Eli Packer

dblp:60/4286 · DBLP profile ↗
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15ranked-venue papers
5as first author
3since 2021 · last 2024
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Theory of computation · 7 · 1 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 5 · 3 first-author · 1 since 2021Artificial intelligence and machine learning · 3 · 1 first-authorDatabases, data management, data science and information retrieval · 3 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1
YearPublicationVenuePosition
2024 Approximation Algorithms for the Two-Watchman Route in a Simple Polygon
abstract
Abstract The two-watchman route problem is that of computing a pair of closed tours in an environment so that the two tours together see the whole environment and some length measure on the two tours is minimized. Two standard measures are: the minmax measure, where we want the tours where the longest of them has smallest length, and the minsum measure, where we want the tours for which the sum of their lengths is the smallest. It is known that computing a minmax two-watchman route is NP-hard for simple rectilinear polygons and thus also for simple polygons. Also, any c-approximation algorithm for the minmax two-watchman route is automatically a 2c-approximation algorithm for the minsum two-watchman route. We exhibit two constant factor approximation algorithms for computing minmax two-watchman routes in simple polygons with approximation factors 5.969 and 11.939, having running times $$O(n^8)$$ O ( n 8 ) and $$O(n^4)$$ O ( n 4 ) respectively, where n is the number of vertices of the polygon. We also use the same techniques to obtain a 6.922-approximation for the fixed two-watchman route problem running in $$O(n^2)$$ O ( n 2 ) time, i.e., when two starting points of the two tours are given as input.
Bengt J. Nilsson, Eli Packer
Algorithmica2
2023 Minimum-Link C-Oriented Paths Visiting a Sequence of Regions in the Plane
Kerem Geva, Matthew J. Katz, Joseph S. B. Mitchell, Eli Packer
CIAC4
2022 Line segment visibility with sidedness constraints
Jonathan Lenchner, Eli Packer
Comput. Geom.2
2020 Tracking Paths
Aritra Banik, Matthew J. Katz, Eli Packer, Marina Simakov
Discret. Appl. Math.3
2017 Tracking Paths
Aritra Banik, Matthew J. Katz, Eli Packer, Marina Simakov
CIAC3
2013 Visual Analytics for Spatial Clustering: Using a Heuristic Approach for Guided Exploration
abstract
We propose a novel approach of distance-based spatial clustering and contribute a heuristic computation of input parameters for guiding users in the search of interesting cluster constellations. We thereby combine computational geometry with interactive visualization into one coherent framework. Our approach entails displaying the results of the heuristics to users, as shown in Figure 1, providing a setting from which to start the exploration and data analysis. Addition interaction capabilities are available containing visual feedback for exploring further clustering options and is able to cope with noise in the data. We evaluate, and show the benefits of our approach on a sophisticated artificial dataset and demonstrate its usefulness on real-world data.
Eli Packer, Peter Bak, Mikko Nikkilä, Valentin Polishchuk, Harold J. Ship
IEEE Trans. Vis. Comput. Graph.1
2012 Algorithmic and visual analysis of spatiotemporal stops in movement data
abstract
Analyzing the occurrence of stops in transportation systems is an important challenge to better understand traffic congestion problems and find corresponding solutions. We propose an efficient system to analyze stop occurrences. It consists of two major parts: (1) an efficient clustering algorithm to partition the stops into groups based on strongly connected components (2) an interactive visual representation of the results to provide insights to domain experts.
Peter Bak, Eli Packer, Harold J. Ship, Dolev Dotan
SIGSPATIAL/GIS2
2011 Detection and Segmentation of Antialiased Text in Screen Images
abstract
Various software applications deal with analyzing the textual content of screen captures. Interpreting these images as text poses several challenges, relative to images traditionally handled by optical character recognition (OCR) engines. One such challenge is caused by text antialiasing, a technique which blurs the edges of characters, to reduce jagged appearance. This blurring changes the character images according to context, and can sometimes fuse them together. In this paper, we offer a low-cost method that can be used as a preprocessing stage, prior to OCR. Our method locates antialiased text in a screen image and segments it into separate character images. Our proposed algorithm significantly improves OCR results, particularly in images with colored text of small font size, such as in graphic user interface (GUI) screens.
Sivan Gleichman, Boaz Ophir, Amir Geva, Mattias Marder, Ella Barkan, Eli Packer
ICDAR6
2011 alpha-Shape Based Classification with Applications to Optical Character Recognition
abstract
We present a new classification engine based on the concept of α-shapes. Our technique is easy to implement and use, time-effective and generates good recognition results. We show how to efficiently use the concept of α-shapes of low dimension to support data in arbitrary dimension, thus overcoming the lack of α-shape algorithms in high dimensions. We further show how to inelegantly choose suitable α's to capture desirable shapes that tightly bound the data. We present experiments showing that our technique generates good results with Optical Character Recognition (OCR) tasks. Based also on strong theoretic properties, we believe that our technique can serve as a desirable classification engine for various domains in addition to OCR.
Eli Packer, Asaf Tzadok, Vladimir Kluzner
ICDAR1
2011 Controlled Perturbation of sets of line segments in ℝ2 with smart processing order
Eli Packer
Comput. Geom.1
2009 Reconstructing sharp features of triangular meshes
abstract
We present a novel technique for reconstructing sharp features in surface models. The algorithm is designed to fit sharp features of low algebraic and combinatorial complexity in the gaps between smooth surface patches.
Joseph S. B. Mitchell, Eli Packer
SCG2
2008 Iterated snap rounding with bounded drift
Eli Packer
Comput. Geom.1
2007 Locating Guards for Visibility Coverage of Polygons
abstract
We propose heuristics for visibility coverage of a polygon with the fewest point guards. This optimal coverage problem, often called the “art gallery problem”, is known to be NP-hard, so most recent research has focused on heuristics and approximation methods. We evaluate our heuristics through experimentation, comparing the upper bounds on the optimal guard number given by our methods with computed lower bounds based on heuristics for placing a large number of visibility-independent “witness points”. We give experimental evidence that our heuristics perform well in practice, on a large suite of input data; often the heuristics give a provably optimal result, while in other cases there is only a small gap between the computed upper and lower bounds on the optimal guard number.
Yoav Amit, Joseph S. B. Mitchell, Eli Packer
ALENEX3
2006 Iterated snap rounding with bounded drift
abstract
Snap Rounding and its variant, Iterated Snap Rounding, are methods for converting arbitrary-precision arrangements of segments into a fixed-precision representation (we call them SR and ISR for short). Both methods approximate each original segment by a polygonal chain, and both may lead, for certain inputs, to rounded arrangements with undesirable properties: in SR the distance between a vertex and a non-incident edge of the rounded arrangement can be extremely small, inducing potential degeneracies. In ISR, a vertex and a non-incident edge are well separated, but the approximating chain may drift far away from the original segment it approximates. We propose a new variant, Iterated Snap Rounding with Bounded Drift, which overcomes these two shortcomings of the earlier methods. The new solution augments ISR with simple and efficient procedures that guarantee the quality of the geometric approximation of the original segments, while still maintaining the property that a vertex and a non-incident edge in the rounded arrangement are well separated. We investigate the properties of the new method and compare it with the earlier variants. We have implemented the new scheme on top of CGAL, the Computational Geometry Algorithms Library, and report on experimental results.
Eli Packer
SCG1
2002 Iterated snap rounding
Dan Halperin, Eli Packer
Comput. Geom.2