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Leonid Pishchulin

dblp:61/9606 · DBLP profile ↗
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18ranked-venue papers
8as first author
1since 2021 · last 2021
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 18 · 8 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 14 · 6 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
13 papers
Face, body and person analysis · 34% 3D vision · 30% Video understanding and tracking · 15%
Computer architecture, parallel and distributed computing, and storage systems
2 papers
Performance modeling and evaluation · 100%

Topics — the 22 heaviest of 26, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computer vision › Face, body and person analysis
human pose estimation
1.792021
PoseTrack: A Benchmark for Human Pose Estimation and Tracking · CVPR 2018
MARCOnI - ConvNet-Based MARker-Less Motion Capture in Outdoor and Indoor Scenes · IEEE Trans. Pattern Anal. Mach. Intell. 2017
DeepCut: Joint Subset Partition and Labeling for Multi Person Pose Estimation · CVPR 2016
Computer vision › 3D vision › motion capture
articulated pose tracking
0.722021
TesseTrack: End-to-End Learnable Multi-Person Articulated 3D Pose Tracking · CVPR 2021
Efficient ConvNet-based marker-less motion capture in general scenes with a low number of cameras · CVPR 2015
Computer vision › 3D vision › motion capture › human motion capture
markerless motion capture
0.522017
MARCOnI - ConvNet-Based MARker-Less Motion Capture in Outdoor and Indoor Scenes · IEEE Trans. Pattern Anal. Mach. Intell. 2017
Efficient ConvNet-based marker-less motion capture in general scenes with a low number of cameras · CVPR 2015
Computer vision › 3D vision › pose estimation
multi-view pose estimation
0.522017
MARCOnI - ConvNet-Based MARker-Less Motion Capture in Outdoor and Indoor Scenes · IEEE Trans. Pattern Anal. Mach. Intell. 2017
Efficient ConvNet-based marker-less motion capture in general scenes with a low number of cameras · CVPR 2015
Computer vision › 3D vision › 3d human pose estimation
multi-person 3d pose estimation
0.512021
TesseTrack: End-to-End Learnable Multi-Person Articulated 3D Pose Tracking · CVPR 2021
Computer vision › Face, body and person analysis › human pose estimation
multi-person pose estimation
0.522016
DeeperCut: A Deeper, Stronger, and Faster Multi-person Pose Estimation Model · ECCV (6) 2016
DeepCut: Joint Subset Partition and Labeling for Multi Person Pose Estimation · CVPR 2016
Computer vision › Face, body and person analysis › human pose estimation
articulated pose estimation
0.522017
ArtTrack: Articulated Multi-Person Tracking in the Wild · CVPR 2017
Strong Appearance and Expressive Spatial Models for Human Pose Estimation · ICCV 2013
Machine learning › Efficient and distributed learning › automated machine learning › neural architecture search
network width search
0.412020
AOWS: Adaptive and Optimal Network Width Search With Latency Constraints · CVPR 2020
Machine learning › Efficient and distributed learning › automated machine learning
neural architecture search
0.412020
AOWS: Adaptive and Optimal Network Width Search With Latency Constraints · CVPR 2020
Computer vision › Video understanding and tracking › object tracking
articulated object tracking
0.312018
PoseTrack: A Benchmark for Human Pose Estimation and Tracking · CVPR 2018
Computer vision › Video understanding and tracking › multi-object tracking
multi-person pose tracking
0.312018
PoseTrack: A Benchmark for Human Pose Estimation and Tracking · CVPR 2018
Computer vision › 3D vision
3d reconstruction
0.312017
MARCOnI - ConvNet-Based MARker-Less Motion Capture in Outdoor and Indoor Scenes · IEEE Trans. Pattern Anal. Mach. Intell. 2017
Computer vision › Video understanding and tracking › motion tracking
articulated motion tracking
0.312017
MARCOnI - ConvNet-Based MARker-Less Motion Capture in Outdoor and Indoor Scenes · IEEE Trans. Pattern Anal. Mach. Intell. 2017
Computer vision › Video understanding and tracking › multi-object tracking
multi-person tracking
0.312017
ArtTrack: Articulated Multi-Person Tracking in the Wild · CVPR 2017
Machine learning › Generative modeling
synthetic training data
0.322012
Articulated people detection and pose estimation: Reshaping the future · CVPR 2012
Learning people detection models from few training samples · CVPR 2011
Computer vision › 3D vision
pose estimation
0.212015
Efficient ConvNet-based marker-less motion capture in general scenes with a low number of cameras · CVPR 2015
Computer vision › Face, body and person analysis › human pose estimation
2d human pose estimation
0.212014
2D Human Pose Estimation: New Benchmark and State of the Art Analysis · CVPR 2014
Computer vision › Video understanding and tracking › object tracking
appearance modeling
0.212013
Strong Appearance and Expressive Spatial Models for Human Pose Estimation · ICCV 2013
Computer vision › Face, body and person analysis › human pose estimation
pictorial structures
0.212013
Poselet Conditioned Pictorial Structures · CVPR 2013
Computer vision › Image recognition and object detection › part-based model
poselet
0.212013
Poselet Conditioned Pictorial Structures · CVPR 2013
Computer vision › Face, body and person analysis › human pose estimation
articulated human detection
0.112012
Articulated people detection and pose estimation: Reshaping the future · CVPR 2012
Computer vision › Image recognition and object detection › object detection › category-specific object detection
person detection
0.112011
Learning people detection models from few training samples · CVPR 2011

Methods — techniques the papers use, named apart from their topics

benchmark dataset · 1.0convolutional neural network · 0.6pose optimization · 0.5generative model-based tracking · 0.5discriminative joint detection · 0.5differentiable matching · 0.54D CNN · 0.5markov random field · 0.4dynamic programming · 0.4adaptive sampling · 0.4evaluation server · 0.3activity taxonomy · 0.2
YearPublicationVenuePosition
2021 TesseTrack: End-to-End Learnable Multi-Person Articulated 3D Pose Tracking
abstract
We consider the task of 3D pose estimation and tracking of multiple people seen in an arbitrary number of camera feeds. We propose TesseTrack1, a novel top-down approach that simultaneously reasons about multiple individuals’ 3D body joint reconstructions and associations in space and time in a single end-to-end learnable framework. At the core of our approach is a novel spatio-temporal formulation that operates in a common voxelized feature space aggregated from single- or multiple camera views. After a person detection step, a 4D CNN produces short-term person-specific representations which are then linked across time by a differentiable matcher. The linked descriptions are then merged and deconvolved into 3D poses. This joint spatio-temporal formulation contrasts with previous piecewise strategies that treat 2D pose estimation, 2D-to-3D lifting, and 3D pose tracking as independent sub-problems that are error-prone when solved in isolation. Furthermore, unlike previous methods, TesseTrack is robust to changes in the number of camera views and achieves very good results even if a single view is available at inference time. Quantitative evaluation of 3D pose reconstruction accuracy on standard benchmarks shows significant improvements over the state of the art. Evaluation of multi-person articulated 3D pose tracking in our novel evaluation framework demonstrates the superiority of TesseTrack over strong baselines.
N. Dinesh Reddy, Laurent Guigues, Leonid Pishchulin, Jayan Eledath, Srinivasa G. Narasimhan
CVPR3
2020 AOWS: Adaptive and Optimal Network Width Search With Latency Constraints
abstract
Neural architecture search (NAS) approaches aim at automatically finding novel CNN architectures that fit computational constraints while maintaining a good performance on the target platform. We introduce a novel efficient one-shot NAS approach to optimally search for channel numbers, given latency constraints on a specific hardware. We first show that we can use a black-box approach to estimate a realistic latency model for a specific inference platform, without the need for low-level access to the inference computation. Then, we design a pairwise MRF to score any channel configuration and use dynamic programming to efficiently decode the best performing configuration, yielding an optimal solution for the network width search. Finally, we propose an adaptive channel configuration sampling scheme to gradually specialize the training phase to the target computational constraints. Experiments on ImageNet classification show that our approach can find networks fitting the resource constraints on different target platforms while improving accuracy over the state-of-the-art efficient networks.
Maxim Berman, Leonid Pishchulin, Matthew B. Blaschko, Gérard G. Medioni
CVPR2
2018 PoseTrack: A Benchmark for Human Pose Estimation and Tracking
abstract
Existing systems for video-based pose estimation and tracking struggle to perform well on realistic videos with multiple people and often fail to output body-pose trajectories consistent over time. To address this shortcoming this paper introduces PoseTrack which is a new large-scale benchmark for video-based human pose estimation and articulated tracking. Our new benchmark encompasses three tasks focusing on i) single-frame multi-person pose estimation, ii) multi-person pose estimation in videos, and iii) multi-person articulated tracking. To establish the benchmark, we collect, annotate and release a new dataset that features videos with multiple people labeled with person tracks and articulated pose. A public centralized evaluation server is provided to allow the research community to evaluate on a held-out test set. Furthermore, we conduct an extensive experimental study on recent approaches to articulated pose tracking and provide analysis of the strengths and weaknesses of the state of the art. We envision that the proposed benchmark will stimulate productive research both by providing a large and representative training dataset as well as providing a platform to objectively evaluate and compare the proposed methods. The benchmark is freely accessible at https://posetrack.net/.
Mykhaylo Andriluka, Umar Iqbal 0001, Eldar Insafutdinov, Leonid Pishchulin, Anton Milan, Juergen Gall, Bernt Schiele
CVPR4
2017 ArtTrack: Articulated Multi-Person Tracking in the Wild
abstract
In this paper we propose an approach for articulated tracking of multiple people in unconstrained videos. Our starting point is a model that resembles existing architectures for single-frame pose estimation but is substantially faster. We achieve this in two ways: (1) by simplifying and sparsifying the body-part relationship graph and leveraging recent methods for faster inference, and (2) by offloading a substantial share of computation onto a feed-forward convolutional architecture that is able to detect and associate body joints of the same person even in clutter. We use this model to generate proposals for body joint locations and formulate articulated tracking as spatio-temporal grouping of such proposals. This allows to jointly solve the association problem for all people in the scene by propagating evidence from strong detections through time and enforcing constraints that each proposal can be assigned to one person only. We report results on a public MPII Human Pose benchmark and on a new MPII Video Pose dataset of image sequences with multiple people. We demonstrate that our model achieves state-of-the-art results while using only a fraction of time and is able to leverage temporal information to improve state-of-the-art for crowded scenes.
Eldar Insafutdinov, Mykhaylo Andriluka, Leonid Pishchulin, Siyu Tang 0001, Evgeny Levinkov, Bjoern Andres, Bernt Schiele
CVPR3
2017 MARCOnI - ConvNet-Based MARker-Less Motion Capture in Outdoor and Indoor Scenes
abstract
Marker-less motion capture has seen great progress, but most state-of-the-art approaches fail to reliably track articulated human body motion with a very low number of cameras, let alone when applied in outdoor scenes with general background. In this paper, we propose a method for accurate marker-less capture of articulated skeleton motion of several subjects in general scenes, indoors and outdoors, even from input filmed with as few as two cameras. The new algorithm combines the strengths of a discriminative image-based joint detection method with a model-based generative motion tracking algorithm through an unified pose optimization energy. The discriminative part-based pose detection method is implemented using Convolutional Networks (ConvNet) and estimates unary potentials for each joint of a kinematic skeleton model. These unary potentials serve as the basis of a probabilistic extraction of pose constraints for tracking by using weighted sampling from a pose posterior that is guided by the model. In the final energy, we combine these constraints with an appearance-based model-to-image similarity term. Poses can be computed very efficiently using iterative local optimization, since joint detection with a trained ConvNet is fast, and since our formulation yields a combined pose estimation energy with analytic derivatives. In combination, this enables to track full articulated joint angles at state-of-the-art accuracy and temporal stability with a very low number of cameras. Our method is efficient and lends itself to implementation on parallel computing hardware, such as GPUs. We test our method extensively and show its advantages over related work on many indoor and outdoor data sets captured by ourselves, as well as data sets made available to the community by other research labs. The availability of good evaluation data sets is paramount for scientific progress, and many existing test data sets focus on controlled indoor settings, do not feature much variety in the scenes, and often lack a large corpus of data with ground truth annotation. We therefore further contribute with a new extensive test data set called MPI-MARCOnI for indoor and outdoor marker-less motion capture that features 12 scenes of varying complexity and varying camera count, and that features ground truth reference data from different modalities, ranging from manual joint annotations to marker-based motion capture results. Our new method is tested on these data, and the data set will be made available to the community.
Ahmed Elhayek, Edilson de Aguiar, Arjun Jain, Jonathan Tompson, Leonid Pishchulin, Mykhaylo Andriluka, Christoph Bregler, Bernt Schiele, Christian Theobalt
IEEE Trans. Pattern Anal. Mach. Intell.5
2017 Building statistical shape spaces for 3D human modeling
Leonid Pishchulin, Stefanie Wuhrer, Thomas Helten, Christian Theobalt, Bernt Schiele
Pattern Recognit.1
2016 DeepCut: Joint Subset Partition and Labeling for Multi Person Pose Estimation
abstract
This paper considers the task of articulated human pose estimation of multiple people in real world images. We propose an approach that jointly solves the tasks of detection and pose estimation: it infers the number of persons in a scene, identifies occluded body parts, and disambiguates body parts between people in close proximity of each other. This joint formulation is in contrast to previous strategies, that address the problem by first detecting people and subsequently estimating their body pose. We propose a partitioning and labeling formulation of a set of body-part hypotheses generated with CNN-based part detectors. Our formulation, an instance of an integer linear program, implicitly performs non-maximum suppression on the set of part candidates and groups them to form configurations of body parts respecting geometric and appearance constraints. Experiments on four different datasets demonstrate state-of-the-art results for both single person and multi person pose estimation.
Leonid Pishchulin, Eldar Insafutdinov, Siyu Tang 0001, Bjoern Andres, Mykhaylo Andriluka, Peter V. Gehler, Bernt Schiele
CVPR1
2016 DeeperCut: A Deeper, Stronger, and Faster Multi-person Pose Estimation Model
Eldar Insafutdinov, Leonid Pishchulin, Bjoern Andres, Mykhaylo Andriluka, Bernt Schiele
ECCV (6)2
2015 Efficient ConvNet-based marker-less motion capture in general scenes with a low number of cameras
abstract
We present a novel method for accurate marker-less capture of articulated skeleton motion of several subjects in general scenes, indoors and outdoors, even from input filmed with as few as two cameras. Our approach unites a discriminative image-based joint detection method with a model-based generative motion tracking algorithm through a combined pose optimization energy. The discriminative part-based pose detection method, implemented using Convolutional Networks (ConvNet), estimates unary potentials for each joint of a kinematic skeleton model. These unary potentials are used to probabilistically extract pose constraints for tracking by using weighted sampling from a pose posterior guided by the model. In the final energy, these constraints are combined with an appearance-based model-to-image similarity term. Poses can be computed very efficiently using iterative local optimization, as ConvNet detection is fast, and our formulation yields a combined pose estimation energy with analytic derivatives. In combination, this enables to track full articulated joint angles at state-of-the-art accuracy and temporal stability with a very low number of cameras.
Ahmed Elhayek, Edilson de Aguiar, Arjun Jain, Jonathan Tompson, Leonid Pishchulin, Mykhaylo Andriluka, Christoph Bregler, Bernt Schiele, Christian Theobalt
CVPR5
2014 2D Human Pose Estimation: New Benchmark and State of the Art Analysis
abstract
Human pose estimation has made significant progress during the last years. However current datasets are limited in their coverage of the overall pose estimation challenges. Still these serve as the common sources to evaluate, train and compare different models on. In this paper we introduce a novel benchmark "MPII Human Pose" that makes a significant advance in terms of diversity and difficulty, a contribution that we feel is required for future developments in human body models. This comprehensive dataset was collected using an established taxonomy of over 800 human activities [1]. The collected images cover a wider variety of human activities than previous datasets including various recreational, occupational and householding activities, and capture people from a wider range of viewpoints. We provide a rich set of labels including positions of body joints, full 3D torso and head orientation, occlusion labels for joints and body parts, and activity labels. For each image we provide adjacent video frames to facilitate the use of motion information. Given these rich annotations we perform a detailed analysis of leading human pose estimation approaches and gaining insights for the success and failures of these methods.
Mykhaylo Andriluka, Leonid Pishchulin, Peter V. Gehler, Bernt Schiele
CVPR2
2014 Estimation of human body shape and posture under clothing
Stefanie Wuhrer, Leonid Pishchulin, Alan Brunton, Chang Shu 0001, Jochen Lang 0001
Comput. Vis. Image Underst.2
2013 Poselet Conditioned Pictorial Structures
abstract
In this paper we consider the challenging problem of articulated human pose estimation in still images. We observe that despite high variability of the body articulations, human motions and activities often simultaneously constrain the positions of multiple body parts. Modelling such higher order part dependencies seemingly comes at a cost of more expensive inference, which resulted in their limited use in state-of-the-art methods. In this paper we propose a model that incorporates higher order part dependencies while remaining efficient. We achieve this by defining a conditional model in which all body parts are connected a-priori, but which becomes a tractable tree-structured pictorial structures model once the image observations are available. In order to derive a set of conditioning variables we rely on the poselet-based features that have been shown to be effective for people detection but have so far found limited application for articulated human pose estimation. We demonstrate the effectiveness of our approach on three publicly available pose estimation benchmarks improving or being on-par with state of the art in each case.
Leonid Pishchulin, Mykhaylo Andriluka, Peter V. Gehler, Bernt Schiele
CVPR1
2013 Strong Appearance and Expressive Spatial Models for Human Pose Estimation
abstract
Typical approaches to articulated pose estimation combine spatial modelling of the human body with appearance modelling of body parts. This paper aims to push the state-of-the-art in articulated pose estimation in two ways. First we explore various types of appearance representations aiming to substantially improve the body part hypotheses. And second, we draw on and combine several recently proposed powerful ideas such as more flexible spatial models as well as image-conditioned spatial models. In a series of experiments we draw several important conclusions: (1) we show that the proposed appearance representations are complementary, (2) we demonstrate that even a basic tree-structure spatial human body model achieves state-of-the-art performance when augmented with the proper appearance representation, and (3) we show that the combination of the best performing appearance model with a flexible image-conditioned spatial model achieves the best result, significantly improving over the state of the art, on the ``Leeds Sports Poses'' and ``Parse'' benchmarks.
Leonid Pishchulin, Mykhaylo Andriluka, Peter V. Gehler, Bernt Schiele
ICCV1
2012 Articulated people detection and pose estimation: Reshaping the future
abstract
State-of-the-art methods for human detection and pose estimation require many training samples for best performance. While large, manually collected datasets exist, the captured variations w.r.t. appearance, shape and pose are often uncontrolled thus limiting the overall performance. In order to overcome this limitation we propose a new technique to extend an existing training set that allows to explicitly control pose and shape variations. For this we build on recent advances in computer graphics to generate samples with realistic appearance and background while modifying body shape and pose. We validate the effectiveness of our approach on the task of articulated human detection and articulated pose estimation. We report close to state of the art results on the popular Image Parsing [25] human pose estimation benchmark and demonstrate superior performance for articulated human detection. In addition we define a new challenge of combined articulated human detection and pose estimation in real-world scenes.
Leonid Pishchulin, Arjun Jain, Mykhaylo Andriluka, Thorsten Thormählen, Bernt Schiele
CVPR1
2012 Image warping for face recognition: From local optimality towards global optimization
Leonid Pishchulin, Tobias Gass, Philippe Dreuw, Hermann Ney
Pattern Recognit.1
2011 In Good Shape: Robust People Detection based on Appearance and Shape
abstract
Robustly detecting people in real world scenes is a fundamental and challenging task in computer vision. State-of-the-art approaches use powerful learning methods and manually annotated image data. Importantly, these learning based approaches rely on the fact that the collected training data is representative of all relevant variations necessary to detect people. Rather than to collect and annotate ever more training data, this paper explores the possibility to use a 3D human shape and pose model from computer graphics to add relevant shape information to learn more powerful people detection models. By sampling from the space of 3D shapes we are able to control data variability while covering the major shape variations of humans which are often difficult to capture when collecting real-world training images. We evaluate our data generation method for a people detection model based on pictorial structures. As we show on a challenging multi-viewpoint dataset, the additional information contained in the 3D shape model helps to outperform models trained on image data alone (see e.g. Fig. 1).
Leonid Pishchulin, Arjun Jain, Christian Wojek, Thorsten Thormählen, Bernt Schiele
BMVC1
2011 Learning people detection models from few training samples
abstract
People detection is an important task for a wide range of applications in computer vision. State-of-the-art methods learn appearance based models requiring tedious collection and annotation of large data corpora. Also, obtaining data sets representing all relevant variations with sufficient accuracy for the intended application domain at hand is often a non-trivial task. Therefore this paper investigates how 3D shape models from computer graphics can be leveraged to ease training data generation. In particular we employ a rendering-based reshaping method in order to generate thousands of synthetic training samples from only a few persons and views. We evaluate our data generation method for two different people detection models. Our experiments on a challenging multi-view dataset indicate that the data from as few as eleven persons suffices to achieve good performance. When we additionally combine our synthetic training samples with real data we even outperform existing state-of-the-art methods.
Leonid Pishchulin, Arjun Jain, Christian Wojek, Mykhaylo Andriluka, Thorsten Thormählen, Bernt Schiele
CVPR1
2011 Warp that smile on your face: Optimal and smooth deformations for face recognition
abstract
In this work, we present novel warping algorithms for full 2D pixel-grid deformations for face recognition. Due to high variation in face appearance, face recognition is considered a very difficult task, especially if only a single reference image, for example a mug-shot, per face is available. Usually model-based approaches with additional training data are used to cope with several types of variation occurring in facial imaging. Image warping contrarily yields a distance measure which is invariant with regard to several types of variation. This allows for precise recognition even using only very few reference observations. Due to the computationally complex problem of optimal 2D warping, pseudo-2D warping-based approaches in the past represented strong approximations of the original problem, and were mainly successful on data with low variability or rectified images. We propose a novel 2D warping method which is globally optimal and makes no prior assumtions on the data variability besides two-dimensional smootheness constraints which both avoid local mirroring and gaps and significantly speed up the optimization. Furthermore, we show that occlusion handling is imperative to obtain smooth warpings in a variety of domains. We evaluate our novel algorithm on various well known databases, such as the AR-Face and CMU-PIE database, and provide a detailed comparison to existing warping approaches. We show that by using simple relative 2D constraints, strong local features and a kernel, which is robust w.r.t. occlusions, our computationally complex approaches outperform state-of-the-art results for recognizing faces under varying expressions, occlusions and poses. Most interestingly, we achieve higher accuracy using fewer training instances per class compared to methods learning a model of the 3D shape.
Tobias Gass, Leonid Pishchulin, Philippe Dreuw, Hermann Ney
FG2