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Hairi Vogel

dblp:63/2245 · also Heinrich H. Vogel · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2007
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Audio and music processing · 77% Multimedia systems and quality of experience · 23%

Topics — the 1 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Audio and music processing › music generation
algorithmic composition
0.112007
Alternating from 1 to x and vice versa · ACM Multimedia 2007

Methods — techniques the papers use, named apart from their topics

networked real-time DSP · 0.1interactive chessboard · 0.1
YearPublicationVenuePosition
2007 Alternating from 1 to x and vice versa
abstract
Alighiero Boetti is one of the most representative contemporary Italian artist and his opus is raising a constantly growing international interest. Many of his works can be realized on very different supports and make use of algorithmic procedures. This paper presents a concert-performance for piano, five video projectors, real-time audio-video processing, an interactive chessboard, and involves a pianist, a "director" and two "players". The multimedia event is directly related to a series of works by Boetti featuring a grid-filling algorithm which has been implemented by the artist on a huge variety of planar supports through many collective projects. In this sense, the event is intended to be another possible realization of the original work exploiting a multimodal support, i.e. including sound (music and audio processing) and emphasizing the generative process defined by Boetti's algorithm through interactivity. An analysis of a corpus of 50 realized Boetti's works - all based on the same algorithm - has been conducted in order to define meaningful mapping strategies from the visual domain to music and audio-video processing. The project makes use of a networked systems for real time DSP which is controlled by wooden cubes on an interactive chessboard.
Andrea Valle, Vincenzo Lombardo, Hairi Vogel
ACM Multimedia3