Linjun Li

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18ranked-venue papers
1as first author
14since 2021 · last 2025
—ORCID · conflict

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Artificial intelligence and machine learning · 14 · 12 since 2021Graphics, computer vision, multimedia, augmented reality and games · 6 · 1 first-author · 5 since 2021Systems, architecture and hardware · 1Databases, data management, data science and information retrieval · 1 · 1 since 2021Human-computer interaction and ubiquitous computing · 1
YearPublicationVenuePosition
2025 PACHAT: Persona-Aware Speech Assistant for Multi-party Dialogue
abstract
Extensive research on LLM-based spoken dialogue systems has significantly advanced the development of intelligent voice assistants.However, the integration of role information within speech remains an underexplored area, limiting its application in real-world scenarios, particularly in multi-party dialogue settings.With the growing demand for personalization, voice assistants that can recognize and remember users establish a deeper connection with them.We focus on enabling LLMs with speaker-awareness capabilities and enhancing their understanding of character settings through synthetic data to generate contextually appropriate responses.We introduce Persona-Dialogue, the first large-scale multi-party spoken dialogue dataset that incorporates speaker profiles.Based on this dataset, we propose PAChat, an architecture that simultaneously models both linguistic content and speaker features, allowing LLMs to map character settings to speaker identities in speech.Through extensive experiments, we demonstrate that PAChat successfully achieves speaker-specific responses, character understanding, and the generation of targeted replies in multi-party dialogue scenarios, surpassing existing spoken dialogue systems.For more details, please visit our demo page at https
Xize Cheng, Linjun Li, Xiaoda Yang, Lujia Yang, Tao Jin 0004
EMNLP3
2024 Rethinking the Multimodal Correlation of Multimodal Sequential Learning via Generalizable Attentional Results Alignment
abstract
Transformer-based methods have gone mainstream in multimodal sequential learning.The intra and inter modality interactions are captured by the query-key associations of multihead attention.In this way, the calculated multimodal contexts (attentional results) are expected to be relevant to the query modality.However, in existing literature, the alignment degree between different calculated attentional results of the same query are under-explored.Based on this concern, we propose a new constrained scheme called Multimodal Contextual Contrast (MCC), which could align the multiple attentional results from both local and global perspectives, making the information capture more efficient.Concretely, the calculated attentional results of different modalities are mapped into a common feature space, those attentional vectors with the same query are considered as a positive group and the remaining sets are negative.From local perspective, we sample the negative groups for a positive group by randomly changing the sequential step of one specific context and keeping the other stay the same.From coarse global perspective, we divide all the contextual groups into two sets (i.e., aligned and unaligned), making the total score of aligned group relatively large.We extend the vectorial inner product operation for more input and calculate the aligned score for each multimodal group.Considering that the computational complexity scales exponentially to the number of modalities, we adopt stochastic expectation approximation (SEA) for the real process.The extensive experimental results on several tasks reveal the effectiveness of our contributions.
Tao Jin 0004, Ye Wang 0018, Linjun Li, Xize Cheng, Zhou Zhao 0001
ACL (1)4
2024 EAGER: Two-Stream Generative Recommender with Behavior-Semantic Collaboration
abstract
Generative retrieval has recently emerged as a promising approach to sequential recommendation, framing candidate item retrieval as an autoregressive sequence generation problem. However, existing generative methods typically focus solely on either behavioral or semantic aspects of item information, neglecting their complementary nature and thus resulting in limited effectiveness. To address this limitation, we introduce EAGER, a novel generative recommendation framework that seamlessly integrates both behavioral and semantic information. Specifically, we identify three key challenges in combining these two types of information: a unified generative architecture capable of handling two feature types, ensuring sufficient and independent learning for each type, and fostering subtle interactions that enhance collaborative information utilization. To achieve these goals, we propose (1) a two-stream generation architecture leveraging a shared encoder and two separate decoders to decode behavior tokens and semantic tokens with a confidence-based ranking strategy; (2) a global contrastive task with summary tokens to achieve discriminative decoding for each type of information; and (3) a semantic-guided transfer task designed to implicitly promote cross-interactions through reconstruction and estimation objectives. We validate the effectiveness of EAGER on four public benchmarks, demonstrating its superior performance compared to existing methods. Our source code will be publicly available on PapersWithCode.com.
Ye Wang 0018, Jiahao Xun, Minjie Hong, Jieming Zhu, Tao Jin 0004, Haoyuan Li 0002, Linjun Li, Yan Xia 0006, Zhou Zhao 0001, Zhenhua Dong
KDD8
2024 Multi-Granularity Relational Attention Network for Audio-Visual Question Answering
abstract
Recent methods for video question answering (VideoQA), aiming to generate answers based on given questions and video content, have made significant progress in cross-modal interaction. From the perspective of video understating, these existing frameworks concentrate on the various levels of visual content, partially assisted by subtitles. However, audio information is also instrumental in helping get correct answers, especially in videos with real-life scenarios. Indeed, in some cases, both audio and visual contents are required and complement each other to answer questions, which is defined as audio-visual question answering (AVQA). In this paper, we focus on importing raw audio for AVQA and contribute in three ways. Firstly, due to no dataset annotating QA pairs for raw audio, we introduce E-AVQA, a manually annotated and large-scale dataset involving multiple modalities. E-AVQA consists of 34,033 QA pairs on 33,340 clips of 18,786 videos from the e-commerce scenarios. Secondly, we propose a multi-granularity relational attention method with contrastive constraints between audio and visual features after the interaction, named MGN, which captures local sequential representation by leveraging the pairwise potential attention mechanism and obtains global multi-modal representation via designing the novel ternary potential attention mechanism. Thirdly, our proposed MGN outperforms the baseline on dataset E-AVQA, achieving 20.73% on [email protected] and 19.81% on BLEU@1, demonstrating its superiority with at least 1.02 improvement on [email protected] and about 10% on timing complexity over the baseline.
Linjun Li, Tao Jin 0004, Hao Jiang 0062, Wenwen Pan 0003, Jian Wang 0119, Shuwen Xiao, Yan Xia 0006, Zhou Zhao 0001
IEEE Trans. Circuits Syst. Video Technol.1
2023 OpenSR: Open-Modality Speech Recognition via Maintaining Multi-Modality Alignment
abstract
Speech Recognition builds a bridge between the multimedia streaming (audio-only, visualonly or audio-visual) and the corresponding text transcription.However, when training the specific model of new domain, it often gets stuck in the lack of new-domain utterances, especially the labeled visual utterances.To break through this restriction, we attempt to achieve zero-shot modality transfer by maintaining the multi-modality alignment in phoneme space learned with unlabeled multimedia utterances in the high resource domain during the pretraining (Shi et al., 2022), and propose a training system Open-modality Speech Recognition (OpenSR) that enables the models trained on a single modality (e.g., audio-only) applicable to more modalities (e.g., visual-only and audio-visual).Furthermore, we employ a cluster-based prompt tuning strategy to handle the domain shift for the scenarios with only common words in the new domain utterances.We demonstrate that OpenSR enables modality transfer from one to any in three different settings (zero-, few-and fullshot), and achieves highly competitive zeroshot performance compared to the existing fewshot and full-shot lip-reading methods.To the best of our knowledge, OpenSR achieves the state-of-the-art performance of word error rate in LRS2 on audio-visual speech recognition and lip-reading with 2.7% and 25.0%, respectively.The code and demo are available at https://github.com/Exgc/OpenSR.
Xize Cheng, Tao Jin 0004, Linjun Li, Xinyu Duan, Zhou Zhao 0001
ACL (1)3
2023 AV-TranSpeech: Audio-Visual Robust Speech-to-Speech Translation
abstract
Rongjie Huang, Huadai Liu, Xize Cheng, Yi Ren, Linjun Li, Zhenhui Ye, Jinzheng He, Lichao Zhang, Jinglin Liu, Xiang Yin, Zhou Zhao. Proceedings of the 61st Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). 2023.
Rongjie Huang 0001, Huadai Liu, Xize Cheng, Yi Ren 0006, Linjun Li, Zhenhui Ye, Jinzheng He, Jinglin Liu, Xiang Yin 0006, Zhou Zhao 0001
ACL (1)5
2023 TAVT: Towards Transferable Audio-Visual Text Generation
abstract
Audio-visual text generation aims to understand multi-modality contents and translate them into texts.Although various transfer learning techniques of text generation have been proposed, they focused on uni-modal analysis (e.g., text-to-text, visual-to-text) and lack consideration of multi-modal content and cross-modal relation.Motivated by the fact that humans can recognize the timbre of the same low-level concepts (e.g., footstep, rainfall, and laughing), even in different visual conditions, we aim to mitigate the domain discrepancies by audiovisual correlation.In this paper, we propose a novel Transferable Audio-Visual Text Generation framework, named TAVT, which consists of two key components: Audio-Visual Meta-Mapper (AVMM) and Dual Counterfactual Contrastive Learning (DCCL).(1) AVMM first introduces a universal auditory semantic space and drifts the domain-invariant low-level concepts into visual prefixes.Then the reconstructbased learning encourages the AVMM to learn "which pixels belong to the same sound" and achieve audio-enhanced visual prefix.The welltrained AVMM can be further applied to unimodal setting.(2) Furthermore, DCCL leverages the destructive counterfactual transformations to provide cross-modal constraints for AVMM from the perspective of feature distribution and text generation.(3) The experimental results show that TAVT outperforms the stateof-the-art methods across multiple domains (cross-datasets, cross-categories) and various modal settings (uni-modal, multi-modal).
Tao Jin 0004, Wenwen Pan 0003, Linjun Li, Xize Cheng, Ye Wang 0018, Zhou Zhao 0001
ACL (1)4
2023 Weakly-Supervised Spoken Video Grounding via Semantic Interaction Learning
abstract
The task of spoken video grounding aims to localize moments in videos that are relevant to descriptive spoken queries.However, extracting semantic information from speech and modeling the cross-modal correlation pose two critical challenges.Previous studies solve them by representing spoken queries based on the matched video frames, which require tremendous effort for frame-level labeling.In this work, we investigate weakly-supervised spoken video grounding, i.e., learning to localize moments without expensive temporal annotations.To effectively represent the cross-modal semantics, we propose Semantic Interaction Learning (SIL), a novel framework consisting of the acoustic-semantic pre-training (ASP) and acoustic-visual contrastive learning (AVCL).In ASP, we pre-train an effective encoder for the grounding task with three comprehensive tasks, where the robustness task enhances stability by explicitly capturing the invariance between time-and frequency-domain features, the conciseness task avoids over-smooth attention by compressing long sequence into segments, and the semantic task improves spoken language understanding by modeling the precise semantics.In AVCL, we mine pseudo labels with discriminative sampling strategies and directly strengthen the interaction between speech and video by maximizing their mutual information.Extensive experiments demonstrate the effectiveness and superiority of our method.1
Ye Wang 0018, Shengyu Zhang 0001, Tao Jin 0004, Linjun Li, Xize Cheng, Zhou Zhao 0001
ACL (1)5
2023 3DRP-Net: 3D Relative Position-aware Network for 3D Visual Grounding
abstract
3D visual grounding aims to localize the target object in a 3D point cloud by a free-form language description.Typically, the sentences describing the target object tend to provide information about its relative relation between other objects and its position within the whole scene.In this work, we propose a relation-aware onestage framework, named 3D Relative Positionaware Network (3DRP-Net), which can effectively capture the relative spatial relationships between objects and enhance object attributes.Specifically, 1) we propose a 3D Relative Position Multi-head Attention (3DRP-MA) module to analyze relative relations from different directions in the context of object pairs, which helps the model to focus on the specific object relations mentioned in the sentence.2) We designed a soft-labeling strategy to alleviate the spatial ambiguity caused by redundant points, which further stabilizes and enhances the learning process through a constant and discriminative distribution.Extensive experiments conducted on three benchmarks (i.e., ScanRefer and Nr3D/Sr3D) demonstrate that our method outperforms all the state-of-the-art methods in general.
Zehan Wang 0001, Haifeng Huang 0001, Yang Zhao 0022, Linjun Li, Xize Cheng, Aoxiong Yin, Zhou Zhao 0001
EMNLP4
2023 MixSpeech: Cross-Modality Self-Learning with Audio-Visual Stream Mixup for Visual Speech Translation and Recognition
abstract
Multi-media communications facilitate global interaction among people. However, despite researchers exploring cross-lingual translation techniques such as machine translation and audio speech translation to overcome language barriers, there is still a shortage of cross-lingual studies on visual speech. This lack of research is mainly due to the absence of datasets containing visual speech and translated text pairs. In this paper, we present AVMuST-TED, the first dataset for Audio-Visual Multilingual Speech Translation, derived from TED talks. Nonetheless, visual speech is not as distinguishable as audio speech, making it difficult to develop a mapping from source speech phonemes to the target language text. To address this issue, we propose MixSpeech, a cross-modality self-learning framework that utilizes audio speech to regularize the training of visual speech tasks. To further minimize the cross-modality gap and its impact on knowledge transfer, we suggest adopting mixed speech, which is created by interpolating audio and visual streams, along with a curriculum learning strategy to adjust the mixing ratio as needed. MixSpeech enhances speech translation in noisy environments, improving BLEU scores for four languages on AVMuST-TED by +1.4 to +4.2. Moreover, it achieves state-of-the-art performance in lip reading on CMLR (11.1%), LRS2 (25.5%), and LRS3 (28.0%).
Xize Cheng, Tao Jin 0004, Rongjie Huang 0001, Linjun Li, Zehan Wang 0001, Ye Wang 0018, Huadai Liu, Aoxiong Yin, Zhou Zhao 0001
ICCV4
2023 Exploring Group Video Captioning with Efficient Relational Approximation
abstract
Current video captioning efforts most focus on describing a single video while the need for captioning videos in groups has increased considerably. In this study, we propose a new task, group video captioning, which aims to infer the desired content among a group of target videos and describe it with another group of related reference videos. This task requires the model to effectively summarize the target videos and accurately describe the distinguishing content compared to the reference videos, and it becomes more difficult as the video length increases. To solve this problem, 1) First, we propose an efficient relational approximation (ERA) to identify the shared content among videos while the complexity is linearly related to the number of videos. 2) Then, we introduce a contextual feature refinery with intra-group self-supervision to capture the contextual information and further refine the common properties. 3) In addition, we construct two group video captioning datasets derived from the YouCook2 and the ActivityNet Captions. The experimental results demonstrate the effectiveness of our method on this new task.
Tao Jin 0004, Ye Wang 0018, Wenwen Pan 0003, Linjun Li, Xize Cheng, Zhou Zhao 0001
ICCV5
2023 Distilling Coarse-to-Fine Semantic Matching Knowledge for Weakly Supervised 3D Visual Grounding
abstract
3D visual grounding involves finding a target object in a 3D scene that corresponds to a given sentence query. Although many approaches have been proposed and achieved impressive performance, they all require dense object-sentence pair annotations in 3D point clouds, which are both time-consuming and expensive. To address the problem that fine-grained annotated data is difficult to obtain, we propose to leverage weakly supervised annotations to learn the 3D visual grounding model, i.e., only coarse scene-sentence correspondences are used to learn object-sentence links. To accomplish this, we design a novel semantic matching model that analyzes the semantic similarity between object proposals and sentences in a coarse-to-fine manner. Specifically, we first extract object proposals and coarsely select the top-K candidates based on feature and class similarity matrices. Next, we reconstruct the masked keywords of the sentence using each candidate one by one, and the reconstructed accuracy finely reflects the semantic similarity of each candidate to the query. Additionally, we distill the coarse-to-fine semantic matching knowledge into a typical two-stage 3D visual grounding model, which reduces inference costs and improves performance by taking full advantage of the well-studied structure of the existing architectures. We conduct extensive experiments on ScanRefer, Nr3D, and Sr3D, which demonstrate the effectiveness of our proposed method.
Zehan Wang 0001, Haifeng Huang 0001, Yang Zhao 0022, Linjun Li, Xize Cheng, Aoxiong Yin, Zhou Zhao 0001
ICCV4
2023 Rethinking Missing Modality Learning from a Decoding Perspective
abstract
Conventional pipeline of multimodal learning consists of three stages, including encoding, fusion, and decoding. Most existing methods under missing modality condition focus on the first stage and aim to learn the modality invariant representation or reconstruct missing features. However, these methods rely on strong assumptions (i.e., all the pre-defined modalities are available for each input sample during training and the number of modalities is fixed). To solve this problem, we propose a simple yet effective method called Interaction Augmented Prototype Decomposition (IPD) for a more general setting, where the number of modalities is arbitrary and there are various incomplete modality conditions happening in both training and inference phases, even there are unseen testing conditions. Different from the previous methods, we improve the decoding stage. Concretely, IPD jointly learns the common and modality-specific task prototypes. Considering that the number of missing modality conditions scales exponentially with the number of modalities O(2n) and different conditions may have implicit interaction, the low-rank partial prototype decomposition with enough theoretical analysis is employed for modality-specific components to reduce the complexity. The decomposition also can promote unseen generalization with the modality factors of existing conditions. To simulate the low-rank setup, we further constrain the explicit interaction of specific modality conditions by employing disentangled contrastive constraints. Extensive results on the newly-created benchmarks of multiple tasks illustrate the effectiveness of our proposed model.
Tao Jin 0004, Xize Cheng, Linjun Li, Ye Wang 0018, Zhou Zhao 0001
ACM Multimedia3
2023 Connecting Multi-modal Contrastive Representations
abstract
Multi-modal Contrastive Representation (MCR) learning aims to encode different modalities into a semantically aligned shared space. This paradigm shows remarkable generalization ability on numerous downstream tasks across various modalities. However, the reliance on massive high-quality data pairs limits its further development on more modalities. This paper proposes a novel training-efficient method for learning MCR without paired data called Connecting Multi-modal Contrastive Representations (C-MCR). Specifically, given two existing MCRs pre-trained on $(\mathcal{A}$, $\mathcal{B})$ and $(\mathcal{B}$, $\mathcal{C})$ modality pairs, we project them to a new space and use the data from the overlapping modality $\mathcal{B}$ to aligning the two MCRs in the new space. Meanwhile, since the modality pairs $(\mathcal{A}$, $\mathcal{B})$ and $(\mathcal{B}$, $\mathcal{C})$ are already aligned within each MCR, the connection learned by overlapping modality can also be transferred to non-overlapping modality pair $(\mathcal{A}$, $\mathcal{C})$. To unleash the potential of C-MCR, we further introduce a semantic-enhanced inter- and intra-MCR connection method. We first enhance the semantic consistency and completion of embeddings across different modalities for more robust alignment. Then we utilize the inter-MCR alignment to establish the connection, and employ the intra-MCR alignment to better maintain the connection for inputs from non-overlapping modalities. To demonstrate the effectiveness of C-MCR, we take the field of audio-visual and 3D-language learning as examples. Specifically, we connect CLIP and CLAP via texts to derive audio-visual representations, and integrate CLIP and ULIP via images for 3D-language representations. Remarkably, without using any paired data, C-MCR for audio-visual achieves state-of-the-art performance on audio-image retrieval, audio-visual source localization, and counterfactual audio-image recognition tasks. Furthermore, C-MCR for 3D-language also attains advanced zero-shot 3D point cloud classification accuracy on ModelNet40. Our project page is available at \url{https://c-mcr.github.io/C-MCR/}
Zehan Wang 0001, Yang Zhao 0022, Xize Cheng, Haifeng Huang 0001, Jiageng Liu, Aoxiong Yin, Linjun Li, Zhou Zhao 0001
NeurIPS8
2020 SPOT: Selective Point Cloud Voting for Better Proposal in Point Cloud Object Detection
Hongyuan Du, Linjun Li, Bo Liu 0043, Nuno Vasconcelos
ECCV (11)2
2020 Dynamically Constrained Motion Planning Networks for Non-Holonomic Robots
abstract
Reliable real-time planning for robots is essential in today's rapidly expanding automated ecosystem. In such environments, traditional methods that plan by relaxing constraints become unreliable or slow-down for kinematically constrained robots. This paper describes the algorithm Dynamic Motion Planning Networks (Dynamic MPNet), an extension to Motion Planning Networks, for non-holonomic robots that address the challenge of real-time motion planning using a neural planning approach. We propose modifications to the training and planning networks that make it possible for real-time planning while improving the data efficiency of training and trained models' generalizability. We evaluate our model in simulation for planning tasks for a non-holonomic robot. We also demonstrate experimental results for an indoor navigation task using a Dubins car.
Jacob J. Johnson, Linjun Li, Fei Liu 0033, Ahmed H. Qureshi, Michael C. Yip
IROS2
2018 Orecchio: Extending Body-Language through Actuated Static and Dynamic Auricular Postures
abstract
In this paper, we propose using the auricle - the visible part of the ear - as a means of expressive output to extend body language to convey emotional states. With an initial exploratory study, we provide an initial set of dynamic and static auricular postures. Using these results, we examined the relationship between emotions and auricular postures, noting that dynamic postures involving stretching the top helix in fast (e.g., 2Hz) and slow speeds (1Hz) conveyed intense and mild pleasantness while static postures involving bending the side or top helix towards the center of the ear were associated with intense and mild unpleasantness. Based on the results, we developed a prototype (called Orrechio) with miniature motors, custom-made robotic arms and other electronic components. A preliminary user evaluation showed that participants feel more comfortable using expressive auricular postures with people they are familiar with, and that it is a welcome addition to the vocabulary of human body language.
Da-Yuan Huang, Teddy Seyed, Linjun Li, Jun Gong 0002, Zhihao Yao 0004, Yuchen Jiao, Xiang 'Anthony' Chen, Xing-Dong Yang
UIST3
2009 Customer Satisfaction based Resource Allocation for OFDM System with Multimedia Traffic
abstract
This paper presents Customer Satisfaction (CS) based resource allocation strategy in orthogonal frequency-division multiplexing (OFDM) wireless system with multimedia traffic. The risk aversion utility functions are analyzed, based on which, the CS utility and the CS resource allocation strategy are proposed. Compared with the Proportional Fairness (PF) utility, the CS utility enables the system to adjust its resource allocation according to both the traffic requirements and the resource situation. Numerical results demonstrate that the CS resource allocation strategy outperforms the PF strategy in both real-time (RT) traffic and best effort (BE) traffic.
Zhijie Hao, Xiaodong Xu 0001, Linjun Li, Xiaofeng Tao 0001, Yinghong Zhao, Zhongqi Zhang, Qiang Wang 0007
VTC Fall3