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Alon Raviv

dblp:66/5424 · DBLP profile ↗
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2ranked-venue papers
2as first author
0since 2021 · last 2001
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Rendering · 54% Geometric modeling and processing · 46%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Rendering
volume rendering
0.012001
Interactive Direct Rendering of Trivariate B-Spline Scalar Functions · IEEE Trans. Vis. Comput. Graph. 2001
Geometric modeling and processing › shape modeling › surface modeling
freeform surface modeling
0.012000
Three-dimensional freeform sculpting via zero sets of scalar trivariate functions · Comput. Aided Des. 2000

Methods — techniques the papers use, named apart from their topics

incremental rendering · 0.0b-spline evaluation · 0.0
YearPublicationVenuePosition
2001 Interactive Direct Rendering of Trivariate B-Spline Scalar Functions
abstract
This paper presents a direct rendering paradigm of trivariate B-spline functions that is able to incrementally update complex volumetric data sets in the order of millions of coefficients at interactive rates of several frames per second on modern workstations. This incremental rendering scheme can hence be employed in modeling sessions of volumetric trivariate functions, offering interactive volumetric sculpting capabilities. The rendering is conducted from a fixed viewpoint and in two phases. The first, preprocessing stage accumulates the effect that the coefficients of the trivariate function have on the pixels in the image. This preprocessing stage is conducted offline and only once per trivariate and viewing direction. The second stage conducts the actual rendering of the trivariate functions. As an example, during a volumetric sculpting operation, the artist can sculpt the volume and get a displayed feedback, in interactive rates.
Alon Raviv, Gershon Elber
IEEE Trans. Vis. Comput. Graph.1
2000 Three-dimensional freeform sculpting via zero sets of scalar trivariate functions
Alon Raviv, Gershon Elber
Comput. Aided Des.1