Demo Data from VLDB 2026 / reviewers in the wild / expert
Albert Mukovskiy
dblp:61/6568
· DBLP profile ↗
4ranked-venue papers
0as first author
2since 2021 · last 2025
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 3 · 1 since 2021Systems, architecture and hardware · 1Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
Trustworthy machine learning · 100% | |
| Interdisciplinary, comprehensive, and emerging computing
1 paper |
Bioinformatics and computational biology · 100% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Machine learning › Trustworthy machine learning › interpretability › visual explanation
feature visualization |
0.8 | 1 | 2024 | Parallel Backpropagation for Shared-Feature Visualization · NeurIPS 2024 |
Machine learning › Trustworthy machine learning
interpretability |
0.8 | 1 | 2024 | Parallel Backpropagation for Shared-Feature Visualization · NeurIPS 2024 |
Bioinformatics and computational biology
computational neuroscience |
0.2 | 1 | 2024 | Parallel Backpropagation for Shared-Feature Visualization · NeurIPS 2024 |
Bioinformatics and computational biology › computational neuroscience
neural response modeling |
0.2 | 1 | 2024 | Parallel Backpropagation for Shared-Feature Visualization · NeurIPS 2024 |
Methods — techniques the papers use, named apart from their topics
latent activation analysis · 1.5deep neural network · 1.5backpropagation · 1.5
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Neural encoding of biomechanically (im)possible human movements in occipitotemporal cortexabstractUnderstanding how the human brain processes body movements is essential for clarifying the mechanisms underlying social cognition and interaction. This study investigates the encoding of biomechanically possible and impossible body movements in occipitotemporal cortex using ultra-high field 7T fMRI. By predicting the response of single voxels to impossible/possible movements using a computational modelling approach, our findings demonstrate that a combination of low-level, postural, biomechanical, and categorical features significantly predicts neural responses in the ventral visual cortex, particularly within the extrastriate body area (EBA), underscoring the brain's sensitivity to biomechanical plausibility. Giuseppe Marrazzo, Federico De Martino, Albert Mukovskiy, Martin A. Giese, Béatrice de Gelder |
PLoS Comput. Biol. | 3 |
| 2024 | Parallel Backpropagation for Shared-Feature VisualizationabstractHigh-level visual brain regions contain subareas in which neurons appear to respond more strongly to examples of a particular semantic category, like faces or bodies, rather than objects. However, recent work has shown that while this finding holds on average, some out-of-category stimuli also activate neurons in these regions. This may be due to visual features common among the preferred class also being present in other images. Here, we propose a deep-learning-based approach for visualizing these features. For each neuron, we identify relevant visual features driving its selectivity by modelling responses to images based on latent activations of a deep neural network. Given an out-of-category image which strongly activates the neuron, our method first identifies a reference image from the preferred category yielding a similar feature activation pattern. We then backpropagate latent activations of both images to the pixel level, while enhancing the identified shared dimensions and attenuating non-shared features. The procedure highlights image regions containing shared features driving responses of the model neuron. We apply the algorithm to novel recordings from body-selective regions in macaque IT cortex in order to understand why some images of objects excite these neurons. Visualizations reveal object parts which resemble parts of a macaque body, shedding light on neural preference of these objects. Alexander Lappe, Anna Bognár, Ghazaleh Ghamkhari Nejad, Albert Mukovskiy, Lucas Martini, Martin A. Giese, Rufin Vogels |
NeurIPS | 4 |
| 2018 | Real-time Control of Whole-body Robot Motion and Trajectory Generation for Physiotherapeutic Juggling in VRabstractMotor rehabilitation is in increasingly high demand to deal with minor functional motor impairments resulting from stroke, cerebellar ataxia, or Parkinson's disease. Juggling physiotherapy has shown to induce brain plasticity and to improve coordination and balance in this context. The physiotherapy, however, relies on large number of repetitions to be effective which prompts to deploy robots to release the burden on therapists both in terms of time as well as physical strain. This paper provides a framework to enable juggling games for patients in interacting with robots through Virtual Reality (VR). A set of throwing motions is recorded from the therapist and is retargeted to the humanoid robot COMAN's wrist. The respective whole-body motion is then solved in a stack of Quadratic Programs (QP) in a real-time architecture that integrates OROCOS and Gazebo. The resulting motion is finally streamed to VR for animation of the robot and the thrown ball, which the user can catch in VR using a controller device. We regard the VR setting as an essential step towards physiotherapeutic robotic juggling, because it ensures safety of the patients and effective testing of the methods and already has potential for actual therapeutic intervention. The control framework, however, is already validated in this paper for switching to full real-time operation on the physical robot. Pouya Mohammadi 0001, Milad S. Malekzadeh, Jindrich Kodl, Albert Mukovskiy, Dennis Leroy Wigand, Martin A. Giese, Jochen J. Steil |
IROS | 4 |
| 2005 | Action Understanding and Imitation Learning in a Robot-Human Task
Wolfram Erlhagen, Albert Mukovskiy, Estela Bicho, Giorgio Panin, Csaba Kiss, Alois C. Knoll, Hein T. van Schie, Harold Bekkering |
ICANN (1) | 2 |