VLDB 2026 Research / reviewers in the wild / expert
Yi Zhang 0108
dblp:64/6544-108
· DBLP profile ↗
10ranked-venue papers
3as first author
9since 2021 · last 2025
0000-0001-7147-9125ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 9 · 3 first-author · 8 since 2021Graphics, computer vision, multimedia, augmented reality and games · 8 · 2 first-author · 7 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | See Further When Clear: Curriculum Consistency ModelabstractSignificant advances have been made in the sampling efficiency of diffusion and flow matching models, driven by Consistency Distillation (CD), which trains a student model to mimic the output of a teacher model at a later timestep. However, we found that the knowledge discrepancy between student and teacher varies significantly across different timesteps, leading to suboptimal performance in CD. To address this issue, we propose the Curriculum Consistency Model (CCM), which stabilizes and balances the knowledge discrepancy across timesteps. Specifically, we regard the distillation process at each timestep as a curriculum and introduce a metric based on the Peak Signal-to-Noise Ratio (PSNR) to quantify the knowledge discrepancy of this curriculum, then ensure that the curriculum maintains consistent knowledge discrepancy across different timesteps by having the teacher model iterate more steps when the noise intensity is low. Our method achieves competitive single-step sampling Fréchet Inception Distance (FID) scores of 1.64 on CIFAR-10 and 2.18 on ImageNet 64x64. Moreover, we have extended our method to large-scale text-to-image models and confirmed that it generalizes well to both diffusion models (Stable Diffusion XL) and flow matching models (Stable Diffusion 3). The generated samples demonstrate improved image-text alignment and semantic structure since CCM enlarges the distillation step at large timesteps and reduces the accumulated error. Boxiao Liu, Yi Zhang 0108, Xingzhong Hou, Guanglu Song, Yu Liu 0015, Haihang You |
CVPR | 3 |
| 2024 | EasyDrag: Efficient Point-Based Manipulation on Diffusion ModelsabstractGenerative models are gaining increasing popularity, and the demand for precisely generating images is on the rise. However, generating an image that perfectly aligns with users' expectations is extremely challenging. The shapes of objects, the poses of animals, the structures of landscapes, and more may not match the user's desires, and this applies to real images as well. This is where point-based image editing becomes essential. An excellent image editing method needs to meet the following criteria: user-friendly interaction, high performance, and good generalization capability. Due to the limitations of StyleGAN, DragGAN exhibits limited robustness across diverse scenarios, while DragDiffusion lacks user-friendliness due to the necessity of LoRA fine-tuning and masks. In this paper, we introduce a novel interactive point-based image editing framework, called EasyDrag, that leverages pretrained diffusion models to achieve high-quality editing outcomes and user-friendship. Extensive experimentation demonstrates that our approach surpasses DragDiffusion in terms of both image quality and editing precision for point-based image manipulation tasks. The code will be available on https://github.com/Ace-Pegasus/EasyDrag. Xingzhong Hou, Boxiao Liu, Yi Zhang 0108, Jihao Liu, Yu Liu 0015, Haihang You |
CVPR | 3 |
| 2024 | Perspective-Aligned AR Mirror with Under-Display CameraabstractAugmented reality (AR) mirrors are novel displays that have great potential for commercial applications such as virtual apparel try-on. Typically the camera is placed beside the display, leading to distorted perspectives during user interaction. In this paper, we present a novel approach to address this problem by placing the camera behind a transparent display, thereby providing users with a perspective-aligned experience. Simply placing the camera behind the display can compromise image quality due to optical effects. We meticulously analyze the image formation process, and present an image restoration algorithm that benefits from physics-based data synthesis and network design. Our method significantly improves image quality and outperforms existing methods especially on the underexplored wire and backscatter artifacts. We then carefully design a full AR mirror system including display and camera selection, real-time processing pipeline, and mechanical design. Our user study demonstrates that the system is exceptionally well-received by users, highlighting its advantages over existing camera configurations not only as an AR mirror, but also for video conferencing. Our work represents a step forward in the development of AR mirrors, with potential applications in retail, cosmetics, fashion, etc. The image restoration dataset and code are available at https://perspective-armirror.github.io/. Jian Wang 0100, Sizhuo Ma, Karl Bayer, Yi Zhang 0108, Peihao Wang, Bing Zhou 0001, Shree K. Nayar, Gurunandan Krishnan |
ACM Trans. Graph. | 4 |
| 2023 | A Simple Baseline for Video Restoration with Grouped Spatial-Temporal ShiftabstractVideo restoration, which aims to restore clear frames from degraded videos, has numerous important applications. The key to video restoration depends on utilizing inter-frame information. However, existing deep learning methods often rely on complicated network architectures, such as optical flow estimation, deformable convo-lution, and cross-frame self-attention layers, resulting in high computational costs. In this study, we propose a sim-ple yet effective framework for video restoration. Our approach is based on grouped spatial-temporal shift, which is a lightweight and straightforward technique that can implicitly capture inter-frame correspondences for multi-frame aggregation. By introducing grouped spatial shift, we attain expansive effective receptive fields. Combined with basic 2D convolution, this simple framework can effectively aggregate inter-frame information. Extensive experiments demonstrate that our framework outperforms the previous state-of-the-art method, while using less than a quarter of its computational cost, on both video deblurring and video denoising tasks. These results indicate the potential for our approach to significantly reduce computational overhead while maintaining high-quality results. Code is avaliable at https://github.com/dasonglil/Shift-Net. Dasong Li, Xiaoyu Shi 0002, Yi Zhang 0108, Ka Chun Cheung, Simon See, Xiaogang Wang 0001, Hongwei Qin, Hongsheng Li 0001 |
CVPR | 3 |
| 2023 | A Unified Conditional Framework for Diffusion-based Image RestorationabstractDiffusion Probabilistic Models (DPMs) have recently shown remarkable performance in image generation tasks, which are capable of generating highly realistic images. When adopting DPMs for image restoration tasks, the crucial aspect lies in how to integrate the conditional information to guide the DPMs to generate accurate and natural output, which has been largely overlooked in existing works. In this paper, we present a unified conditional framework based on diffusion models for image restoration. We leverage a lightweight UNet to predict initial guidance and the diffusion model to learn the residual of the guidance. By carefully designing the basic module and integration module for the diffusion model block, we integrate the guidance and other auxiliary conditional information into every block of the diffusion model to achieve spatially-adaptive generation conditioning. To handle high-resolution images, we propose a simple yet effective inter-step patch-splitting strategy to produce arbitrary-resolution images without grid artifacts. We evaluate our conditional framework on three challenging tasks: extreme low-light denoising, deblurring, and JPEG restoration, demonstrating its significant improvements in perceptual quality and the generalization to restoration tasks. The code will be released at https://zhangyi-3.github.io/project/UCDIR/. Yi Zhang 0108, Xiaoyu Shi 0002, Dasong Li, Xiaogang Wang 0001, Jian Wang 0100, Hongsheng Li 0001 |
NeurIPS | 1 |
| 2022 | IDR: Self-Supervised Image Denoising via Iterative Data RefinementabstractThe lack of large-scale noisy-clean image pairs restricts supervised denoising methods' deployment in actual applications. While existing unsupervised methods are able to learn image denoising without ground-truth clean images, they either show poor performance or work under impractical settings (e.g., paired noisy images). In this paper, we present a practical unsupervised image denoising method to achieve state-of-the-art denoising performance. Our method only requires single noisy images and a noise model, which is easily accessible in practical raw image denoising. It performs two steps iteratively: (1) Constructing a noisier-noisy dataset with random noise from the noise model; (2) training a model on the noisier-noisy dataset and using the trained model to refine noisy images to obtain the targets used in the next round. We further approximate our full iterative method with a fast algorithm for more efficient training while keeping its original high performance. Experiments on real-world, synthetic, and correlated noise show that our proposed unsupervised denoising approach has superior performances over existing unsupervised methods and competitive performance with supervised methods. In addition, we argue that existing denoising datasets are of low quality and contain only a small number of scenes. To evaluate raw image denoising performance in real-world applications, we build a high-quality raw image dataset SenseNoise-500 that contains 500 real-life scenes. The dataset can serve as a strong benchmark for better evaluating raw image denoising. Code and dataset will be released11https://github.com/zhangyi-3/IDR Yi Zhang 0108, Dasong Li, Ka Lung Law, Xiaogang Wang 0001, Hongwei Qin, Hongsheng Li 0001 |
CVPR | 1 |
| 2022 | Learning Degradation Representations for Image Deblurring
Dasong Li, Yi Zhang 0108, Ka Chun Cheung, Xiaogang Wang 0001, Hongwei Qin, Hongsheng Li 0001 |
ECCV (18) | 2 |
| 2022 | Efficient Burst Raw Denoising with Variance Stabilization and Multi-frequency Denoising Network
Dasong Li, Yi Zhang 0108, Ka Lung Law, Xiaogang Wang 0001, Hongwei Qin, Hongsheng Li 0001 |
Int. J. Comput. Vis. | 2 |
| 2021 | Rethinking Noise Synthesis and Modeling in Raw DenoisingabstractThe lack of large-scale real raw image denoising dataset gives rise to challenges on synthesizing realistic raw image noise for training denoising models. However, the real raw image noise is contributed by many noise sources and varies greatly among different sensors. Existing methods are unable to model all noise sources accurately, and building a noise model for each sensor is also laborious. In this paper, we introduce a new perspective to synthesize noise by directly sampling from the sensor’s real noise. It inherently generates accurate raw image noise for different camera sensors. Two efficient and generic techniques: pattern-aligned patch sampling and high-bit reconstruction help accurate synthesis of spatial-correlated noise and high-bit noise respectively. We conduct systematic experiments on SIDD and ELD datasets. The results show that (1) our method outperforms existing methods and demonstrates wide generalization on different sensors and lighting conditions. (2) Recent conclusions derived from DNN-based noise modeling methods are actually based on inaccurate noise parameters. The DNN-based methods still cannot outperform physics-based statistical methods. The code will be available at https://github.com/zhangyi-3/. Yi Zhang 0108, Hongwei Qin, Xiaogang Wang 0001, Hongsheng Li 0001 |
ICCV | 1 |
| 2019 | On Reinforcement Learning for Full-Length Game of StarCraftabstractStarCraft II poses a grand challenge for reinforcement learning. The main difficulties include huge state space, varying action space, long horizon, etc. In this paper, we investigate a set of techniques of reinforcement learning for the full-length game of StarCraft II. We investigate a hierarchical approach, where the hierarchy involves two levels of abstraction. One is the macro-actions extracted from expert’s demonstration trajectories, which can reduce the action space in an order of magnitude yet remain effective. The other is a two-layer hierarchical architecture, which is modular and easy to scale. We also investigate a curriculum transfer learning approach that trains the agent from the simplest opponent to harder ones. On a 64×64 map and using restrictive units, we train the agent on a single machine with 4 GPUs and 48 CPU threads. We achieve a winning rate of more than 99% against the difficulty level-1 built-in AI. Through the curriculum transfer learning algorithm and a mixture of combat model, we can achieve over 93% winning rate against the most difficult noncheating built-in AI (level-7) within days. We hope this study could shed some light on the future research of large-scale reinforcement learning. Zhen-Jia Pang, Ruo-Ze Liu, Zhou-Yu Meng, Yi Zhang 0108, Yang Yu 0001, Tong Lu 0002 |
AAAI | 4 |