoRA for Multi-task Learning · KDD (1) 2026
Merging LoRAs like Playing LEGO: Pushing the Modularity of LoRA to Extremes Through Rank-Wise Clustering · ICLR 2025
Computer vision › Video understanding and tracking
action recognition
1.222023
Learning SpatioTemporal and Motion Features in a Unified 2D Network for Action Recognition · IEEE Trans. Pattern Anal. Mach. Intell. 2023
Learning Video Representations of Human Motion from Synthetic Data · CVPR 2022
Machine learning › Deep learning architectures and training
mixture of experts
1.012026
Each Rank Could be an Expert: Single-Ranked Mixture of Experts LoRA for Multi-task Learning · KDD (1) 2026
Machine learning › Efficient and distributed learning › model merging
LoRA merging
0.912025
Merging LoRAs like Playing LEGO: Pushing the Modularity of LoRA to Extremes Through Rank-Wise Clustering · ICLR 2025
Machine learning › Efficient and distributed learning
model merging
0.912025
Merging LoRAs like Playing LEGO: Pushing the Modularity of LoRA to Extremes Through Rank-Wise Clustering · ICLR 2025
Natural language and speech › Language models and text generation
large language model
0.812024
InfiAgent-DABench: Evaluating Agents on Data Analysis Tasks · ICML 2024
Natural language and speech › Language models and text generation
LLM agents
0.812024
InfiAgent-DABench: Evaluating Agents on Data Analysis Tasks · ICML 2024
Machine learning › Efficient and distributed learning › inference efficiency
LLM routing
0.812024
An Expert is Worth One Token: Synergizing Multiple Expert LLMs as Generalist via Expert Token Routing · ACL (1) 2024
Machine learning › Deep learning architectures and training › convolutional neural network › convolutional neural network architecture
2D CNN
0.712023
Learning SpatioTemporal and Motion Features in a Unified 2D Network for Action Recognition · IEEE Trans. Pattern Anal. Mach. Intell. 2023
Machine learning › Generative modeling
generative adversarial network
0.712023
ActFormer: A GAN-based Transformer towards General Action-Conditioned 3D Human Motion Generation · ICCV 2023
Machine learning › Generative modeling
motion generation
0.712023
ActFormer: A GAN-based Transformer towards General Action-Conditioned 3D Human Motion Generation · ICCV 2023
Computer animation and physical simulation › motion synthesis › controllable motion generation
action-conditioned motion generation
0.712023
ActFormer: A GAN-based Transformer towards General Action-Conditioned 3D Human Motion Generation · ICCV 2023
Computer animation and physical simulation › motion synthesis
human motion synthesis
0.712023
ActFormer: A GAN-based Transformer towards General Action-Conditioned 3D Human Motion Generation · ICCV 2023
Machine learning › Representation and self-supervised learning
contrastive learning
0.612022
Learning Video Representations of Human Motion from Synthetic Data · CVPR 2022
Computer vision › 3D vision
human motion representation
0.612022
Learning Video Representations of Human Motion from Synthetic Data · CVPR 2022
Computer vision › Video understanding and tracking
video representation learning
0.612022
Learning Video Representations of Human Motion from Synthetic Data · CVPR 2022
Machine learning › Efficient and distributed learning
model composition
0.212024
An Expert is Worth One Token: Synergizing Multiple Expert LLMs as Generalist via Expert Token Routing · ACL (1) 2024
Machine learning › Transfer learning and domain adaptation
domain adaptation
0.212022
Learning Video Representations of Human Motion from Synthetic Data · CVPR 2022
Machine learning › Transfer learning and domain adaptation
sim-to-real transfer
0.212022
Learning Video Representations of Human Motion from Synthetic Data · CVPR 2022

Methods — techniques the papers use, named apart from their topics

format prompting · 1.5agent framework · 1.5transformer · 1.3gaussian process latent prior · 1.3GAN · 1.3mixture of experts · 1.0low-rank adaptation · 1.0reweighting · 0.9rank-wise clustering · 0.9large language model · 0.8
YearPublicationVenuePosition
2026 Each Rank Could be an Expert: Single-Ranked Mixture of Experts LoRA for Multi-task Learning
abstract
Low-Rank Adaptation (LoRA) is widely used for adapting large language models (LLMs) to specific domains due to its efficiency and modularity. However, vanilla LoRA struggles with task conflicts in multi-task scenarios. Recent works adopt Mixture of Experts (MoE) by treating each LoRA module as an expert, thereby mitigating task interference through multiple specialized LoRA modules. While effective, these methods often isolate knowledge within individual tasks, failing to fully exploit the shared knowledge across related tasks. In this paper, we establish a connection between single LoRA and multi-LoRA MoE, integrating them into a unified framework. We demonstrate that the dynamic routing of multiple LoRAs is functionally equivalent to rank partitioning and block-level activation within a single LoRA. To systematically study the role of expert granularity in multi-task learning, we conduct an in-depth investigation within our unified framework. Our empirical results show that a finer-grained expert partitioning not only yields significant performance gains but also captures more diverse parameter patterns. These empirical findings are supported by our theoretical analysis, which proves that finer granularity expands parameter space diversity and tightens the model's error bound. Building on these findings, we propose Single-ranked Mixture of Experts LoRA (SMoRA ), which embeds MoE into LoRA by treating each rank as an independent expert. With a dynamic rank-wise activation mechanism, SMoRA facilitates a flexible composition of knowledge, enabling the model to learn deeper and more diverse features while mitigating task conflicts. Experiments demonstrate that SMoRA activates fewer parameters yet achieves better performance in multi-task scenarios.
Ziyu Zhao 0001, Yixiao Zhou 0001, Zhi Zhang 0005, Didi Zhu, Tao Shen 0002, Zexi Li 0001, Jinluan Yang, Xuwu Wang, Jing Su 0005, Kun Kuang 0001, Zhongyu Wei, Fei Wu 0001, Yu Cheng 0001
KDD (1)10
2025 Merging LoRAs like Playing LEGO: Pushing the Modularity of LoRA to Extremes Through Rank-Wise Clustering
abstract
Low-Rank Adaptation (LoRA) has emerged as a popular technique for fine-tuning large language models (LLMs) to various domains due to its modular design and widespread availability on platforms like Huggingface. This modularity has sparked interest in combining multiple LoRAs to significantly enhance LLM capabilities. However, existing methods for LoRA composition primarily focus on task-specific adaptations that require additional training, and current model merging techniques often fail to fully leverage LoRA's modular nature, leading to parameter interference and performance degradation. In this paper, we explore the possibility of disassembling and reassembling multiple LoRAs at a finer granularity, much like assembling LEGO blocks. We introduce the concept of Minimal Semantic Units (MSUs), where the parameters corresponding to each rank in LoRA function as independent units. These MSUs exhibit properties such as permutation invariance and concatenation-summation equivalence, allowing for flexible combinations to form new LoRAs. Building on these insights, we propose the LoRA-LEGO framework. This framework conducts rank-wise parameter clustering by grouping MSUs from different LoRAs into $k$ clusters. The centroid of each cluster serves as a representative MSU, enabling the assembly of a merged LoRA with an adjusted rank of $k$. Additionally, we apply a dual reweighting strategy to optimize the scale of the merged LoRA. Experiments across various benchmarks demonstrate that our method outperforms existing approaches in LoRA merging.
Ziyu Zhao 0001, Tao Shen 0002, Didi Zhu, Zexi Li 0001, Jing Su 0005, Xuwu Wang, Fei Wu 0001
ICLR5
2024 An Expert is Worth One Token: Synergizing Multiple Expert LLMs as Generalist via Expert Token Routing
abstract
Ziwei Chai, Guoyin Wang, Jing Su, Tianjie Zhang, Xuanwen Huang, Xuwu Wang, Jingjing Xu, Jianbo Yuan, Hongxia Yang, Fei Wu, Yang Yang. Proceedings of the 62nd Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). 2024.
Ziwei Chai, Guoyin Wang 0002, Jing Su 0005, Tianjie Zhang, Xuanwen Huang, Xuwu Wang, Hongxia Yang, Fei Wu 0001, Yang Yang 0009
ACL (1)3
2024 InfiAgent-DABench: Evaluating Agents on Data Analysis Tasks
abstract
In this paper, we introduce InfiAgent-DABench, the first benchmark specifically designed to evaluate LLM-based agents on data analysis tasks. Agents need to solve these tasks end-to-end by interacting with an execution environment. This benchmark contains DAEval, a dataset consisting of 603 data analysis questions derived from 124 CSV files, and an agent framework which incorporates LLMs to serve as data analysis agents for both serving and evaluating. Since data analysis questions are often open-ended and hard to evaluate without human supervision, we adopt a format-prompting technique to convert each question into a closed-form format so that they can be automatically evaluated. Our extensive benchmarking of 34 LLMs uncovers the current challenges encountered in data analysis tasks. In addition, building upon our agent framework, we develop a specialized agent, DAAgent, which surpasses GPT-3.5 by 3.9% on DABench. Evaluation datasets and toolkits for InfiAgent-DABench are released at https://github.com/InfiAgent/InfiAgent.
Xueyu Hu, Ziyu Zhao 0001, Ziwei Chai, Guoyin Wang 0002, Xuwu Wang, Jing Su 0005, Jiwei Li 0001, Kun Kuang 0001, Yang Yang 0009, Hongxia Yang, Fei Wu 0001
ICML8
2023 ActFormer: A GAN-based Transformer towards General Action-Conditioned 3D Human Motion Generation
abstract
We present a GAN-based Transformer for general action-conditioned 3D human motion generation, including not only single-person actions but also multi-person interactive actions. Our approach consists of a powerful Action-conditioned motion TransFormer (ActFormer) under a GAN training scheme, equipped with a Gaussian Process latent prior. Such a design combines the strong spatio-temporal representation capacity of Transformer, superiority in generative modeling of GAN, and inherent temporal correlations from the latent prior. Furthermore, ActFormer can be naturally extended to multi-person motions by alternately modeling temporal correlations and human interactions with Transformer encoders. To further facilitate research on multi-person motion generation, we introduce a new synthetic dataset of complex multi-person combat behaviors. Extensive experiments on NTU-13, NTU RGB+D 120, BABEL and the proposed combat dataset show that our method can adapt to various human motion representations and achieve superior performance over the state-of-the-art methods on both single-person and multi-person motion generation tasks, demonstrating a promising step towards a general human motion generator. The project website can be found at https://liangxuy.github.io/actformer/.
Liang Xu 0012, Jing Su 0005, Zhicheng Fang, Chenjing Ding, Weihao Gan, Yichao Yan, Xin Jin 0014, Xiaokang Yang 0001, Wenjun Zeng 0001, Wei Wu 0021
ICCV4
2023 Learning SpatioTemporal and Motion Features in a Unified 2D Network for Action Recognition
abstract
Recent methods for action recognition always apply 3D Convolutional Neural Networks (CNNs) to extract spatiotemporal features and introduce optical flows to present motion features. Although achieving state-of-the-art performance, they are expensive in both time and space. In this paper, we propose to represent both two kinds of features in a unified 2D CNN without any 3D convolution or optical flows calculation. In particular, we first design a channel-wise spatiotemporal module to present the spatiotemporal features and a channel-wise motion module to encode feature-level motion features efficiently. Besides, we provide a distinctive illustration of the two modules from the frequency domain by interpreting them as advanced and learnable versions of frequency components. Second, we combine these two modules and an identity mapping path into one united block that can easily replace the original residual block in the ResNet architecture, forming a simple yet effective network dubbed STM network by introducing very limited extra computation cost and parameters. Third, we propose a novel Twins Training framework for action recognition by incorporating a correlation loss to optimize the inter-class and intra-class correlation and a siamese structure to fully stretch the training data. We extensively validate the proposed STM on both temporal-related datasets (i.e., Something-Something v1 & v2) and scene-related datasets (i.e., Kinetics-400, UCF-101, and HMDB-51). It achieves favorable results against state-of-the-art methods in all the datasets.
Mengmeng Wang 0005, Jiazheng Xing, Jing Su 0005, Jun Chen 0023, Yong Liu 0007
IEEE Trans. Pattern Anal. Mach. Intell.3
2022 Learning Video Representations of Human Motion from Synthetic Data
abstract
In this paper, we take an early step towards video representation learning of human actions with the help of large-scale synthetic videos, particularly for human motion representation enhancement. Specifically, we first introduce an automatic action-related video synthesis pipeline based on a photorealistic video game. A large-scale human action dataset named GATA (GTA Animation Transformed Actions) is then built by the proposed pipeline, which includes 8.1 million action clips spanning over 28K action classes. Based on the presented dataset, we design a contrastive learning framework for human motion representation learning, which shows significant performance improvements on several typical video datasets for action recognition, e.g., Charades, HAA 500 and NTU-RGB. Besides, we further explore a domain adaptation method based on cross-domain positive pairs mining to alleviate the domain gap between synthetic and realistic data. Extensive properties analyses of learned representation are conducted to demonstrate the effectiveness of the proposed dataset for enhancing human motion representation learning.
Wei Wu 0021, Jing Su 0005, Haisheng Su, Weihao Gan
CVPR4