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Long Chen 0026

dblp:64/5725-26 · DBLP profile ↗
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6ranked-venue papers
3as first author
5since 2021 · last 2026
0000-0002-3272-8667ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Computer networks · 3 · 1 first-author · 2 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 1 first-author · 2 since 2021Artificial intelligence and machine learning · 1 · 1 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer networks
1 paper
Vehicular, aerial and satellite networks · 41% Routing and switching · 20% Internet architecture and protocols · 20%

Topics — the 7 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Vehicular, aerial and satellite networks › satellite networks
LEO satellite networks
0.912025
Efficient Multipath Differential Routing and Traffic Scheduling in Ultra-Dense LEO Satellite Networks: A DRL With Stackelberg Game Approach · IEEE Trans. Mob. Comput. 2025
Routing and switching
multipath routing
0.912025
Efficient Multipath Differential Routing and Traffic Scheduling in Ultra-Dense LEO Satellite Networks: A DRL With Stackelberg Game Approach · IEEE Trans. Mob. Comput. 2025
Vehicular, aerial and satellite networks
satellite networks
0.912025
Efficient Multipath Differential Routing and Traffic Scheduling in Ultra-Dense LEO Satellite Networks: A DRL With Stackelberg Game Approach · IEEE Trans. Mob. Comput. 2025
Internet architecture and protocols › traffic management
traffic scheduling
0.912025
Efficient Multipath Differential Routing and Traffic Scheduling in Ultra-Dense LEO Satellite Networks: A DRL With Stackelberg Game Approach · IEEE Trans. Mob. Comput. 2025
Network optimization and economics › game theory
game-theoretic networking
0.312025
Efficient Multipath Differential Routing and Traffic Scheduling in Ultra-Dense LEO Satellite Networks: A DRL With Stackelberg Game Approach · IEEE Trans. Mob. Comput. 2025
Network optimization and economics
resource allocation
0.312025
Efficient Multipath Differential Routing and Traffic Scheduling in Ultra-Dense LEO Satellite Networks: A DRL With Stackelberg Game Approach · IEEE Trans. Mob. Comput. 2025
Network optimization and economics › game theory › dynamic game
stackelberg game
0.312025
Efficient Multipath Differential Routing and Traffic Scheduling in Ultra-Dense LEO Satellite Networks: A DRL With Stackelberg Game Approach · IEEE Trans. Mob. Comput. 2025

Methods — techniques the papers use, named apart from their topics

stackelberg game · 0.9deep reinforcement learning · 0.9decomposition-based optimization · 0.9
YearPublicationVenuePosition
2026 Hierarchical Switched Control Network With Impulsive Attention for Reconnaissance Game With Agent Failures
Xiangyuan Shen, Bin Hu 0008, Zhi-Hong Guan, Dingxue Zhang, Long Chen 0026
IEEE Trans Autom. Sci. Eng.5
2025 Efficient Multipath Differential Routing and Traffic Scheduling in Ultra-Dense LEO Satellite Networks: A DRL With Stackelberg Game Approach
abstract
Low Earth orbit satellite networks (LSNs) are envisioned as key enablers of 6 G by offering ubiquitous, low-latency connectivity. Their mesh topology enables multipath differential routing, which improves bandwidth utilization and reduces transmission delay. However, the growing demand for data and the dynamic, self-organizing nature of LSNs pose significant challenges for joint multipath routing and traffic scheduling under strict latency and energy constraints. To address these challenges, this paper proposes a multipath routing optimization (MRO) and traffic scheduling method tailored for multipath differential routing. Specifically, a dynamic multi-attribute graph model is developed to precisely capture the dynamic properties of LSNs. Building on this model, a MRO algorithm, integrated with a Stackelberg game framework, is introduced. The MRO algorithm employs a decomposition-based approach to identify multiple optimal paths that minimize delay and energy consumption, while the Stackelberg game framework ensures efficient traffic distribution across these paths. Numerical results demonstrate that the proposed approach significantly outperforms existing baseline methods, achieving cumulative reward improvements of 26.77% to 43.8% across four real-world network topologies and exhibiting better Pareto front coverage. Furthermore, by leveraging the rapid convergence properties of the Stackelberg game model, the proposed method enhances network throughput by 12% to 43% and reduces transmission time by 14% to 49%.
Qiang Wu 0018, Ran Wang 0004, Long Chen 0026, Hongke Zhang
IEEE Trans. Mob. Comput.4
2022 Control-Aware Transmission Scheduling for Industrial Network Systems Over a Shared Communication Medium
abstract
In this article, we consider the design of dynamic transmission scheduling policies for the industrial network systems sharing scarce communication resources. Only a few subsystems can obtain channel access for information updates to close their control loops at each time step, which highlights the necessity of designing optimal transmission scheduling schemes to achieve a minimum average linear quadratic cost of the industrial network systems. We first propose a greedy state-error-dependent scheduling (SES) policy based on the one-step expected profit and discuss its stability employing the Lyapunov function method. After formulating the scheduling optimization as a Markov decision process problem and relaxing with a soft constraint, we develop a heuristic near-optimal solution that guarantees the optimality of certainty equivalent controllers, namely, Whittle’s index-inspired error-dependent scheduling (WIES). A stochastic stability condition of WIES is further given based on f-ergodicity. Due to low computational complexity and ease of implementation, the proposed schemes are suitable for large-scale heterogeneous industrial network systems. Finally, simulation results show that the proposed policies outperform the existing round-robin, holding-time-prioritized, and error-aware scheduling schemes.
Long Chen 0026, Bin Hu 0008, Zhi-Hong Guan, Lian Zhao, Ding-Xue Zhang
IEEE Internet Things J.1
2022 Adaptive Event-Triggered Transmission Scheduling in Rate-Limited Multiloop Remote Control
abstract
This article studies the dynamic transmission-scheduling problem of rate-limited networked control systems with multiple loops. It is critical to develop an optimal-scheduling policy because, due to limited spectrum resources and energy budgets, only partial subsystems may have access to shared channels at each time step to update the plant states affected by stochastic disturbances. An adaptive event-triggered stochastic scheduling policy is proposed based on the one-step-ahead comparison error of state estimation between the sensor and controller. By formulating the scheduling problem as a constrained multiagent partially observable Markov decision process, a multiagent reinforcement learning algorithm is proposed to search for the optimal parameters of the scheduling policy. And an edge-assisted learning architecture is introduced to facilitate its implementation. An explicit performance index of the optimal scheduling is further obtained, revealing the effects of system disturbances, observation noises, and the communication rate constraint. Moreover, two numerical examples are given to validate the proposed scheduling policy, showing that it outperforms several competitive scheduling schemes. Due to the low computational complexity, the proposed scheduling may have an advantage in large-scale heterogeneous control systems, e.g., the flow and pressure control in fluid transport pipelines.
Long Chen 0026, Bin Hu 0008, Zhi-Hong Guan
IEEE Trans. Ind. Informatics1
2022 Multiagent Meta-Reinforcement Learning for Adaptive Multipath Routing Optimization
abstract
In this article, we investigate the routing problem of packet networks through multiagent reinforcement learning (RL), which is a very challenging topic in distributed and autonomous networked systems. In specific, the routing problem is modeled as a networked multiagent partially observable Markov decision process (MDP). Since the MDP of a network node is not only affected by its neighboring nodes' policies but also the network traffic demand, it becomes a multitask learning problem. Inspired by recent success of RL and metalearning, we propose two novel model-free multiagent RL algorithms, named multiagent proximal policy optimization (MAPPO) and multiagent metaproximal policy optimization (meta-MAPPO), to optimize the network performances under fixed and time-varying traffic demand, respectively. A practicable distributed implementation framework is designed based on the separability of exploration and exploitation in training MAPPO. Compared with the existing routing optimization policies, our simulation results demonstrate the excellent performances of the proposed algorithms.
Long Chen 0026, Bin Hu 0008, Zhi-Hong Guan, Lian Zhao, Xuemin Shen
IEEE Trans. Neural Networks Learn. Syst.1
2016 Energy-balanced cooperative transmission based on relay selection and power control in energy harvesting wireless sensor network
Zhigang Chen 0001, Long Chen 0026, Xuemin Shen
Comput. Networks4