VLDB 2026 Research / reviewers in the wild / expert
Yong Zhang 0034
dblp:66/4615-34
· DBLP profile ↗
81ranked-venue papers
6as first author
70since 2021 · last 2026
0000-0003-0066-3448ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 65 · 6 first-author · 54 since 2021Artificial intelligence and machine learning · 63 · 5 first-author · 54 since 2021Human-computer interaction and ubiquitous computing · 2 · 2 since 2021Databases, data management, data science and information retrieval · 1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Make-Your-Anchor+: Temporal Consistent 2D Avatar Generation via Video Diffusion PriorabstractDespite the remarkable process of talking-head-based avatar-creating solutions, directly generating anchor-style videos with full-body motions remains challenging. In this study, we propose Make-Your-Anchor+, a novel system necessitating only a one-minute video clip of an individual for training, subsequently enabling the automatic generation of anchor-style videos with precise torso and hand movements. Specifically, we finetune a proposed structure-guided diffusion model on input video to render 3D mesh conditions into human appearances. We adopt a two-stage training strategy for the diffusion model, effectively mapping movements with specific appearances to create digital avatars for online streamers, live shopping hosts, and other applications. To produce arbitrary long temporal video, we extract human motion information from video diffusion prior by adapting the frame-wise diffusion model to pretrained video diffusion weights with lower cost, and a simple yet effective batch-overlapped temporal denoising module is proposed to bypass the constraints on video length during inference. Finally, a novel identity-specific face enhancement module is introduced to improve the visual quality of facial regions in the output videos. Comparative experiments demonstrate the system's effectiveness and superiority in visual quality, temporal coherence, and identity preservation, outperforming SOTA diffusion/non-diffusion methods. Ziyao Huang 0002, Fan Tang, Juan Cao 0001, Yong Zhang 0034, Xiaodong Cun, Yihang Bo, Jintao Li 0001, Tong-Yee Lee |
IEEE Trans. Vis. Comput. Graph. | 4 |
| 2026 | AnchorCrafter: Animate Cyber-Anchors Selling Your Products via Human-Object Interacting Video GenerationabstractThe generation of anchor-style product promotion videos presents promising opportunities in e-commerce, advertising, and consumer engagement. Despite advancements in pose-guided human video generation, creating product promotion videos remains challenging. In addressing this challenge, we identify the integration of human-object interactions (HOI) into pose-guided human video generation as a core issue. To this end, we introduce AnchorCrafter, a novel diffusion-based system designed to generate 2D videos featuring a target human and a customized object, achieving high visual fidelity and controllable interactions. Specifically, we propose two key innovations: the HOI-appearance perception, which enhances object appearance recognition from arbitrary multi-view perspectives and disentangles object and human appearance, and the HOI-motion injection, which enables complex human-object interactions by overcoming challenges in object trajectory conditioning and inter-occlusion management. Extensive experiments show that our system improves object appearance preservation by 7.5%, and achieves the best video quality compared to existing state-of-the-art approaches. It also outperforms existing approaches in maintaining human motion consistency and high-quality video generation. Ziyao Huang 0002, Juan Cao 0001, Yong Zhang 0034, Xiaodong Cun, Qing Shuai, Linchao Bao, Fan Tang |
IEEE Trans. Vis. Comput. Graph. | 4 |
| 2025 | CustomTTT: Motion and Appearance Customized Video Generation via Test-Time TrainingabstractBenefiting from large-scale pre-training of text-video pairs, current text-to-video (T2V) diffusion models can generate high-quality videos from the text description. Besides, given some reference images or videos, the parameter-efficient fine-tuning method, i.e. LoRA, can generate high-quality customized concepts, e.g., the specific subject or the motions from a reference video. However, combining the trained multiple concepts from different references into a single network shows obvious artifacts. To this end, we propose CustomTTT, where we can joint custom the appearance and the motion of the given video easily. In detail, we first analyze the prompt influence in the current video diffusion model and find the LoRAs are only needed for the specific layers for appearance and motion customization. Besides, since each LoRA is trained individually, we propose a novel test-time training technique to update parameters after combination utilizing the trained customized models. We conduct detailed experiments to verify the effectiveness of the proposed methods. Our method outperforms several state-of-the-art works in both qualitative and quantitative evaluations. Xiuli Bi, Bo Liu 0047, Xiaodong Cun, Yong Zhang 0034, Weisheng Li 0001, Bin Xiao 0002 |
AAAI | 5 |
| 2025 | CustomCrafter: Customized Video Generation with Preserving Motion and Concept Composition AbilitiesabstractCustomized video generation aims to generate high-quality videos guided by text prompts and subject's reference images. However, since it is only trained on static images, the fine-tuning process of subject learning disrupts abilities of video diffusion models (VDMs) to combine concepts and generate motions. To restore these abilities, some methods use additional video similar to the prompt to fine-tune or guide the model. This requires frequent changes of guiding videos and even re-tuning of the model when generating different motions, which is very inconvenient for users. In this paper, we propose CustomCrafter, a novel framework that preserves the model's motion generation and conceptual combination abilities without additional video and fine-tuning to recovery. For preserving conceptual combination ability, we design a plug-and-play module to update few parameters in VDMs, enhancing the model's ability to capture the appearance details and the ability of concept combinations for new subjects. For motion generation, we observed that VDMs tend to restore the motion of video in the early stage of denoising, while focusing on the recovery of subject details in the later stage. Therefore, we propose Dynamic Weighted Video Sampling Strategy. Using the pluggability of our subject learning modules, we reduce the impact of this module on motion generation in the early stage of denoising, preserving the ability to generate motion of VDMs. In the later stage of denoising, we restore this module to repair the appearance details of the specified subject, thereby ensuring the fidelity of the subject's appearance. Experimental results show that our method has a significant improvement compared to previous methods. Yong Zhang 0034, Xintao Wang 0002, Xianpan Zhou, Guangcong Zheng, Zhongang Qi, Ying Shan, Xi Li 0001 |
AAAI | 2 |
| 2025 | DepthCrafter: Generating Consistent Long Depth Sequences for Open-world VideosabstractEstimating video depth in open-world scenarios is challenging due to the diversity of videos in appearance, content motion, camera movement, and length. We present DepthCrafter, an innovative method for generating temporally consistent long depth sequences with intricate details for open-world videos, without requiring any supplementary information such as camera poses or optical flow. The generalization ability to open-world videos is achieved by training the video-to-depth model from a pretrained image-to-video diffusion model, through our meticulously designed three-stage training strategy. Our training approach enables the model to generate depth sequences with variable lengths at one time, up to 110 frames, and harvest both precise depth details and rich content diversity from realistic and synthetic datasets. We also propose an inference strategy that can process extremely long videos through segment-wise estimation and seamless stitching. Comprehensive evaluations on multiple datasets reveal that DepthCrafter achieves state-of-the-art performance in open-world video depth estimation under zero-shot settings. Furthermore, DepthCrafter facilitates various downstream applications, including depth-based visual effects and conditional video generation. Wenbo Hu 0002, Xiangjun Gao, Xiaoyu Li 0002, Sijie Zhao, Xiaodong Cun, Yong Zhang 0034, Long Quan, Ying Shan |
CVPR | 6 |
| 2025 | DiTCtrl: Exploring Attention Control in Multi-Modal Diffusion Transformer for Tuning-Free Multi-Prompt Longer Video GenerationabstractSora-like video generation models have achieved remarkable progress with a Multi-Modal Diffusion Transformer (MM-DiT) architecture. However, the current video generation models predominantly focus on single-prompt, struggling to generate coherent scenes with multiple sequential prompts that better reflect real-world dynamic scenarios. While some pioneering works have explored multi-prompt video generation, they face significant challenges including strict training data requirements, weak prompt following, and unnatural transitions. To address these problems, we propose DiTCtrl, a training-free multi-prompt video generation method under MM-DiT architectures for the first time. Our key idea is to take the multi-prompt video generation task as temporal video editing with smooth transitions. To achieve this goal, we first analyze MM-DiT’s attention mechanism, finding that the 3D full attention behaves similarly to that of the cross/self-attention blocks in the UNet-like diffusion models, enabling mask-guided precise semantic control across different prompts with attention sharing for multi-prompt video generation. Based on our careful design, the video generated by DiTCtrl achieves smooth transitions and consistent object motion given multiple sequential prompts without additional training. Besides, we also present MPVBench, a new benchmark specially designed for multi-prompt video generation to evaluate the performance of multi-prompt generation. Extensive experiments demonstrate that our method achieves state-of-the-art performance without additional training. Code is available at https://github.com/TencentARC/DiTCtrl. Minghong Cai, Xiaodong Cun, Xiaoyu Li 0002, Wenze Liu, Zhaoyang Zhang 0004, Yong Zhang 0034, Ying Shan, Xiangyu Yue 0001 |
CVPR | 6 |
| 2025 | Let Them Talk: Audio-Driven Multi-Person Conversational Video GenerationabstractAudio-driven human animation methods, such as talking head and talking body generation, have made remarkable progress in generating synchronized facial movements and appealing visual quality videos. However, existing methods primarily focus on single human animation and struggle with multi-stream audio inputs, facing incorrect binding problems between audio and persons. Additionally, they exhibit limitations in instruction-following capabilities. To solve this problem, in this paper, we propose a novel task: Multi-Person Conversational Video Generation, and introduce a new framework, MultiTalk, to address the challenges during multi-person generation. Specifically, for audio injection, we investigate several schemes and propose the Label Rotary Position Embedding (L-RoPE) method to resolve the audio and person binding problem. Furthermore, during training, we observe that partial parameter training and multi-task training are crucial for preserving the instruction-following ability of the base model. MultiTalk achieves superior performance compared to other methods on several datasets, including talking head, talking body, and multi-person datasets, demonstrating the powerful generation capabilities of our approach. Zhe Kong, Yong Zhang 0034, Zhuoliang Kang, Xiaoming Wei, Guanying Chen, Wenhan Luo |
NeurIPS | 3 |
| 2025 | LLDiffusion: Learning degradation representations in diffusion models for low-light image enhancement
Tao Wang 0052, Kaihao Zhang, Yong Zhang 0034, Wenhan Luo, Björn Stenger, Tong Lu 0002, Tae-Kyun Kim 0001, Wei Liu 0005 |
Pattern Recognit. | 3 |
| 2025 | Make-Your-Video: Customized Video Generation Using Textual and Structural GuidanceabstractCreating a vivid video from the event or scenario in our imagination is a truly fascinating experience. Recent advancements in text-to-video synthesis have unveiled the potential to achieve this with prompts only. While text is convenient in conveying the overall scene context, it may be insufficient to control precisely. In this paper, we explore customized video generation by utilizing text as context description and motion structure (e.g., frame-wise depth) as concrete guidance. Our method, dubbed Make-Your-Video, involves joint-conditional video generation using a Latent Diffusion Model that is pre-trained for still image synthesis and then promoted for video generation with the introduction of temporal modules. This two-stage learning scheme not only reduces the computing resources required, but also improves the performance by transferring the rich concepts available in image datasets solely into video generation. Moreover, we use a simple yet effective causal attention mask strategy to enable longer video synthesis, which mitigates the potential quality degradation effectively. Experimental results show the superiority of our method over existing baselines, particularly in terms of temporal coherence and fidelity to users' guidance. In addition, our model enables several intriguing applications that demonstrate potential for practical usage. Jinbo Xing, Menghan Xia, Yuechen Zhang, Yong Zhang 0034, Yingqing He, Hanyuan Liu, Haoxin Chen, Xiaodong Cun, Xintao Wang 0002, Ying Shan, Tien-Tsin Wong |
IEEE Trans. Vis. Comput. Graph. | 5 |
| 2024 | VideoCrafter2: Overcoming Data Limitations for High-Quality Video Diffusion ModelsabstractText-to-video generation aims to produce a video based on a given prompt. Recently, several commercial video models have been able to generate plausible videos with mini-mal noise, excellent details, and high aesthetic scores. However, these models rely on large-scale, well-filtered, high-quality videos that are not accessible to the community. Many existing research works, which train models using the low-quality WebVid-10M dataset, struggle to generate high-quality videos because the models are optimized to fit WebVid-10M. In this work, we explore the training scheme of video models extended from Stable Diffusion and investigate the feasibility of leveraging low-quality videos and synthesized high-quality images to obtain a high-quality video model. We first analyze the connection between the spatial and temporal modules of video models and the distribution shift to low-quality videos. We observe that full training of all modules results in a stronger coupling between spatial and temporal modules than only training temporal modules. Based on this stronger coupling, we shift the distribution to higher quality without motion degradation by finetuning spatial modules with high-quality images, resulting in a generic high-quality video model. Evaluations are conducted to demonstrate the superiority of the proposed method, particularly in picture quality, motion, and concept composition. Haoxin Chen, Yong Zhang 0034, Xiaodong Cun, Menghan Xia, Xintao Wang 0002, Chao Weng, Ying Shan |
CVPR | 2 |
| 2024 | Make-Your-Anchor: A Diffusion-based 2D Avatar Generation FrameworkabstractDespite the remarkable process of talking-head-based avatar-creating solutions, directly generating anchor-style videos with full-body motions remains challenging. In this study, we propose Make-Your-Anchor, a novel system necessitating only a one-minute video clip of an individual for training, subsequently enabling the automatic generation of anchor-style videos with precise torso and hand movements. Specifically, we finetune a proposed structure-guided diffusion model on input video to render 3D mesh conditions into human appearances. We adopt a two-stage training strategy for the diffusion model, effectively binding movements with specific appearances. To produce arbitrary long temporal video, we extend the 2D U-Net in the frame-wise diffusion model to a 3D style without additional training cost, and a simple yet effective batch-overlapped temporal denoising module is proposed to bypass the constraints on video length during inference. Finally, a novel identity-specific face enhancement module is introduced to improve the visual quality of facial regions in the output videos. Comparative experiments demonstrate the effectiveness and superiority of the system in terms of visual quality, temporal coherence, and identity preservation, outperforming SOTA diffusion/non-diffusion methods. Project page: https://github.com/ICTMCG/Make-Your-Anchor. Ziyao Huang 0002, Fan Tang, Yong Zhang 0034, Xiaodong Cun, Juan Cao 0001, Jintao Li 0001, Tong-Yee Lee |
CVPR | 3 |
| 2024 | EvalCrafter: Benchmarking and Evaluating Large Video Generation ModelsabstractThe vision and language generative models have been overgrown in recent years. For video generation, various open-sourced models and public-available services have been developed to generate high-quality videos. However, these methods often use a few metrics, e.g., FVD [56] or IS [45], to evaluate the performance. We argue that it is hard to judge the large conditional generative models from the simple metrics since these models are often trained on very large datasets with multi-aspect abilities. Thus, we propose a novel framework and pipeline for exhaustively evaluating the performance of the generated videos. Our approach involves generating a diverse and comprehensive list of 700 prompts for text-to-video generation, which is based on an analysis of real-world user data and generated with the assistance of a large language model. Then, we evaluate the state-of-the-art video generative models on our carefully designed benchmark, in terms of visual qualities, content qualities, motion qualities, and text-video alignment with 17 well-selected objective metrics. To obtain the finalleaderboard of the models, we further fit a series of coefficients to align the objective metrics to the users' opinions. Based on the proposed human alignment method, our final score shows a higher correlation than simply averaging the metrics, showing the effectiveness of the proposed evaluation method. Yaofang Liu, Xiaodong Cun, Xuebo Liu 0002, Xintao Wang 0002, Yong Zhang 0034, Haoxin Chen, Yang Liu 0005, Tieyong Zeng, Raymond Chan 0001, Ying Shan |
CVPR | 5 |
| 2024 | On the Cultural Gap in Text-to-Image GenerationabstractOne challenge in text-to-image (T2I) generation is the inadvertent reflection of culture gaps present in the training data, which signifies the disparity in generated image quality when the cultural elements of the input text are rarely collected in the training set. Although various T2I models have shown impressive but arbitrary examples, there is no benchmark to systematically evaluate a T2I model’s ability to generate cross-cultural images. To bridge the gap, we propose a Challenging Cross-Cultural (C3) benchmark with comprehensive evaluation criteria, which can assess how well-suited a model is to a target culture. By analyzing the flawed images generated by the Stable Diffusion model on the C3 benchmark, we find that the model often fails to generate certain cultural objects. Accordingly, we propose a novel multi-modal metric that considers object-text alignment to filter the fine-tuning data in the target culture, which is used to fine-tune a T2I model to improve cross-cultural generation. Experimental results show that our multi-modal metric provides stronger data selection performance on the C3 benchmark than existing metrics, in which the object-text alignment is crucial. We release the benchmark, data, code, and generated images to facilitate future research on culturally diverse T2I generation. Bingshuai Liu, Longyue Wang, Chenyang Lyu, Yong Zhang 0034, Jinsong Su, Shuming Shi 0001, Zhaopeng Tu |
ECAI | 4 |
| 2024 | Make a Cheap Scaling: A Self-Cascade Diffusion Model for Higher-Resolution Adaptation
Lanqing Guo, Yingqing He, Haoxin Chen, Menghan Xia, Xiaodong Cun, Yufei Wang 0006, Siyu Huang, Yong Zhang 0034, Xintao Wang 0002, Qifeng Chen 0001, Ying Shan, Bihan Wen |
ECCV (36) | 8 |
| 2024 | OMG: Occlusion-Friendly Personalized Multi-concept Generation in Diffusion Models
Zhe Kong, Yong Zhang 0034, Tianyu Yang 0003, Tao Wang 0052, Kaihao Zhang, Bizhu Wu, Guanying Chen, Wei Liu 0005, Wenhan Luo |
ECCV (31) | 2 |
| 2024 | MOFA-Video: Controllable Image Animation via Generative Motion Field Adaptions in Frozen Image-to-Video Diffusion Model
Muyao Niu, Xiaodong Cun, Xintao Wang 0002, Yong Zhang 0034, Ying Shan, Yinqiang Zheng |
ECCV (19) | 4 |
| 2024 | DynamiCrafter: Animating Open-Domain Images with Video Diffusion Priors
Jinbo Xing, Menghan Xia, Yong Zhang 0034, Hao Chen 0011, Wangbo Yu, Hanyuan Liu, Gongye Liu, Xintao Wang 0002, Ying Shan, Tien-Tsin Wong |
ECCV (46) | 3 |
| 2024 | Noise Calibration: Plug-and-Play Content-Preserving Video Enhancement Using Pre-trained Video Diffusion Models
Qinyu Yang, Hao Chen 0011, Yong Zhang 0034, Menghan Xia, Xiaodong Cun, Zhixun Su, Ying Shan |
ECCV (36) | 3 |
| 2024 | ScaleCrafter: Tuning-free Higher-Resolution Visual Generation with Diffusion ModelsabstractIn this work, we investigate the capability of generating images from pre-trained diffusion models at much higher resolutions than the training image sizes. In addition, the generated images should have arbitrary image aspect ratios. When generating images directly at a higher resolution, 1024 x 1024, with the pre-trained Stable Diffusion using training images of resolution 512 x 512, we observe persistent problems of object repetition and unreasonable object structures. Existing works for higher-resolution generation, such as attention-based and joint-diffusion approaches, cannot well address these issues. As a new perspective, we examine the structural components of the U-Net in diffusion models and identify the crucial cause as the limited perception field of convolutional kernels. Based on this key observation, we propose a simple yet effective re-dilation that can dynamically adjust the convolutional perception field during inference. We further propose the dispersed convolution and noise-damped classifier-free guidance, which can enable ultra-high-resolution image generation (e.g., 4096 x 4096). Notably, our approach does not require any training or optimization. Extensive experiments demonstrate that our approach can address the repetition issue well and achieve state-of-the-art performance on higher-resolution image synthesis, especially in texture details. Our work also suggests that a pre-trained diffusion model trained on low-resolution images can be directly used for high-resolution visual generation without further tuning, which may provide insights for future research on ultra-high-resolution image and video synthesis. More results are available at the anonymous website: https://scalecrafter.github.io/ScaleCrafter/ Yingqing He, Shaoshu Yang, Haoxin Chen, Xiaodong Cun, Menghan Xia, Yong Zhang 0034, Xintao Wang 0002, Ran He 0001, Qifeng Chen 0001, Ying Shan |
ICLR | 6 |
| 2024 | FreeNoise: Tuning-Free Longer Video Diffusion via Noise ReschedulingabstractWith the availability of large-scale video datasets and the advances of diffusion models, text-driven video generation has achieved substantial progress. However, existing video generation models are typically trained on a limited number of frames, resulting in the inability to generate high-fidelity long videos during inference. Furthermore, these models only support single-text conditions, whereas real-life scenarios often require multi-text conditions as the video content changes over time. To tackle these challenges, this study explores the potential of extending the text-driven capability to generate longer videos conditioned on multiple texts. 1) We first analyze the impact of initial noise in video diffusion models. Then building upon the observation of noise, we propose FreeNoise, a tuning-free and time-efficient paradigm to enhance the generative capabilities of pretrained video diffusion models while preserving content consistency. Specifically, instead of initializing noises for all frames, we reschedule a sequence of noises for long-range correlation and perform temporal attention over them by window-based fusion. 2) Additionally, we design a novel motion injection method to support the generation of videos conditioned on multiple text prompts. Extensive experiments validate the superiority of our paradigm in extending the generative capabilities of video diffusion models. It is noteworthy that compared with the previous best-performing method which brought about 255% extra time cost, our method incurs only negligible time cost of approximately 17%. Generated video samples are available at our website: http://haonanqiu.com/projects/FreeNoise.html. Haonan Qiu, Menghan Xia, Yong Zhang 0034, Yingqing He, Xintao Wang 0002, Ying Shan, Ziwei Liu 0002 |
ICLR | 3 |
| 2024 | LFME: A Simple Framework for Learning from Multiple Experts in Domain GeneralizationabstractDomain generalization (DG) methods aim to maintain good performance in an unseen target domain by using training data from multiple source domains. While success on certain occasions are observed, enhancing the baseline across most scenarios remains challenging. This work introduces a simple yet effective framework, dubbed learning from multiple experts (LFME), that aims to make the target model an expert in all source domains to improve DG. Specifically, besides learning the target model used in inference, LFME will also train multiple experts specialized in different domains, whose output probabilities provide professional guidance by simply regularizing the logit of the target model. Delving deep into the framework, we reveal that the introduced logit regularization term implicitly provides effects of enabling the target model to harness more information, and mining hard samples from the experts during training. Extensive experiments on benchmarks from different DG tasks demonstrate that LFME is consistently beneficial to the baseline and can achieve comparable performance to existing arts. Code is available at https://github.com/liangchen527/LFME. Liang Chen 0030, Yong Zhang 0034, Yibing Song, Lingqiao Liu |
NeurIPS | 2 |
| 2024 | CV-VAE: A Compatible Video VAE for Latent Generative Video ModelsabstractSpatio-temporal compression of videos, utilizing networks such as Variational Autoencoders (VAE), plays a crucial role in OpenAI's SORA and numerous other video generative models. For instance, many LLM-like video models learn the distribution of discrete tokens derived from 3D VAEs within the VQVAE framework, while most diffusion-based video models capture the distribution of continuous latent extracted by 2D VAEs without quantization. The temporal compression is simply realized by uniform frame sampling which results in unsmooth motion between consecutive frames. Currently, there lacks of a commonly used continuous video (3D) VAE for latent diffusion-based video models in the research community. Moreover, since current diffusion-based approaches are often implemented using pre-trained text-to-image (T2I) models, directly training a video VAE without considering the compatibility with existing T2I models will result in a latent space gap between them, which will take huge computational resources for training to bridge the gap even with the T2I models as initialization. To address this issue, we propose a method for training a video VAE of latent video models, namely CV-VAE, whose latent space is compatible with that of a given image VAE, e.g., image VAE of Stable Diffusion (SD). The compatibility is achieved by the proposed novel latent space regularization, which involves formulating a regularization loss using the image VAE. Benefiting from the latent space compatibility, video models can be trained seamlessly from pre-trained T2I or video models in a truly spatio-temporally compressed latent space, rather than simply sampling video frames at equal intervals. To improve the training efficiency, we also design a novel architecture for the video VAE. With our CV-VAE, existing video models can generate four times more frames with minimal finetuning. Extensive experiments are conducted to demonstrate the effectiveness of the proposed video VAE. Sijie Zhao, Yong Zhang 0034, Xiaodong Cun, Shaoshu Yang, Muyao Niu, Xiaoyu Li 0002, Wenbo Hu 0002, Ying Shan |
NeurIPS | 2 |
| 2024 | A Causal Inspired Early-Branching Structure for Domain Generalization
Liang Chen 0030, Yong Zhang 0034, Yibing Song, Zhen Zhang 0008, Lingqiao Liu |
Int. J. Comput. Vis. | 2 |
| 2024 | Improving Fast Adversarial Training With Prior-Guided KnowledgeabstractFast adversarial training (FAT) is an efficient method to improve robustness in white-box attack scenarios. However, the original FAT suffers from catastrophic overfitting, which dramatically and suddenly reduces robustness after a few training epochs. Although various FAT variants have been proposed to prevent overfitting, they require high training time. In this paper, we investigate the relationship between adversarial example quality and catastrophic overfitting by comparing the training processes of standard adversarial training and FAT. We find that catastrophic overfitting occurs when the attack success rate of adversarial examples becomes worse. Based on this observation, we propose a positive prior-guided adversarial initialization to prevent overfitting by improving adversarial example quality without extra training time. This initialization is generated by using high-quality adversarial perturbations from the historical training process. We provide theoretical analysis for the proposed initialization and propose a prior-guided regularization method that boosts the smoothness of the loss function. Additionally, we design a prior-guided ensemble FAT method that averages the different model weights of historical models using different decay rates. Our proposed method, called FGSM-PGK, assembles the prior-guided knowledge, i.e., the prior-guided initialization and model weights, acquired during the historical training process. The proposed method can effectively improve the model's adversarial robustness in white-box attack scenarios. Evaluations of four datasets demonstrate the superiority of the proposed method. Xiaojun Jia, Yong Zhang 0034, Xingxing Wei 0001, Baoyuan Wu, Ke Ma 0001, Jue Wang 0001, Xiaochun Cao |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |
| 2024 | Generalizable Black-Box Adversarial Attack With Meta LearningabstractIn the scenario of black-box adversarial attack, the target model's parameters are unknown, and the attacker aims to find a successful adversarial perturbation based on query feedback under a query budget. Due to the limited feedback information, existing query-based black-box attack methods often require many queries for attacking each benign example. To reduce query cost, we propose to utilize the feedback information across historical attacks, dubbed example-level adversarial transferability. Specifically, by treating the attack on each benign example as one task, we develop a meta-learning framework by training a meta generator to produce perturbations conditioned on benign examples. When attacking a new benign example, the meta generator can be quickly fine-tuned based on the feedback information of the new task as well as a few historical attacks to produce effective perturbations. Moreover, since the meta-train procedure consumes many queries to learn a generalizable generator, we utilize model-level adversarial transferability to train the meta generator on a white-box surrogate model, then transfer it to help the attack against the target model. The proposed framework with the two types of adversarial transferability can be naturally combined with any off-the-shelf query-based attack methods to boost their performance, which is verified by extensive experiments. The source code is available at https://github.com/SCLBD/MCG-Blackbox. Yong Zhang 0034, Baoyuan Wu, Jingyi Zhang 0005, Yanbo Fan, Yujiu Yang 0001 |
IEEE Trans. Pattern Anal. Mach. Intell. | 2 |
| 2024 | Identity-Preserving Face Swapping via Dual Surrogate Generative ModelsabstractIn this study, we revisit the fundamental setting of face-swapping models and reveal that only using implicit supervision for training leads to the difficulty of advanced methods to preserve the source identity. We propose a novel reverse pseudo-input generation approach to offer supplemental data for training face-swapping models, which addresses the aforementioned issue. Unlike the traditional pseudo-label-based training strategy, we assume that arbitrary real facial images could serve as the ground-truth outputs for the face-swapping network and try to generate corresponding input pair data. Specifically, we involve a source-creating surrogate that alters the attributes of the real image while keeping the identity, and a target-creating surrogate intends to synthesize attribute-preserved target images with different identities. Our framework, which utilizes proxy-paired data as explicit supervision to direct the face-swapping training process, partially fulfills a credible and effective optimization direction to boost the identity-preserving capability. We design explicit and implicit adaption strategies to better approximate the explicit supervision for face swapping. Quantitative and qualitative experiments on FF++, FFHQ, and wild images show that our framework could improve the performance of various face-swapping pipelines in terms of visual fidelity and ID preserving. Furthermore, we display applications with our method on re-aging, swappable attribute customization, cross-domain, and video face swapping. Code is available under https://github.com/ ICTMCG/CSCS. Ziyao Huang 0002, Fan Tang, Yong Zhang 0034, Juan Cao 0001, Sheng Tang, Jintao Li 0001, Tong-Yee Lee |
ACM Trans. Graph. | 3 |
| 2024 | StyleCrafter: Taming Artistic Video Diffusion with Reference-Augmented Adapter LearningabstractText-to-video (T2V) models have shown remarkable capabilities in generating diverse videos. However, they struggle to produce user-desired artistic videos due to (i) text's inherent clumsiness in expressing specific styles and (ii) the generally degraded style fidelity. To address these challenges, we introduce StyleCrafter, a generic method that enhances pretrained T2V models with a style control adapter, allowing video generation in any style by feeding a reference image. Considering the scarcity of artistic video data, we propose to first train a style control adapter using style-rich image datasets, then transfer the learned stylization ability to video generation through a tailor-made finetuning paradigm. To promote content-style disentanglement, we employ carefully designed data augmentation strategies to enhance decoupled learning. Additionally, we propose a scale-adaptive fusion module to balance the influences of text-based content features and image-based style features, which helps generalization across various text and style combinations. StyleCrafter efficiently generates high-quality stylized videos that align with the content of the texts and resemble the style of the reference images. Experiments demonstrate that our approach is more flexible and efficient than existing competitors. Project page: https://gongyeliu.github.io/StyleCrafter.github.io/ Gongye Liu, Menghan Xia, Yong Zhang 0034, Haoxin Chen, Jinbo Xing, Yibo Wang 0039, Xintao Wang 0002, Ying Shan, Yujiu Yang 0001 |
ACM Trans. Graph. | 3 |
| 2024 | ToonCrafter: Generative Cartoon InterpolationabstractWe introduce ToonCrafter, a novel approach that transcends traditional correspondence-based cartoon video interpolation, paving the way for generative interpolation. Traditional methods, that implicitly assume linear motion and the absence of complicated phenomena like dis-occlusion, often struggle with the exaggerated non-linear and large motions with occlusion commonly found in cartoons, resulting in implausible or even failed interpolation results. To overcome these limitations, we explore the potential of adapting live-action video priors to better suit cartoon interpolation within a generative framework. ToonCrafter effectively addresses the challenges faced when applying live-action video motion priors to generative cartoon interpolation. First, we design a toon rectification learning strategy that seamlessly adapts live-action video priors to the cartoon domain, resolving the domain gap and content leakage issues. Next, we introduce a dual-reference-based 3D decoder to compensate for lost details due to the highly compressed latent prior spaces, ensuring the preservation of fine details in interpolation results. Finally, we design a flexible sketch encoder that empowers users with interactive control over the interpolation results. Experimental results demonstrate that our proposed method not only produces visually convincing and more natural dynamics, but also effectively handles dis-occlusion. The comparative evaluation demonstrates the notable superiority of our approach over existing competitors. Code and model weights are available at https://doubiiu.github.io/projects/ToonCrafter Jinbo Xing, Hanyuan Liu, Menghan Xia, Yong Zhang 0034, Xintao Wang 0002, Ying Shan, Tien-Tsin Wong |
ACM Trans. Graph. | 4 |
| 2023 | CoordFill: Efficient High-Resolution Image Inpainting via Parameterized Coordinate QueryingabstractImage inpainting aims to fill the missing hole of the input. It is hard to solve this task efficiently when facing high-resolution images due to two reasons: (1) Large reception field needs to be handled for high-resolution image inpainting. (2) The general encoder and decoder network synthesizes many background pixels synchronously due to the form of the image matrix. In this paper, we try to break the above limitations for the first time thanks to the recent development of continuous implicit representation. In detail, we down-sample and encode the degraded image to produce the spatial-adaptive parameters for each spatial patch via an attentional Fast Fourier Convolution (FFC)-based parameter generation network. Then, we take these parameters as the weights and biases of a series of multi-layer perceptron (MLP), where the input is the encoded continuous coordinates and the output is the synthesized color value. Thanks to the proposed structure, we only encode the high-resolution image in a relatively low resolution for larger reception field capturing. Then, the continuous position encoding will be helpful to synthesize the photo-realistic high-frequency textures by re-sampling the coordinate in a higher resolution. Also, our framework enables us to query the coordinates of missing pixels only in parallel, yielding a more efficient solution than the previous methods. Experiments show that the proposed method achieves real-time performance on the 2048X2048 images using a single GTX 2080 Ti GPU and can handle 4096X4096 images, with much better performance than existing state-of-the-art methods visually and numerically. The code is available at: https://github.com/NiFangBaAGe/CoordFill. Weihuang Liu, Xiaodong Cun, Chi-Man Pun, Menghan Xia, Yong Zhang 0034, Jue Wang 0001 |
AAAI | 5 |
| 2023 | High-fidelity Facial Avatar Reconstruction from Monocular Video with Generative PriorsabstractHigh-fidelity facial avatar reconstruction from a monocular video is a significant research problem in computer graphics and computer vision. Recently, Neural Radiance Field (NeRF) has shown impressive novel view rendering results and has been considered for facial avatar reconstruction. However, the complex facial dynamics and missing 3D information in monocular videos raise significant challenges for faithful facial reconstruction. In this work, we propose a new method for NeRF-based facial avatar reconstruction that utilizes 3D-aware generative prior. Different from existing works that depend on a conditional deformation field for dynamic modeling, we propose to learn a personalized generative prior, which is formulated as a local and low dimensional subspace in the latent space of 3D-GAN. We propose an efficient method to construct the personalized generative prior based on a small set of facial images of a given individual. After learning, it allows for photo-realistic rendering with novel views, and the face reenactment can be realized by performing navigation in the latent space. Our proposed method is applicable for different driven signals, including RGB images, 3DMM coefficients, and audio. Compared with existing works, we obtain superior novel view synthesis results and faithfully face reenactment performance. The code is available here https://github.com/bbaaii/HFA-GP. Yunpeng Bai, Yanbo Fan, Xuan Wang 0009, Yong Zhang 0034, Jingxiang Sun, Chun Yuan 0003, Ying Shan |
CVPR | 4 |
| 2023 | Improved Test-Time Adaptation for Domain GeneralizationabstractThe main challenge in domain generalization (DG) is to handle the distribution shift problem that lies between the training and test data. Recent studies suggest that test-time training (TTT), which adapts the learned model with test data, might be a promising solution to the problem. Generally, a TTT strategy hinges its performance on two main factors: selecting an appropriate auxiliary TTT task for updating and identifying reliable parameters to update during the test phase. Both previous arts and our experiments indicate that TTT may not improve but be detrimental to the learned model if those two factors are not properly considered. This work addresses those two factors by proposing an Improved Test-Time Adaptation (ITTA) method. First, instead of heuristically defining an auxiliary objective, we propose a learnable consistency loss for the TTT task, which contains learnable parameters that can be adjusted toward better alignment between our TTT task and the main prediction task. Second, we introduce additional adaptive parameters for the trained model, and we suggest only updating the adaptive parameters during the test phase. Through extensive experiments, we show that the proposed two strategies are beneficial for the learned model (see Figure 1), and ITTA could achieve superior performance to the current state-of-the-art methods on several DG benchmarks. Code is available at https://github.com/liangchen527/ITTA. Liang Chen 0030, Yong Zhang 0034, Yibing Song, Ying Shan, Lingqiao Liu |
CVPR | 2 |
| 2023 | High-Fidelity Clothed Avatar Reconstruction from a Single ImageabstractThis paper presents a framework for efficient 3D clothed avatar reconstruction. By combining the advantages of the high accuracy of optimization-based methods and the efficiency of learning-based methods, we propose a coarse-to-fine way to realize a high-fidelity clothed avatar reconstruction (CAR) from a single image. At the first stage, we use an implicit model to learn the general shape in the canonical space of a person in a learning-based way, and at the second stage, we refine the surface detail by estimating the non-rigid deformation in the posed space in an optimization way. A hyper-network is utilized to generate a good initialization so that the convergence of the optimization process is greatly accelerated. Extensive experiments on various datasets show that the proposed CAR successfully produces high-fidelity avatars for arbitrarily clothed humans in real scenes. The codes will be released in https://github.com/TingtingLiao/CAR. Tingting Liao, Yuliang Xiu, Hongwei Yi, Xudong Liu 0006, Guo-Jun Qi, Yong Zhang 0034, Xuan Wang 0009, Xiangyu Zhu 0001, Zhen Lei 0001 |
CVPR | 7 |
| 2023 | Fine-Grained Face Swapping Via Regional GAN InversionabstractWe present a novel paradigm for high-fidelity face swapping that faithfully preserves the desired subtle geometry and texture details. We rethink face swapping from the perspective of fine-grained face editing, i.e., “editing for swapping” (E4S), and propose a framework that is based on the explicit disentanglement of the shape and texture of facial components. Following the E4S principle, our framework enables both global and local swapping of facial features, as well as controlling the amount of partial swapping specified by the user. Furthermore, the E4S paradigm is in-herently capable of handling facial occlusions by means of facial masks. At the core of our system lies a novel Regional GAN Inversion (RGI) method, which allows the explicit disentanglement of shape and texture. It also allows face swapping to be performed in the latent space of Style-GAN. Specifically, we design a multi-scale mask-guided encoder to project the texture of each facial component into regional style codes. We also design a mask-guided injection module to manipulate the feature maps with the style codes. Based on the disentanglement, face swapping is re-formulated as a simplified problem of style and mask swapping. Extensive experiments and comparisons with current state-of-the-art methods demonstrate the superiority of our approach in preserving texture and shape details, as well as working with high resolution images. The project page is https://e4s2022.github.io Zhian Liu, Maomao Li, Yong Zhang 0034, Cairong Wang, Qi Zhang 0029, Jue Wang 0001, Yongwei Nie |
CVPR | 3 |
| 2023 | DPE: Disentanglement of Pose and Expression for General Video Portrait EditingabstractOne-shot video-driven talking face generation aims at producing a synthetic talking video by transferring the facial motion from a video to an arbitrary portrait image. Head pose and facial expression are always entangled in facial motion and transferred simultaneously. However, the entanglement sets up a barrier for these methods to be used in video portrait editing directly, where it may require to modify the expression only while maintaining the pose unchanged. One challenge of decoupling pose and expression is the lack of paired data, such as the same pose but different expressions. Only a few methods attempt to tackle this challenge with the feat of 3D Morphable Models (3DMMs) for explicit disentanglement. But 3DMMs are not accurate enough to capture facial details due to the limited number of Blend-shapes, which has side effects on motion transfer. In this paper, we introduce a novel self-supervised disentanglement framework to decouple pose and expression without 3DMMs and paired data, which consists of a motion editing module, a pose generator, and an expression generator. The editing module projects faces into a latent space where pose motion and expression motion can be disentangled, and the pose or expression transfer can be performed in the latent space conveniently via addition. The two generators render the modified latent codes to images, respectively. Moreover, to guarantee the disentanglement, we propose a bidirectional cyclic training strategy with well-designed constraints. Evaluations demonstrate our method can control pose or expression independently and be used for general video editing. Code: https://github.com/Carlyx/DPE Youxin Pang, Yong Zhang 0034, Weize Quan, Yanbo Fan, Xiaodong Cun, Ying Shan, Dong-Ming Yan 0001 |
CVPR | 2 |
| 2023 | Next3D: Generative Neural Texture Rasterization for 3D-Aware Head Avatarsabstract3D-aware generative adversarial networks (GANs) synthesize high-fidelity and multi-view-consistent facial images using only collections of single-view 2D imagery. Towards fine-grained control over facial attributes, recent efforts incorporate 3D Morphable Face Model (3DMM) to describe deformation in generative radiance fields either explicitly or implicitly. Explicit methods provide fine-grained expression control but cannot handle topological changes caused by hair and accessories, while implicit ones can model varied topologies but have limited generalization caused by the unconstrained deformation fields. We propose a novel 3D GAN framework for unsupervised learning of generative, high-quality and 3D-consistent facial avatars from unstructured 2D images. To achieve both deformation accuracy and topological flexibility, we propose a 3D representation called Generative Texture-Rasterized Tri-planes. The proposed representation learns Generative Neural Textures on top of parametric mesh templates and then projects them into three orthogonal-viewed feature planes through rasterization, forming a tri-plane feature representation for volume rendering. In this way, we combine both fine-grained expression control of mesh-guided explicit deformation and the flexibility of implicit volumetric representation. We further propose specific modules for modeling mouth interior which is not taken into account by 3DMM. Our method demonstrates state-of-the-art 3D-aware synthesis quality and animation ability through extensive experiments. Furthermore, serving as 3D prior, our animatable 3D representation boosts multiple applications including one-shot facial avatars and 3D-aware stylization. Project page: https://mrtornado24.github.io/Next3D/. Code: https://github.com/MrTornado24/Next3D. Jingxiang Sun, Xuan Wang 0009, Lizhen Wang 0002, Xiaoyu Li 0002, Yong Zhang 0034, Hongwen Zhang 0001, Yebin Liu |
CVPR | 5 |
| 2023 | 3D GAN Inversion with Facial Symmetry PriorabstractRecently, a surge of high-quality 3D-aware GANs have been proposed, which leverage the generative power of neural rendering. It is natural to associate 3D GANs with GAN inversion methods to project a real image into the generator's latent space, allowing free-view consistent synthesis and editing, referred as 3D GAN inversion. Although with the facial prior preserved in pre-trained 3D GANs, reconstructing a 3D portrait with only one monocular image is still an ill-pose problem. The straightforward application of 2D GAN inversion methods focuses on texture similarity only while ignoring the correctness of 3D geometry shapes. It may raise geometry collapse effects, especially when reconstructing a side face under an extreme pose. Besides, the synthetic results in novel views are prone to be blurry. In this work, we propose a novel method to promote 3D GAN inversion by introducing facial symmetry prior. We design a pipeline and constraints to make full use of the pseudo auxiliary view obtained via image flipping, which helps obtain a view-consistent and well-structured geometry shape during the inversion process. To enhance texture fidelity in unobserved viewpoints, pseudo labels from depth-guided 3D warping can provide extra supervision. We design constraints to filter out conflict areas for optimization in asymmetric situations. Comprehensive quantitative and qualitative evaluations on image reconstruction and editing demonstrate the superiority of our method. Yong Zhang 0034, Xuan Wang 0009, Tengfei Wang 0002, Xiaoyu Li 0002, Yuan Gong 0002, Yanbo Fan, Xiaodong Cun, Ying Shan, A. Cengiz Öztireli, Yujiu Yang 0001 |
CVPR | 2 |
| 2023 | SadTalker: Learning Realistic 3D Motion Coefficients for Stylized Audio-Driven Single Image Talking Face AnimationabstractGenerating talking head videos through a face image and a piece of speech audio still contains many challenges. i.e., unnatural head movement, distorted expression, and identity modification. We argue that these issues are mainly caused by learning from the coupled 2D motion fields. On the other hand, explicitly using 3D information also suffers problems of stiff expression and incoherent video. We present SadTalker, which generates 3D motion coefficients (head pose, expression) of the 3DMM from audio and implicitly modulates a novel 3D-aware face render for talking head generation. To learn the realistic motion coefficients, we explicitly model the connections between audio and different types of motion coefficients individually. Precisely, we present ExpNet to learn the accurate facial expression from audio by distilling both coefficients and 3D-rendered faces. As for the head pose, we design PoseVAE via a conditional VAE to synthesize head motion in different styles. Finally, the generated 3D motion coefficients are mapped to the unsupervised 3D keypoints space of the proposed face render to synthesize the final video. We conducted extensive experiments to demonstrate the superiority of our method in terms of motion and video quality.11The code and demo videos are available at https://sadtalker.github.io. Xiaodong Cun, Xuan Wang 0009, Yong Zhang 0034, Xi Shen 0001, Yu Guo 0006, Ying Shan, Fei Wang 0008 |
CVPR | 4 |
| 2023 | Generating Human Motion from Textual Descriptions with Discrete RepresentationsabstractIn this work, we investigate a simple and must-known conditional generative framework based on Vector Quantised-Variational AutoEncoder (VQ-VAE) and Generative Pre-trained Transformer (GPT) for human motion generation from textural descriptions. We show that a simple CNN-based VQ-VAE with commonly used training recipes (EMA and Code Reset) allows us to obtain high-quality discrete representations. For GPT, we incorporate a simple corruption strategy during the training to alleviate training-testing discrepancy. Despite its simplicity, our T2M-GPT shows better performance than competitive approaches, including recent diffusion-based approaches. For example, on HumanML3D, which is currently the largest dataset, we achieve comparable performance on the consistency between text and generated motion (R-Precision), but with FID 0.116 largely outperforming MotionDiffuse of 0.630. Additionally, we conduct analyses on HumanML3D and observe that the dataset size is a limitation of our approach. Our work suggests that VQ-VAE still remains a competitive approach for human motion generation. Our implementation is available on the project page: https://mael-zys.github.io/T2M-GPT/. Jianrong Zhang, Yangsong Zhang 0002, Xiaodong Cun, Yong Zhang 0034, Hongtao Lu 0001, Xi Shen 0001, Shan Ying |
CVPR | 4 |
| 2023 | UCF: Uncovering Common Features for Generalizable Deepfake DetectionabstractDeepfake detection remains a challenging task due to the difficulty of generalizing to new types of forgeries. This problem primarily stems from the overfitting of existing detection methods to forgery-irrelevant features and method-specific patterns. The latter has been rarely studied and not well addressed by previous works. This paper presents a novel approach to address the two types of overfitting issues by uncovering common forgery features. Specifically, we first propose a disentanglement framework that decomposes image information into three distinct components: forgery-irrelevant, method-specific forgery, and common forgery features. To ensure the decoupling of method-specific and common forgery features, a multi-task learning strategy is employed, including a multi-class classification that predicts the category of the forgery method and a binary classification that distinguishes the real from the fake. Additionally, a conditional decoder is designed to utilize forgery features as a condition along with forgery-irrelevant features to generate reconstructed images. Furthermore, a contrastive regularization technique is proposed to encourage the disentanglement of the common and specific forgery features. Ultimately, we only utilize the common forgery features for the purpose of generalizable deepfake detection. Extensive evaluations demonstrate that our framework can perform superior generalization than current state-of-the-art methods. Zhiyuan Yan 0002, Yong Zhang 0034, Yanbo Fan, Baoyuan Wu |
ICCV | 2 |
| 2023 | Domain Generalization via Rationale InvarianceabstractThis paper offers a new perspective to ease the challenge of domain generalization, which involves maintaining robust results even in unseen environments. Our design focuses on the decision-making process in the final classifier layer. Specifically, we propose treating the element-wise contributions to the final results as the rationale for making a decision and representing the rationale for each sample as a matrix. For a well-generalized model, we suggest the rationale matrices for samples belonging to the same category should be similar, indicating the model relies on domain-invariant clues to make decisions, thereby ensuring robust results. To implement this idea, we introduce a rationale invariance loss as a simple regularization technique, requiring only a few lines of code. Our experiments demonstrate that the proposed approach achieves competitive results across various datasets, despite its simplicity. Code is available at https://github.com/liangchen527/RIDG. Liang Chen 0030, Yong Zhang 0034, Yibing Song, Anton van den Hengel, Lingqiao Liu |
ICCV | 2 |
| 2023 | ToonTalker: Cross-Domain Face ReenactmentabstractWe target cross-domain face reenactment in this paper, i.e., driving a cartoon image with the video of a real person and vice versa. Recently, many works have focused on one-shot talking face generation to drive a portrait with a real video, i.e., within-domain reenactment. Straightforwardly applying those methods to cross-domain animation will cause inaccurate expression transfer, blur effects, and even apparent artifacts due to the domain shift between cartoon and real faces. Only a few works attempt to settle cross-domain face reenactment. The most related work AnimeCeleb [13] requires constructing a dataset with pose vector and cartoon image pairs by animating 3D characters, which makes it inapplicable anymore if no paired data is available. In this paper, we propose a novel method for cross-domain reenactment without paired data. Specifically, we propose a transformer-based framework to align the motions from different domains into a common latent space where motion transfer is conducted via latent code addition. Two domain-specific motion encoders and two learnable motion base memories are used to capture domain properties. A source query transformer and a driving one are exploited to project domain-specific motion to the canonical space. The edited motion is projected back to the domain of the source with a transformer. Moreover, since no paired data is provided, we propose a novel cross-domain training scheme using data from two domains with the designed analogy constraint. Besides, we contribute a cartoon dataset in Disney style. Extensive evaluations demonstrate the superiority of our method over competing methods. Yuan Gong 0002, Yong Zhang 0034, Xiaodong Cun, Yanbo Fan, Xuan Wang 0009, Baoyuan Wu, Yujiu Yang 0001 |
ICCV | 2 |
| 2023 | FateZero: Fusing Attentions for Zero-shot Text-based Video EditingabstractThe diffusion-based generative models have achieved remarkable success in text-based image generation. However, since it contains enormous randomness in generation progress, it is still challenging to apply such models for real-world visual content editing, especially in videos. In this paper, we propose FateZero, a zero-shot text-based editing method on real-world videos without per-prompt training or use-specific mask. To edit videos consistently, we propose several techniques based on the pre-trained models. Firstly, in contrast to the straightforward DDIM inversion technique, our approach captures intermediate attention maps during inversion, which effectively retain both structural and motion information. These maps are directly fused in the editing process rather than generated during denoising. To further minimize semantic leakage of the source video, we then fuse self-attentions with a blending mask obtained by cross-attention features from the source prompt. Furthermore, we have implemented a reform of the self-attention mechanism in denoising UNet by introducing spatial-temporal attention to ensure frame consistency. Yet succinct, our method is the first one to show the ability of zero-shot text-driven video style and local attribute editing from the trained text-to-image model. We also have a better zero-shot shape-aware editing ability based on the text-to-video model [52]. Extensive experiments demonstrate our superior temporal consistency and editing capability than previous works. Xiaodong Cun, Yong Zhang 0034, Chenyang Lei, Xintao Wang 0002, Ying Shan, Qifeng Chen 0001 |
ICCV | 3 |
| 2023 | Bridging Vision and Language Encoders: Parameter-Efficient Tuning for Referring Image SegmentationabstractParameter Efficient Tuning (PET) has gained attention for reducing the number of parameters while maintaining performance and providing better hardware resource savings, but few studies investigate dense prediction tasks and interaction between modalities. In this paper, we do an investigation of efficient tuning problems on referring image segmentation. We propose a novel adapter called Bridger to facilitate cross-modal information exchange and inject task-specific information into the pre-trained model. We also design a lightweight decoder for image segmentation. Our approach achieves comparable or superior performance with only 1.61% to 3.38% backbone parameter updates, evaluated on challenging benchmarks. The code is available at https://github.com/kkakkkka/ETRIS. Zunnan Xu, Yong Zhang 0034, Yibing Song, Guanbin Li |
ICCV | 3 |
| 2023 | DeepfakeBench: A Comprehensive Benchmark of Deepfake DetectionabstractA critical yet frequently overlooked challenge in the field of deepfake detection is the lack of a standardized, unified, comprehensive benchmark. This issue leads to unfair performance comparisons and potentially misleading results. Specifically, there is a lack of uniformity in data processing pipelines, resulting in inconsistent data inputs for detection models. Additionally, there are noticeable differences in experimental settings, and evaluation strategies and metrics lack standardization. To fill this gap, we present the first comprehensive benchmark for deepfake detection, called \textit{DeepfakeBench}, which offers three key contributions: 1) a unified data management system to ensure consistent input across all detectors, 2) an integrated framework for state-of-the-art methods implementation, and 3) standardized evaluation metrics and protocols to promote transparency and reproducibility. Featuring an extensible, modular-based codebase, \textit{DeepfakeBench} contains 15 state-of-the-art detection methods, 9 deepfake datasets, a series of deepfake detection evaluation protocols and analysis tools, as well as comprehensive evaluations. Moreover, we provide new insights based on extensive analysis of these evaluations from various perspectives (\eg, data augmentations, backbones). We hope that our efforts could facilitate future research and foster innovation in this increasingly critical domain. All codes, evaluations, and analyses of our benchmark are publicly available at \url{https://github.com/SCLBD/DeepfakeBench}. Zhiyuan Yan 0002, Yong Zhang 0034, Xinhang Yuan, Siwei Lyu, Baoyuan Wu |
NeurIPS | 2 |
| 2023 | Inserting Anybody in Diffusion Models via Celeb BasisabstractExquisite demand exists for customizing the pretrained large text-to-image model, $e.g.$ Stable Diffusion, to generate innovative concepts, such as the users themselves. However, the newly-added concept from previous customization methods often shows weaker combination abilities than the original ones even given several images during training. We thus propose a new personalization method that allows for the seamless integration of a unique individual into the pre-trained diffusion model using just $one\ facial\ photograph$ and only $1024\ learnable\ parameters$ under $3\ minutes$. So we can effortlessly generate stunning images of this person in any pose or position, interacting with anyone and doing anything imaginable from text prompts. To achieve this, we first analyze and build a well-defined celeb basis from the embedding space of the pre-trained large text encoder. Then, given one facial photo as the target identity, we generate its own embedding by optimizing the weight of this basis and locking all other parameters. Empowered by the proposed celeb basis, the new identity in our customized model showcases a better concept combination ability than previous personalization methods. Besides, our model can also learn several new identities at once and interact with each other where the previous customization model fails to. Project page is at: http://celeb-basis.github.io. Code is at: https://github.com/ygtxr1997/CelebBasis. Ge Yuan, Xiaodong Cun, Yong Zhang 0034, Maomao Li, Xintao Wang 0002, Ying Shan, Huicheng Zheng |
NeurIPS | 3 |
| 2023 | Interactive Story Visualization with Multiple CharactersabstractAccurate Story visualization requires several necessary elements, such as identity consistency across frames, the alignment between plain text and visual content, and a reasonable layout of objects in images. Most previous works endeavor to meet these requirements by fitting a text-to-image (T2I) model on a set of videos in the same style and with the same characters, e.g., the FlintstonesSV dataset. However, the learned T2I models typically struggle to adapt to new characters, scenes, and styles, and often lack the flexibility to revise the layout of the synthesized images. This paper proposes a system for generic interactive story visualization, capable of handling multiple novel characters and supporting the editing of layout and local structure. It is developed by leveraging the prior knowledge of large language and T2I models, trained on massive corpora. The system comprises four interconnected components: story-to-prompt generation (S2P), text-to-layout generation (T2L), controllable text-to-image generation (C-T2I), and image-to-video animation (I2V). First, the S2P module converts concise story information into detailed prompts required for subsequent stages. Next, T2L generates diverse and reasonable layouts based on the prompts, offering users the ability to adjust and refine the layout to their preferences. The core component, C-T2I, enables the creation of images guided by layouts, sketches, and actor-specific identifiers to maintain consistency and detail across visualizations. Finally, I2V enriches the visualization process by animating the generated images. Extensive experiments and a user study are conducted to validate the effectiveness and flexibility of interactive editing of the proposed system. Yuan Gong 0002, Youxin Pang, Xiaodong Cun, Menghan Xia, Yingqing He, Haoxin Chen, Longyue Wang, Yong Zhang 0034, Xintao Wang 0002, Ying Shan, Yujiu Yang 0001 |
SIGGRAPH Asia | 8 |
| 2023 | Towards harmonized regional style transfer and manipulation for facial imagesabstractRegional facial image synthesis conditioned on a semantic mask has achieved great attention in the field of computational visual media. However, the appearances of different regions may be inconsistent with each other after performing regional editing. In this paper, we focus on harmonized regional style transfer for facial images. A multi-scale encoder is proposed for accurate style code extraction. The key part of our work is a multi-region style attention module. It adapts multiple regional style embeddings from a reference image to a target image, to generate a harmonious result. We also propose style mapping networks for multi-modal style synthesis. We further employ an invertible flow model which can serve as mapping network to fine-tune the style code by inverting the code to latent space. Experiments on three widely used face datasets were used to evaluate our model by transferring regional facial appearance between datasets. The results show that our model can reliably perform style transfer and multi-modal manipulation, generating output comparable to the state of the art. Fan Tang, Yong Zhang 0034, Tieru Wu, Weiming Dong |
Comput. Vis. Media | 3 |
| 2023 | Robust Physical-World Attacks on Face Recognition
Xin Zheng 0008, Yanbo Fan, Baoyuan Wu, Yong Zhang 0034, Jue Wang 0001, Shirui Pan |
Pattern Recognit. | 4 |
| 2023 | VDTR: Video Deblurring With TransformerabstractVideo deblurring is still an unsolved problem due to the challenging spatio-temporal modeling process. While existing convolutional neural network (CNN)-based methods show a limited capacity of effective spatial and temporal modeling for video deblurring. This paper presents VDTR, an effective Transformer-based model that makes the first attempt to adapt pure Transformer for video deblurring. VDTR exploits the superior long-range and relation modeling capabilities of Transformer for both spatial and temporal modeling. However, it is challenging to design an appropriate Transformer-based model for video deblurring due to the complicated non-uniform blurs, misalignment across multiple frames and the high computational costs for high-resolution spatial modeling. To address these problems, VDTR advocates performing attention within non-overlapping windows and exploiting the hierarchical structure for long-range dependencies modeling. For frame-level spatial modeling, we propose an encoder-decoder Transformer that utilizes multi-scale features for deblurring. For multi-frame temporal modeling, we adapt Transformer to fuse multiple spatial features efficiently. Compared with CNN-based methods, the proposed method achieves highly competitive results on both synthetic and real-world video deblurring benchmarks, including DVD, GOPRO, REDS and BSD. We hope such a Transformer-based architecture can serve as a powerful alternative baseline for video deblurring and other video restoration tasks. The source code will be available athttps://github.com/ljzycmd/VDTR. Mingdeng Cao, Yanbo Fan, Yong Zhang 0034, Jue Wang 0001, Yujiu Yang 0001 |
IEEE Trans. Circuits Syst. Video Technol. | 3 |
| 2023 | Fast Adversarial Training With Adaptive Step SizeabstractWhile adversarial training and its variants have shown to be the most effective algorithms to defend against adversarial attacks, their extremely slow training process makes it hard to scale to large datasets like ImageNet. The key idea of recent works to accelerate adversarial training is to substitute multi-step attacks (e.g., PGD) with single-step attacks (e.g., FGSM). However, these single-step methods suffer from catastrophic overfitting, where the accuracy against PGD attack suddenly drops to nearly 0% during training, and the network totally loses its robustness. In this work, we study the phenomenon from the perspective of training instances. We show that catastrophic overfitting is instance-dependent, and fitting instances with larger input gradient norm is more likely to cause catastrophic overfitting. Based on our findings, we propose a simple but effective method, Adversarial Training with Adaptive Step size (ATAS). ATAS learns an instance-wise adaptive step size that is inversely proportional to its gradient norm. Our theoretical analysis shows that ATAS converges faster than the commonly adopted non-adaptive counterparts. Empirically, ATAS consistently mitigates catastrophic overfitting and achieves higher robust accuracy on CIFAR10, CIFAR100, and ImageNet when evaluated on various adversarial budgets. Our code is released at https://github.com/HuangZhiChao95/ATAS. Zhichao Huang 0002, Yanbo Fan, Chen Liu 0027, Yong Zhang 0034, Mathieu Salzmann, Sabine Süsstrunk, Jue Wang 0001 |
IEEE Trans. Image Process. | 5 |
| 2023 | W-Net: Structure and Texture Interaction for Image InpaintingabstractRecent literature has developed two advanced tools for image inpainting: appearance propagation and attention matching. However, given the ineffective feature reorganization and vulnerable attention maps, existing works yield suboptimal results with distorted structures and inconsistent contents. Furthermore, we observe that deep sampling layers (DSL) and shallow skip connections (SSC) in U-Net separately promote image structure inference and texture synthesis. To address the above two issues, we devise a W-shaped network (W-Net), which consists of two key components: a texture spatial attention (TSA) module in SSC and a structure channel excitation (SCE) module in DSL. W-Net is a two-stage network, with coarse and refined structures derived at each stage. Meanwhile, the TSA module fills incomplete textures with reliable attention scores under the guidance of coarse structures, which effectively diminishes inconsistency from appearance to semantics. The SCE module rectifies structures according to the difference between coarse structures and refined structures enhanced by texture features. Then the module motivates them to produce more reasonable shapes. Complete textures and refined structures constitute desired inpainted images, as the output of W-Net. Experiments on multiple datasets demonstrate the superior performance of W-Net. Ruisong Zhang, Weize Quan, Yong Zhang 0034, Jue Wang 0001, Dong-Ming Yan 0001 |
IEEE Trans. Multim. | 3 |
| 2022 | Self-supervised Learning of Adversarial Example: Towards Good Generalizations for Deepfake DetectionabstractRecent studies in deepfake detection have yielded promising results when the training and testing face forgeries are from the same dataset. However, the problem remains challenging when one tries to generalize the detector to forgeries created by unseen methods in the training dataset. This work addresses the generalizable deepfake detection from a simple principle: a generalizable representation should be sensitive to diverse types of forgeries. Following this principle, we propose to enrich the “diversity” of forgeries by synthesizing augmented forgeries with a pool of forgery configurations and strengthen the “sensitivity” to the forgeries by enforcing the model to predict the forgery configurations. To effectively explore the large forgery augmentation space, we further propose to use the adversarial training strategy to dynamically synthesize the most challenging forgeries to the current model. Through extensive experiments, we show that the proposed strategies are surprisingly effective (see Figure 1), and they could achieve superior performance than the current state-of-the-art methods. Code is available at https://github.com/liangchen527/SLADD. Liang Chen 0030, Yong Zhang 0034, Yibing Song, Lingqiao Liu, Jue Wang 0001 |
CVPR | 2 |
| 2022 | LAS-AT: Adversarial Training with Learnable Attack StrategyabstractAdversarial training (AT) is always formulated as a minimax problem, of which the performance depends on the inner optimization that involves the generation of adver-sarial examples (AEs). Most previous methods adopt Projected Gradient Decent (PGD) with manually specifying attack parameters for AE generation. A combination of the attack parameters can be referred to as an attack strategy. Several works have revealed that using a fixed attack strategy to generate AEs during the whole training phase limits the model robustness and propose to exploit different attack strategies at different training stages to improve robustness. But those multi-stage handcrafted attack strategies need much domain expertise, and the robustness improvement is limited. In this paper, we propose a novel framework for adversarial training by introducing the concept of “learnable attack strategy”, dubbed LAS-AT, which learns to automatically produce attack strategies to improve the model robustness. Our framework is composed of a target network that uses AEs for training to improve robustness, and a strategy network that produces attack strategies to control the AE generation. Experimental evaluations on three benchmark databases demonstrate the superiority of the proposed method. The code is released at https://github.com/jiaxiaojunQAQ/LAS-AT. Xiaojun Jia, Yong Zhang 0034, Baoyuan Wu, Ke Ma 0001, Jue Wang 0001, Xiaochun Cao |
CVPR | 2 |
| 2022 | FENeRF: Face Editing in Neural Radiance FieldsabstractPrevious portrait image generation methods roughly fall into two categories: 2D GANs and 3D-aware GANs. 2D GANs can generate high fidelity portraits but with low view consistency. 3D-aware GAN methods can maintain view consistency but their generated images are not locally editable. To overcome these limitations, we propose FENeRF, a 3D-aware generator that can produce view-consistent and locally-editable portrait images. Our method uses two decoupled latent codes to generate corresponding facial semantics and texture in a spatial-aligned 3D volume with shared geometry. Benefiting from such underlying 3D representation, FENeRF can Jointly render the boundary-aligned image and semantic mask and use the semantic mask to edit the 3D volume via GAN inversion. We further show such 3D representation can be learned from widely available monocular image and semantic mask pairs. Moreover, we reveal that Joint learning semantics and texture helps to generate finer geometry. Our experiments demonstrate that FENeRF outperforms state-of-the-art methods in various face editing tasks. Code is available at https://github.com/MrTornado24/FENeRF. Jingxiang Sun, Xuan Wang 0009, Yong Zhang 0034, Xiaoyu Li 0002, Qi Zhang 0029, Yebin Liu, Jue Wang 0001 |
CVPR | 3 |
| 2022 | High-Fidelity GAN Inversion for Image Attribute EditingabstractWe present a novel highfidelity generative adversarial network (GAN) inversion framework that enables attribute editing with image-specific details well-preserved (e.g., background, appearance, and illumination). We first analyze the challenges of highfidelity GAN inversion from the perspective of lossy data compression. With a low bitrate latent code, previous works have difficulties in preserving highfidelity details in reconstructed and edited images. Increasing the size of a latent code can improve the accuracy of GAN inversion but at the cost of inferior editability. To improve image fidelity without compromising editability, we propose a distortion consultation approach that employs a distortion map as a reference for highfidelity reconstruction. In the distortion consultation inversion (DCI), the distortion map is first projected to a high-rate latent map, which then complements the basic low-rate latent code with more details via consultation fusion. To achieve high-fidelity editing, we propose an adaptive distortion alignment (ADA) module with a self-supervised training scheme, which bridges the gap between the edited and inversion images. Extensive experiments in the face and car domains show a clear improvement in both inversion and editing quality. The project page is https://tengfei-wang.github.io/HFGI/. Tengfei Wang 0002, Yong Zhang 0034, Yanbo Fan, Jue Wang 0001, Qifeng Chen 0001 |
CVPR | 2 |
| 2022 | Prior-Guided Adversarial Initialization for Fast Adversarial Training
Xiaojun Jia, Yong Zhang 0034, Xingxing Wei 0001, Baoyuan Wu, Ke Ma 0001, Jue Wang 0001, Xiaochun Cao |
ECCV (4) | 2 |
| 2022 | StyleHEAT: One-Shot High-Resolution Editable Talking Face Generation via Pre-trained StyleGAN
Yong Zhang 0034, Xiaodong Cun, Mingdeng Cao, Yanbo Fan, Xuan Wang 0009, Qingyan Bai, Baoyuan Wu, Jue Wang 0001, Yujiu Yang 0001 |
ECCV (17) | 2 |
| 2022 | Cross-subject Action Unit Detection with Meta Learning and Transformer-based Relation ModelingabstractFacial Action Unit (AU) detection is a crucial task for emotion analysis from facial movements. The apparent differences of different subjects sometimes mislead changes brought by AUs, resulting in inaccurate results. However, most of the existing AU detection methods based on deep learning didn't consider the identity information of different subjects. The paper proposes a meta-learning-based cross-subject AU detection model to eliminate the identity-caused differences. Besides, a transformer-based relation learning module is introduced to learn the latent relations of multiple AUs. To be specific, our proposed work is composed of two sub-tasks. The first sub-task is meta-learning-based AU local region representation learning, called MARL, which learns discriminative representation of local AU regions that incorporates the shared information of multiple subjects and eliminates identity-caused differences. The second sub-task uses the local region representation of AU of the first sub-task as input, then adds relationship learning based on the transformer encoder architecture to capture AU relationships. The entire training process is cascaded. Ablation study and visualization show that our MARL can eliminate identity-caused differences, thus obtaining a robust and generalized AU discriminative embedding representation. Our results prove that on the two public datasets BP4D and DISFA, our method is superior to the state-of-the-art technology, and the F1 score is improved by 1.3% and 1.4%, respectively. Jiyuan Cao, Zhilei Liu, Yong Zhang 0034 |
IJCNN | 3 |
| 2022 | OST: Improving Generalization of DeepFake Detection via One-Shot Test-Time TrainingabstractState-of-the-art deepfake detectors perform well in identifying forgeries when they are evaluated on a test set similar to the training set, but struggle to maintain good performance when the test forgeries exhibit different characteristics from the training images e.g., forgeries are created by unseen deepfake methods. Such a weak generalization capability hinders the applicability of deepfake detectors. In this paper, we introduce a new learning paradigm specially designed for the generalizable deepfake detection task. Our key idea is to construct a test-sample-specific auxiliary task to update the model before applying it to the sample. Specifically, we synthesize pseudo-training samples from each test image and create a test-time training objective to update the model. Moreover, we proposed to leverage meta-learning to ensure that a fast single-step test-time gradient descent, dubbed one-shot test-time training (OST), can be sufficient for good deepfake detection performance. Extensive results across several benchmark datasets demonstrate that our approach performs favorably against existing arts in terms of generalization to unseen data and robustness to different post-processing steps. Liang Chen 0030, Yong Zhang 0034, Yibing Song, Jue Wang 0001, Lingqiao Liu |
NeurIPS | 2 |
| 2022 | Boosting the Transferability of Adversarial Attacks with Reverse Adversarial PerturbationabstractDeep neural networks (DNNs) have been shown to be vulnerable to adversarial examples, which can produce erroneous predictions by injecting imperceptible perturbations. In this work, we study the transferability of adversarial examples, which is significant due to its threat to real-world applications where model architecture or parameters are usually unknown. Many existing works reveal that the adversarial examples are likely to overfit the surrogate model that they are generated from, limiting its transfer attack performance against different target models. To mitigate the overfitting of the surrogate model, we propose a novel attack method, dubbed reverse adversarial perturbation (RAP). Specifically, instead of minimizing the loss of a single adversarial point, we advocate seeking adversarial example located at a region with unified low loss value, by injecting the worst-case perturbation (the reverse adversarial perturbation) for each step of the optimization procedure. The adversarial attack with RAP is formulated as a min-max bi-level optimization problem. By integrating RAP into the iterative process for attacks, our method can find more stable adversarial examples which are less sensitive to the changes of decision boundary, mitigating the overfitting of the surrogate model. Comprehensive experimental comparisons demonstrate that RAP can significantly boost adversarial transferability. Furthermore, RAP can be naturally combined with many existing black-box attack techniques, to further boost the transferability. When attacking a real-world image recognition system, Google Cloud Vision API, we obtain 22% performance improvement of targeted attacks over the compared method. Our codes are available at https://github.com/SCLBD/TransferattackRAP. Zeyu Qin, Yanbo Fan, Li Shen 0008, Yong Zhang 0034, Jue Wang 0001, Baoyuan Wu |
NeurIPS | 5 |
| 2022 | VideoReTalking: Audio-based Lip Synchronization for Talking Head Video Editing In the WildabstractWe present VideoReTalking, a new system to edit the faces of a real-world talking head video according to input audio, producing a high-quality and lip-syncing output video even with a different emotion. Our system disentangles this objective into three sequential tasks: (1) face video generation with a canonical expression; (2) audio-driven lip-sync; and (3) face enhancement for improving photo-realism. Given a talking-head video, we first modify the expression of each frame according to the same expression template using the expression editing network, resulting in a video with the canonical expression. This video, together with the given audio, is then fed into the lip-sync network to generate a lip-syncing video. Finally, we improve the photo-realism of the synthesized faces through an identity-aware face enhancement network and post-processing. We use learning-based approaches for all three steps and all our modules can be tackled in a sequential pipeline without any user intervention. Furthermore, our system is a generic approach that does not need to be retrained to a specific person. Evaluations on two widely-used datasets and in-the-wild examples demonstrate the superiority of our framework over other state-of-the-art methods in terms of lip-sync accuracy and visual quality. Xiaodong Cun, Yong Zhang 0034, Menghan Xia, Mingrui Zhu, Xuan Wang 0009, Jue Wang 0001, Nannan Wang 0001 |
SIGGRAPH Asia | 3 |
| 2022 | Boosting Fast Adversarial Training With Learnable Adversarial InitializationabstractAdversarial training (AT) has been demonstrated to be effective in improving model robustness by leveraging adversarial examples for training. However, most AT methods are in face of expensive time and computational cost for calculating gradients at multiple steps in generating adversarial examples. To boost training efficiency, fast gradient sign method (FGSM) is adopted in fast AT methods by calculating gradient only once. Unfortunately, the robustness is far from satisfactory. One reason may arise from the initialization fashion. Existing fast AT generally uses a random sample-agnostic initialization, which facilitates the efficiency yet hinders a further robustness improvement. Up to now, the initialization in fast AT is still not extensively explored. In this paper, focusing on image classification, we boost fast AT with a sample-dependent adversarial initialization, i.e., an output from a generative network conditioned on a benign image and its gradient information from the target network. As the generative network and the target network are optimized jointly in the training phase, the former can adaptively generate an effective initialization with respect to the latter, which motivates gradually improved robustness. Experimental evaluations on four benchmark databases demonstrate the superiority of our proposed method over state-of-the-art fast AT methods, as well as comparable robustness to advanced multi-step AT methods. The code is released at https://github.com//jiaxiaojunQAQ//FGSM-SDI. Xiaojun Jia, Yong Zhang 0034, Baoyuan Wu, Jue Wang 0001, Xiaochun Cao |
IEEE Trans. Image Process. | 2 |
| 2022 | Image Inpainting With Local and Global RefinementabstractImage inpainting has made remarkable progress with recent advances in deep learning. Popular networks mainly follow an encoder-decoder architecture (sometimes with skip connections) and possess sufficiently large receptive field, i.e., larger than the image resolution. The receptive field refers to the set of input pixels that are path-connected to a neuron. For image inpainting task, however, the size of surrounding areas needed to repair different kinds of missing regions are different, and the very large receptive field is not always optimal, especially for the local structures and textures. In addition, a large receptive field tends to involve more undesired completion results, which will disturb the inpainting process. Based on these insights, we rethink the process of image inpainting from a different perspective of receptive field, and propose a novel three-stage inpainting framework with local and global refinement. Specifically, we first utilize an encoder-decoder network with skip connection to achieve coarse initial results. Then, we introduce a shallow deep model with small receptive field to conduct the local refinement, which can also weaken the influence of distant undesired completion results. Finally, we propose an attention-based encoder-decoder network with large receptive field to conduct the global refinement. Experimental results demonstrate that our method outperforms the state of the arts on three popular publicly available datasets for image inpainting. Our local and global refinement network can be directly inserted into the end of any existing networks to further improve their inpainting performance. Code is available at https://github.com/weizequan/LGNet.git. Weize Quan, Ruisong Zhang, Yong Zhang 0034, Zhifeng Li 0001, Jue Wang 0001, Dong-Ming Yan 0001 |
IEEE Trans. Image Process. | 3 |
| 2021 | Generalizing Face Forgery Detection With High-Frequency FeaturesabstractCurrent face forgery detection methods achieve high accuracy under the within-database scenario where training and testing forgeries are synthesized by the same algorithm. However, few of them gain satisfying performance under the cross-database scenario where training and testing forgeries are synthesized by different algorithms. In this paper, we find that current CNN-based detectors tend to overfit to method-specific color textures and thus fail to generalize. Observing that image noises remove color textures and expose discrepancies between authentic and tampered regions, we propose to utilize the high-frequency noises for face forgery detection. We carefully devise three functional modules to take full advantage of the high-frequency features. The first is the multi-scale high-frequency feature extraction module that extracts high-frequency noises at multiple scales and composes a novel modality. The second is the residual-guided spatial attention module that guides the low-level RGB feature extractor to concentrate more on forgery traces from a new perspective. The last is the cross-modality attention module that leverages the correlation between the two complementary modalities to promote feature learning for each other. Comprehensive evaluations on several benchmark databases corroborate the superior generalization performance of our proposed method. Yong Zhang 0034, Junchi Yan, Wei Liu 0005 |
CVPR | 2 |
| 2021 | Probabilistic Modeling of Semantic Ambiguity for Scene Graph GenerationabstractTo generate "accurate" scene graphs, almost all existing methods predict pairwise relationships in a deterministic manner. However, we argue that visual relationships are often semantically ambiguous. Specifically, inspired by linguistic knowledge, we classify the ambiguity into three types: Synonymy Ambiguity, Hyponymy Ambiguity, and Multi-view Ambiguity. The ambiguity naturally leads to the issue of implicit multi-label, motivating the need for diverse predictions. In this work, we propose a novel plug-and-play Probabilistic Uncertainty Modeling (PUM) module. It models each union region as a Gaussian distribution, whose variance measures the uncertainty of the corresponding visual content. Compared to the conventional deterministic methods, such uncertainty modeling brings stochasticity of feature representation, which naturally enables diverse predictions. As a byproduct, PUM also manages to cover more fine-grained relationships and thus alleviates the issue of bias towards frequent relationships. Extensive experiments on the large-scale Visual Genome benchmark show that combining PUM with newly proposed ResCAGCN can achieve state-of-the-art performances, especially under the mean recall metric. Furthermore, we show the universal effectiveness of PUM by plugging it into some existing models and provide insightful analysis of its ability to generate diverse yet plausible visual relationships. Gengcong Yang, Jingyi Zhang 0005, Yong Zhang 0034, Baoyuan Wu, Yujiu Yang 0001 |
CVPR | 3 |
| 2021 | Meta-Attack: Class-agnostic and Model-agnostic Physical Adversarial AttackabstractModern deep neural networks are often vulnerable to adversarial examples. Most exist attack methods focus on crafting adversarial examples in the digital domain, while only limited works study physical adversarial attack. However, it is more challenging to generate effective adversarial examples in the physical world due to many uncontrollable physical dynamics. Most current physical attack methods aim to generate robust physical adversarial examples by simulating all possible physical dynamics. When attacking new images or new DNN models, they require expensive manually efforts for simulating physical dynamics and considerable time for iteratively optimizing for each image. To tackle these issues, we propose a class-agnostic and model-agnostic physical adversarial attack model (Meta-Attack), which is able to not only generate robust physical adversarial examples by simulating color and shape distortions, but also generalize to attacking novel images and novel DNN models by accessing a few digital and physical images. To the best of our knowledge, this is the first work to formulate the physical attack as a few-shot learning problem. Here, the training task is redefined as the composition of a support set, a query set, and a target DNN model. Under the few-shot setting, we design a novel class-agnostic and model-agnostic meta-learning algorithm to enhance the generalization ability of our method. Extensive experimental results on two benchmark datasets with four challenging experimental settings verify the superior robustness and generalization of our method by comparing to state-of-the-art physical attack methods. Weiwei Feng, Baoyuan Wu, Tianzhu Zhang 0001, Yong Zhang 0034, Yongdong Zhang 0001 |
ICCV | 4 |
| 2021 | DAE-GAN: Dynamic Aspect-aware GAN for Text-to-Image SynthesisabstractText-to-image synthesis refers to generating an image from a given text description, the key goal of which lies in photo realism and semantic consistency. Previous methods usually generate an initial image with sentence embedding and then refine it with fine-grained word embedding. Despite the significant progress, the ‘aspect’ information (e.g., red eyes) contained in the text, referring to several words rather than a word that depicts ‘a particular part or feature of something’, is often ignored, which is highly helpful for synthesizing image details. How to make better utilization of aspect information in text-to-image synthesis still remains an unresolved challenge. To address this problem, in this paper, we propose a Dynamic Aspect-awarE GAN (DAE-GAN) that represents text information comprehensively from multiple granularities, including sentence-level, word-level, and aspect-level. Moreover, inspired by human learning behaviors, we develop a novel Aspect-aware Dynamic Re-drawer (ADR) for image refinement, in which an Attended Global Refinement (AGR) module and an Aspect-aware Local Refinement (ALR) module are alternately employed. AGR utilizes word-level embedding to globally enhance the previously generated image, while ALR dynamically employs aspect-level embedding to refine image details from a local perspective. Finally, a corresponding matching loss function is designed to ensure the text-image semantic consistency at different levels. Extensive experiments on two well-studied and publicly available datasets (i.e., CUB-200 and COCO) demonstrate the superiority and rationality of our method. Shulan Ruan, Yong Zhang 0034, Kun Zhang 0015, Yanbo Fan, Fan Tang, Qi Liu 0003, Enhong Chen |
ICCV | 2 |
| 2021 | Targeted Attack against Deep Neural Networks via Flipping Limited Weight Bits
Jiawang Bai, Baoyuan Wu, Yong Zhang 0034, Yiming Li 0004, Zhifeng Li 0001, Shutao Xia |
ICLR | 3 |
| 2021 | Learning to assess visual aesthetics of food imagesabstractDistinguishing aesthetically pleasing food photos from others is an important visual analysis task for social media and ranking systems related to food. Nevertheless, aesthetic assessment of food images remains a challenging and relatively unexplored task, largely due to the lack of related food image datasets and practical knowledge. Thus, we present the Gourmet Photography Dataset (GPD), the first large-scale dataset for aesthetic assessment of food photos. It contains 24,000 images with corresponding binary aesthetic labels, covering a large variety of foods and scenes. We also provide a non-stationary regularization method to combat over-fitting and enhance the ability of tuned models to generalize. Quantitative results from extensive experiments, including a generalization ability test, verify that neural networks trained on the GPD achieve comparable performance to human experts on the task of aesthetic assessment. We reveal several valuable findings to support further research and applications related to visual aesthetic analysis of food images. To encourage further research, we have made the GPD publicly available at https://github.com/Openning07/GPA . Kekai Sheng, Weiming Dong, Menglei Chai, Yong Zhang 0034, Chongyang Ma, Bao-Gang Hu |
Comput. Vis. Media | 5 |
| 2021 | Aesthetic-guided outward image croppingabstractImage cropping is a commonly used post-processing operation for adjusting the scene composition of an input photography, therefore improving its aesthetics. Existing automatic image cropping methods are all bounded by the image border, thus have very limited freedom for aesthetics improvement if the original scene composition is far from ideal, e.g. the main object is too close to the image border. In this paper, we propose a novel, aesthetic-guided outward image cropping method. It can go beyond the image border to create a desirable composition that is unachievable using previous cropping methods. Our method first evaluates the input image to determine how much the content of the image should be extrapolated by a field of view (FOV) evaluation model. We then synthesize the image content in the extrapolated region, and seek an optimal aesthetic crop within the expanded FOV, by jointly considering the aesthetics of the cropped view, and the local image quality of the extrapolated image content. Experimental results show that our method can generate more visually pleasing image composition in cases that are difficult for previous image cropping tools due to the border constraint, and can also automatically degrade to an inward method when high quality image extrapolation is infeasible. Feng-Heng Li, Hao-Zhi Huang 0001, Yong Zhang 0034, Shao-Ping Lu, Jue Wang 0001 |
ACM Trans. Graph. | 4 |
| 2020 | Label Error Correction and Generation through Label RelationshipsabstractFor multi-label supervised learning, the quality of the label annotation is important. However, for many real world multi-label classification applications, label annotations often lack quality, in particular when label annotation requires special expertise, such as annotating fine-grained labels. The relationships among labels, on other hand, are usually stable and robust to errors. For this reason, we propose to capture and leverage label relationships at different levels to improve fine-grained label annotation quality and to generate labels. Two levels of labels, including object-level labels and property-level labels, are considered. The object-level labels characterize object category based on its overall appearance, while the property-level labels describe specific local object properties. A Bayesian network (BN) is learned to capture the relationships among the multiple labels at the two levels. A MAP inference is then performed to identify the most stable and consistent label relationships and they are then used to improve data annotations for the same dataset and to generate labels for a new dataset. Experimental evaluations on six benchmark databases for two different tasks (facial action unit and object attribute classification) demonstrate the effectiveness of the proposed method in improving data annotation and in generating effective new labels. Zijun Cui, Yong Zhang 0034 |
AAAI | 2 |
| 2020 | Sparse Adversarial Attack via Perturbation Factorization
Yanbo Fan, Baoyuan Wu, Tuanhui Li, Yong Zhang 0034, Zhifeng Li 0001, Yujiu Yang 0001 |
ECCV (22) | 4 |
| 2019 | Exact Adversarial Attack to Image Captioning via Structured Output Learning With Latent VariablesabstractIn this work, we study the robustness of a CNN+RNN based image captioning system being subjected to adversarial noises. We propose to fool an image captioning system to generate some targeted partial captions for an image polluted by adversarial noises, even the targeted captions are totally irrelevant to the image content. A partial caption indicates that the words at some locations in this caption are observed, while words at other locations are not restricted. It is the first work to study exact adversarial attacks of targeted partial captions. Due to the sequential dependencies among words in a caption, we formulate the generation of adversarial noises for targeted partial captions as a structured output learning problem with latent variables. Both the generalized expectation maximization algorithm and structural SVMs with latent variables are then adopted to optimize the problem. The proposed methods generate very successful attacks to three popular CNN+RNN based image captioning models. Furthermore, the proposed attack methods are used to understand the inner mechanism of image captioning systems, providing the guidance to further improve automatic image captioning systems towards human captioning. Yan Xu 0009, Baoyuan Wu, Fumin Shen, Yanbo Fan, Yong Zhang 0034, Heng Tao Shen, Wei Liu 0005 |
CVPR | 5 |
| 2019 | Compressing Convolutional Neural Networks via Factorized Convolutional FiltersabstractThis work studies the model compression for deep convolutional neural networks (CNNs) via filter pruning. The workflow of a traditional pruning consists of three sequential stages: pre-training the original model, selecting the pre-trained filters via ranking according to a manually designed criterion (e.g., the norm of filters), and learning the remained filters via fine-tuning. Most existing works follow this pipeline and focus on designing different ranking criteria for filter selection. However, it is difficult to control the performance due to the separation of filter selection and filter learning. In this work, we propose to conduct filter selection and filter learning simultaneously, in a unified model. To this end, we define a factorized convolutional filter (FCF), consisting of a standard real-valued convolutional filter and a binary scalar, as well as a dot-product operator between them. We train a CNN model with factorized convolutional filters (CNN-FCF) by updating the standard filter using back-propagation, while updating the binary scalar using the alternating direction method of multipliers (ADMM) based optimization method. With this trained CNN-FCF model, we only keep the standard filters corresponding to the 1-valued scalars, while all other filters and all binary scalars are discarded, to obtain a compact CNN model. Extensive experiments on CIFAR-10 and ImageNet demonstrate the superiority of the proposed method over state-of-the-art filter pruning methods. Tuanhui Li, Baoyuan Wu, Yujiu Yang 0001, Yanbo Fan, Yong Zhang 0034, Wei Liu 0005 |
CVPR | 5 |
| 2019 | Joint Representation and Estimator Learning for Facial Action Unit Intensity EstimationabstractFacial action unit (AU) intensity is an index to characterize human expressions. Accurate AU intensity estimation depends on three major elements: image representation, intensity estimator, and supervisory information. Most existing methods learn intensity estimator with fixed image representation, and rely on the availability of fully annotated supervisory information. In this paper, a novel general framework for AU intensity estimation is presented, which differs from traditional estimation methods in two aspects. First, rather than keeping image representation fixed, it simultaneously learns representation and intensity estimator to achieve an optimal solution. Second, it allows incorporating weak supervisory training signal from human knowledge (e.g. feature smoothness, label smoothness, label ranking, and positive label), which makes our model trainable even fully annotated information is not available. More specifically, human knowledge is represented as either soft or hard constraints which are encoded as regularization terms or equality/inequality constraints, respectively. On top of our novel framework, we additionally propose an efficient algorithm for optimization based on Alternating Direction Method of Multipliers (ADMM). Evaluations on two benchmark databases show that our method outperforms competing methods under different ratios of AU intensity annotations, especially for small ratios. Yong Zhang 0034, Baoyuan Wu, Weiming Dong, Zhifeng Li 0001, Wei Liu 0005, Bao-Gang Hu |
CVPR | 1 |
| 2019 | Context-Aware Feature and Label Fusion for Facial Action Unit Intensity Estimation With Partially Labeled DataabstractFacial action unit (AU) intensity estimation is a fundamental task for facial behaviour analysis. Most previous methods use a whole face image as input for intensity prediction. Considering that AUs are defined according to their corresponding local appearance, a few patch-based methods utilize image features of local patches. However, fusion of local features is always performed via straightforward feature concatenation or summation. Besides, these methods require fully annotated databases for model learning, which is expensive to acquire. In this paper, we propose a novel weakly supervised patch-based deep model on basis of two types of attention mechanisms for joint intensity estimation of multiple AUs. The model consists of a feature fusion module and a label fusion module. And we augment attention mechanisms of these two modules with a learnable task-related context, as one patch may play different roles in analyzing different AUs and each AU has its own temporal evolution rule. The context-aware feature fusion module is used to capture spatial relationships among local patches while the context-aware label fusion module is used to capture the temporal dynamics of AUs. The latter enables the model to be trained on a partially annotated database. Experimental evaluations on two benchmark expression databases demonstrate the superior performance of the proposed method. Yong Zhang 0034, Haiyong Jiang, Baoyuan Wu, Yanbo Fan |
ICCV | 1 |
| 2019 | Food Photo Enhancer of One Sample Generative Adversarial NetworkabstractImage enhancement is an important branch in the field of image processing. A few existing methods leverage Generative Adversarial Networks (GANs) for this task. However, they have several defects when applied to a specific type of images, such as food photo. First, a large set of original-enhanced image pairs are required to train GANs that have millions of parameters. Such image pairs are expensive to acquire. Second, color distribution of enhanced images generated by previous methods is not consistent with the original ones, which is not expected. To alleviate the issues above, we propose a novel method for food photo enhancement. No original-enhanced image pairs are required except only original images. We investigate Food Faithful Color Semantic Rules in Enhanced Dataset Photo Enhancement (Faith-EDPE) and also carefully design a light generator which can preserve semantic relations among colors. We evaluate the proposed method on public benchmark databases to demonstrate the effectiveness of the proposed method through visual results and user studies. Shudan Wang, Liang Sun 0004, Weiming Dong, Yong Zhang 0034 |
MMAsia | 4 |
| 2018 | Weakly-Supervised Deep Convolutional Neural Network Learning for Facial Action Unit Intensity EstimationabstractFacial action unit (AU) intensity estimation plays an important role in affective computing and human-computer interaction. Recent works have introduced deep neural networks for AU intensity estimation, but they require a large amount of intensity annotations. AU annotation needs strong domain expertise and it is expensive to construct a large database to learn deep models. We propose a novel knowledge-based semi-supervised deep convolutional neural network for AU intensity estimation with extremely limited AU annotations. Only the intensity annotations of peak and valley frames in training sequences are needed. To provide additional supervision for model learning, we exploit naturally existing constraints on AUs, including relative appearance similarity, temporal intensity ordering, facial symmetry, and contrastive appearance difference. Experimental evaluations are performed on two public benchmark databases. With around 2% of intensity annotations in FERA 2015 and around 1% in DISFA for training, our method can achieve comparable or even better performance than the state-of-the-art methods which use 100% of intensity annotations in the training set. Yong Zhang 0034, Weiming Dong, Bao-Gang Hu |
CVPR | 1 |
| 2018 | Classifier Learning With Prior Probabilities for Facial Action Unit RecognitionabstractFacial action units (AUs) play an important role in human emotion understanding. One big challenge for data-driven AU recognition approaches is the lack of enough AU annotations, since AU annotation requires strong domain expertise. To alleviate this issue, we propose a knowledge-driven method for jointly learning multiple AU classifiers without any AU annotation by leveraging prior probabilities on AUs, including expression-independent and expression-dependent AU probabilities. These prior probabilities are drawn from facial anatomy and emotion studies, and are independent of datasets. We incorporate the prior probabilities on AUs as the constraints into the objective function of multiple AU classifiers, and develop an efficient learning algorithm to solve the formulated problem. Experimental results on five benchmark expression databases demonstrate the effectiveness of the proposed method, especially its generalization ability, and the power of the prior probabilities. Yong Zhang 0034, Weiming Dong, Bao-Gang Hu |
CVPR | 1 |
| 2018 | Bilateral Ordinal Relevance Multi-Instance Regression for Facial Action Unit Intensity EstimationabstractAutomatic intensity estimation of facial action units (AUs) is challenging in two aspects. First, capturing subtle changes of facial appearance is quite difficult. Second, the annotation of AU intensity is scarce and expensive. Intensity annotation requires strong domain knowledge thus only experts are qualified. The majority of methods directly apply supervised learning techniques to AU intensity estimation while few methods exploit unlabeled samples to improve the performance. In this paper, we propose a novel weakly supervised regression model-Bilateral Ordinal Relevance Multi-instance Regression (BORMIR), which learns a frame-level intensity estimator with weakly labeled sequences. From a new perspective, we introduce relevance to model sequential data and consider two bag labels for each bag. The AU intensity estimation is formulated as a joint regressor and relevance learning problem. Temporal dynamics of both relevance and AU intensity are leveraged to build connections among labeled and unlabeled image frames to provide weak supervision. We also develop an efficient algorithm for optimization based on the alternating minimization framework. Evaluations on three expression databases demonstrate the effectiveness of the proposed method. Yong Zhang 0034, Rui Zhao 0015, Weiming Dong, Bao-Gang Hu |
CVPR | 1 |
| 2017 | Data-Driven Synthesis of Cartoon Faces Using Different StylesabstractThis paper presents a data-driven approach for automatically generating cartoon faces in different styles from a given portrait image. Our stylization pipeline consists of two steps: an offline analysis step to learn about how to select and compose facial components from the databases; a runtime synthesis step to generate the cartoon face by assembling parts from a database of stylized facial components. We propose an optimization framework that, for a given artistic style, simultaneously considers the desired image-cartoon relationships of the facial components and a proper adjustment of the image composition. We measure the similarity between facial components of the input image and our cartoon database via image feature matching, and introduce a probabilistic framework for modeling the relationships between cartoon facial components. We incorporate prior knowledge about image-cartoon relationships and the optimal composition of facial components extracted from a set of cartoon faces to maintain a natural, consistent, and attractive look of the results. We demonstrate generality and robustness of our approach by applying it to a variety of portrait images and compare our output with stylized results created by artists via a comprehensive user study. Yong Zhang 0034, Weiming Dong, Chongyang Ma, Xing Mei, Ke Li 0015, Feiyue Huang, Bao-Gang Hu, Oliver Deussen |
IEEE Trans. Image Process. | 1 |