James N. Scott

dblp:66/8 · DBLP profile ↗
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2ranked-venue papers
0as first author
0since 2021 · last 1995
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Visualization and visual analytics · 56% Rendering · 44%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visualization and visual analytics › volume visualization
transfer function design
0.011995
Grouping Volume Renderers for Enhanced Visualization in Computational Fluid Dynamics · IEEE Trans. Vis. Comput. Graph. 1995
Rendering
volume rendering
0.011995
Grouping Volume Renderers for Enhanced Visualization in Computational Fluid Dynamics · IEEE Trans. Vis. Comput. Graph. 1995
Visualization and visual analytics › flow visualization
computational fluid dynamics visualization
0.011995
Grouping Volume Renderers for Enhanced Visualization in Computational Fluid Dynamics · IEEE Trans. Vis. Comput. Graph. 1995

Methods — techniques the papers use, named apart from their topics

realistic volumetric gas rendering · 0.0ray casting · 0.0
YearPublicationVenuePosition
1995 Grouping Volume Renderers for Enhanced Visualization in Computational Fluid Dynamics
abstract
This paper advocates the use of a group of renderers rather than any specific rendering method. We describe a bundle containing four alternative approaches to visualizing volume data. One new approach uses realistic volumetric gas rendering techniques to produce photo-realistic images and animations. The second uses ray casting that is based on a simpler illumination model and is mainly centered around a versatile new tool for the design of transfer functions. The third method employs a simple illumination model and rapid rendering mechanisms to provide efficient preview capabilities. The last one reduces data magnitude by displaying the most visible components and exploits rendering hardware to provide real time browsing capabilities. We show that each rendering tool provides a unique service and demonstrate the combined utility of our group of volume renderers in computational fluid dynamic (CFD) visualization. While one tool allows the explorer to render rapidly for navigation through the data, another tool allows one to emphasize data features (e.g., shock waves), and yet another tool allows one to realistically render the data. We believe that only through the deployment of groups of renderers will the scientist be well served and equipped to form numerous perspectives of the same dataset, each providing different insights into the data.>
Roni Yagel, David S. Ebert, James N. Scott, Yair Kurzion
IEEE Trans. Vis. Comput. Graph.3
1994 Volume Rendering Methods for Computational Fluid Dynamics Visualization
abstract
The paper describes three alternative volume rendering approaches to visualizing computational fluid dynamics (CFD) data. One new approach uses realistic volumetric gas rendering techniques to produce photo-realistic images and animations from scalar CFD data. The second uses ray casting that is based an a sampler illumination model and is mainly centered around a versatile new tool for the design of transfer functions. The third method employs a simple illumination model and rapid rendering mechanisms to provide efficient preview capabilities. These tools provide a large range of volume rendering capabilities to be used by the CFD explorer to render rapidly for navigation through the data, to emphasize data features (e.g., shock waves) with a specific transfer function, or to present a realistic rendition of the model.>
David S. Ebert, Roni Yagel, James N. Scott, Yair Kurzion
IEEE Visualization3