Tao Yu 0012

dblp:67/1014-12 · DBLP profile ↗
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12ranked-venue papers
4as first author
9since 2021 · last 2026
0000-0003-2550-5008ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 9 · 2 first-author · 6 since 2021Artificial intelligence and machine learning · 7 · 4 first-author · 5 since 2021
YearPublicationVenuePosition
2026 A Survey of Behavior Foundation Model: Next-Generation Whole-Body Control System of Humanoid Robots
abstract
Humanoid robots are drawing significant attention as versatile platforms for complex motor control, human-robot interaction, and general-purpose physical intelligence. However, achieving efficient whole-body control (WBC) in humanoids remains a fundamental challenge due to sophisticated dynamics, underactuation, and diverse task requirements. While learning-based controllers have shown promise for complex tasks, their reliance on labor-intensive and costly retraining for new scenarios limits real-world applicability. To address these limitations, behavior(al) foundation models (BFMs) have emerged as a new paradigm that leverages large-scale pre-training to learn reusable primitive skills and broad behavioral priors, enabling zero-shot or rapid adaptation to a wide range of downstream tasks. In this paper, we present a comprehensive overview of BFMs for humanoid WBC, tracing their development across diverse pre-training pipelines. Furthermore, we discuss real-world applications, current limitations, urgent challenges, and future opportunities, positioning BFMs as a key approach toward scalable and general-purpose humanoid intelligence. Finally, we provide a curated and regularly updated collection of BFM papers and projects to facilitate further research, which is available at https://github.com/yuanmingqi/awesome-bfm-papers.
Mingqi Yuan, Tao Yu 0012, Wenqi Ge, Xiuyong Yao, Huijiang Wang, Jiayu Chen 0006, Bo Li 0037, Wei Zhang 0262, Wenjun Zeng 0001, Hua Chen 0007, Xin Jin 0014
IEEE Trans. Pattern Anal. Mach. Intell.2
2025 Unleash the Power of Vision-Language Models by Visual Attention Prompt and Multimodal Interaction
abstract
Pre-trained vision-language models (VLMs), equipped with parameter-efficient tuning (PET) methods like prompting, have shown impressive knowledge transferability on new downstream tasks, but they are still prone to be limited by catastrophic forgetting and overfitting dilemma due to large gaps among tasks. Furthermore, the underlying physical mechanisms of prompt-based tuning methods (especially for visual prompting) remain largely unexplored. It is unclear why these methods work solely based on learnable parameters as prompts for adaptation. To address the above challenges, we present a new prompt-based framework for vision-language models, termed Uni-prompt. Our framework transfers VLMs to downstream tasks by designing visual prompts from an attention perspective that reduces the transfer/solution space, which enables the vision model to focus on task-relevant regions of the input image while also learning task-specific knowledge. Additionally, Uni-prompt further aligns visual-text prompts learning through a pretext task with masked representation modeling interactions, which implicitly learns a global cross-modal matching between visual and language concepts for consistency. We conduct extensive experiments on the few-shot classification task and achieve significant improvement using our Uni-prompt method while requiring minimal extra parameters cost.
Letian Wu, Zequn Zhang, Tao Yu 0012, Chao Ma 0004, Xin Jin 0014, Xiaokang Yang 0001, Wenjun Zeng 0001
IEEE Trans. Multim.4
2024 Rethinking Domain Adaptation and Generalization in the ERA Of Clip
abstract
In recent studies on domain adaptation, significant emphasis has been placed on the advancement of learning shared knowledge from a source domain to a target domain. Recently, the large vision-language pre-trained model (i.e., CLIP) has shown strong ability on zero-shot recognition, and parameter efficient tuning can further improve its performance on specific tasks. This work demonstrates that a simple domain prior boosts CLIP’s zero-shot recognition in a specific domain. Besides, CLIP’s adaptation relies less on source domain data due to its diverse pre-training dataset. Furthermore, we create a benchmark for zero-shot adaptation and pseudo-labeling based self-training with CLIP. Last but not least, we propose to improve the task generalization ability of CLIP from multiple unlabeled domains, which is a more practical and unique scenario. We believe our findings motivate a rethinking of domain adaptation benchmarks and the associated role of related algorithms in the era of CLIP.
Ruoyu Feng 0001, Tao Yu 0012, Xin Jin 0014, Xiaoyuan Yu, Zhibo Chen 0001
ICIP2
2024 Local Patch AutoAugment With Multi-Agent Collaboration
abstract
Data augmentation (DA) plays a critical role in improving the generalization of deep learning models. Recent works on automatically searching for DA policies from data have achieved great success. However, existing automated DA methods generally perform the search at the image level, which limits the exploration of diversity in local regions. In this paper, we propose a more fine-grained automated DA approach, dubbed Patch AutoAugment, to divide an image into a grid of patches and search for the joint optimal augmentation policies for the patches. We formulate it as a multi-agent reinforcement learning (MARL) problem, where each agent learns an augmentation policy for each patch based on its content together with the semantics of the whole image. The agents cooperate with each other to achieve the optimal augmentation effect of the entire image by sharing a team reward. We show the effectiveness of our method on multiple benchmark datasets of image classification, fine-grained image recognition and object detection (e.g., CIFAR-10, CIFAR-100, ImageNet, CUB-200-2011, Stanford Cars, FGVC-Aircraft and Pascal VOC 2007). Extensive experiments demonstrate that our method outperforms the state-of-the-art DA methods while requiring fewer computational resources.
Shiqi Lin, Tao Yu 0012, Ruoyu Feng 0001, Xin Li 0082, Xiaoyuan Yu, Zhibo Chen 0001
IEEE Trans. Multim.2
2023 Task Residual for Tuning Vision-Language Models
abstract
Large-scale vision-language models (VLMs) pre-trained on billion-level data have learned general visual representations and broad visual concepts. In principle, the welllearned knowledge structure of the VLMs should be inherited appropriately when being transferred to downstream tasks with limited data. However, most existing efficient transfer learning (ETL) approaches for VLMs either damage or are excessively biased towards the prior knowledge, e.g., prompt tuning (PT) discards the pre-trained text-based classifier and builds a new one while adapter-style tuning (AT) fully relies on the pre-trained features. To address this, we propose a new efficient tuning approach for VLMs named Task Residual Tuning (TaskRes), which performs directly on the text-based classifier and explicitly decouples the prior knowledge of the pre-trained models and new knowledge regarding a target task. Specifically, TaskRes keeps the original classifier weights from the VLMs frozen and obtains a new classifier for the target task by tuning a set of prior-independent parameters as a residual to the original one, which enables reliable prior knowledge preservation and flexible task-specific knowledge exploration. The proposed TaskRes is simple yet effective, which significantly outperforms previous ETL methods (e.g., PT and AT) on 11 benchmark datasets while requiring minimal effort for the implementation. Our code is available at https://github.com/geekyutao/TaskRes.
Tao Yu 0012, Zhihe Lu, Xin Jin 0014, Zhibo Chen 0001, Xinchao Wang
CVPR1
2023 GraphIQA: Learning Distortion Graph Representations for Blind Image Quality Assessment
abstract
A good distortion representation is crucial for the success of deep blind image quality assessment (BIQA). However, most previous methods do not effectively model the relationship between distortions or the distribution of samples with the same distortion type but different distortion levels. In this work, we start from the analysis of the relationship between perceptual image quality and distortion-related factors, such as distortion types and levels. Then, we propose a Distortion Graph Representation (DGR) learning framework for IQA, named GraphIQA, in which each distortion is represented as a graph,i.e., DGR. One can distinguish distortion types by learning the contrast relationship between these different DGRs, and can infer the ranking distribution of samples from different levels in a DGR. Specifically, we develop two sub-networks to learn the DGRs: a) Type Discrimination Network (TDN) that aims to embed DGR into a compact code for better discriminating distortion types and learning the relationship between types; b) Fuzzy Prediction Network (FPN) that aims to extract the distributional characteristics of the samples in a DGR and predicts fuzzy degrees based on a Gaussian prior. Experiments show that our GraphIQA achieves state-of-the-art performance on many benchmark datasets of both synthetic and authentic distortions.
Simeng Sun, Tao Yu 0012, Jiahua Xu 0001, Wei Zhou 0021, Zhibo Chen 0001
IEEE Trans. Multim.2
2022 Mask-based Latent Reconstruction for Reinforcement Learning
abstract
For deep reinforcement learning (RL) from pixels, learning effective state representations is crucial for achieving high performance. However, in practice, limited experience and high-dimensional inputs prevent effective representation learning. To address this, motivated by the success of mask-based modeling in other research fields, we introduce mask-based reconstruction to promote state representation learning in RL. Specifically, we propose a simple yet effective self-supervised method, Mask-based Latent Reconstruction (MLR), to predict complete state representations in the latent space from the observations with spatially and temporally masked pixels. MLR enables better use of context information when learning state representations to make them more informative, which facilitates the training of RL agents. Extensive experiments show that our MLR significantly improves the sample efficiency in RL and outperforms the state-of-the-art sample-efficient RL methods on multiple continuous and discrete control benchmarks. Our code is available at https://github.com/microsoft/Mask-based-Latent-Reconstruction.
Tao Yu 0012, Zhizheng Zhang 0004, Cuiling Lan, Yan Lu 0001, Zhibo Chen 0001
NeurIPS1
2021 Learning Omni-Frequency Region-adaptive Representations for Real Image Super-Resolution
abstract
Traditional single image super-resolution (SISR) methods that focus on solving single and uniform degradation (i.e., bicubic down-sampling), typically suffer from poor performance when applied into real-world low-resolution (LR) images due to the complicated realistic degradations. The key to solving this more challenging real image super-resolution (RealSR) problem lies in learning feature representations that are both informative and content-aware. In this paper, we propose a Omni-frequency Region-adaptive Network (OR-Net) to address both challenges, here we call features of all low, middle and high frequencies omni-frequency features. Specifically, we start from the frequency perspective and design a Frequency Decomposition (FD) module to separate different frequency components to comprehensively compensate the information lost for real LR image. Then, considering the different regions of real LR image have different frequency information lost, we further design a Region-adaptive Frequency Aggregation (RFA) module by leveraging dynamic convolution and spatial attention to adaptively restore frequency components for different regions. The extensive experiments endorse the high-efficient, effective, and scenario-agnostic nature of our OR-Net for RealSR.
Xin Li 0082, Xin Jin 0014, Tao Yu 0012, Simeng Sun, Yingxue Pang, Zhizheng Zhang 0004, Zhibo Chen 0001
AAAI3
2021 PlayVirtual: Augmenting Cycle-Consistent Virtual Trajectories for Reinforcement Learning
abstract
Learning good feature representations is important for deep reinforcement learning (RL). However, with limited experience, RL often suffers from data inefficiency for training. For un-experienced or less-experienced trajectories (i.e., state-action sequences), the lack of data limits the use of them for better feature learning. In this work, we propose a novel method, dubbed PlayVirtual, which augments cycle-consistent virtual trajectories to enhance the data efficiency for RL feature representation learning. Specifically, PlayVirtual predicts future states in a latent space based on the current state and action by a dynamics model and then predicts the previous states by a backward dynamics model, which forms a trajectory cycle. Based on this, we augment the actions to generate a large amount of virtual state-action trajectories. Being free of groudtruth state supervision, we enforce a trajectory to meet the cycle consistency constraint, which can significantly enhance the data efficiency. We validate the effectiveness of our designs on the Atari and DeepMind Control Suite benchmarks. Our method achieves the state-of-the-art performance on both benchmarks. Our code is available at https://github.com/microsoft/Playvirtual.
Tao Yu 0012, Cuiling Lan, Wenjun Zeng 0001, Mingxiao Feng, Zhizheng Zhang 0004, Zhibo Chen 0001
NeurIPS1
2020 Region Normalization for Image Inpainting
abstract
Feature Normalization (FN) is an important technique to help neural network training, which typically normalizes features across spatial dimensions. Most previous image inpainting methods apply FN in their networks without considering the impact of the corrupted regions of the input image on normalization, e.g. mean and variance shifts. In this work, we show that the mean and variance shifts caused by full-spatial FN limit the image inpainting network training and we propose a spatial region-wise normalization named Region Normalization (RN) to overcome the limitation. RN divides spatial pixels into different regions according to the input mask, and computes the mean and variance in each region for normalization. We develop two kinds of RN for our image inpainting network: (1) Basic RN (RN-B), which normalizes pixels from the corrupted and uncorrupted regions separately based on the original inpainting mask to solve the mean and variance shift problem; (2) Learnable RN (RN-L), which automatically detects potentially corrupted and uncorrupted regions for separate normalization, and performs global affine transformation to enhance their fusion. We apply RN-B in the early layers and RN-L in the latter layers of the network respectively. Experiments show that our method outperforms current state-of-the-art methods quantitatively and qualitatively. We further generalize RN to other inpainting networks and achieve consistent performance improvements.
Tao Yu 0012, Zongyu Guo, Xin Jin 0014, Shilin Wu, Zhibo Chen 0001, Weiping Li 0003, Zhizheng Zhang 0004, Sen Liu 0001
AAAI1
2020 Learning Disentangled Feature Representation for Hybrid-Distorted Image Restoration
Xin Li 0082, Xin Jin 0014, Sen Liu 0001, Yaojun Wu 0001, Tao Yu 0012, Wei Zhou 0021, Zhibo Chen 0001
ECCV (29)6
2019 Progressive Image Inpainting with Full-Resolution Residual Network
abstract
Recently, learning-based algorithms for image inpainting achieve remarkable progress dealing with squared or irregular holes. However, they fail to generate plausible textures inside damaged area because there lacks surrounding information. A progressive inpainting approach would be advantageous for eliminating central blurriness, i.e., restoring well and then updating masks. In this paper, we propose full-resolution residual network (FRRN) to fill irregular holes, which is proved to be effective for progressive image inpainting. We show that well-designed residual architecture facilitates feature integration and texture prediction. Additionally, to guarantee completion quality during progressive inpainting, we adopt N Blocks, One Dilation strategy, which assigns several residual blocks for one dilation step. Correspondingly, a step loss function is applied to improve the performance of intermediate restorations. The experimental results demonstrate that the proposed FRRN framework for image inpainting is much better than previous methods both quantitatively and qualitatively.
Zongyu Guo, Zhibo Chen 0001, Tao Yu 0012, Jiale Chen 0001, Sen Liu 0001
ACM Multimedia3