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Denis Simakov

dblp:62/4852 · DBLP profile ↗
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5ranked-venue papers
2as first author
0since 2021 · last 2008
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 4 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
4 papers
Visual content generation and editing · 34% Image and video processing · 22% Computational photography and imaging · 18%
Artificial intelligence
2 papers
3D vision · 92% Video understanding and tracking · 8%

Topics — the 13 heaviest of 14, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visual content generation and editing
image editing
0.112008
Summarizing visual data using bidirectional similarity · CVPR 2008
Visual content generation and editing
image retargeting
0.112008
Summarizing visual data using bidirectional similarity · CVPR 2008
Multimedia analysis and retrieval
visual summarization
0.112008
Summarizing visual data using bidirectional similarity · CVPR 2008
Image and video processing › image matching
feature matching
0.112006
Feature-Based Sequence-to-Sequence Matching · Int. J. Comput. Vis. 2006
Image and video processing
image matching
0.112006
Feature-Based Sequence-to-Sequence Matching · Int. J. Comput. Vis. 2006
Computational photography and imaging
image stitching
0.112005
Space-Time Scene Manifolds · ICCV 2005
Computational photography and imaging
illumination modeling
0.012004
Accuracy of Spherical Harmonic Approximations for Images of Lambertian Objects under Far and Near Lighting · ECCV (1) 2004
Rendering › reflectance modeling
lambertian reflectance
0.012004
Accuracy of Spherical Harmonic Approximations for Images of Lambertian Objects under Far and Near Lighting · ECCV (1) 2004
Computer vision › 3D vision
3d shape reconstruction
0.012003
Dense Shape Reconstruction of a Moving Object under Arbitrary, Unknown Lighting · ICCV 2003
Computer vision › 3D vision
photometric analysis
0.012003
Dense Shape Reconstruction of a Moving Object under Arbitrary, Unknown Lighting · ICCV 2003
Visual content generation and editing › image editing › image compositing
image collage
0.012008
Summarizing visual data using bidirectional similarity · CVPR 2008
Multimedia analysis and retrieval
video analysis
0.012005
Space-Time Scene Manifolds · ICCV 2005
Computer vision › Video understanding and tracking
object tracking
0.012003
Dense Shape Reconstruction of a Moving Object under Arbitrary, Unknown Lighting · ICCV 2003

Methods — techniques the papers use, named apart from their topics

shortest path in graph · 0.1appearance optimization · 0.1patch-based optimization · 0.1bidirectional similarity · 0.1spherical harmonics · 0.0lambertian modeling · 0.0correspondence measure · 0.0brightness variation exploitation · 0.0
YearPublicationVenuePosition
2008 Summarizing visual data using bidirectional similarity
abstract
We propose a principled approach to summarization of visual data (images or video) based on optimization of a well-defined similarity measure. The problem we consider is re-targeting (or summarization) of image/video data into smaller sizes. A good ldquovisual summaryrdquo should satisfy two properties: (1) it should contain as much as possible visual information from the input data; (2) it should introduce as few as possible new visual artifacts that were not in the input data (i.e., preserve visual coherence). We propose a bi-directional similarity measure which quantitatively captures these two requirements: Two signals S and T are considered visually similar if all patches of S (at multiple scales) are contained in T, and vice versa. The problem of summarization/re-targeting is posed as an optimization problem of this bi-directional similarity measure. We show summarization results for image and video data. We further show that the same approach can be used to address a variety of other problems, including automatic cropping, completion and synthesis of visual data, image collage, object removal, photo reshuffling and more.
Denis Simakov, Yaron Caspi, Eli Shechtman, Michal Irani
CVPR1
2006 Feature-Based Sequence-to-Sequence Matching
Yaron Caspi, Denis Simakov, Michal Irani
Int. J. Comput. Vis.2
2005 Space-Time Scene Manifolds
abstract
The space of images is known to be a nonlinear sub-space that is difficult to model. This paper derives an algorithm that walks within this space. We seek a manifold through the video volume that is constrained to lie locally in this space. Every local neighborhood within the manifold resembles some image patch. We call this the scene manifold because the solution traces the scene outline. For a broad class of inputs the problem can be posed as finding the shortest path in a graph and can thus be solved efficiently to produce the globally optimal solution. Constraining appearance rather than geometry gives rise to numerous new capabilities. Here we demonstrate the usefulness of this approach by posing the well-studied problem of mosaicing in a new way. Instead of treating it as geometrical alignment, we pose it as an appearance optimization. Since the manifold is constrained to lie in the space of valid image patches, the resulting mosaic is guaranteed to have the least distortions possible. Any small part of it can be seen in some image even though the manifold spans the whole video. Thus it can deal seamlessly with both static and dynamic scenes, with or without 3D parallax. Essentially, the method simultaneously solves two problems that have been solved only separately until now: alignment and mosaicing.
Yonatan Wexler, Denis Simakov
ICCV2
2004 Accuracy of Spherical Harmonic Approximations for Images of Lambertian Objects under Far and Near Lighting
Darya Frolova, Denis Simakov, Ronen Basri
ECCV (1)2
2003 Dense Shape Reconstruction of a Moving Object under Arbitrary, Unknown Lighting
abstract
We present a method for shape reconstruction from several images of a moving object. The reconstruction is dense (up to image resolution). The method assumes that the motion is known, e.g., by tracking a small number of feature points on the object. The object is assumed Lambertian (completely matte), light sources should not be very close to the object but otherwise arbitrary, and no knowledge of lighting conditions is required. An object changes its appearance significantly when it changes its orientation relative to light sources, causing violation of the common brightness constancy assumption. While a lot of effort is devoted to deal with this violation, we demonstrate how to exploit it to recover 3D structure from 2D images. We propose a new correspondence measure that enables point matching across views of a moving object. The method has been tested both on computer simulated examples and on a real object.
Denis Simakov, Darya Frolova, Ronen Basri
ICCV1