VLDB 2026 Research / reviewers in the wild / expert
Yvan G. Leclerc
dblp:62/6513
· DBLP profile ↗
17ranked-venue papers
7as first author
0since 2021 · last 2003
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 17 · 7 first-authorGraphics, computer vision, multimedia, augmented reality and games · 8 · 3 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
8 papers |
Computational photography and imaging · 38% Geometric modeling and processing · 27% Rendering · 22% | |
| Artificial intelligence
7 papers |
3D vision · 87% Trustworthy machine learning · 13% Speech recognition and synthesis · 0% | |
| Theoretical computer science
5 papers |
Information theory · 75% Mathematical optimization · 19% Automated reasoning and model checking · 3% |
Topics — the 25 heaviest of 28, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Geometric modeling and processing
3d reconstruction |
0.1 | 3 | 2000 | Variable Albedo Surface Reconstruction from Stereo and Shape from Shading · CVPR 2000 Object-centered surface reconstruction: Combining multi-image stereo and shading · Int. J. Comput. Vis. 1995 Using 3-Dimensional Meshes To Combine Image-Based and Geometry-Based Constraints · ECCV (2) 1994 |
Information theory
minimum description length |
0.0 | 2 | 2003 | Self-Consistency and MDL: A Paradigm for Evaluating Point-Correspondence Algorithms, and Its Application to Detecting Changes in Surface Elevation · Int. J. Comput. Vis. 2003 Constructing simple stable descriptions for image partitioning · Int. J. Comput. Vis. 1989 |
Computer vision › 3D vision › feature matching
point correspondence |
0.0 | 1 | 2003 | Self-Consistency and MDL: A Paradigm for Evaluating Point-Correspondence Algorithms, and Its Application to Detecting Changes in Surface Elevation · Int. J. Comput. Vis. 2003 |
Computer vision › 3D vision
photometric stereo |
0.0 | 1 | 2002 | Recovery of Reflectances and Varying Illuminants from Multiple Views · ECCV (3) 2002 |
Rendering
inverse rendering |
0.0 | 1 | 2002 | Recovery of Reflectances and Varying Illuminants from Multiple Views · ECCV (3) 2002 |
Computational photography and imaging
photometric stereo |
0.0 | 1 | 2002 | The Radiometry of Multiple Images · IEEE Trans. Pattern Anal. Mach. Intell. 2002 |
Computer vision › 3D vision
3d reconstruction |
0.0 | 1 | 2000 | Detecting Changes in 3-D Shape Using Self-Consistency · CVPR 2000 |
Machine learning › Trustworthy machine learning
accuracy estimation |
0.0 | 1 | 2000 | Detecting Changes in 3-D Shape Using Self-Consistency · CVPR 2000 |
Rendering › inverse rendering
reflectance and illumination estimation |
0.0 | 1 | 2000 | Variable Albedo Surface Reconstruction from Stereo and Shape from Shading · CVPR 2000 |
Computational photography and imaging › shape and reflectance estimation
shape from shading |
0.0 | 1 | 2000 | Variable Albedo Surface Reconstruction from Stereo and Shape from Shading · CVPR 2000 |
Image and video processing
stereo vision |
0.0 | 1 | 2000 | Measuring the Self-Consistency of Stereo Algorithms · ECCV (1) 2000 |
Geometric modeling and processing
surface reconstruction |
0.0 | 1 | 1995 | Object-centered surface reconstruction: Combining multi-image stereo and shading · Int. J. Comput. Vis. 1995 |
Computer vision › 3D vision
camera calibration |
0.0 | 1 | 1994 | Registration without correspondences · CVPR 1994 |
Computer vision › 3D vision › point cloud registration
correspondence-free registration |
0.0 | 1 | 1994 | Registration without correspondences · CVPR 1994 |
Computer vision › 3D vision
image registration |
0.0 | 1 | 1994 | Registration without correspondences · CVPR 1994 |
Computational photography and imaging
image-based modeling |
0.0 | 1 | 1994 | Using 3-Dimensional Meshes To Combine Image-Based and Geometry-Based Constraints · ECCV (2) 1994 |
Geometric modeling and processing
mesh processing |
0.0 | 1 | 1994 | Using 3-Dimensional Meshes To Combine Image-Based and Geometry-Based Constraints · ECCV (2) 1994 |
Computer vision › 3D vision
shape from shading |
0.0 | 1 | 1991 | The direct computation of height from shading · CVPR 1991 |
Image and video processing
image segmentation |
0.0 | 1 | 1989 | Constructing simple stable descriptions for image partitioning · Int. J. Comput. Vis. 1989 |
Image and video processing
edge detection |
0.0 | 1 | 1987 | The Local Structure of Image Discontinuities in One Dimension · IEEE Trans. Pattern Anal. Mach. Intell. 1987 |
Computer vision › 3D vision
stereo vision |
0.0 | 1 | 1991 | The direct computation of height from shading · CVPR 1991 |
Graph algorithms and graph theory › graph theory
graph labeling |
0.0 | 1 | 1981 | Continuous Relaxation and Local Maxima Selection: Conditions for Equivalence · IEEE Trans. Pattern Anal. Mach. Intell. 1981 |
Automated reasoning and model checking
relaxation labeling |
0.0 | 1 | 1981 | Continuous Relaxation and Local Maxima Selection: Conditions for Equivalence · IEEE Trans. Pattern Anal. Mach. Intell. 1981 |
Mathematical optimization › relaxation
continuous relaxation |
0.0 | 1 | 1979 | Continuous Relaxation and Local Maxima Selection: Conditions for Equivalence · IJCAI 1979 |
Natural language and speech › Speech recognition and synthesis
spoken language understanding |
0.0 | 1 | 1981 | Continuous Relaxation and Local Maxima Selection: Conditions for Equivalence · IEEE Trans. Pattern Anal. Mach. Intell. 1981 |
Methods — techniques the papers use, named apart from their topics
minimum description length · 0.1multi-view reconstruction · 0.1nonlinear estimation · 0.0linear theory of multiple illuminants · 0.0stereo · 0.0image matching · 0.0deformable models · 0.0bundle adjustment · 0.0optimization · 0.0objective function minimization · 0.03d surface model · 0.0smoothness constraint · 0.0discrete formulation · 0.0relaxation labeling · 0.0gaussian noise modeling · 0.0estimation theory · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2003 | Self-Consistency and MDL: A Paradigm for Evaluating Point-Correspondence Algorithms, and Its Application to Detecting Changes in Surface Elevation
Yvan G. Leclerc, Quang-Tuan Luong, Pascal Fua |
Int. J. Comput. Vis. | 1 |
| 2002 | Recovery of Reflectances and Varying Illuminants from Multiple Views
Quang-Tuan Luong, Pascal Fua, Yvan G. Leclerc |
ECCV (3) | 3 |
| 2002 | The Radiometry of Multiple ImagesabstractWe introduce a methodology for radiometric reconstruction (i.e. the simultaneous recovery of multiple illuminants and surface albedoes from multiple views), assuming that the geometry of the scene and of the cameras is known. We formulate a linear theory of multiple illuminants and show its similarity to the theory of geometric recovery of multiple views. Linear and nonlinear implementations are proposed, simulation results are discussed and, finally, results on real images are presented. Quang-Tuan Luong, Pascal Fua, Yvan G. Leclerc |
IEEE Trans. Pattern Anal. Mach. Intell. | 3 |
| 2000 | Detecting Changes in 3-D Shape Using Self-ConsistencyabstractA method for reliably detecting change in the 3-D shape of objects that are well-modeled as single-value functions Z=f(x,y) is presented. It uses an estimate of the accuracy of the 3-D models derived from a set of images taken simultaneously. This accuracy estimate is used to distinguish between significant and insignificant changes in 3-D models derived from different image sets. The accuracy of the 3-D model is estimated using a general methodology, called self-consistency, for estimating the accuracy of computer vision algorithms, which does not require prior establishment of "ground truth". A novel image-matching measure based on Minimum Description Length (MDL) theory allows us to estimate the accuracy of individual elements of the 3-D model. Experiments to demonstrate the utility of the procedure are presented. Yvan G. Leclerc, Quang-Tuan Luong, Pascal Fua, Koji Miyajima |
CVPR | 1 |
| 2000 | Variable Albedo Surface Reconstruction from Stereo and Shape from ShadingabstractWe present a multiview method for the computation of object shape and reflectance characteristics based on the integration of shape from shading (SFS) and stereo, for nonconstant albedo and non-uniformly Lambertian surfaces. First we perform stereo fitting on the input stereo pairs or image sequences. When the images are uncalibrated, we recover the camera parameters using bundle adjustment. Eased on the stereo result, we can automatically segment the albedo map (which is taken to be piece-wise constant) using a minimum description length (MDL) based metric, to identify areas suitable for SFS (typically smooth textureless areas) and to derive illumination information. The shape and the illumination parameter estimates are refined using a deformable model SFS algorithm, which iterates between computing shape and illumination parameters. Our method takes into account the viewing angle dependent for shortening and specularity effects, and compensates as much as possible by utilizing information from more than one images. We demonstrate that we can extend the applicability of SFS algorithms to real world situations when some of its traditional assumptions are violated. We demonstrate our method by applying it to face shape reconstruction. Experimental results indicate a significant improvement over SFS-only or stereo-only based reconstruction. Model accuracy and detail are improved, especially in areas of low texture detail. Albedo information is retrieved and can be used to accurately re-render the model under different illumination conditions. Dimitris Samaras, Dimitris N. Metaxas, Pascal Fua, Yvan G. Leclerc |
CVPR | 4 |
| 2000 | Measuring the Self-Consistency of Stereo Algorithms
Yvan G. Leclerc, Quang-Tuan Luong, Pascal Fua |
ECCV (1) | 1 |
| 1996 | Taking Advantage of Image-Based and Geometry-Based Constraints to Recover 3-D Surfaces
Pascal Fua, Yvan G. Leclerc |
Comput. Vis. Image Underst. | 2 |
| 1995 | Object-centered surface reconstruction: Combining multi-image stereo and shading
Pascal Fua, Yvan G. Leclerc |
Int. J. Comput. Vis. | 2 |
| 1994 | Registration without correspondencesabstractWe present a method for registering images of complex 3D surfaces that does not require explicit correspondences between features across the images. Our method relies on the use of a full 3D model of the surface to adjust the position and orientation of the camera by minimizing an objective function based on the projections of the images onto the model. This approach constrains the camera parameters strongly enough so that the models do not need, initially, to be accurate to yield good results. When registration has been achieved, the models can be refined and the fine details recovered. Our method is applicable to the calibration of stereo imagery, the precise registration of new images of a scene and the tracking of deformable objects. It can therefore lead to important applications in fields such as augmented reality in a medical context or data compression for transmission purposes. We demonstrate its applicability by using images of faces and of terrain.> Pascal Fua, Yvan G. Leclerc |
CVPR | 2 |
| 1994 | Using 3-Dimensional Meshes To Combine Image-Based and Geometry-Based Constraints
Pascal Fua, Yvan G. Leclerc |
ECCV (2) | 2 |
| 1992 | An optimization-based approach to the interpretation of single line drawings as 3D wire frames
Yvan G. Leclerc, Martin A. Fischler |
Int. J. Comput. Vis. | 1 |
| 1991 | The direct computation of height from shadingabstractA method for recovering shape from shading that solves directly for the surface height is presented. By using a discrete formulation of the problem, it is possible to achieve good convergence behavior by employing numerical solution techniques more powerful than gradient descent methods derived from variational calculus. Because this method solves directly for height, it avoids the problem of finding an integrable surface maximally consistent with surface orientation. Furthermore, since additional constraints are not needed to make the problem well posed, a smoothness constraint is used only to drive the system towards a good solution; the weight of the smoothness term is eventually reduced to near zero. By solving directly for height, stereo processing may be used to provide initial and boundary conditions. The shape from shading technique, as well as its relation to stereo, is demonstrated on both synthetic and real imagery.> Yvan G. Leclerc, Aaron F. Bobick |
CVPR | 1 |
| 1989 | Constructing simple stable descriptions for image partitioning
Yvan G. Leclerc |
Int. J. Comput. Vis. | 1 |
| 1989 | Model driven edge detection
Pascal Fua, Yvan G. Leclerc |
Mach. Vis. Appl. | 2 |
| 1987 | The Local Structure of Image Discontinuities in One DimensionabstractThe detailed structure of intensities in the local neighborhood of an edge can often indicate the nature of the physical event givinig rise to that edge. We argue that the limit, as we approach arbitrarily close to either side of an edge, of such image parameters as type of texture, texture gradient, color, appropriate directional derivatives of intensity, etc., is a key aspect of this structure. However, the general problem of capturing this local structure is surprisingly complex. Thus, we restrict ourselves in this paper to a relatively simple domain¿one-dimensional cuts through idealized images modeled by piecewise smooth (C1) functions corrupted by Gaussian noise. Within this domain, we define local structure to be the limit of the uncorrupted intensity and of its derivatives as we approach arbitrarily close to either side of a discontinuity. We develop a technique that captures this local structure while simultaneously locating the discontinuities, and demonstrate that these tasks are in fact inseparable. The technique is an extension, using estimation theory, of the classical definition of discontinuity. It handles, in a consistent fashion, both jump discontinuities in the function and jump discontinuities in its first derivative (so-called step-edges are a special case of the former and roof-edges of the latter). It also integrates, again in a consistent fashion, information derived from a number of different neighborhood sizes. Yvan G. Leclerc, Steven W. Zucker |
IEEE Trans. Pattern Anal. Mach. Intell. | 1 |
| 1981 | Continuous Relaxation and Local Maxima Selection: Conditions for EquivalenceabstractRelaxation labeling processes are a class of iterative algorithms for using contextual information to reduce local ambiguities. This paper introduces a new perspective toward relaxation-that of considering it as a process for reordering labels attached to nodes in a graph. This new perspective is used to establish the formal equivalence between relaxation and another widely used algorithm, local maxima selection. The equivalence specifies conditions under which a family of cooperative relaxation algorithms, which generalize the well-known ones, decompose into purely local ones. Since these conditions are also sufficient for guaranteeing the convergence of relaxation processes, they serve as stopping criteria. We feel that equivalences such as these are necessary for the proper application of relaxation and maxima selection in complex speech and vision understanding systems. Steven W. Zucker, Yvan G. Leclerc, John L. Mohammed |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |
| 1979 | Continuous Relaxation and Local Maxima Selection: Conditions for Equivalence
Steven W. Zucker, Yvan G. Leclerc, John L. Mohammed |
IJCAI | 2 |