Demo Data from VLDB 2026 / reviewers in the wild / expert
Ming-Haw Yaou
dblp:65/578
· DBLP profile ↗
2ranked-venue papers
2as first author
0since 2021 · last 1994
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 1 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Geometric modeling and processing · 50% Image and video processing · 50% | |
| Theoretical computer science
1 paper |
Mathematical optimization · 100% |
Topics — the 4 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Image and video processing › wavelet transform
multi-level wavelet decomposition |
0.0 | 1 | 1994 | Fast Surface Interpolation using Multiresolution Wavelet Transform · IEEE Trans. Pattern Anal. Mach. Intell. 1994 |
Geometric modeling and processing › surface fitting
surface interpolation |
0.0 | 1 | 1994 | Fast Surface Interpolation using Multiresolution Wavelet Transform · IEEE Trans. Pattern Anal. Mach. Intell. 1994 |
Mathematical optimization › numerical computation
numerical optimization |
0.0 | 1 | 1994 | Fast Surface Interpolation using Multiresolution Wavelet Transform · IEEE Trans. Pattern Anal. Mach. Intell. 1994 |
Mathematical optimization › numerical computation › numerical optimization
preconditioning |
0.0 | 1 | 1994 | Fast Surface Interpolation using Multiresolution Wavelet Transform · IEEE Trans. Pattern Anal. Mach. Intell. 1994 |
Methods — techniques the papers use, named apart from their topics
wavelet transform · 0.0QMF matrix · 0.0iterative methods · 0.0iterative method · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 1994 | Vector Space Projection Approach for Perfect Reconstruction Filter Banks Design
Ming-Haw Yaou, Wen-Thong Chang |
J. Vis. Commun. Image Represent. | 1 |
| 1994 | Fast Surface Interpolation using Multiresolution Wavelet TransformabstractDiscrete formulation of the surface interpolation problem usually leads to a large sparse linear equation system. Due to the poor convergence condition of the equation system, the convergence rate of solving this problem with iterative method is very slow. To improve this condition, a multiresolution basis transfer scheme based on the wavelet transform is proposed. By applying the wavelet transform, the original interpolation basis is transformed into two sets of bases with larger supports while the admissible solution space remains unchanged. With this basis transfer, a new set of nodal variables results and an equivalent equation system with better convergence condition can be solved. The basis transfer can be easily implemented by using an QMF matrix pair associated with the chosen interpolation basis. The consequence of the basis transfer scheme can be regarded as a preconditioner to the subsequent iterative computation method. The effect of the transfer is that the interpolated surface is decomposed into its low-frequency and high-frequency portions in the frequency domain. It has been indicated that the convergence rate of the interpolated surface is dominated by the low-frequency portion. With this frequency domain decomposition, the low-frequency portion of the interpolated surface can be emphasized. As compared with other acceleration methods, this basis transfer scheme provides a more systematical approach for fast surface interpolation. The easy implementation and high flexibility of the proposed algorithm also make it applicable to various regularization problems.> Ming-Haw Yaou, Wen-Thong Chang |
IEEE Trans. Pattern Anal. Mach. Intell. | 1 |