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Benoit Dacre-Wright

dblp:62/678 · DBLP profile ↗
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3ranked-venue papers
1as first author
0since 2021 · last 1994
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 1 first-authorSystems, architecture and hardware · 3 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Motion planning and robot control · 64% Robot navigation and mapping · 28% 3D vision · 8%
Theoretical computer science
1 paper
Computational geometry · 100%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot navigation and mapping › mobile robot navigation
3d navigation
0.011994
3-D Autonomous Navigation in a Natural Environment · ICRA 1994
Robotics › Motion planning and robot control › motion planning › multi-robot motion planning
coordinated motion planning
0.011992
Motion planning for a robot and a movable object amidst polygonal obstacles · ICRA 1992
Robotics › Motion planning and robot control › motion planning
manipulation planning
0.011992
Motion planning for a robot and a movable object amidst polygonal obstacles · ICRA 1992
Robotics › Motion planning and robot control
motion planning
0.011992
Motion planning for a robot and a movable object amidst polygonal obstacles · ICRA 1992
Computer vision › 3D vision
elevation map
0.011994
3-D Autonomous Navigation in a Natural Environment · ICRA 1994
Computational geometry › motion planning
polygonal obstacles
0.011992
Motion planning for a robot and a movable object amidst polygonal obstacles · ICRA 1992

Methods — techniques the papers use, named apart from their topics

topological analysis · 0.0algorithm implementation · 0.0
YearPublicationVenuePosition
1994 3-D Autonomous Navigation in a Natural Environment
abstract
This paper presents a 3D navigation subsystem providing specific treatments needed for the perception and the navigation of an all-terrain mobile robot. This subsystem was developed and integrated in the global framework of the EDEN experimentation. After a brief description of this outdoor navigation experimentation, we describe the natural environment representations we use. Two important perception functions based on 3D data are involved here: fast construction of elevation maps and robot localization. We then describe the 3D motion planner dedicated to the navigation on rugged terrains. The current state of integration of the experiment is finally presented by the mean of experimental results obtained from the natural environment of the mobile robot ADAM.>
Fawzi Nashashibi, Philippe Fillatreau, Benoit Dacre-Wright, Thierry Siméon
ICRA3
1993 A practical motion planner for all-terrain mobile robots
abstract
The authors address the motion planning problem for wheeled vehicles moving on rough terrains. First, they formalize the placement problem for the case of a rather complex locomotion system consisting of n wheels attached to the robot body by passive suspensions. They next analyze the geometric and kinematic constraints acting on the placements of the robot. Finally, they present a planning method that computes a safe and feasible path between two given placements of the robot. The approach basically consists in searching a path into a graph built incrementally during the exploration of a discrete 3-D configuration space. The algorithms have been implemented, and simulation results are reported.
Thierry Siméon, Benoit Dacre-Wright
IROS2
1992 Motion planning for a robot and a movable object amidst polygonal obstacles
abstract
The authors address the motion planning problem for a robot and a movable object within polygonal obstacles. Motion planning in this context appears as a constrained instance of the coordinated motion planning problem for two robots. The object cannot move itself, it only does when the robot grasps it. A topological property that characterizes the existence of solutions in the subspace of configurations where the robot touches the object is discussed. This property provides a general resolution scheme which is applied to the special case of a convex polygonal robot moving in translation with a convex polygonal object amidst polygonal obstacles. The algorithm has been implemented, and experimental results are discussed.>
Benoit Dacre-Wright, Jean-Paul Laumond, Rachid Alami 0001
ICRA1