VLDB 2026 Research / reviewers in the wild / expert
Ken Namiki
dblp:63/4812
· DBLP profile ↗
1ranked-venue papers
0as first author
0since 2021 · last 2007
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Image and video processing · 50% Geometric modeling and processing · 50% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Geometric modeling and processing › computer-aided design › computer-aided geometric design
geometric interpolation |
0.1 | 1 | 2007 | Interpolation by geometric algorithm · Comput. Aided Des. 2007 |
Image and video processing › video frame interpolation
interpolation |
0.1 | 1 | 2007 | Interpolation by geometric algorithm · Comput. Aided Des. 2007 |
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2007 | Interpolation by geometric algorithm
Takashi Maekawa, Yasunori Matsumoto, Ken Namiki |
Comput. Aided Des. | 3 |